
#include "Meta_Maps.h"

#include <glbinding/gl/enum.h>


using namespace gl; // ToDo: multiple APIs?

namespace glbinding
{

const std::unordered_map<std::string, GLenum> Meta_EnumsByString
{
#ifdef GL_BY_STRINGS
    { "GL_NEXT_BUFFER_NV", GLenum::GL_NEXT_BUFFER_NV },
    { "GL_SKIP_COMPONENTS4_NV", GLenum::GL_SKIP_COMPONENTS4_NV },
    { "GL_SKIP_COMPONENTS3_NV", GLenum::GL_SKIP_COMPONENTS3_NV },
    { "GL_SKIP_COMPONENTS2_NV", GLenum::GL_SKIP_COMPONENTS2_NV },
    { "GL_SKIP_COMPONENTS1_NV", GLenum::GL_SKIP_COMPONENTS1_NV },
    { "GL_LAYOUT_DEFAULT_INTEL", GLenum::GL_LAYOUT_DEFAULT_INTEL },
    { "GL_NONE", GLenum::GL_NONE },
    { "GL_NO_ERROR", GLenum::GL_NO_ERROR },
    { "GL_ZERO", GLenum::GL_ZERO },
    { "GL_CLOSE_PATH_NV", GLenum::GL_CLOSE_PATH_NV },
    { "GL_POINTS", GLenum::GL_POINTS },
    { "GL_TERMINATE_SEQUENCE_COMMAND_NV", GLenum::GL_TERMINATE_SEQUENCE_COMMAND_NV },
    { "GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD", GLenum::GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD },
    { "GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD", GLenum::GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD },
    { "GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD", GLenum::GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD },
    { "GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD", GLenum::GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD },
    { "GL_LINES", GLenum::GL_LINES },
    { "GL_NOP_COMMAND_NV", GLenum::GL_NOP_COMMAND_NV },
    { "GL_RESTART_SUN", GLenum::GL_RESTART_SUN },
    { "GL_DRAW_ELEMENTS_COMMAND_NV", GLenum::GL_DRAW_ELEMENTS_COMMAND_NV },
    { "GL_LINE_LOOP", GLenum::GL_LINE_LOOP },
    { "GL_REPLACE_MIDDLE_SUN", GLenum::GL_REPLACE_MIDDLE_SUN },
    { "GL_DRAW_ARRAYS_COMMAND_NV", GLenum::GL_DRAW_ARRAYS_COMMAND_NV },
    { "GL_LINE_STRIP", GLenum::GL_LINE_STRIP },
    { "GL_REPLACE_OLDEST_SUN", GLenum::GL_REPLACE_OLDEST_SUN },
    { "GL_DRAW_ELEMENTS_STRIP_COMMAND_NV", GLenum::GL_DRAW_ELEMENTS_STRIP_COMMAND_NV },
    { "GL_TRIANGLES", GLenum::GL_TRIANGLES },
    { "GL_DRAW_ARRAYS_STRIP_COMMAND_NV", GLenum::GL_DRAW_ARRAYS_STRIP_COMMAND_NV },
    { "GL_TRIANGLE_STRIP", GLenum::GL_TRIANGLE_STRIP },
    { "GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV", GLenum::GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV },
    { "GL_TRIANGLE_FAN", GLenum::GL_TRIANGLE_FAN },
    { "GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV", GLenum::GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV },
    { "GL_QUADS", GLenum::GL_QUADS },
    { "GL_ELEMENT_ADDRESS_COMMAND_NV", GLenum::GL_ELEMENT_ADDRESS_COMMAND_NV },
    { "GL_QUAD_STRIP", GLenum::GL_QUAD_STRIP },
    { "GL_ATTRIBUTE_ADDRESS_COMMAND_NV", GLenum::GL_ATTRIBUTE_ADDRESS_COMMAND_NV },
    { "GL_POLYGON", GLenum::GL_POLYGON },
    { "GL_LINES_ADJACENCY", GLenum::GL_LINES_ADJACENCY },
    { "GL_LINES_ADJACENCY_ARB", GLenum::GL_LINES_ADJACENCY_ARB },
    { "GL_LINES_ADJACENCY_EXT", GLenum::GL_LINES_ADJACENCY_EXT },
    { "GL_UNIFORM_ADDRESS_COMMAND_NV", GLenum::GL_UNIFORM_ADDRESS_COMMAND_NV },
    { "GL_BLEND_COLOR_COMMAND_NV", GLenum::GL_BLEND_COLOR_COMMAND_NV },
    { "GL_LINE_STRIP_ADJACENCY", GLenum::GL_LINE_STRIP_ADJACENCY },
    { "GL_LINE_STRIP_ADJACENCY_ARB", GLenum::GL_LINE_STRIP_ADJACENCY_ARB },
    { "GL_LINE_STRIP_ADJACENCY_EXT", GLenum::GL_LINE_STRIP_ADJACENCY_EXT },
    { "GL_STENCIL_REF_COMMAND_NV", GLenum::GL_STENCIL_REF_COMMAND_NV },
    { "GL_TRIANGLES_ADJACENCY", GLenum::GL_TRIANGLES_ADJACENCY },
    { "GL_TRIANGLES_ADJACENCY_ARB", GLenum::GL_TRIANGLES_ADJACENCY_ARB },
    { "GL_TRIANGLES_ADJACENCY_EXT", GLenum::GL_TRIANGLES_ADJACENCY_EXT },
    { "GL_LINE_WIDTH_COMMAND_NV", GLenum::GL_LINE_WIDTH_COMMAND_NV },
    { "GL_TRIANGLE_STRIP_ADJACENCY", GLenum::GL_TRIANGLE_STRIP_ADJACENCY },
    { "GL_TRIANGLE_STRIP_ADJACENCY_ARB", GLenum::GL_TRIANGLE_STRIP_ADJACENCY_ARB },
    { "GL_TRIANGLE_STRIP_ADJACENCY_EXT", GLenum::GL_TRIANGLE_STRIP_ADJACENCY_EXT },
    { "GL_PATCHES", GLenum::GL_PATCHES },
    { "GL_POLYGON_OFFSET_COMMAND_NV", GLenum::GL_POLYGON_OFFSET_COMMAND_NV },
    { "GL_ALPHA_REF_COMMAND_NV", GLenum::GL_ALPHA_REF_COMMAND_NV },
    { "GL_VIEWPORT_COMMAND_NV", GLenum::GL_VIEWPORT_COMMAND_NV },
    { "GL_SCISSOR_COMMAND_NV", GLenum::GL_SCISSOR_COMMAND_NV },
    { "GL_FRONT_FACE_COMMAND_NV", GLenum::GL_FRONT_FACE_COMMAND_NV },
    { "GL_ACCUM", GLenum::GL_ACCUM },
    { "GL_LOAD", GLenum::GL_LOAD },
    { "GL_RETURN", GLenum::GL_RETURN },
    { "GL_MULT", GLenum::GL_MULT },
    { "GL_ADD", GLenum::GL_ADD },
    { "GL_MOVE_TO_NV", GLenum::GL_MOVE_TO_NV },
    { "GL_NEVER", GLenum::GL_NEVER },
    { "GL_LESS", GLenum::GL_LESS },
    { "GL_EQUAL", GLenum::GL_EQUAL },
    { "GL_LEQUAL", GLenum::GL_LEQUAL },
    { "GL_GREATER", GLenum::GL_GREATER },
    { "GL_NOTEQUAL", GLenum::GL_NOTEQUAL },
    { "GL_GEQUAL", GLenum::GL_GEQUAL },
    { "GL_ALWAYS", GLenum::GL_ALWAYS },
    { "GL_RELATIVE_MOVE_TO_NV", GLenum::GL_RELATIVE_MOVE_TO_NV },
    { "GL_SRC_COLOR", GLenum::GL_SRC_COLOR },
    { "GL_ONE_MINUS_SRC_COLOR", GLenum::GL_ONE_MINUS_SRC_COLOR },
    { "GL_SRC_ALPHA", GLenum::GL_SRC_ALPHA },
    { "GL_ONE_MINUS_SRC_ALPHA", GLenum::GL_ONE_MINUS_SRC_ALPHA },
    { "GL_DST_ALPHA", GLenum::GL_DST_ALPHA },
    { "GL_ONE_MINUS_DST_ALPHA", GLenum::GL_ONE_MINUS_DST_ALPHA },
    { "GL_DST_COLOR", GLenum::GL_DST_COLOR },
    { "GL_ONE_MINUS_DST_COLOR", GLenum::GL_ONE_MINUS_DST_COLOR },
    { "GL_SRC_ALPHA_SATURATE", GLenum::GL_SRC_ALPHA_SATURATE },
    { "GL_LINE_TO_NV", GLenum::GL_LINE_TO_NV },
    { "GL_FRONT_LEFT", GLenum::GL_FRONT_LEFT },
    { "GL_FRONT_RIGHT", GLenum::GL_FRONT_RIGHT },
    { "GL_BACK_LEFT", GLenum::GL_BACK_LEFT },
    { "GL_BACK_RIGHT", GLenum::GL_BACK_RIGHT },
    { "GL_FRONT", GLenum::GL_FRONT },
    { "GL_BACK", GLenum::GL_BACK },
    { "GL_LEFT", GLenum::GL_LEFT },
    { "GL_RIGHT", GLenum::GL_RIGHT },
    { "GL_FRONT_AND_BACK", GLenum::GL_FRONT_AND_BACK },
    { "GL_AUX0", GLenum::GL_AUX0 },
    { "GL_AUX1", GLenum::GL_AUX1 },
    { "GL_AUX2", GLenum::GL_AUX2 },
    { "GL_AUX3", GLenum::GL_AUX3 },
    { "GL_RELATIVE_LINE_TO_NV", GLenum::GL_RELATIVE_LINE_TO_NV },
    { "GL_INVALID_ENUM", GLenum::GL_INVALID_ENUM },
    { "GL_INVALID_VALUE", GLenum::GL_INVALID_VALUE },
    { "GL_INVALID_OPERATION", GLenum::GL_INVALID_OPERATION },
    { "GL_STACK_OVERFLOW", GLenum::GL_STACK_OVERFLOW },
    { "GL_STACK_UNDERFLOW", GLenum::GL_STACK_UNDERFLOW },
    { "GL_OUT_OF_MEMORY", GLenum::GL_OUT_OF_MEMORY },
    { "GL_INVALID_FRAMEBUFFER_OPERATION", GLenum::GL_INVALID_FRAMEBUFFER_OPERATION },
    { "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", GLenum::GL_INVALID_FRAMEBUFFER_OPERATION_EXT },
    { "GL_CONTEXT_LOST", GLenum::GL_CONTEXT_LOST },
    { "GL_HORIZONTAL_LINE_TO_NV", GLenum::GL_HORIZONTAL_LINE_TO_NV },
    { "GL_2D", GLenum::GL_2D },
    { "GL_3D", GLenum::GL_3D },
    { "GL_3D_COLOR", GLenum::GL_3D_COLOR },
    { "GL_3D_COLOR_TEXTURE", GLenum::GL_3D_COLOR_TEXTURE },
    { "GL_4D_COLOR_TEXTURE", GLenum::GL_4D_COLOR_TEXTURE },
    { "GL_RELATIVE_HORIZONTAL_LINE_TO_NV", GLenum::GL_RELATIVE_HORIZONTAL_LINE_TO_NV },
    { "GL_PASS_THROUGH_TOKEN", GLenum::GL_PASS_THROUGH_TOKEN },
    { "GL_POINT_TOKEN", GLenum::GL_POINT_TOKEN },
    { "GL_LINE_TOKEN", GLenum::GL_LINE_TOKEN },
    { "GL_POLYGON_TOKEN", GLenum::GL_POLYGON_TOKEN },
    { "GL_BITMAP_TOKEN", GLenum::GL_BITMAP_TOKEN },
    { "GL_DRAW_PIXEL_TOKEN", GLenum::GL_DRAW_PIXEL_TOKEN },
    { "GL_COPY_PIXEL_TOKEN", GLenum::GL_COPY_PIXEL_TOKEN },
    { "GL_LINE_RESET_TOKEN", GLenum::GL_LINE_RESET_TOKEN },
    { "GL_VERTICAL_LINE_TO_NV", GLenum::GL_VERTICAL_LINE_TO_NV },
    { "GL_EXP", GLenum::GL_EXP },
    { "GL_EXP2", GLenum::GL_EXP2 },
    { "GL_RELATIVE_VERTICAL_LINE_TO_NV", GLenum::GL_RELATIVE_VERTICAL_LINE_TO_NV },
    { "GL_CW", GLenum::GL_CW },
    { "GL_CCW", GLenum::GL_CCW },
    { "GL_QUADRATIC_CURVE_TO_NV", GLenum::GL_QUADRATIC_CURVE_TO_NV },
    { "GL_COEFF", GLenum::GL_COEFF },
    { "GL_ORDER", GLenum::GL_ORDER },
    { "GL_DOMAIN", GLenum::GL_DOMAIN },
    { "GL_RELATIVE_QUADRATIC_CURVE_TO_NV", GLenum::GL_RELATIVE_QUADRATIC_CURVE_TO_NV },
    { "GL_CURRENT_COLOR", GLenum::GL_CURRENT_COLOR },
    { "GL_CURRENT_INDEX", GLenum::GL_CURRENT_INDEX },
    { "GL_CURRENT_NORMAL", GLenum::GL_CURRENT_NORMAL },
    { "GL_CURRENT_TEXTURE_COORDS", GLenum::GL_CURRENT_TEXTURE_COORDS },
    { "GL_CURRENT_RASTER_COLOR", GLenum::GL_CURRENT_RASTER_COLOR },
    { "GL_CURRENT_RASTER_INDEX", GLenum::GL_CURRENT_RASTER_INDEX },
    { "GL_CURRENT_RASTER_TEXTURE_COORDS", GLenum::GL_CURRENT_RASTER_TEXTURE_COORDS },
    { "GL_CURRENT_RASTER_POSITION", GLenum::GL_CURRENT_RASTER_POSITION },
    { "GL_CURRENT_RASTER_POSITION_VALID", GLenum::GL_CURRENT_RASTER_POSITION_VALID },
    { "GL_CURRENT_RASTER_DISTANCE", GLenum::GL_CURRENT_RASTER_DISTANCE },
    { "GL_POINT_SMOOTH", GLenum::GL_POINT_SMOOTH },
    { "GL_POINT_SIZE", GLenum::GL_POINT_SIZE },
    { "GL_POINT_SIZE_RANGE", GLenum::GL_POINT_SIZE_RANGE },
    { "GL_SMOOTH_POINT_SIZE_RANGE", GLenum::GL_SMOOTH_POINT_SIZE_RANGE },
    { "GL_POINT_SIZE_GRANULARITY", GLenum::GL_POINT_SIZE_GRANULARITY },
    { "GL_SMOOTH_POINT_SIZE_GRANULARITY", GLenum::GL_SMOOTH_POINT_SIZE_GRANULARITY },
    { "GL_LINE_SMOOTH", GLenum::GL_LINE_SMOOTH },
    { "GL_LINE_WIDTH", GLenum::GL_LINE_WIDTH },
    { "GL_LINE_WIDTH_RANGE", GLenum::GL_LINE_WIDTH_RANGE },
    { "GL_SMOOTH_LINE_WIDTH_RANGE", GLenum::GL_SMOOTH_LINE_WIDTH_RANGE },
    { "GL_LINE_WIDTH_GRANULARITY", GLenum::GL_LINE_WIDTH_GRANULARITY },
    { "GL_SMOOTH_LINE_WIDTH_GRANULARITY", GLenum::GL_SMOOTH_LINE_WIDTH_GRANULARITY },
    { "GL_LINE_STIPPLE", GLenum::GL_LINE_STIPPLE },
    { "GL_LINE_STIPPLE_PATTERN", GLenum::GL_LINE_STIPPLE_PATTERN },
    { "GL_LINE_STIPPLE_REPEAT", GLenum::GL_LINE_STIPPLE_REPEAT },
    { "GL_LIST_MODE", GLenum::GL_LIST_MODE },
    { "GL_MAX_LIST_NESTING", GLenum::GL_MAX_LIST_NESTING },
    { "GL_LIST_BASE", GLenum::GL_LIST_BASE },
    { "GL_LIST_INDEX", GLenum::GL_LIST_INDEX },
    { "GL_POLYGON_MODE", GLenum::GL_POLYGON_MODE },
    { "GL_POLYGON_SMOOTH", GLenum::GL_POLYGON_SMOOTH },
    { "GL_POLYGON_STIPPLE", GLenum::GL_POLYGON_STIPPLE },
    { "GL_EDGE_FLAG", GLenum::GL_EDGE_FLAG },
    { "GL_CULL_FACE", GLenum::GL_CULL_FACE },
    { "GL_CULL_FACE_MODE", GLenum::GL_CULL_FACE_MODE },
    { "GL_FRONT_FACE", GLenum::GL_FRONT_FACE },
    { "GL_LIGHTING", GLenum::GL_LIGHTING },
    { "GL_LIGHT_MODEL_LOCAL_VIEWER", GLenum::GL_LIGHT_MODEL_LOCAL_VIEWER },
    { "GL_LIGHT_MODEL_TWO_SIDE", GLenum::GL_LIGHT_MODEL_TWO_SIDE },
    { "GL_LIGHT_MODEL_AMBIENT", GLenum::GL_LIGHT_MODEL_AMBIENT },
    { "GL_SHADE_MODEL", GLenum::GL_SHADE_MODEL },
    { "GL_COLOR_MATERIAL_FACE", GLenum::GL_COLOR_MATERIAL_FACE },
    { "GL_COLOR_MATERIAL_PARAMETER", GLenum::GL_COLOR_MATERIAL_PARAMETER },
    { "GL_COLOR_MATERIAL", GLenum::GL_COLOR_MATERIAL },
    { "GL_FOG", GLenum::GL_FOG },
    { "GL_FOG_INDEX", GLenum::GL_FOG_INDEX },
    { "GL_FOG_DENSITY", GLenum::GL_FOG_DENSITY },
    { "GL_FOG_START", GLenum::GL_FOG_START },
    { "GL_FOG_END", GLenum::GL_FOG_END },
    { "GL_FOG_MODE", GLenum::GL_FOG_MODE },
    { "GL_FOG_COLOR", GLenum::GL_FOG_COLOR },
    { "GL_DEPTH_RANGE", GLenum::GL_DEPTH_RANGE },
    { "GL_DEPTH_TEST", GLenum::GL_DEPTH_TEST },
    { "GL_DEPTH_WRITEMASK", GLenum::GL_DEPTH_WRITEMASK },
    { "GL_DEPTH_CLEAR_VALUE", GLenum::GL_DEPTH_CLEAR_VALUE },
    { "GL_DEPTH_FUNC", GLenum::GL_DEPTH_FUNC },
    { "GL_ACCUM_CLEAR_VALUE", GLenum::GL_ACCUM_CLEAR_VALUE },
    { "GL_STENCIL_TEST", GLenum::GL_STENCIL_TEST },
    { "GL_STENCIL_CLEAR_VALUE", GLenum::GL_STENCIL_CLEAR_VALUE },
    { "GL_STENCIL_FUNC", GLenum::GL_STENCIL_FUNC },
    { "GL_STENCIL_VALUE_MASK", GLenum::GL_STENCIL_VALUE_MASK },
    { "GL_STENCIL_FAIL", GLenum::GL_STENCIL_FAIL },
    { "GL_STENCIL_PASS_DEPTH_FAIL", GLenum::GL_STENCIL_PASS_DEPTH_FAIL },
    { "GL_STENCIL_PASS_DEPTH_PASS", GLenum::GL_STENCIL_PASS_DEPTH_PASS },
    { "GL_STENCIL_REF", GLenum::GL_STENCIL_REF },
    { "GL_STENCIL_WRITEMASK", GLenum::GL_STENCIL_WRITEMASK },
    { "GL_MATRIX_MODE", GLenum::GL_MATRIX_MODE },
    { "GL_NORMALIZE", GLenum::GL_NORMALIZE },
    { "GL_VIEWPORT", GLenum::GL_VIEWPORT },
    { "GL_MODELVIEW0_STACK_DEPTH_EXT", GLenum::GL_MODELVIEW0_STACK_DEPTH_EXT },
    { "GL_MODELVIEW_STACK_DEPTH", GLenum::GL_MODELVIEW_STACK_DEPTH },
    { "GL_PATH_MODELVIEW_STACK_DEPTH_NV", GLenum::GL_PATH_MODELVIEW_STACK_DEPTH_NV },
    { "GL_PATH_PROJECTION_STACK_DEPTH_NV", GLenum::GL_PATH_PROJECTION_STACK_DEPTH_NV },
    { "GL_PROJECTION_STACK_DEPTH", GLenum::GL_PROJECTION_STACK_DEPTH },
    { "GL_TEXTURE_STACK_DEPTH", GLenum::GL_TEXTURE_STACK_DEPTH },
    { "GL_MODELVIEW0_MATRIX_EXT", GLenum::GL_MODELVIEW0_MATRIX_EXT },
    { "GL_MODELVIEW_MATRIX", GLenum::GL_MODELVIEW_MATRIX },
    { "GL_PATH_MODELVIEW_MATRIX_NV", GLenum::GL_PATH_MODELVIEW_MATRIX_NV },
    { "GL_PATH_PROJECTION_MATRIX_NV", GLenum::GL_PATH_PROJECTION_MATRIX_NV },
    { "GL_PROJECTION_MATRIX", GLenum::GL_PROJECTION_MATRIX },
    { "GL_TEXTURE_MATRIX", GLenum::GL_TEXTURE_MATRIX },
    { "GL_ATTRIB_STACK_DEPTH", GLenum::GL_ATTRIB_STACK_DEPTH },
    { "GL_CLIENT_ATTRIB_STACK_DEPTH", GLenum::GL_CLIENT_ATTRIB_STACK_DEPTH },
    { "GL_ALPHA_TEST", GLenum::GL_ALPHA_TEST },
    { "GL_ALPHA_TEST_FUNC", GLenum::GL_ALPHA_TEST_FUNC },
    { "GL_ALPHA_TEST_REF", GLenum::GL_ALPHA_TEST_REF },
    { "GL_DITHER", GLenum::GL_DITHER },
    { "GL_BLEND_DST", GLenum::GL_BLEND_DST },
    { "GL_BLEND_SRC", GLenum::GL_BLEND_SRC },
    { "GL_BLEND", GLenum::GL_BLEND },
    { "GL_LOGIC_OP_MODE", GLenum::GL_LOGIC_OP_MODE },
    { "GL_INDEX_LOGIC_OP", GLenum::GL_INDEX_LOGIC_OP },
    { "GL_LOGIC_OP", GLenum::GL_LOGIC_OP },
    { "GL_COLOR_LOGIC_OP", GLenum::GL_COLOR_LOGIC_OP },
    { "GL_CUBIC_CURVE_TO_NV", GLenum::GL_CUBIC_CURVE_TO_NV },
    { "GL_AUX_BUFFERS", GLenum::GL_AUX_BUFFERS },
    { "GL_DRAW_BUFFER", GLenum::GL_DRAW_BUFFER },
    { "GL_READ_BUFFER", GLenum::GL_READ_BUFFER },
    { "GL_SCISSOR_BOX", GLenum::GL_SCISSOR_BOX },
    { "GL_SCISSOR_TEST", GLenum::GL_SCISSOR_TEST },
    { "GL_INDEX_CLEAR_VALUE", GLenum::GL_INDEX_CLEAR_VALUE },
    { "GL_INDEX_WRITEMASK", GLenum::GL_INDEX_WRITEMASK },
    { "GL_COLOR_CLEAR_VALUE", GLenum::GL_COLOR_CLEAR_VALUE },
    { "GL_COLOR_WRITEMASK", GLenum::GL_COLOR_WRITEMASK },
    { "GL_INDEX_MODE", GLenum::GL_INDEX_MODE },
    { "GL_RGBA_MODE", GLenum::GL_RGBA_MODE },
    { "GL_DOUBLEBUFFER", GLenum::GL_DOUBLEBUFFER },
    { "GL_STEREO", GLenum::GL_STEREO },
    { "GL_RENDER_MODE", GLenum::GL_RENDER_MODE },
    { "GL_PERSPECTIVE_CORRECTION_HINT", GLenum::GL_PERSPECTIVE_CORRECTION_HINT },
    { "GL_POINT_SMOOTH_HINT", GLenum::GL_POINT_SMOOTH_HINT },
    { "GL_LINE_SMOOTH_HINT", GLenum::GL_LINE_SMOOTH_HINT },
    { "GL_POLYGON_SMOOTH_HINT", GLenum::GL_POLYGON_SMOOTH_HINT },
    { "GL_FOG_HINT", GLenum::GL_FOG_HINT },
    { "GL_TEXTURE_GEN_S", GLenum::GL_TEXTURE_GEN_S },
    { "GL_TEXTURE_GEN_T", GLenum::GL_TEXTURE_GEN_T },
    { "GL_TEXTURE_GEN_R", GLenum::GL_TEXTURE_GEN_R },
    { "GL_TEXTURE_GEN_Q", GLenum::GL_TEXTURE_GEN_Q },
    { "GL_PIXEL_MAP_I_TO_I", GLenum::GL_PIXEL_MAP_I_TO_I },
    { "GL_PIXEL_MAP_S_TO_S", GLenum::GL_PIXEL_MAP_S_TO_S },
    { "GL_PIXEL_MAP_I_TO_R", GLenum::GL_PIXEL_MAP_I_TO_R },
    { "GL_PIXEL_MAP_I_TO_G", GLenum::GL_PIXEL_MAP_I_TO_G },
    { "GL_PIXEL_MAP_I_TO_B", GLenum::GL_PIXEL_MAP_I_TO_B },
    { "GL_PIXEL_MAP_I_TO_A", GLenum::GL_PIXEL_MAP_I_TO_A },
    { "GL_PIXEL_MAP_R_TO_R", GLenum::GL_PIXEL_MAP_R_TO_R },
    { "GL_PIXEL_MAP_G_TO_G", GLenum::GL_PIXEL_MAP_G_TO_G },
    { "GL_PIXEL_MAP_B_TO_B", GLenum::GL_PIXEL_MAP_B_TO_B },
    { "GL_PIXEL_MAP_A_TO_A", GLenum::GL_PIXEL_MAP_A_TO_A },
    { "GL_PIXEL_MAP_I_TO_I_SIZE", GLenum::GL_PIXEL_MAP_I_TO_I_SIZE },
    { "GL_PIXEL_MAP_S_TO_S_SIZE", GLenum::GL_PIXEL_MAP_S_TO_S_SIZE },
    { "GL_PIXEL_MAP_I_TO_R_SIZE", GLenum::GL_PIXEL_MAP_I_TO_R_SIZE },
    { "GL_PIXEL_MAP_I_TO_G_SIZE", GLenum::GL_PIXEL_MAP_I_TO_G_SIZE },
    { "GL_PIXEL_MAP_I_TO_B_SIZE", GLenum::GL_PIXEL_MAP_I_TO_B_SIZE },
    { "GL_PIXEL_MAP_I_TO_A_SIZE", GLenum::GL_PIXEL_MAP_I_TO_A_SIZE },
    { "GL_PIXEL_MAP_R_TO_R_SIZE", GLenum::GL_PIXEL_MAP_R_TO_R_SIZE },
    { "GL_PIXEL_MAP_G_TO_G_SIZE", GLenum::GL_PIXEL_MAP_G_TO_G_SIZE },
    { "GL_PIXEL_MAP_B_TO_B_SIZE", GLenum::GL_PIXEL_MAP_B_TO_B_SIZE },
    { "GL_PIXEL_MAP_A_TO_A_SIZE", GLenum::GL_PIXEL_MAP_A_TO_A_SIZE },
    { "GL_UNPACK_SWAP_BYTES", GLenum::GL_UNPACK_SWAP_BYTES },
    { "GL_UNPACK_LSB_FIRST", GLenum::GL_UNPACK_LSB_FIRST },
    { "GL_UNPACK_ROW_LENGTH", GLenum::GL_UNPACK_ROW_LENGTH },
    { "GL_UNPACK_SKIP_ROWS", GLenum::GL_UNPACK_SKIP_ROWS },
    { "GL_UNPACK_SKIP_PIXELS", GLenum::GL_UNPACK_SKIP_PIXELS },
    { "GL_UNPACK_ALIGNMENT", GLenum::GL_UNPACK_ALIGNMENT },
    { "GL_RELATIVE_CUBIC_CURVE_TO_NV", GLenum::GL_RELATIVE_CUBIC_CURVE_TO_NV },
    { "GL_PACK_SWAP_BYTES", GLenum::GL_PACK_SWAP_BYTES },
    { "GL_PACK_LSB_FIRST", GLenum::GL_PACK_LSB_FIRST },
    { "GL_PACK_ROW_LENGTH", GLenum::GL_PACK_ROW_LENGTH },
    { "GL_PACK_SKIP_ROWS", GLenum::GL_PACK_SKIP_ROWS },
    { "GL_PACK_SKIP_PIXELS", GLenum::GL_PACK_SKIP_PIXELS },
    { "GL_PACK_ALIGNMENT", GLenum::GL_PACK_ALIGNMENT },
    { "GL_MAP_COLOR", GLenum::GL_MAP_COLOR },
    { "GL_MAP_STENCIL", GLenum::GL_MAP_STENCIL },
    { "GL_INDEX_SHIFT", GLenum::GL_INDEX_SHIFT },
    { "GL_INDEX_OFFSET", GLenum::GL_INDEX_OFFSET },
    { "GL_RED_SCALE", GLenum::GL_RED_SCALE },
    { "GL_RED_BIAS", GLenum::GL_RED_BIAS },
    { "GL_ZOOM_X", GLenum::GL_ZOOM_X },
    { "GL_ZOOM_Y", GLenum::GL_ZOOM_Y },
    { "GL_GREEN_SCALE", GLenum::GL_GREEN_SCALE },
    { "GL_GREEN_BIAS", GLenum::GL_GREEN_BIAS },
    { "GL_BLUE_SCALE", GLenum::GL_BLUE_SCALE },
    { "GL_BLUE_BIAS", GLenum::GL_BLUE_BIAS },
    { "GL_ALPHA_SCALE", GLenum::GL_ALPHA_SCALE },
    { "GL_ALPHA_BIAS", GLenum::GL_ALPHA_BIAS },
    { "GL_DEPTH_SCALE", GLenum::GL_DEPTH_SCALE },
    { "GL_DEPTH_BIAS", GLenum::GL_DEPTH_BIAS },
    { "GL_MAX_EVAL_ORDER", GLenum::GL_MAX_EVAL_ORDER },
    { "GL_MAX_LIGHTS", GLenum::GL_MAX_LIGHTS },
    { "GL_MAX_CLIP_DISTANCES", GLenum::GL_MAX_CLIP_DISTANCES },
    { "GL_MAX_CLIP_PLANES", GLenum::GL_MAX_CLIP_PLANES },
    { "GL_MAX_TEXTURE_SIZE", GLenum::GL_MAX_TEXTURE_SIZE },
    { "GL_MAX_PIXEL_MAP_TABLE", GLenum::GL_MAX_PIXEL_MAP_TABLE },
    { "GL_MAX_ATTRIB_STACK_DEPTH", GLenum::GL_MAX_ATTRIB_STACK_DEPTH },
    { "GL_MAX_MODELVIEW_STACK_DEPTH", GLenum::GL_MAX_MODELVIEW_STACK_DEPTH },
    { "GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV", GLenum::GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV },
    { "GL_MAX_NAME_STACK_DEPTH", GLenum::GL_MAX_NAME_STACK_DEPTH },
    { "GL_MAX_PROJECTION_STACK_DEPTH", GLenum::GL_MAX_PROJECTION_STACK_DEPTH },
    { "GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV", GLenum::GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV },
    { "GL_MAX_TEXTURE_STACK_DEPTH", GLenum::GL_MAX_TEXTURE_STACK_DEPTH },
    { "GL_MAX_VIEWPORT_DIMS", GLenum::GL_MAX_VIEWPORT_DIMS },
    { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", GLenum::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH },
    { "GL_SUBPIXEL_BITS", GLenum::GL_SUBPIXEL_BITS },
    { "GL_INDEX_BITS", GLenum::GL_INDEX_BITS },
    { "GL_RED_BITS", GLenum::GL_RED_BITS },
    { "GL_GREEN_BITS", GLenum::GL_GREEN_BITS },
    { "GL_BLUE_BITS", GLenum::GL_BLUE_BITS },
    { "GL_ALPHA_BITS", GLenum::GL_ALPHA_BITS },
    { "GL_DEPTH_BITS", GLenum::GL_DEPTH_BITS },
    { "GL_STENCIL_BITS", GLenum::GL_STENCIL_BITS },
    { "GL_ACCUM_RED_BITS", GLenum::GL_ACCUM_RED_BITS },
    { "GL_ACCUM_GREEN_BITS", GLenum::GL_ACCUM_GREEN_BITS },
    { "GL_ACCUM_BLUE_BITS", GLenum::GL_ACCUM_BLUE_BITS },
    { "GL_ACCUM_ALPHA_BITS", GLenum::GL_ACCUM_ALPHA_BITS },
    { "GL_NAME_STACK_DEPTH", GLenum::GL_NAME_STACK_DEPTH },
    { "GL_AUTO_NORMAL", GLenum::GL_AUTO_NORMAL },
    { "GL_MAP1_COLOR_4", GLenum::GL_MAP1_COLOR_4 },
    { "GL_MAP1_INDEX", GLenum::GL_MAP1_INDEX },
    { "GL_MAP1_NORMAL", GLenum::GL_MAP1_NORMAL },
    { "GL_MAP1_TEXTURE_COORD_1", GLenum::GL_MAP1_TEXTURE_COORD_1 },
    { "GL_MAP1_TEXTURE_COORD_2", GLenum::GL_MAP1_TEXTURE_COORD_2 },
    { "GL_MAP1_TEXTURE_COORD_3", GLenum::GL_MAP1_TEXTURE_COORD_3 },
    { "GL_MAP1_TEXTURE_COORD_4", GLenum::GL_MAP1_TEXTURE_COORD_4 },
    { "GL_MAP1_VERTEX_3", GLenum::GL_MAP1_VERTEX_3 },
    { "GL_MAP1_VERTEX_4", GLenum::GL_MAP1_VERTEX_4 },
    { "GL_MAP2_COLOR_4", GLenum::GL_MAP2_COLOR_4 },
    { "GL_MAP2_INDEX", GLenum::GL_MAP2_INDEX },
    { "GL_MAP2_NORMAL", GLenum::GL_MAP2_NORMAL },
    { "GL_MAP2_TEXTURE_COORD_1", GLenum::GL_MAP2_TEXTURE_COORD_1 },
    { "GL_MAP2_TEXTURE_COORD_2", GLenum::GL_MAP2_TEXTURE_COORD_2 },
    { "GL_MAP2_TEXTURE_COORD_3", GLenum::GL_MAP2_TEXTURE_COORD_3 },
    { "GL_MAP2_TEXTURE_COORD_4", GLenum::GL_MAP2_TEXTURE_COORD_4 },
    { "GL_MAP2_VERTEX_3", GLenum::GL_MAP2_VERTEX_3 },
    { "GL_MAP2_VERTEX_4", GLenum::GL_MAP2_VERTEX_4 },
    { "GL_MAP1_GRID_DOMAIN", GLenum::GL_MAP1_GRID_DOMAIN },
    { "GL_MAP1_GRID_SEGMENTS", GLenum::GL_MAP1_GRID_SEGMENTS },
    { "GL_MAP2_GRID_DOMAIN", GLenum::GL_MAP2_GRID_DOMAIN },
    { "GL_MAP2_GRID_SEGMENTS", GLenum::GL_MAP2_GRID_SEGMENTS },
    { "GL_TEXTURE_1D", GLenum::GL_TEXTURE_1D },
    { "GL_TEXTURE_2D", GLenum::GL_TEXTURE_2D },
    { "GL_FEEDBACK_BUFFER_POINTER", GLenum::GL_FEEDBACK_BUFFER_POINTER },
    { "GL_FEEDBACK_BUFFER_SIZE", GLenum::GL_FEEDBACK_BUFFER_SIZE },
    { "GL_FEEDBACK_BUFFER_TYPE", GLenum::GL_FEEDBACK_BUFFER_TYPE },
    { "GL_SELECTION_BUFFER_POINTER", GLenum::GL_SELECTION_BUFFER_POINTER },
    { "GL_SELECTION_BUFFER_SIZE", GLenum::GL_SELECTION_BUFFER_SIZE },
    { "GL_SMOOTH_QUADRATIC_CURVE_TO_NV", GLenum::GL_SMOOTH_QUADRATIC_CURVE_TO_NV },
    { "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV", GLenum::GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV },
    { "GL_SMOOTH_CUBIC_CURVE_TO_NV", GLenum::GL_SMOOTH_CUBIC_CURVE_TO_NV },
    { "GL_TEXTURE_WIDTH", GLenum::GL_TEXTURE_WIDTH },
    { "GL_TEXTURE_HEIGHT", GLenum::GL_TEXTURE_HEIGHT },
    { "GL_TEXTURE_COMPONENTS", GLenum::GL_TEXTURE_COMPONENTS },
    { "GL_TEXTURE_INTERNAL_FORMAT", GLenum::GL_TEXTURE_INTERNAL_FORMAT },
    { "GL_TEXTURE_BORDER_COLOR", GLenum::GL_TEXTURE_BORDER_COLOR },
    { "GL_TEXTURE_BORDER", GLenum::GL_TEXTURE_BORDER },
    { "GL_TEXTURE_TARGET", GLenum::GL_TEXTURE_TARGET },
    { "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV", GLenum::GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV },
    { "GL_DONT_CARE", GLenum::GL_DONT_CARE },
    { "GL_FASTEST", GLenum::GL_FASTEST },
    { "GL_NICEST", GLenum::GL_NICEST },
    { "GL_SMALL_CCW_ARC_TO_NV", GLenum::GL_SMALL_CCW_ARC_TO_NV },
    { "GL_AMBIENT", GLenum::GL_AMBIENT },
    { "GL_DIFFUSE", GLenum::GL_DIFFUSE },
    { "GL_SPECULAR", GLenum::GL_SPECULAR },
    { "GL_POSITION", GLenum::GL_POSITION },
    { "GL_SPOT_DIRECTION", GLenum::GL_SPOT_DIRECTION },
    { "GL_SPOT_EXPONENT", GLenum::GL_SPOT_EXPONENT },
    { "GL_SPOT_CUTOFF", GLenum::GL_SPOT_CUTOFF },
    { "GL_CONSTANT_ATTENUATION", GLenum::GL_CONSTANT_ATTENUATION },
    { "GL_LINEAR_ATTENUATION", GLenum::GL_LINEAR_ATTENUATION },
    { "GL_QUADRATIC_ATTENUATION", GLenum::GL_QUADRATIC_ATTENUATION },
    { "GL_RELATIVE_SMALL_CCW_ARC_TO_NV", GLenum::GL_RELATIVE_SMALL_CCW_ARC_TO_NV },
    { "GL_COMPILE", GLenum::GL_COMPILE },
    { "GL_COMPILE_AND_EXECUTE", GLenum::GL_COMPILE_AND_EXECUTE },
    { "GL_SMALL_CW_ARC_TO_NV", GLenum::GL_SMALL_CW_ARC_TO_NV },
    { "GL_BYTE", GLenum::GL_BYTE },
    { "GL_UNSIGNED_BYTE", GLenum::GL_UNSIGNED_BYTE },
    { "GL_SHORT", GLenum::GL_SHORT },
    { "GL_UNSIGNED_SHORT", GLenum::GL_UNSIGNED_SHORT },
    { "GL_INT", GLenum::GL_INT },
    { "GL_UNSIGNED_INT", GLenum::GL_UNSIGNED_INT },
    { "GL_FLOAT", GLenum::GL_FLOAT },
    { "GL_2_BYTES", GLenum::GL_2_BYTES },
    { "GL_2_BYTES_NV", GLenum::GL_2_BYTES_NV },
    { "GL_3_BYTES", GLenum::GL_3_BYTES },
    { "GL_3_BYTES_NV", GLenum::GL_3_BYTES_NV },
    { "GL_4_BYTES", GLenum::GL_4_BYTES },
    { "GL_4_BYTES_NV", GLenum::GL_4_BYTES_NV },
    { "GL_DOUBLE", GLenum::GL_DOUBLE },
    { "GL_HALF_APPLE", GLenum::GL_HALF_APPLE },
    { "GL_HALF_FLOAT", GLenum::GL_HALF_FLOAT },
    { "GL_HALF_FLOAT_ARB", GLenum::GL_HALF_FLOAT_ARB },
    { "GL_HALF_FLOAT_NV", GLenum::GL_HALF_FLOAT_NV },
    { "GL_FIXED", GLenum::GL_FIXED },
    { "GL_FIXED_OES", GLenum::GL_FIXED_OES },
    { "GL_INT64_ARB", GLenum::GL_INT64_ARB },
    { "GL_INT64_NV", GLenum::GL_INT64_NV },
    { "GL_UNSIGNED_INT64_ARB", GLenum::GL_UNSIGNED_INT64_ARB },
    { "GL_UNSIGNED_INT64_NV", GLenum::GL_UNSIGNED_INT64_NV },
    { "GL_RELATIVE_SMALL_CW_ARC_TO_NV", GLenum::GL_RELATIVE_SMALL_CW_ARC_TO_NV },
    { "GL_CLEAR", GLenum::GL_CLEAR },
    { "GL_AND", GLenum::GL_AND },
    { "GL_AND_REVERSE", GLenum::GL_AND_REVERSE },
    { "GL_COPY", GLenum::GL_COPY },
    { "GL_AND_INVERTED", GLenum::GL_AND_INVERTED },
    { "GL_NOOP", GLenum::GL_NOOP },
    { "GL_XOR", GLenum::GL_XOR },
    { "GL_XOR_NV", GLenum::GL_XOR_NV },
    { "GL_OR", GLenum::GL_OR },
    { "GL_NOR", GLenum::GL_NOR },
    { "GL_EQUIV", GLenum::GL_EQUIV },
    { "GL_INVERT", GLenum::GL_INVERT },
    { "GL_OR_REVERSE", GLenum::GL_OR_REVERSE },
    { "GL_COPY_INVERTED", GLenum::GL_COPY_INVERTED },
    { "GL_OR_INVERTED", GLenum::GL_OR_INVERTED },
    { "GL_NAND", GLenum::GL_NAND },
    { "GL_SET", GLenum::GL_SET },
    { "GL_LARGE_CCW_ARC_TO_NV", GLenum::GL_LARGE_CCW_ARC_TO_NV },
    { "GL_EMISSION", GLenum::GL_EMISSION },
    { "GL_SHININESS", GLenum::GL_SHININESS },
    { "GL_AMBIENT_AND_DIFFUSE", GLenum::GL_AMBIENT_AND_DIFFUSE },
    { "GL_COLOR_INDEXES", GLenum::GL_COLOR_INDEXES },
    { "GL_RELATIVE_LARGE_CCW_ARC_TO_NV", GLenum::GL_RELATIVE_LARGE_CCW_ARC_TO_NV },
    { "GL_MODELVIEW", GLenum::GL_MODELVIEW },
    { "GL_MODELVIEW0_ARB", GLenum::GL_MODELVIEW0_ARB },
    { "GL_MODELVIEW0_EXT", GLenum::GL_MODELVIEW0_EXT },
    { "GL_PATH_MODELVIEW_NV", GLenum::GL_PATH_MODELVIEW_NV },
    { "GL_PATH_PROJECTION_NV", GLenum::GL_PATH_PROJECTION_NV },
    { "GL_PROJECTION", GLenum::GL_PROJECTION },
    { "GL_TEXTURE", GLenum::GL_TEXTURE },
    { "GL_LARGE_CW_ARC_TO_NV", GLenum::GL_LARGE_CW_ARC_TO_NV },
    { "GL_COLOR", GLenum::GL_COLOR },
    { "GL_DEPTH", GLenum::GL_DEPTH },
    { "GL_STENCIL", GLenum::GL_STENCIL },
    { "GL_RELATIVE_LARGE_CW_ARC_TO_NV", GLenum::GL_RELATIVE_LARGE_CW_ARC_TO_NV },
    { "GL_COLOR_INDEX", GLenum::GL_COLOR_INDEX },
    { "GL_STENCIL_INDEX", GLenum::GL_STENCIL_INDEX },
    { "GL_DEPTH_COMPONENT", GLenum::GL_DEPTH_COMPONENT },
    { "GL_RED", GLenum::GL_RED },
    { "GL_RED_NV", GLenum::GL_RED_NV },
    { "GL_GREEN", GLenum::GL_GREEN },
    { "GL_GREEN_NV", GLenum::GL_GREEN_NV },
    { "GL_BLUE", GLenum::GL_BLUE },
    { "GL_BLUE_NV", GLenum::GL_BLUE_NV },
    { "GL_ALPHA", GLenum::GL_ALPHA },
    { "GL_RGB", GLenum::GL_RGB },
    { "GL_RGBA", GLenum::GL_RGBA },
    { "GL_LUMINANCE", GLenum::GL_LUMINANCE },
    { "GL_LUMINANCE_ALPHA", GLenum::GL_LUMINANCE_ALPHA },
    { "GL_RASTER_POSITION_UNCLIPPED_IBM", GLenum::GL_RASTER_POSITION_UNCLIPPED_IBM },
    { "GL_CONIC_CURVE_TO_NV", GLenum::GL_CONIC_CURVE_TO_NV },
    { "GL_BITMAP", GLenum::GL_BITMAP },
    { "GL_PREFER_DOUBLEBUFFER_HINT_PGI", GLenum::GL_PREFER_DOUBLEBUFFER_HINT_PGI },
    { "GL_CONSERVE_MEMORY_HINT_PGI", GLenum::GL_CONSERVE_MEMORY_HINT_PGI },
    { "GL_RECLAIM_MEMORY_HINT_PGI", GLenum::GL_RECLAIM_MEMORY_HINT_PGI },
    { "GL_NATIVE_GRAPHICS_HANDLE_PGI", GLenum::GL_NATIVE_GRAPHICS_HANDLE_PGI },
    { "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", GLenum::GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI },
    { "GL_NATIVE_GRAPHICS_END_HINT_PGI", GLenum::GL_NATIVE_GRAPHICS_END_HINT_PGI },
    { "GL_ALWAYS_FAST_HINT_PGI", GLenum::GL_ALWAYS_FAST_HINT_PGI },
    { "GL_ALWAYS_SOFT_HINT_PGI", GLenum::GL_ALWAYS_SOFT_HINT_PGI },
    { "GL_ALLOW_DRAW_OBJ_HINT_PGI", GLenum::GL_ALLOW_DRAW_OBJ_HINT_PGI },
    { "GL_ALLOW_DRAW_WIN_HINT_PGI", GLenum::GL_ALLOW_DRAW_WIN_HINT_PGI },
    { "GL_ALLOW_DRAW_FRG_HINT_PGI", GLenum::GL_ALLOW_DRAW_FRG_HINT_PGI },
    { "GL_ALLOW_DRAW_MEM_HINT_PGI", GLenum::GL_ALLOW_DRAW_MEM_HINT_PGI },
    { "GL_STRICT_DEPTHFUNC_HINT_PGI", GLenum::GL_STRICT_DEPTHFUNC_HINT_PGI },
    { "GL_STRICT_LIGHTING_HINT_PGI", GLenum::GL_STRICT_LIGHTING_HINT_PGI },
    { "GL_STRICT_SCISSOR_HINT_PGI", GLenum::GL_STRICT_SCISSOR_HINT_PGI },
    { "GL_FULL_STIPPLE_HINT_PGI", GLenum::GL_FULL_STIPPLE_HINT_PGI },
    { "GL_CLIP_NEAR_HINT_PGI", GLenum::GL_CLIP_NEAR_HINT_PGI },
    { "GL_CLIP_FAR_HINT_PGI", GLenum::GL_CLIP_FAR_HINT_PGI },
    { "GL_WIDE_LINE_HINT_PGI", GLenum::GL_WIDE_LINE_HINT_PGI },
    { "GL_BACK_NORMALS_HINT_PGI", GLenum::GL_BACK_NORMALS_HINT_PGI },
    { "GL_VERTEX_DATA_HINT_PGI", GLenum::GL_VERTEX_DATA_HINT_PGI },
    { "GL_VERTEX_CONSISTENT_HINT_PGI", GLenum::GL_VERTEX_CONSISTENT_HINT_PGI },
    { "GL_MATERIAL_SIDE_HINT_PGI", GLenum::GL_MATERIAL_SIDE_HINT_PGI },
    { "GL_MAX_VERTEX_HINT_PGI", GLenum::GL_MAX_VERTEX_HINT_PGI },
    { "GL_RELATIVE_CONIC_CURVE_TO_NV", GLenum::GL_RELATIVE_CONIC_CURVE_TO_NV },
    { "GL_POINT", GLenum::GL_POINT },
    { "GL_LINE", GLenum::GL_LINE },
    { "GL_FILL", GLenum::GL_FILL },
    { "GL_RENDER", GLenum::GL_RENDER },
    { "GL_FEEDBACK", GLenum::GL_FEEDBACK },
    { "GL_SELECT", GLenum::GL_SELECT },
    { "GL_FLAT", GLenum::GL_FLAT },
    { "GL_SMOOTH", GLenum::GL_SMOOTH },
    { "GL_KEEP", GLenum::GL_KEEP },
    { "GL_REPLACE", GLenum::GL_REPLACE },
    { "GL_INCR", GLenum::GL_INCR },
    { "GL_DECR", GLenum::GL_DECR },
    { "GL_VENDOR", GLenum::GL_VENDOR },
    { "GL_RENDERER", GLenum::GL_RENDERER },
    { "GL_VERSION", GLenum::GL_VERSION },
    { "GL_EXTENSIONS", GLenum::GL_EXTENSIONS },
    { "GL_S", GLenum::GL_S },
    { "GL_T", GLenum::GL_T },
    { "GL_R", GLenum::GL_R },
    { "GL_Q", GLenum::GL_Q },
    { "GL_MODULATE", GLenum::GL_MODULATE },
    { "GL_DECAL", GLenum::GL_DECAL },
    { "GL_TEXTURE_ENV_MODE", GLenum::GL_TEXTURE_ENV_MODE },
    { "GL_TEXTURE_ENV_COLOR", GLenum::GL_TEXTURE_ENV_COLOR },
    { "GL_TEXTURE_ENV", GLenum::GL_TEXTURE_ENV },
    { "GL_EYE_LINEAR", GLenum::GL_EYE_LINEAR },
    { "GL_EYE_LINEAR_NV", GLenum::GL_EYE_LINEAR_NV },
    { "GL_OBJECT_LINEAR", GLenum::GL_OBJECT_LINEAR },
    { "GL_OBJECT_LINEAR_NV", GLenum::GL_OBJECT_LINEAR_NV },
    { "GL_SPHERE_MAP", GLenum::GL_SPHERE_MAP },
    { "GL_TEXTURE_GEN_MODE", GLenum::GL_TEXTURE_GEN_MODE },
    { "GL_OBJECT_PLANE", GLenum::GL_OBJECT_PLANE },
    { "GL_EYE_PLANE", GLenum::GL_EYE_PLANE },
    { "GL_NEAREST", GLenum::GL_NEAREST },
    { "GL_LINEAR", GLenum::GL_LINEAR },
    { "GL_NEAREST_MIPMAP_NEAREST", GLenum::GL_NEAREST_MIPMAP_NEAREST },
    { "GL_LINEAR_MIPMAP_NEAREST", GLenum::GL_LINEAR_MIPMAP_NEAREST },
    { "GL_NEAREST_MIPMAP_LINEAR", GLenum::GL_NEAREST_MIPMAP_LINEAR },
    { "GL_LINEAR_MIPMAP_LINEAR", GLenum::GL_LINEAR_MIPMAP_LINEAR },
    { "GL_TEXTURE_MAG_FILTER", GLenum::GL_TEXTURE_MAG_FILTER },
    { "GL_TEXTURE_MIN_FILTER", GLenum::GL_TEXTURE_MIN_FILTER },
    { "GL_TEXTURE_WRAP_S", GLenum::GL_TEXTURE_WRAP_S },
    { "GL_TEXTURE_WRAP_T", GLenum::GL_TEXTURE_WRAP_T },
    { "GL_CLAMP", GLenum::GL_CLAMP },
    { "GL_REPEAT", GLenum::GL_REPEAT },
    { "GL_POLYGON_OFFSET_UNITS", GLenum::GL_POLYGON_OFFSET_UNITS },
    { "GL_POLYGON_OFFSET_POINT", GLenum::GL_POLYGON_OFFSET_POINT },
    { "GL_POLYGON_OFFSET_LINE", GLenum::GL_POLYGON_OFFSET_LINE },
    { "GL_R3_G3_B2", GLenum::GL_R3_G3_B2 },
    { "GL_V2F", GLenum::GL_V2F },
    { "GL_V3F", GLenum::GL_V3F },
    { "GL_C4UB_V2F", GLenum::GL_C4UB_V2F },
    { "GL_C4UB_V3F", GLenum::GL_C4UB_V3F },
    { "GL_C3F_V3F", GLenum::GL_C3F_V3F },
    { "GL_N3F_V3F", GLenum::GL_N3F_V3F },
    { "GL_C4F_N3F_V3F", GLenum::GL_C4F_N3F_V3F },
    { "GL_T2F_V3F", GLenum::GL_T2F_V3F },
    { "GL_T4F_V4F", GLenum::GL_T4F_V4F },
    { "GL_T2F_C4UB_V3F", GLenum::GL_T2F_C4UB_V3F },
    { "GL_T2F_C3F_V3F", GLenum::GL_T2F_C3F_V3F },
    { "GL_T2F_N3F_V3F", GLenum::GL_T2F_N3F_V3F },
    { "GL_T2F_C4F_N3F_V3F", GLenum::GL_T2F_C4F_N3F_V3F },
    { "GL_T4F_C4F_N3F_V4F", GLenum::GL_T4F_C4F_N3F_V4F },
    { "GL_CLIP_DISTANCE0", GLenum::GL_CLIP_DISTANCE0 },
    { "GL_CLIP_PLANE0", GLenum::GL_CLIP_PLANE0 },
    { "GL_CLIP_DISTANCE1", GLenum::GL_CLIP_DISTANCE1 },
    { "GL_CLIP_PLANE1", GLenum::GL_CLIP_PLANE1 },
    { "GL_CLIP_DISTANCE2", GLenum::GL_CLIP_DISTANCE2 },
    { "GL_CLIP_PLANE2", GLenum::GL_CLIP_PLANE2 },
    { "GL_CLIP_DISTANCE3", GLenum::GL_CLIP_DISTANCE3 },
    { "GL_CLIP_PLANE3", GLenum::GL_CLIP_PLANE3 },
    { "GL_CLIP_DISTANCE4", GLenum::GL_CLIP_DISTANCE4 },
    { "GL_CLIP_PLANE4", GLenum::GL_CLIP_PLANE4 },
    { "GL_CLIP_DISTANCE5", GLenum::GL_CLIP_DISTANCE5 },
    { "GL_CLIP_PLANE5", GLenum::GL_CLIP_PLANE5 },
    { "GL_CLIP_DISTANCE6", GLenum::GL_CLIP_DISTANCE6 },
    { "GL_CLIP_DISTANCE7", GLenum::GL_CLIP_DISTANCE7 },
    { "GL_LIGHT0", GLenum::GL_LIGHT0 },
    { "GL_LIGHT1", GLenum::GL_LIGHT1 },
    { "GL_LIGHT2", GLenum::GL_LIGHT2 },
    { "GL_LIGHT3", GLenum::GL_LIGHT3 },
    { "GL_LIGHT4", GLenum::GL_LIGHT4 },
    { "GL_LIGHT5", GLenum::GL_LIGHT5 },
    { "GL_LIGHT6", GLenum::GL_LIGHT6 },
    { "GL_LIGHT7", GLenum::GL_LIGHT7 },
    { "GL_ABGR_EXT", GLenum::GL_ABGR_EXT },
    { "GL_CONSTANT_COLOR", GLenum::GL_CONSTANT_COLOR },
    { "GL_CONSTANT_COLOR_EXT", GLenum::GL_CONSTANT_COLOR_EXT },
    { "GL_ONE_MINUS_CONSTANT_COLOR", GLenum::GL_ONE_MINUS_CONSTANT_COLOR },
    { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", GLenum::GL_ONE_MINUS_CONSTANT_COLOR_EXT },
    { "GL_CONSTANT_ALPHA", GLenum::GL_CONSTANT_ALPHA },
    { "GL_CONSTANT_ALPHA_EXT", GLenum::GL_CONSTANT_ALPHA_EXT },
    { "GL_ONE_MINUS_CONSTANT_ALPHA", GLenum::GL_ONE_MINUS_CONSTANT_ALPHA },
    { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", GLenum::GL_ONE_MINUS_CONSTANT_ALPHA_EXT },
    { "GL_BLEND_COLOR", GLenum::GL_BLEND_COLOR },
    { "GL_BLEND_COLOR_EXT", GLenum::GL_BLEND_COLOR_EXT },
    { "GL_FUNC_ADD", GLenum::GL_FUNC_ADD },
    { "GL_FUNC_ADD_EXT", GLenum::GL_FUNC_ADD_EXT },
    { "GL_MIN", GLenum::GL_MIN },
    { "GL_MIN_EXT", GLenum::GL_MIN_EXT },
    { "GL_MAX", GLenum::GL_MAX },
    { "GL_MAX_EXT", GLenum::GL_MAX_EXT },
    { "GL_BLEND_EQUATION", GLenum::GL_BLEND_EQUATION },
    { "GL_BLEND_EQUATION_EXT", GLenum::GL_BLEND_EQUATION_EXT },
    { "GL_BLEND_EQUATION_RGB", GLenum::GL_BLEND_EQUATION_RGB },
    { "GL_BLEND_EQUATION_RGB_EXT", GLenum::GL_BLEND_EQUATION_RGB_EXT },
    { "GL_FUNC_SUBTRACT", GLenum::GL_FUNC_SUBTRACT },
    { "GL_FUNC_SUBTRACT_EXT", GLenum::GL_FUNC_SUBTRACT_EXT },
    { "GL_FUNC_REVERSE_SUBTRACT", GLenum::GL_FUNC_REVERSE_SUBTRACT },
    { "GL_FUNC_REVERSE_SUBTRACT_EXT", GLenum::GL_FUNC_REVERSE_SUBTRACT_EXT },
    { "GL_CMYK_EXT", GLenum::GL_CMYK_EXT },
    { "GL_CMYKA_EXT", GLenum::GL_CMYKA_EXT },
    { "GL_PACK_CMYK_HINT_EXT", GLenum::GL_PACK_CMYK_HINT_EXT },
    { "GL_UNPACK_CMYK_HINT_EXT", GLenum::GL_UNPACK_CMYK_HINT_EXT },
    { "GL_CONVOLUTION_1D", GLenum::GL_CONVOLUTION_1D },
    { "GL_CONVOLUTION_1D_EXT", GLenum::GL_CONVOLUTION_1D_EXT },
    { "GL_CONVOLUTION_2D", GLenum::GL_CONVOLUTION_2D },
    { "GL_CONVOLUTION_2D_EXT", GLenum::GL_CONVOLUTION_2D_EXT },
    { "GL_SEPARABLE_2D", GLenum::GL_SEPARABLE_2D },
    { "GL_SEPARABLE_2D_EXT", GLenum::GL_SEPARABLE_2D_EXT },
    { "GL_CONVOLUTION_BORDER_MODE", GLenum::GL_CONVOLUTION_BORDER_MODE },
    { "GL_CONVOLUTION_BORDER_MODE_EXT", GLenum::GL_CONVOLUTION_BORDER_MODE_EXT },
    { "GL_CONVOLUTION_FILTER_SCALE", GLenum::GL_CONVOLUTION_FILTER_SCALE },
    { "GL_CONVOLUTION_FILTER_SCALE_EXT", GLenum::GL_CONVOLUTION_FILTER_SCALE_EXT },
    { "GL_CONVOLUTION_FILTER_BIAS", GLenum::GL_CONVOLUTION_FILTER_BIAS },
    { "GL_CONVOLUTION_FILTER_BIAS_EXT", GLenum::GL_CONVOLUTION_FILTER_BIAS_EXT },
    { "GL_REDUCE", GLenum::GL_REDUCE },
    { "GL_REDUCE_EXT", GLenum::GL_REDUCE_EXT },
    { "GL_CONVOLUTION_FORMAT", GLenum::GL_CONVOLUTION_FORMAT },
    { "GL_CONVOLUTION_FORMAT_EXT", GLenum::GL_CONVOLUTION_FORMAT_EXT },
    { "GL_CONVOLUTION_WIDTH", GLenum::GL_CONVOLUTION_WIDTH },
    { "GL_CONVOLUTION_WIDTH_EXT", GLenum::GL_CONVOLUTION_WIDTH_EXT },
    { "GL_CONVOLUTION_HEIGHT", GLenum::GL_CONVOLUTION_HEIGHT },
    { "GL_CONVOLUTION_HEIGHT_EXT", GLenum::GL_CONVOLUTION_HEIGHT_EXT },
    { "GL_MAX_CONVOLUTION_WIDTH", GLenum::GL_MAX_CONVOLUTION_WIDTH },
    { "GL_MAX_CONVOLUTION_WIDTH_EXT", GLenum::GL_MAX_CONVOLUTION_WIDTH_EXT },
    { "GL_MAX_CONVOLUTION_HEIGHT", GLenum::GL_MAX_CONVOLUTION_HEIGHT },
    { "GL_MAX_CONVOLUTION_HEIGHT_EXT", GLenum::GL_MAX_CONVOLUTION_HEIGHT_EXT },
    { "GL_POST_CONVOLUTION_RED_SCALE", GLenum::GL_POST_CONVOLUTION_RED_SCALE },
    { "GL_POST_CONVOLUTION_RED_SCALE_EXT", GLenum::GL_POST_CONVOLUTION_RED_SCALE_EXT },
    { "GL_POST_CONVOLUTION_GREEN_SCALE", GLenum::GL_POST_CONVOLUTION_GREEN_SCALE },
    { "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", GLenum::GL_POST_CONVOLUTION_GREEN_SCALE_EXT },
    { "GL_POST_CONVOLUTION_BLUE_SCALE", GLenum::GL_POST_CONVOLUTION_BLUE_SCALE },
    { "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", GLenum::GL_POST_CONVOLUTION_BLUE_SCALE_EXT },
    { "GL_POST_CONVOLUTION_ALPHA_SCALE", GLenum::GL_POST_CONVOLUTION_ALPHA_SCALE },
    { "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", GLenum::GL_POST_CONVOLUTION_ALPHA_SCALE_EXT },
    { "GL_POST_CONVOLUTION_RED_BIAS", GLenum::GL_POST_CONVOLUTION_RED_BIAS },
    { "GL_POST_CONVOLUTION_RED_BIAS_EXT", GLenum::GL_POST_CONVOLUTION_RED_BIAS_EXT },
    { "GL_POST_CONVOLUTION_GREEN_BIAS", GLenum::GL_POST_CONVOLUTION_GREEN_BIAS },
    { "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", GLenum::GL_POST_CONVOLUTION_GREEN_BIAS_EXT },
    { "GL_POST_CONVOLUTION_BLUE_BIAS", GLenum::GL_POST_CONVOLUTION_BLUE_BIAS },
    { "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", GLenum::GL_POST_CONVOLUTION_BLUE_BIAS_EXT },
    { "GL_POST_CONVOLUTION_ALPHA_BIAS", GLenum::GL_POST_CONVOLUTION_ALPHA_BIAS },
    { "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", GLenum::GL_POST_CONVOLUTION_ALPHA_BIAS_EXT },
    { "GL_HISTOGRAM", GLenum::GL_HISTOGRAM },
    { "GL_HISTOGRAM_EXT", GLenum::GL_HISTOGRAM_EXT },
    { "GL_PROXY_HISTOGRAM", GLenum::GL_PROXY_HISTOGRAM },
    { "GL_PROXY_HISTOGRAM_EXT", GLenum::GL_PROXY_HISTOGRAM_EXT },
    { "GL_HISTOGRAM_WIDTH", GLenum::GL_HISTOGRAM_WIDTH },
    { "GL_HISTOGRAM_WIDTH_EXT", GLenum::GL_HISTOGRAM_WIDTH_EXT },
    { "GL_HISTOGRAM_FORMAT", GLenum::GL_HISTOGRAM_FORMAT },
    { "GL_HISTOGRAM_FORMAT_EXT", GLenum::GL_HISTOGRAM_FORMAT_EXT },
    { "GL_HISTOGRAM_RED_SIZE", GLenum::GL_HISTOGRAM_RED_SIZE },
    { "GL_HISTOGRAM_RED_SIZE_EXT", GLenum::GL_HISTOGRAM_RED_SIZE_EXT },
    { "GL_HISTOGRAM_GREEN_SIZE", GLenum::GL_HISTOGRAM_GREEN_SIZE },
    { "GL_HISTOGRAM_GREEN_SIZE_EXT", GLenum::GL_HISTOGRAM_GREEN_SIZE_EXT },
    { "GL_HISTOGRAM_BLUE_SIZE", GLenum::GL_HISTOGRAM_BLUE_SIZE },
    { "GL_HISTOGRAM_BLUE_SIZE_EXT", GLenum::GL_HISTOGRAM_BLUE_SIZE_EXT },
    { "GL_HISTOGRAM_ALPHA_SIZE", GLenum::GL_HISTOGRAM_ALPHA_SIZE },
    { "GL_HISTOGRAM_ALPHA_SIZE_EXT", GLenum::GL_HISTOGRAM_ALPHA_SIZE_EXT },
    { "GL_HISTOGRAM_LUMINANCE_SIZE", GLenum::GL_HISTOGRAM_LUMINANCE_SIZE },
    { "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", GLenum::GL_HISTOGRAM_LUMINANCE_SIZE_EXT },
    { "GL_HISTOGRAM_SINK", GLenum::GL_HISTOGRAM_SINK },
    { "GL_HISTOGRAM_SINK_EXT", GLenum::GL_HISTOGRAM_SINK_EXT },
    { "GL_MINMAX", GLenum::GL_MINMAX },
    { "GL_MINMAX_EXT", GLenum::GL_MINMAX_EXT },
    { "GL_MINMAX_FORMAT", GLenum::GL_MINMAX_FORMAT },
    { "GL_MINMAX_FORMAT_EXT", GLenum::GL_MINMAX_FORMAT_EXT },
    { "GL_MINMAX_SINK", GLenum::GL_MINMAX_SINK },
    { "GL_MINMAX_SINK_EXT", GLenum::GL_MINMAX_SINK_EXT },
    { "GL_TABLE_TOO_LARGE", GLenum::GL_TABLE_TOO_LARGE },
    { "GL_TABLE_TOO_LARGE_EXT", GLenum::GL_TABLE_TOO_LARGE_EXT },
    { "GL_UNSIGNED_BYTE_3_3_2", GLenum::GL_UNSIGNED_BYTE_3_3_2 },
    { "GL_UNSIGNED_BYTE_3_3_2_EXT", GLenum::GL_UNSIGNED_BYTE_3_3_2_EXT },
    { "GL_UNSIGNED_SHORT_4_4_4_4", GLenum::GL_UNSIGNED_SHORT_4_4_4_4 },
    { "GL_UNSIGNED_SHORT_4_4_4_4_EXT", GLenum::GL_UNSIGNED_SHORT_4_4_4_4_EXT },
    { "GL_UNSIGNED_SHORT_5_5_5_1", GLenum::GL_UNSIGNED_SHORT_5_5_5_1 },
    { "GL_UNSIGNED_SHORT_5_5_5_1_EXT", GLenum::GL_UNSIGNED_SHORT_5_5_5_1_EXT },
    { "GL_UNSIGNED_INT_8_8_8_8", GLenum::GL_UNSIGNED_INT_8_8_8_8 },
    { "GL_UNSIGNED_INT_8_8_8_8_EXT", GLenum::GL_UNSIGNED_INT_8_8_8_8_EXT },
    { "GL_UNSIGNED_INT_10_10_10_2", GLenum::GL_UNSIGNED_INT_10_10_10_2 },
    { "GL_UNSIGNED_INT_10_10_10_2_EXT", GLenum::GL_UNSIGNED_INT_10_10_10_2_EXT },
    { "GL_POLYGON_OFFSET_EXT", GLenum::GL_POLYGON_OFFSET_EXT },
    { "GL_POLYGON_OFFSET_FILL", GLenum::GL_POLYGON_OFFSET_FILL },
    { "GL_POLYGON_OFFSET_FACTOR", GLenum::GL_POLYGON_OFFSET_FACTOR },
    { "GL_POLYGON_OFFSET_FACTOR_EXT", GLenum::GL_POLYGON_OFFSET_FACTOR_EXT },
    { "GL_POLYGON_OFFSET_BIAS_EXT", GLenum::GL_POLYGON_OFFSET_BIAS_EXT },
    { "GL_RESCALE_NORMAL", GLenum::GL_RESCALE_NORMAL },
    { "GL_RESCALE_NORMAL_EXT", GLenum::GL_RESCALE_NORMAL_EXT },
    { "GL_ALPHA4", GLenum::GL_ALPHA4 },
    { "GL_ALPHA4_EXT", GLenum::GL_ALPHA4_EXT },
    { "GL_ALPHA8", GLenum::GL_ALPHA8 },
    { "GL_ALPHA8_EXT", GLenum::GL_ALPHA8_EXT },
    { "GL_ALPHA12", GLenum::GL_ALPHA12 },
    { "GL_ALPHA12_EXT", GLenum::GL_ALPHA12_EXT },
    { "GL_ALPHA16", GLenum::GL_ALPHA16 },
    { "GL_ALPHA16_EXT", GLenum::GL_ALPHA16_EXT },
    { "GL_LUMINANCE4", GLenum::GL_LUMINANCE4 },
    { "GL_LUMINANCE4_EXT", GLenum::GL_LUMINANCE4_EXT },
    { "GL_LUMINANCE8", GLenum::GL_LUMINANCE8 },
    { "GL_LUMINANCE8_EXT", GLenum::GL_LUMINANCE8_EXT },
    { "GL_LUMINANCE12", GLenum::GL_LUMINANCE12 },
    { "GL_LUMINANCE12_EXT", GLenum::GL_LUMINANCE12_EXT },
    { "GL_LUMINANCE16", GLenum::GL_LUMINANCE16 },
    { "GL_LUMINANCE16_EXT", GLenum::GL_LUMINANCE16_EXT },
    { "GL_LUMINANCE4_ALPHA4", GLenum::GL_LUMINANCE4_ALPHA4 },
    { "GL_LUMINANCE4_ALPHA4_EXT", GLenum::GL_LUMINANCE4_ALPHA4_EXT },
    { "GL_LUMINANCE6_ALPHA2", GLenum::GL_LUMINANCE6_ALPHA2 },
    { "GL_LUMINANCE6_ALPHA2_EXT", GLenum::GL_LUMINANCE6_ALPHA2_EXT },
    { "GL_LUMINANCE8_ALPHA8", GLenum::GL_LUMINANCE8_ALPHA8 },
    { "GL_LUMINANCE8_ALPHA8_EXT", GLenum::GL_LUMINANCE8_ALPHA8_EXT },
    { "GL_LUMINANCE12_ALPHA4", GLenum::GL_LUMINANCE12_ALPHA4 },
    { "GL_LUMINANCE12_ALPHA4_EXT", GLenum::GL_LUMINANCE12_ALPHA4_EXT },
    { "GL_LUMINANCE12_ALPHA12", GLenum::GL_LUMINANCE12_ALPHA12 },
    { "GL_LUMINANCE12_ALPHA12_EXT", GLenum::GL_LUMINANCE12_ALPHA12_EXT },
    { "GL_LUMINANCE16_ALPHA16", GLenum::GL_LUMINANCE16_ALPHA16 },
    { "GL_LUMINANCE16_ALPHA16_EXT", GLenum::GL_LUMINANCE16_ALPHA16_EXT },
    { "GL_INTENSITY", GLenum::GL_INTENSITY },
    { "GL_INTENSITY_EXT", GLenum::GL_INTENSITY_EXT },
    { "GL_INTENSITY4", GLenum::GL_INTENSITY4 },
    { "GL_INTENSITY4_EXT", GLenum::GL_INTENSITY4_EXT },
    { "GL_INTENSITY8", GLenum::GL_INTENSITY8 },
    { "GL_INTENSITY8_EXT", GLenum::GL_INTENSITY8_EXT },
    { "GL_INTENSITY12", GLenum::GL_INTENSITY12 },
    { "GL_INTENSITY12_EXT", GLenum::GL_INTENSITY12_EXT },
    { "GL_INTENSITY16", GLenum::GL_INTENSITY16 },
    { "GL_INTENSITY16_EXT", GLenum::GL_INTENSITY16_EXT },
    { "GL_RGB2_EXT", GLenum::GL_RGB2_EXT },
    { "GL_RGB4", GLenum::GL_RGB4 },
    { "GL_RGB4_EXT", GLenum::GL_RGB4_EXT },
    { "GL_RGB5", GLenum::GL_RGB5 },
    { "GL_RGB5_EXT", GLenum::GL_RGB5_EXT },
    { "GL_RGB8", GLenum::GL_RGB8 },
    { "GL_RGB8_EXT", GLenum::GL_RGB8_EXT },
    { "GL_RGB10", GLenum::GL_RGB10 },
    { "GL_RGB10_EXT", GLenum::GL_RGB10_EXT },
    { "GL_RGB12", GLenum::GL_RGB12 },
    { "GL_RGB12_EXT", GLenum::GL_RGB12_EXT },
    { "GL_RGB16", GLenum::GL_RGB16 },
    { "GL_RGB16_EXT", GLenum::GL_RGB16_EXT },
    { "GL_RGBA2", GLenum::GL_RGBA2 },
    { "GL_RGBA2_EXT", GLenum::GL_RGBA2_EXT },
    { "GL_RGBA4", GLenum::GL_RGBA4 },
    { "GL_RGBA4_EXT", GLenum::GL_RGBA4_EXT },
    { "GL_RGB5_A1", GLenum::GL_RGB5_A1 },
    { "GL_RGB5_A1_EXT", GLenum::GL_RGB5_A1_EXT },
    { "GL_RGBA8", GLenum::GL_RGBA8 },
    { "GL_RGBA8_EXT", GLenum::GL_RGBA8_EXT },
    { "GL_RGB10_A2", GLenum::GL_RGB10_A2 },
    { "GL_RGB10_A2_EXT", GLenum::GL_RGB10_A2_EXT },
    { "GL_RGBA12", GLenum::GL_RGBA12 },
    { "GL_RGBA12_EXT", GLenum::GL_RGBA12_EXT },
    { "GL_RGBA16", GLenum::GL_RGBA16 },
    { "GL_RGBA16_EXT", GLenum::GL_RGBA16_EXT },
    { "GL_TEXTURE_RED_SIZE", GLenum::GL_TEXTURE_RED_SIZE },
    { "GL_TEXTURE_RED_SIZE_EXT", GLenum::GL_TEXTURE_RED_SIZE_EXT },
    { "GL_TEXTURE_GREEN_SIZE", GLenum::GL_TEXTURE_GREEN_SIZE },
    { "GL_TEXTURE_GREEN_SIZE_EXT", GLenum::GL_TEXTURE_GREEN_SIZE_EXT },
    { "GL_TEXTURE_BLUE_SIZE", GLenum::GL_TEXTURE_BLUE_SIZE },
    { "GL_TEXTURE_BLUE_SIZE_EXT", GLenum::GL_TEXTURE_BLUE_SIZE_EXT },
    { "GL_TEXTURE_ALPHA_SIZE", GLenum::GL_TEXTURE_ALPHA_SIZE },
    { "GL_TEXTURE_ALPHA_SIZE_EXT", GLenum::GL_TEXTURE_ALPHA_SIZE_EXT },
    { "GL_TEXTURE_LUMINANCE_SIZE", GLenum::GL_TEXTURE_LUMINANCE_SIZE },
    { "GL_TEXTURE_LUMINANCE_SIZE_EXT", GLenum::GL_TEXTURE_LUMINANCE_SIZE_EXT },
    { "GL_TEXTURE_INTENSITY_SIZE", GLenum::GL_TEXTURE_INTENSITY_SIZE },
    { "GL_TEXTURE_INTENSITY_SIZE_EXT", GLenum::GL_TEXTURE_INTENSITY_SIZE_EXT },
    { "GL_REPLACE_EXT", GLenum::GL_REPLACE_EXT },
    { "GL_PROXY_TEXTURE_1D", GLenum::GL_PROXY_TEXTURE_1D },
    { "GL_PROXY_TEXTURE_1D_EXT", GLenum::GL_PROXY_TEXTURE_1D_EXT },
    { "GL_PROXY_TEXTURE_2D", GLenum::GL_PROXY_TEXTURE_2D },
    { "GL_PROXY_TEXTURE_2D_EXT", GLenum::GL_PROXY_TEXTURE_2D_EXT },
    { "GL_TEXTURE_TOO_LARGE_EXT", GLenum::GL_TEXTURE_TOO_LARGE_EXT },
    { "GL_TEXTURE_PRIORITY", GLenum::GL_TEXTURE_PRIORITY },
    { "GL_TEXTURE_PRIORITY_EXT", GLenum::GL_TEXTURE_PRIORITY_EXT },
    { "GL_TEXTURE_RESIDENT", GLenum::GL_TEXTURE_RESIDENT },
    { "GL_TEXTURE_RESIDENT_EXT", GLenum::GL_TEXTURE_RESIDENT_EXT },
    { "GL_TEXTURE_1D_BINDING_EXT", GLenum::GL_TEXTURE_1D_BINDING_EXT },
    { "GL_TEXTURE_BINDING_1D", GLenum::GL_TEXTURE_BINDING_1D },
    { "GL_TEXTURE_2D_BINDING_EXT", GLenum::GL_TEXTURE_2D_BINDING_EXT },
    { "GL_TEXTURE_BINDING_2D", GLenum::GL_TEXTURE_BINDING_2D },
    { "GL_TEXTURE_3D_BINDING_EXT", GLenum::GL_TEXTURE_3D_BINDING_EXT },
    { "GL_TEXTURE_BINDING_3D", GLenum::GL_TEXTURE_BINDING_3D },
    { "GL_PACK_SKIP_IMAGES", GLenum::GL_PACK_SKIP_IMAGES },
    { "GL_PACK_SKIP_IMAGES_EXT", GLenum::GL_PACK_SKIP_IMAGES_EXT },
    { "GL_PACK_IMAGE_HEIGHT", GLenum::GL_PACK_IMAGE_HEIGHT },
    { "GL_PACK_IMAGE_HEIGHT_EXT", GLenum::GL_PACK_IMAGE_HEIGHT_EXT },
    { "GL_UNPACK_SKIP_IMAGES", GLenum::GL_UNPACK_SKIP_IMAGES },
    { "GL_UNPACK_SKIP_IMAGES_EXT", GLenum::GL_UNPACK_SKIP_IMAGES_EXT },
    { "GL_UNPACK_IMAGE_HEIGHT", GLenum::GL_UNPACK_IMAGE_HEIGHT },
    { "GL_UNPACK_IMAGE_HEIGHT_EXT", GLenum::GL_UNPACK_IMAGE_HEIGHT_EXT },
    { "GL_TEXTURE_3D", GLenum::GL_TEXTURE_3D },
    { "GL_TEXTURE_3D_EXT", GLenum::GL_TEXTURE_3D_EXT },
    { "GL_PROXY_TEXTURE_3D", GLenum::GL_PROXY_TEXTURE_3D },
    { "GL_PROXY_TEXTURE_3D_EXT", GLenum::GL_PROXY_TEXTURE_3D_EXT },
    { "GL_TEXTURE_DEPTH", GLenum::GL_TEXTURE_DEPTH },
    { "GL_TEXTURE_DEPTH_EXT", GLenum::GL_TEXTURE_DEPTH_EXT },
    { "GL_TEXTURE_WRAP_R", GLenum::GL_TEXTURE_WRAP_R },
    { "GL_TEXTURE_WRAP_R_EXT", GLenum::GL_TEXTURE_WRAP_R_EXT },
    { "GL_MAX_3D_TEXTURE_SIZE", GLenum::GL_MAX_3D_TEXTURE_SIZE },
    { "GL_MAX_3D_TEXTURE_SIZE_EXT", GLenum::GL_MAX_3D_TEXTURE_SIZE_EXT },
    { "GL_VERTEX_ARRAY", GLenum::GL_VERTEX_ARRAY },
    { "GL_VERTEX_ARRAY_EXT", GLenum::GL_VERTEX_ARRAY_EXT },
    { "GL_NORMAL_ARRAY", GLenum::GL_NORMAL_ARRAY },
    { "GL_NORMAL_ARRAY_EXT", GLenum::GL_NORMAL_ARRAY_EXT },
    { "GL_COLOR_ARRAY", GLenum::GL_COLOR_ARRAY },
    { "GL_COLOR_ARRAY_EXT", GLenum::GL_COLOR_ARRAY_EXT },
    { "GL_INDEX_ARRAY", GLenum::GL_INDEX_ARRAY },
    { "GL_INDEX_ARRAY_EXT", GLenum::GL_INDEX_ARRAY_EXT },
    { "GL_TEXTURE_COORD_ARRAY", GLenum::GL_TEXTURE_COORD_ARRAY },
    { "GL_TEXTURE_COORD_ARRAY_EXT", GLenum::GL_TEXTURE_COORD_ARRAY_EXT },
    { "GL_EDGE_FLAG_ARRAY", GLenum::GL_EDGE_FLAG_ARRAY },
    { "GL_EDGE_FLAG_ARRAY_EXT", GLenum::GL_EDGE_FLAG_ARRAY_EXT },
    { "GL_VERTEX_ARRAY_SIZE", GLenum::GL_VERTEX_ARRAY_SIZE },
    { "GL_VERTEX_ARRAY_SIZE_EXT", GLenum::GL_VERTEX_ARRAY_SIZE_EXT },
    { "GL_VERTEX_ARRAY_TYPE", GLenum::GL_VERTEX_ARRAY_TYPE },
    { "GL_VERTEX_ARRAY_TYPE_EXT", GLenum::GL_VERTEX_ARRAY_TYPE_EXT },
    { "GL_VERTEX_ARRAY_STRIDE", GLenum::GL_VERTEX_ARRAY_STRIDE },
    { "GL_VERTEX_ARRAY_STRIDE_EXT", GLenum::GL_VERTEX_ARRAY_STRIDE_EXT },
    { "GL_VERTEX_ARRAY_COUNT_EXT", GLenum::GL_VERTEX_ARRAY_COUNT_EXT },
    { "GL_NORMAL_ARRAY_TYPE", GLenum::GL_NORMAL_ARRAY_TYPE },
    { "GL_NORMAL_ARRAY_TYPE_EXT", GLenum::GL_NORMAL_ARRAY_TYPE_EXT },
    { "GL_NORMAL_ARRAY_STRIDE", GLenum::GL_NORMAL_ARRAY_STRIDE },
    { "GL_NORMAL_ARRAY_STRIDE_EXT", GLenum::GL_NORMAL_ARRAY_STRIDE_EXT },
    { "GL_NORMAL_ARRAY_COUNT_EXT", GLenum::GL_NORMAL_ARRAY_COUNT_EXT },
    { "GL_COLOR_ARRAY_SIZE", GLenum::GL_COLOR_ARRAY_SIZE },
    { "GL_COLOR_ARRAY_SIZE_EXT", GLenum::GL_COLOR_ARRAY_SIZE_EXT },
    { "GL_COLOR_ARRAY_TYPE", GLenum::GL_COLOR_ARRAY_TYPE },
    { "GL_COLOR_ARRAY_TYPE_EXT", GLenum::GL_COLOR_ARRAY_TYPE_EXT },
    { "GL_COLOR_ARRAY_STRIDE", GLenum::GL_COLOR_ARRAY_STRIDE },
    { "GL_COLOR_ARRAY_STRIDE_EXT", GLenum::GL_COLOR_ARRAY_STRIDE_EXT },
    { "GL_COLOR_ARRAY_COUNT_EXT", GLenum::GL_COLOR_ARRAY_COUNT_EXT },
    { "GL_INDEX_ARRAY_TYPE", GLenum::GL_INDEX_ARRAY_TYPE },
    { "GL_INDEX_ARRAY_TYPE_EXT", GLenum::GL_INDEX_ARRAY_TYPE_EXT },
    { "GL_INDEX_ARRAY_STRIDE", GLenum::GL_INDEX_ARRAY_STRIDE },
    { "GL_INDEX_ARRAY_STRIDE_EXT", GLenum::GL_INDEX_ARRAY_STRIDE_EXT },
    { "GL_INDEX_ARRAY_COUNT_EXT", GLenum::GL_INDEX_ARRAY_COUNT_EXT },
    { "GL_TEXTURE_COORD_ARRAY_SIZE", GLenum::GL_TEXTURE_COORD_ARRAY_SIZE },
    { "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", GLenum::GL_TEXTURE_COORD_ARRAY_SIZE_EXT },
    { "GL_TEXTURE_COORD_ARRAY_TYPE", GLenum::GL_TEXTURE_COORD_ARRAY_TYPE },
    { "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", GLenum::GL_TEXTURE_COORD_ARRAY_TYPE_EXT },
    { "GL_TEXTURE_COORD_ARRAY_STRIDE", GLenum::GL_TEXTURE_COORD_ARRAY_STRIDE },
    { "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", GLenum::GL_TEXTURE_COORD_ARRAY_STRIDE_EXT },
    { "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", GLenum::GL_TEXTURE_COORD_ARRAY_COUNT_EXT },
    { "GL_EDGE_FLAG_ARRAY_STRIDE", GLenum::GL_EDGE_FLAG_ARRAY_STRIDE },
    { "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", GLenum::GL_EDGE_FLAG_ARRAY_STRIDE_EXT },
    { "GL_EDGE_FLAG_ARRAY_COUNT_EXT", GLenum::GL_EDGE_FLAG_ARRAY_COUNT_EXT },
    { "GL_VERTEX_ARRAY_POINTER", GLenum::GL_VERTEX_ARRAY_POINTER },
    { "GL_VERTEX_ARRAY_POINTER_EXT", GLenum::GL_VERTEX_ARRAY_POINTER_EXT },
    { "GL_NORMAL_ARRAY_POINTER", GLenum::GL_NORMAL_ARRAY_POINTER },
    { "GL_NORMAL_ARRAY_POINTER_EXT", GLenum::GL_NORMAL_ARRAY_POINTER_EXT },
    { "GL_COLOR_ARRAY_POINTER", GLenum::GL_COLOR_ARRAY_POINTER },
    { "GL_COLOR_ARRAY_POINTER_EXT", GLenum::GL_COLOR_ARRAY_POINTER_EXT },
    { "GL_INDEX_ARRAY_POINTER", GLenum::GL_INDEX_ARRAY_POINTER },
    { "GL_INDEX_ARRAY_POINTER_EXT", GLenum::GL_INDEX_ARRAY_POINTER_EXT },
    { "GL_TEXTURE_COORD_ARRAY_POINTER", GLenum::GL_TEXTURE_COORD_ARRAY_POINTER },
    { "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", GLenum::GL_TEXTURE_COORD_ARRAY_POINTER_EXT },
    { "GL_EDGE_FLAG_ARRAY_POINTER", GLenum::GL_EDGE_FLAG_ARRAY_POINTER },
    { "GL_EDGE_FLAG_ARRAY_POINTER_EXT", GLenum::GL_EDGE_FLAG_ARRAY_POINTER_EXT },
    { "GL_INTERLACE_SGIX", GLenum::GL_INTERLACE_SGIX },
    { "GL_DETAIL_TEXTURE_2D_SGIS", GLenum::GL_DETAIL_TEXTURE_2D_SGIS },
    { "GL_DETAIL_TEXTURE_2D_BINDING_SGIS", GLenum::GL_DETAIL_TEXTURE_2D_BINDING_SGIS },
    { "GL_LINEAR_DETAIL_SGIS", GLenum::GL_LINEAR_DETAIL_SGIS },
    { "GL_LINEAR_DETAIL_ALPHA_SGIS", GLenum::GL_LINEAR_DETAIL_ALPHA_SGIS },
    { "GL_LINEAR_DETAIL_COLOR_SGIS", GLenum::GL_LINEAR_DETAIL_COLOR_SGIS },
    { "GL_DETAIL_TEXTURE_LEVEL_SGIS", GLenum::GL_DETAIL_TEXTURE_LEVEL_SGIS },
    { "GL_DETAIL_TEXTURE_MODE_SGIS", GLenum::GL_DETAIL_TEXTURE_MODE_SGIS },
    { "GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS", GLenum::GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS },
    { "GL_MULTISAMPLE", GLenum::GL_MULTISAMPLE },
    { "GL_MULTISAMPLE_ARB", GLenum::GL_MULTISAMPLE_ARB },
    { "GL_MULTISAMPLE_EXT", GLenum::GL_MULTISAMPLE_EXT },
    { "GL_MULTISAMPLE_SGIS", GLenum::GL_MULTISAMPLE_SGIS },
    { "GL_SAMPLE_ALPHA_TO_COVERAGE", GLenum::GL_SAMPLE_ALPHA_TO_COVERAGE },
    { "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", GLenum::GL_SAMPLE_ALPHA_TO_COVERAGE_ARB },
    { "GL_SAMPLE_ALPHA_TO_MASK_EXT", GLenum::GL_SAMPLE_ALPHA_TO_MASK_EXT },
    { "GL_SAMPLE_ALPHA_TO_MASK_SGIS", GLenum::GL_SAMPLE_ALPHA_TO_MASK_SGIS },
    { "GL_SAMPLE_ALPHA_TO_ONE", GLenum::GL_SAMPLE_ALPHA_TO_ONE },
    { "GL_SAMPLE_ALPHA_TO_ONE_ARB", GLenum::GL_SAMPLE_ALPHA_TO_ONE_ARB },
    { "GL_SAMPLE_ALPHA_TO_ONE_EXT", GLenum::GL_SAMPLE_ALPHA_TO_ONE_EXT },
    { "GL_SAMPLE_ALPHA_TO_ONE_SGIS", GLenum::GL_SAMPLE_ALPHA_TO_ONE_SGIS },
    { "GL_SAMPLE_COVERAGE", GLenum::GL_SAMPLE_COVERAGE },
    { "GL_SAMPLE_COVERAGE_ARB", GLenum::GL_SAMPLE_COVERAGE_ARB },
    { "GL_SAMPLE_MASK_EXT", GLenum::GL_SAMPLE_MASK_EXT },
    { "GL_SAMPLE_MASK_SGIS", GLenum::GL_SAMPLE_MASK_SGIS },
    { "GL_1PASS_EXT", GLenum::GL_1PASS_EXT },
    { "GL_1PASS_SGIS", GLenum::GL_1PASS_SGIS },
    { "GL_2PASS_0_EXT", GLenum::GL_2PASS_0_EXT },
    { "GL_2PASS_0_SGIS", GLenum::GL_2PASS_0_SGIS },
    { "GL_2PASS_1_EXT", GLenum::GL_2PASS_1_EXT },
    { "GL_2PASS_1_SGIS", GLenum::GL_2PASS_1_SGIS },
    { "GL_4PASS_0_EXT", GLenum::GL_4PASS_0_EXT },
    { "GL_4PASS_0_SGIS", GLenum::GL_4PASS_0_SGIS },
    { "GL_4PASS_1_EXT", GLenum::GL_4PASS_1_EXT },
    { "GL_4PASS_1_SGIS", GLenum::GL_4PASS_1_SGIS },
    { "GL_4PASS_2_EXT", GLenum::GL_4PASS_2_EXT },
    { "GL_4PASS_2_SGIS", GLenum::GL_4PASS_2_SGIS },
    { "GL_4PASS_3_EXT", GLenum::GL_4PASS_3_EXT },
    { "GL_4PASS_3_SGIS", GLenum::GL_4PASS_3_SGIS },
    { "GL_SAMPLE_BUFFERS", GLenum::GL_SAMPLE_BUFFERS },
    { "GL_SAMPLE_BUFFERS_ARB", GLenum::GL_SAMPLE_BUFFERS_ARB },
    { "GL_SAMPLE_BUFFERS_EXT", GLenum::GL_SAMPLE_BUFFERS_EXT },
    { "GL_SAMPLE_BUFFERS_SGIS", GLenum::GL_SAMPLE_BUFFERS_SGIS },
    { "GL_SAMPLES", GLenum::GL_SAMPLES },
    { "GL_SAMPLES_ARB", GLenum::GL_SAMPLES_ARB },
    { "GL_SAMPLES_EXT", GLenum::GL_SAMPLES_EXT },
    { "GL_SAMPLES_SGIS", GLenum::GL_SAMPLES_SGIS },
    { "GL_SAMPLE_COVERAGE_VALUE", GLenum::GL_SAMPLE_COVERAGE_VALUE },
    { "GL_SAMPLE_COVERAGE_VALUE_ARB", GLenum::GL_SAMPLE_COVERAGE_VALUE_ARB },
    { "GL_SAMPLE_MASK_VALUE_EXT", GLenum::GL_SAMPLE_MASK_VALUE_EXT },
    { "GL_SAMPLE_MASK_VALUE_SGIS", GLenum::GL_SAMPLE_MASK_VALUE_SGIS },
    { "GL_SAMPLE_COVERAGE_INVERT", GLenum::GL_SAMPLE_COVERAGE_INVERT },
    { "GL_SAMPLE_COVERAGE_INVERT_ARB", GLenum::GL_SAMPLE_COVERAGE_INVERT_ARB },
    { "GL_SAMPLE_MASK_INVERT_EXT", GLenum::GL_SAMPLE_MASK_INVERT_EXT },
    { "GL_SAMPLE_MASK_INVERT_SGIS", GLenum::GL_SAMPLE_MASK_INVERT_SGIS },
    { "GL_SAMPLE_PATTERN_EXT", GLenum::GL_SAMPLE_PATTERN_EXT },
    { "GL_SAMPLE_PATTERN_SGIS", GLenum::GL_SAMPLE_PATTERN_SGIS },
    { "GL_LINEAR_SHARPEN_SGIS", GLenum::GL_LINEAR_SHARPEN_SGIS },
    { "GL_LINEAR_SHARPEN_ALPHA_SGIS", GLenum::GL_LINEAR_SHARPEN_ALPHA_SGIS },
    { "GL_LINEAR_SHARPEN_COLOR_SGIS", GLenum::GL_LINEAR_SHARPEN_COLOR_SGIS },
    { "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS", GLenum::GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS },
    { "GL_COLOR_MATRIX", GLenum::GL_COLOR_MATRIX },
    { "GL_COLOR_MATRIX_SGI", GLenum::GL_COLOR_MATRIX_SGI },
    { "GL_COLOR_MATRIX_STACK_DEPTH", GLenum::GL_COLOR_MATRIX_STACK_DEPTH },
    { "GL_COLOR_MATRIX_STACK_DEPTH_SGI", GLenum::GL_COLOR_MATRIX_STACK_DEPTH_SGI },
    { "GL_MAX_COLOR_MATRIX_STACK_DEPTH", GLenum::GL_MAX_COLOR_MATRIX_STACK_DEPTH },
    { "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", GLenum::GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI },
    { "GL_POST_COLOR_MATRIX_RED_SCALE", GLenum::GL_POST_COLOR_MATRIX_RED_SCALE },
    { "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", GLenum::GL_POST_COLOR_MATRIX_RED_SCALE_SGI },
    { "GL_POST_COLOR_MATRIX_GREEN_SCALE", GLenum::GL_POST_COLOR_MATRIX_GREEN_SCALE },
    { "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", GLenum::GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI },
    { "GL_POST_COLOR_MATRIX_BLUE_SCALE", GLenum::GL_POST_COLOR_MATRIX_BLUE_SCALE },
    { "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", GLenum::GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI },
    { "GL_POST_COLOR_MATRIX_ALPHA_SCALE", GLenum::GL_POST_COLOR_MATRIX_ALPHA_SCALE },
    { "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", GLenum::GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI },
    { "GL_POST_COLOR_MATRIX_RED_BIAS", GLenum::GL_POST_COLOR_MATRIX_RED_BIAS },
    { "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", GLenum::GL_POST_COLOR_MATRIX_RED_BIAS_SGI },
    { "GL_POST_COLOR_MATRIX_GREEN_BIAS", GLenum::GL_POST_COLOR_MATRIX_GREEN_BIAS },
    { "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", GLenum::GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI },
    { "GL_POST_COLOR_MATRIX_BLUE_BIAS", GLenum::GL_POST_COLOR_MATRIX_BLUE_BIAS },
    { "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", GLenum::GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI },
    { "GL_POST_COLOR_MATRIX_ALPHA_BIAS", GLenum::GL_POST_COLOR_MATRIX_ALPHA_BIAS },
    { "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", GLenum::GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI },
    { "GL_TEXTURE_COLOR_TABLE_SGI", GLenum::GL_TEXTURE_COLOR_TABLE_SGI },
    { "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", GLenum::GL_PROXY_TEXTURE_COLOR_TABLE_SGI },
    { "GL_TEXTURE_ENV_BIAS_SGIX", GLenum::GL_TEXTURE_ENV_BIAS_SGIX },
    { "GL_SHADOW_AMBIENT_SGIX", GLenum::GL_SHADOW_AMBIENT_SGIX },
    { "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", GLenum::GL_TEXTURE_COMPARE_FAIL_VALUE_ARB },
    { "GL_BLEND_DST_RGB", GLenum::GL_BLEND_DST_RGB },
    { "GL_BLEND_DST_RGB_EXT", GLenum::GL_BLEND_DST_RGB_EXT },
    { "GL_BLEND_SRC_RGB", GLenum::GL_BLEND_SRC_RGB },
    { "GL_BLEND_SRC_RGB_EXT", GLenum::GL_BLEND_SRC_RGB_EXT },
    { "GL_BLEND_DST_ALPHA", GLenum::GL_BLEND_DST_ALPHA },
    { "GL_BLEND_DST_ALPHA_EXT", GLenum::GL_BLEND_DST_ALPHA_EXT },
    { "GL_BLEND_SRC_ALPHA", GLenum::GL_BLEND_SRC_ALPHA },
    { "GL_BLEND_SRC_ALPHA_EXT", GLenum::GL_BLEND_SRC_ALPHA_EXT },
    { "GL_422_EXT", GLenum::GL_422_EXT },
    { "GL_422_REV_EXT", GLenum::GL_422_REV_EXT },
    { "GL_422_AVERAGE_EXT", GLenum::GL_422_AVERAGE_EXT },
    { "GL_422_REV_AVERAGE_EXT", GLenum::GL_422_REV_AVERAGE_EXT },
    { "GL_COLOR_TABLE", GLenum::GL_COLOR_TABLE },
    { "GL_COLOR_TABLE_SGI", GLenum::GL_COLOR_TABLE_SGI },
    { "GL_POST_CONVOLUTION_COLOR_TABLE", GLenum::GL_POST_CONVOLUTION_COLOR_TABLE },
    { "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", GLenum::GL_POST_CONVOLUTION_COLOR_TABLE_SGI },
    { "GL_POST_COLOR_MATRIX_COLOR_TABLE", GLenum::GL_POST_COLOR_MATRIX_COLOR_TABLE },
    { "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI", GLenum::GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI },
    { "GL_PROXY_COLOR_TABLE", GLenum::GL_PROXY_COLOR_TABLE },
    { "GL_PROXY_COLOR_TABLE_SGI", GLenum::GL_PROXY_COLOR_TABLE_SGI },
    { "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE", GLenum::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE },
    { "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI", GLenum::GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI },
    { "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE", GLenum::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE },
    { "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI", GLenum::GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI },
    { "GL_COLOR_TABLE_SCALE", GLenum::GL_COLOR_TABLE_SCALE },
    { "GL_COLOR_TABLE_SCALE_SGI", GLenum::GL_COLOR_TABLE_SCALE_SGI },
    { "GL_COLOR_TABLE_BIAS", GLenum::GL_COLOR_TABLE_BIAS },
    { "GL_COLOR_TABLE_BIAS_SGI", GLenum::GL_COLOR_TABLE_BIAS_SGI },
    { "GL_COLOR_TABLE_FORMAT", GLenum::GL_COLOR_TABLE_FORMAT },
    { "GL_COLOR_TABLE_FORMAT_SGI", GLenum::GL_COLOR_TABLE_FORMAT_SGI },
    { "GL_COLOR_TABLE_WIDTH", GLenum::GL_COLOR_TABLE_WIDTH },
    { "GL_COLOR_TABLE_WIDTH_SGI", GLenum::GL_COLOR_TABLE_WIDTH_SGI },
    { "GL_COLOR_TABLE_RED_SIZE", GLenum::GL_COLOR_TABLE_RED_SIZE },
    { "GL_COLOR_TABLE_RED_SIZE_SGI", GLenum::GL_COLOR_TABLE_RED_SIZE_SGI },
    { "GL_COLOR_TABLE_GREEN_SIZE", GLenum::GL_COLOR_TABLE_GREEN_SIZE },
    { "GL_COLOR_TABLE_GREEN_SIZE_SGI", GLenum::GL_COLOR_TABLE_GREEN_SIZE_SGI },
    { "GL_COLOR_TABLE_BLUE_SIZE", GLenum::GL_COLOR_TABLE_BLUE_SIZE },
    { "GL_COLOR_TABLE_BLUE_SIZE_SGI", GLenum::GL_COLOR_TABLE_BLUE_SIZE_SGI },
    { "GL_COLOR_TABLE_ALPHA_SIZE", GLenum::GL_COLOR_TABLE_ALPHA_SIZE },
    { "GL_COLOR_TABLE_ALPHA_SIZE_SGI", GLenum::GL_COLOR_TABLE_ALPHA_SIZE_SGI },
    { "GL_COLOR_TABLE_LUMINANCE_SIZE", GLenum::GL_COLOR_TABLE_LUMINANCE_SIZE },
    { "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI", GLenum::GL_COLOR_TABLE_LUMINANCE_SIZE_SGI },
    { "GL_COLOR_TABLE_INTENSITY_SIZE", GLenum::GL_COLOR_TABLE_INTENSITY_SIZE },
    { "GL_COLOR_TABLE_INTENSITY_SIZE_SGI", GLenum::GL_COLOR_TABLE_INTENSITY_SIZE_SGI },
    { "GL_BGR", GLenum::GL_BGR },
    { "GL_BGR_EXT", GLenum::GL_BGR_EXT },
    { "GL_BGRA", GLenum::GL_BGRA },
    { "GL_BGRA_EXT", GLenum::GL_BGRA_EXT },
    { "GL_COLOR_INDEX1_EXT", GLenum::GL_COLOR_INDEX1_EXT },
    { "GL_COLOR_INDEX2_EXT", GLenum::GL_COLOR_INDEX2_EXT },
    { "GL_COLOR_INDEX4_EXT", GLenum::GL_COLOR_INDEX4_EXT },
    { "GL_COLOR_INDEX8_EXT", GLenum::GL_COLOR_INDEX8_EXT },
    { "GL_COLOR_INDEX12_EXT", GLenum::GL_COLOR_INDEX12_EXT },
    { "GL_COLOR_INDEX16_EXT", GLenum::GL_COLOR_INDEX16_EXT },
    { "GL_MAX_ELEMENTS_VERTICES", GLenum::GL_MAX_ELEMENTS_VERTICES },
    { "GL_MAX_ELEMENTS_VERTICES_EXT", GLenum::GL_MAX_ELEMENTS_VERTICES_EXT },
    { "GL_MAX_ELEMENTS_INDICES", GLenum::GL_MAX_ELEMENTS_INDICES },
    { "GL_MAX_ELEMENTS_INDICES_EXT", GLenum::GL_MAX_ELEMENTS_INDICES_EXT },
    { "GL_PHONG_WIN", GLenum::GL_PHONG_WIN },
    { "GL_PHONG_HINT_WIN", GLenum::GL_PHONG_HINT_WIN },
    { "GL_FOG_SPECULAR_TEXTURE_WIN", GLenum::GL_FOG_SPECULAR_TEXTURE_WIN },
    { "GL_TEXTURE_INDEX_SIZE_EXT", GLenum::GL_TEXTURE_INDEX_SIZE_EXT },
    { "GL_PARAMETER_BUFFER_ARB", GLenum::GL_PARAMETER_BUFFER_ARB },
    { "GL_PARAMETER_BUFFER_BINDING_ARB", GLenum::GL_PARAMETER_BUFFER_BINDING_ARB },
    { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", GLenum::GL_CLIP_VOLUME_CLIPPING_HINT_EXT },
    { "GL_DUAL_ALPHA4_SGIS", GLenum::GL_DUAL_ALPHA4_SGIS },
    { "GL_DUAL_ALPHA8_SGIS", GLenum::GL_DUAL_ALPHA8_SGIS },
    { "GL_DUAL_ALPHA12_SGIS", GLenum::GL_DUAL_ALPHA12_SGIS },
    { "GL_DUAL_ALPHA16_SGIS", GLenum::GL_DUAL_ALPHA16_SGIS },
    { "GL_DUAL_LUMINANCE4_SGIS", GLenum::GL_DUAL_LUMINANCE4_SGIS },
    { "GL_DUAL_LUMINANCE8_SGIS", GLenum::GL_DUAL_LUMINANCE8_SGIS },
    { "GL_DUAL_LUMINANCE12_SGIS", GLenum::GL_DUAL_LUMINANCE12_SGIS },
    { "GL_DUAL_LUMINANCE16_SGIS", GLenum::GL_DUAL_LUMINANCE16_SGIS },
    { "GL_DUAL_INTENSITY4_SGIS", GLenum::GL_DUAL_INTENSITY4_SGIS },
    { "GL_DUAL_INTENSITY8_SGIS", GLenum::GL_DUAL_INTENSITY8_SGIS },
    { "GL_DUAL_INTENSITY12_SGIS", GLenum::GL_DUAL_INTENSITY12_SGIS },
    { "GL_DUAL_INTENSITY16_SGIS", GLenum::GL_DUAL_INTENSITY16_SGIS },
    { "GL_DUAL_LUMINANCE_ALPHA4_SGIS", GLenum::GL_DUAL_LUMINANCE_ALPHA4_SGIS },
    { "GL_DUAL_LUMINANCE_ALPHA8_SGIS", GLenum::GL_DUAL_LUMINANCE_ALPHA8_SGIS },
    { "GL_QUAD_ALPHA4_SGIS", GLenum::GL_QUAD_ALPHA4_SGIS },
    { "GL_QUAD_ALPHA8_SGIS", GLenum::GL_QUAD_ALPHA8_SGIS },
    { "GL_QUAD_LUMINANCE4_SGIS", GLenum::GL_QUAD_LUMINANCE4_SGIS },
    { "GL_QUAD_LUMINANCE8_SGIS", GLenum::GL_QUAD_LUMINANCE8_SGIS },
    { "GL_QUAD_INTENSITY4_SGIS", GLenum::GL_QUAD_INTENSITY4_SGIS },
    { "GL_QUAD_INTENSITY8_SGIS", GLenum::GL_QUAD_INTENSITY8_SGIS },
    { "GL_DUAL_TEXTURE_SELECT_SGIS", GLenum::GL_DUAL_TEXTURE_SELECT_SGIS },
    { "GL_QUAD_TEXTURE_SELECT_SGIS", GLenum::GL_QUAD_TEXTURE_SELECT_SGIS },
    { "GL_POINT_SIZE_MIN", GLenum::GL_POINT_SIZE_MIN },
    { "GL_POINT_SIZE_MIN_ARB", GLenum::GL_POINT_SIZE_MIN_ARB },
    { "GL_POINT_SIZE_MIN_EXT", GLenum::GL_POINT_SIZE_MIN_EXT },
    { "GL_POINT_SIZE_MIN_SGIS", GLenum::GL_POINT_SIZE_MIN_SGIS },
    { "GL_POINT_SIZE_MAX", GLenum::GL_POINT_SIZE_MAX },
    { "GL_POINT_SIZE_MAX_ARB", GLenum::GL_POINT_SIZE_MAX_ARB },
    { "GL_POINT_SIZE_MAX_EXT", GLenum::GL_POINT_SIZE_MAX_EXT },
    { "GL_POINT_SIZE_MAX_SGIS", GLenum::GL_POINT_SIZE_MAX_SGIS },
    { "GL_POINT_FADE_THRESHOLD_SIZE", GLenum::GL_POINT_FADE_THRESHOLD_SIZE },
    { "GL_POINT_FADE_THRESHOLD_SIZE_ARB", GLenum::GL_POINT_FADE_THRESHOLD_SIZE_ARB },
    { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", GLenum::GL_POINT_FADE_THRESHOLD_SIZE_EXT },
    { "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", GLenum::GL_POINT_FADE_THRESHOLD_SIZE_SGIS },
    { "GL_DISTANCE_ATTENUATION_EXT", GLenum::GL_DISTANCE_ATTENUATION_EXT },
    { "GL_DISTANCE_ATTENUATION_SGIS", GLenum::GL_DISTANCE_ATTENUATION_SGIS },
    { "GL_POINT_DISTANCE_ATTENUATION", GLenum::GL_POINT_DISTANCE_ATTENUATION },
    { "GL_POINT_DISTANCE_ATTENUATION_ARB", GLenum::GL_POINT_DISTANCE_ATTENUATION_ARB },
    { "GL_FOG_FUNC_SGIS", GLenum::GL_FOG_FUNC_SGIS },
    { "GL_FOG_FUNC_POINTS_SGIS", GLenum::GL_FOG_FUNC_POINTS_SGIS },
    { "GL_MAX_FOG_FUNC_POINTS_SGIS", GLenum::GL_MAX_FOG_FUNC_POINTS_SGIS },
    { "GL_CLAMP_TO_BORDER", GLenum::GL_CLAMP_TO_BORDER },
    { "GL_CLAMP_TO_BORDER_ARB", GLenum::GL_CLAMP_TO_BORDER_ARB },
    { "GL_CLAMP_TO_BORDER_SGIS", GLenum::GL_CLAMP_TO_BORDER_SGIS },
    { "GL_TEXTURE_MULTI_BUFFER_HINT_SGIX", GLenum::GL_TEXTURE_MULTI_BUFFER_HINT_SGIX },
    { "GL_CLAMP_TO_EDGE", GLenum::GL_CLAMP_TO_EDGE },
    { "GL_CLAMP_TO_EDGE_SGIS", GLenum::GL_CLAMP_TO_EDGE_SGIS },
    { "GL_PACK_SKIP_VOLUMES_SGIS", GLenum::GL_PACK_SKIP_VOLUMES_SGIS },
    { "GL_PACK_IMAGE_DEPTH_SGIS", GLenum::GL_PACK_IMAGE_DEPTH_SGIS },
    { "GL_UNPACK_SKIP_VOLUMES_SGIS", GLenum::GL_UNPACK_SKIP_VOLUMES_SGIS },
    { "GL_UNPACK_IMAGE_DEPTH_SGIS", GLenum::GL_UNPACK_IMAGE_DEPTH_SGIS },
    { "GL_TEXTURE_4D_SGIS", GLenum::GL_TEXTURE_4D_SGIS },
    { "GL_PROXY_TEXTURE_4D_SGIS", GLenum::GL_PROXY_TEXTURE_4D_SGIS },
    { "GL_TEXTURE_4DSIZE_SGIS", GLenum::GL_TEXTURE_4DSIZE_SGIS },
    { "GL_TEXTURE_WRAP_Q_SGIS", GLenum::GL_TEXTURE_WRAP_Q_SGIS },
    { "GL_MAX_4D_TEXTURE_SIZE_SGIS", GLenum::GL_MAX_4D_TEXTURE_SIZE_SGIS },
    { "GL_PIXEL_TEX_GEN_SGIX", GLenum::GL_PIXEL_TEX_GEN_SGIX },
    { "GL_TEXTURE_MIN_LOD", GLenum::GL_TEXTURE_MIN_LOD },
    { "GL_TEXTURE_MIN_LOD_SGIS", GLenum::GL_TEXTURE_MIN_LOD_SGIS },
    { "GL_TEXTURE_MAX_LOD", GLenum::GL_TEXTURE_MAX_LOD },
    { "GL_TEXTURE_MAX_LOD_SGIS", GLenum::GL_TEXTURE_MAX_LOD_SGIS },
    { "GL_TEXTURE_BASE_LEVEL", GLenum::GL_TEXTURE_BASE_LEVEL },
    { "GL_TEXTURE_BASE_LEVEL_SGIS", GLenum::GL_TEXTURE_BASE_LEVEL_SGIS },
    { "GL_TEXTURE_MAX_LEVEL", GLenum::GL_TEXTURE_MAX_LEVEL },
    { "GL_TEXTURE_MAX_LEVEL_SGIS", GLenum::GL_TEXTURE_MAX_LEVEL_SGIS },
    { "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX", GLenum::GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX },
    { "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX", GLenum::GL_PIXEL_TILE_CACHE_INCREMENT_SGIX },
    { "GL_PIXEL_TILE_WIDTH_SGIX", GLenum::GL_PIXEL_TILE_WIDTH_SGIX },
    { "GL_PIXEL_TILE_HEIGHT_SGIX", GLenum::GL_PIXEL_TILE_HEIGHT_SGIX },
    { "GL_PIXEL_TILE_GRID_WIDTH_SGIX", GLenum::GL_PIXEL_TILE_GRID_WIDTH_SGIX },
    { "GL_PIXEL_TILE_GRID_HEIGHT_SGIX", GLenum::GL_PIXEL_TILE_GRID_HEIGHT_SGIX },
    { "GL_PIXEL_TILE_GRID_DEPTH_SGIX", GLenum::GL_PIXEL_TILE_GRID_DEPTH_SGIX },
    { "GL_PIXEL_TILE_CACHE_SIZE_SGIX", GLenum::GL_PIXEL_TILE_CACHE_SIZE_SGIX },
    { "GL_FILTER4_SGIS", GLenum::GL_FILTER4_SGIS },
    { "GL_TEXTURE_FILTER4_SIZE_SGIS", GLenum::GL_TEXTURE_FILTER4_SIZE_SGIS },
    { "GL_SPRITE_SGIX", GLenum::GL_SPRITE_SGIX },
    { "GL_SPRITE_MODE_SGIX", GLenum::GL_SPRITE_MODE_SGIX },
    { "GL_SPRITE_AXIS_SGIX", GLenum::GL_SPRITE_AXIS_SGIX },
    { "GL_SPRITE_TRANSLATION_SGIX", GLenum::GL_SPRITE_TRANSLATION_SGIX },
    { "GL_SPRITE_AXIAL_SGIX", GLenum::GL_SPRITE_AXIAL_SGIX },
    { "GL_SPRITE_OBJECT_ALIGNED_SGIX", GLenum::GL_SPRITE_OBJECT_ALIGNED_SGIX },
    { "GL_SPRITE_EYE_ALIGNED_SGIX", GLenum::GL_SPRITE_EYE_ALIGNED_SGIX },
    { "GL_TEXTURE_4D_BINDING_SGIS", GLenum::GL_TEXTURE_4D_BINDING_SGIS },
    { "GL_IGNORE_BORDER_HP", GLenum::GL_IGNORE_BORDER_HP },
    { "GL_CONSTANT_BORDER", GLenum::GL_CONSTANT_BORDER },
    { "GL_CONSTANT_BORDER_HP", GLenum::GL_CONSTANT_BORDER_HP },
    { "GL_REPLICATE_BORDER", GLenum::GL_REPLICATE_BORDER },
    { "GL_REPLICATE_BORDER_HP", GLenum::GL_REPLICATE_BORDER_HP },
    { "GL_CONVOLUTION_BORDER_COLOR", GLenum::GL_CONVOLUTION_BORDER_COLOR },
    { "GL_CONVOLUTION_BORDER_COLOR_HP", GLenum::GL_CONVOLUTION_BORDER_COLOR_HP },
    { "GL_IMAGE_SCALE_X_HP", GLenum::GL_IMAGE_SCALE_X_HP },
    { "GL_IMAGE_SCALE_Y_HP", GLenum::GL_IMAGE_SCALE_Y_HP },
    { "GL_IMAGE_TRANSLATE_X_HP", GLenum::GL_IMAGE_TRANSLATE_X_HP },
    { "GL_IMAGE_TRANSLATE_Y_HP", GLenum::GL_IMAGE_TRANSLATE_Y_HP },
    { "GL_IMAGE_ROTATE_ANGLE_HP", GLenum::GL_IMAGE_ROTATE_ANGLE_HP },
    { "GL_IMAGE_ROTATE_ORIGIN_X_HP", GLenum::GL_IMAGE_ROTATE_ORIGIN_X_HP },
    { "GL_IMAGE_ROTATE_ORIGIN_Y_HP", GLenum::GL_IMAGE_ROTATE_ORIGIN_Y_HP },
    { "GL_IMAGE_MAG_FILTER_HP", GLenum::GL_IMAGE_MAG_FILTER_HP },
    { "GL_IMAGE_MIN_FILTER_HP", GLenum::GL_IMAGE_MIN_FILTER_HP },
    { "GL_IMAGE_CUBIC_WEIGHT_HP", GLenum::GL_IMAGE_CUBIC_WEIGHT_HP },
    { "GL_CUBIC_HP", GLenum::GL_CUBIC_HP },
    { "GL_AVERAGE_HP", GLenum::GL_AVERAGE_HP },
    { "GL_IMAGE_TRANSFORM_2D_HP", GLenum::GL_IMAGE_TRANSFORM_2D_HP },
    { "GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", GLenum::GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP },
    { "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", GLenum::GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP },
    { "GL_OCCLUSION_TEST_HP", GLenum::GL_OCCLUSION_TEST_HP },
    { "GL_OCCLUSION_TEST_RESULT_HP", GLenum::GL_OCCLUSION_TEST_RESULT_HP },
    { "GL_TEXTURE_LIGHTING_MODE_HP", GLenum::GL_TEXTURE_LIGHTING_MODE_HP },
    { "GL_TEXTURE_POST_SPECULAR_HP", GLenum::GL_TEXTURE_POST_SPECULAR_HP },
    { "GL_TEXTURE_PRE_SPECULAR_HP", GLenum::GL_TEXTURE_PRE_SPECULAR_HP },
    { "GL_LINEAR_CLIPMAP_LINEAR_SGIX", GLenum::GL_LINEAR_CLIPMAP_LINEAR_SGIX },
    { "GL_TEXTURE_CLIPMAP_CENTER_SGIX", GLenum::GL_TEXTURE_CLIPMAP_CENTER_SGIX },
    { "GL_TEXTURE_CLIPMAP_FRAME_SGIX", GLenum::GL_TEXTURE_CLIPMAP_FRAME_SGIX },
    { "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", GLenum::GL_TEXTURE_CLIPMAP_OFFSET_SGIX },
    { "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", GLenum::GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX },
    { "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", GLenum::GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX },
    { "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", GLenum::GL_TEXTURE_CLIPMAP_DEPTH_SGIX },
    { "GL_MAX_CLIPMAP_DEPTH_SGIX", GLenum::GL_MAX_CLIPMAP_DEPTH_SGIX },
    { "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", GLenum::GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX },
    { "GL_POST_TEXTURE_FILTER_BIAS_SGIX", GLenum::GL_POST_TEXTURE_FILTER_BIAS_SGIX },
    { "GL_POST_TEXTURE_FILTER_SCALE_SGIX", GLenum::GL_POST_TEXTURE_FILTER_SCALE_SGIX },
    { "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", GLenum::GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX },
    { "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", GLenum::GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX },
    { "GL_REFERENCE_PLANE_SGIX", GLenum::GL_REFERENCE_PLANE_SGIX },
    { "GL_REFERENCE_PLANE_EQUATION_SGIX", GLenum::GL_REFERENCE_PLANE_EQUATION_SGIX },
    { "GL_IR_INSTRUMENT1_SGIX", GLenum::GL_IR_INSTRUMENT1_SGIX },
    { "GL_INSTRUMENT_BUFFER_POINTER_SGIX", GLenum::GL_INSTRUMENT_BUFFER_POINTER_SGIX },
    { "GL_INSTRUMENT_MEASUREMENTS_SGIX", GLenum::GL_INSTRUMENT_MEASUREMENTS_SGIX },
    { "GL_LIST_PRIORITY_SGIX", GLenum::GL_LIST_PRIORITY_SGIX },
    { "GL_CALLIGRAPHIC_FRAGMENT_SGIX", GLenum::GL_CALLIGRAPHIC_FRAGMENT_SGIX },
    { "GL_FRAMEZOOM_SGIX", GLenum::GL_FRAMEZOOM_SGIX },
    { "GL_FRAMEZOOM_FACTOR_SGIX", GLenum::GL_FRAMEZOOM_FACTOR_SGIX },
    { "GL_MAX_FRAMEZOOM_FACTOR_SGIX", GLenum::GL_MAX_FRAMEZOOM_FACTOR_SGIX },
    { "GL_TEXTURE_LOD_BIAS_S_SGIX", GLenum::GL_TEXTURE_LOD_BIAS_S_SGIX },
    { "GL_TEXTURE_LOD_BIAS_T_SGIX", GLenum::GL_TEXTURE_LOD_BIAS_T_SGIX },
    { "GL_TEXTURE_LOD_BIAS_R_SGIX", GLenum::GL_TEXTURE_LOD_BIAS_R_SGIX },
    { "GL_GENERATE_MIPMAP", GLenum::GL_GENERATE_MIPMAP },
    { "GL_GENERATE_MIPMAP_SGIS", GLenum::GL_GENERATE_MIPMAP_SGIS },
    { "GL_GENERATE_MIPMAP_HINT", GLenum::GL_GENERATE_MIPMAP_HINT },
    { "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum::GL_GENERATE_MIPMAP_HINT_SGIS },
    { "GL_GEOMETRY_DEFORMATION_SGIX", GLenum::GL_GEOMETRY_DEFORMATION_SGIX },
    { "GL_TEXTURE_DEFORMATION_SGIX", GLenum::GL_TEXTURE_DEFORMATION_SGIX },
    { "GL_DEFORMATIONS_MASK_SGIX", GLenum::GL_DEFORMATIONS_MASK_SGIX },
    { "GL_MAX_DEFORMATION_ORDER_SGIX", GLenum::GL_MAX_DEFORMATION_ORDER_SGIX },
    { "GL_FOG_OFFSET_SGIX", GLenum::GL_FOG_OFFSET_SGIX },
    { "GL_FOG_OFFSET_VALUE_SGIX", GLenum::GL_FOG_OFFSET_VALUE_SGIX },
    { "GL_TEXTURE_COMPARE_SGIX", GLenum::GL_TEXTURE_COMPARE_SGIX },
    { "GL_TEXTURE_COMPARE_OPERATOR_SGIX", GLenum::GL_TEXTURE_COMPARE_OPERATOR_SGIX },
    { "GL_TEXTURE_LEQUAL_R_SGIX", GLenum::GL_TEXTURE_LEQUAL_R_SGIX },
    { "GL_TEXTURE_GEQUAL_R_SGIX", GLenum::GL_TEXTURE_GEQUAL_R_SGIX },
    { "GL_DEPTH_COMPONENT16", GLenum::GL_DEPTH_COMPONENT16 },
    { "GL_DEPTH_COMPONENT16_ARB", GLenum::GL_DEPTH_COMPONENT16_ARB },
    { "GL_DEPTH_COMPONENT16_SGIX", GLenum::GL_DEPTH_COMPONENT16_SGIX },
    { "GL_DEPTH_COMPONENT24", GLenum::GL_DEPTH_COMPONENT24 },
    { "GL_DEPTH_COMPONENT24_ARB", GLenum::GL_DEPTH_COMPONENT24_ARB },
    { "GL_DEPTH_COMPONENT24_SGIX", GLenum::GL_DEPTH_COMPONENT24_SGIX },
    { "GL_DEPTH_COMPONENT32", GLenum::GL_DEPTH_COMPONENT32 },
    { "GL_DEPTH_COMPONENT32_ARB", GLenum::GL_DEPTH_COMPONENT32_ARB },
    { "GL_DEPTH_COMPONENT32_SGIX", GLenum::GL_DEPTH_COMPONENT32_SGIX },
    { "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLenum::GL_ARRAY_ELEMENT_LOCK_FIRST_EXT },
    { "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", GLenum::GL_ARRAY_ELEMENT_LOCK_COUNT_EXT },
    { "GL_CULL_VERTEX_EXT", GLenum::GL_CULL_VERTEX_EXT },
    { "GL_CULL_VERTEX_EYE_POSITION_EXT", GLenum::GL_CULL_VERTEX_EYE_POSITION_EXT },
    { "GL_CULL_VERTEX_OBJECT_POSITION_EXT", GLenum::GL_CULL_VERTEX_OBJECT_POSITION_EXT },
    { "GL_IUI_V2F_EXT", GLenum::GL_IUI_V2F_EXT },
    { "GL_IUI_V3F_EXT", GLenum::GL_IUI_V3F_EXT },
    { "GL_IUI_N3F_V2F_EXT", GLenum::GL_IUI_N3F_V2F_EXT },
    { "GL_IUI_N3F_V3F_EXT", GLenum::GL_IUI_N3F_V3F_EXT },
    { "GL_T2F_IUI_V2F_EXT", GLenum::GL_T2F_IUI_V2F_EXT },
    { "GL_T2F_IUI_V3F_EXT", GLenum::GL_T2F_IUI_V3F_EXT },
    { "GL_T2F_IUI_N3F_V2F_EXT", GLenum::GL_T2F_IUI_N3F_V2F_EXT },
    { "GL_T2F_IUI_N3F_V3F_EXT", GLenum::GL_T2F_IUI_N3F_V3F_EXT },
    { "GL_INDEX_TEST_EXT", GLenum::GL_INDEX_TEST_EXT },
    { "GL_INDEX_TEST_FUNC_EXT", GLenum::GL_INDEX_TEST_FUNC_EXT },
    { "GL_INDEX_TEST_REF_EXT", GLenum::GL_INDEX_TEST_REF_EXT },
    { "GL_INDEX_MATERIAL_EXT", GLenum::GL_INDEX_MATERIAL_EXT },
    { "GL_INDEX_MATERIAL_PARAMETER_EXT", GLenum::GL_INDEX_MATERIAL_PARAMETER_EXT },
    { "GL_INDEX_MATERIAL_FACE_EXT", GLenum::GL_INDEX_MATERIAL_FACE_EXT },
    { "GL_YCRCB_422_SGIX", GLenum::GL_YCRCB_422_SGIX },
    { "GL_YCRCB_444_SGIX", GLenum::GL_YCRCB_444_SGIX },
    { "GL_WRAP_BORDER_SUN", GLenum::GL_WRAP_BORDER_SUN },
    { "GL_UNPACK_CONSTANT_DATA_SUNX", GLenum::GL_UNPACK_CONSTANT_DATA_SUNX },
    { "GL_TEXTURE_CONSTANT_DATA_SUNX", GLenum::GL_TEXTURE_CONSTANT_DATA_SUNX },
    { "GL_TRIANGLE_LIST_SUN", GLenum::GL_TRIANGLE_LIST_SUN },
    { "GL_REPLACEMENT_CODE_SUN", GLenum::GL_REPLACEMENT_CODE_SUN },
    { "GL_GLOBAL_ALPHA_SUN", GLenum::GL_GLOBAL_ALPHA_SUN },
    { "GL_GLOBAL_ALPHA_FACTOR_SUN", GLenum::GL_GLOBAL_ALPHA_FACTOR_SUN },
    { "GL_TEXTURE_COLOR_WRITEMASK_SGIS", GLenum::GL_TEXTURE_COLOR_WRITEMASK_SGIS },
    { "GL_EYE_DISTANCE_TO_POINT_SGIS", GLenum::GL_EYE_DISTANCE_TO_POINT_SGIS },
    { "GL_OBJECT_DISTANCE_TO_POINT_SGIS", GLenum::GL_OBJECT_DISTANCE_TO_POINT_SGIS },
    { "GL_EYE_DISTANCE_TO_LINE_SGIS", GLenum::GL_EYE_DISTANCE_TO_LINE_SGIS },
    { "GL_OBJECT_DISTANCE_TO_LINE_SGIS", GLenum::GL_OBJECT_DISTANCE_TO_LINE_SGIS },
    { "GL_EYE_POINT_SGIS", GLenum::GL_EYE_POINT_SGIS },
    { "GL_OBJECT_POINT_SGIS", GLenum::GL_OBJECT_POINT_SGIS },
    { "GL_EYE_LINE_SGIS", GLenum::GL_EYE_LINE_SGIS },
    { "GL_OBJECT_LINE_SGIS", GLenum::GL_OBJECT_LINE_SGIS },
    { "GL_LIGHT_MODEL_COLOR_CONTROL", GLenum::GL_LIGHT_MODEL_COLOR_CONTROL },
    { "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", GLenum::GL_LIGHT_MODEL_COLOR_CONTROL_EXT },
    { "GL_SINGLE_COLOR", GLenum::GL_SINGLE_COLOR },
    { "GL_SINGLE_COLOR_EXT", GLenum::GL_SINGLE_COLOR_EXT },
    { "GL_SEPARATE_SPECULAR_COLOR", GLenum::GL_SEPARATE_SPECULAR_COLOR },
    { "GL_SEPARATE_SPECULAR_COLOR_EXT", GLenum::GL_SEPARATE_SPECULAR_COLOR_EXT },
    { "GL_SHARED_TEXTURE_PALETTE_EXT", GLenum::GL_SHARED_TEXTURE_PALETTE_EXT },
    { "GL_TEXT_FRAGMENT_SHADER_ATI", GLenum::GL_TEXT_FRAGMENT_SHADER_ATI },
    { "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", GLenum::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING },
    { "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE },
    { "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE },
    { "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE },
    { "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE },
    { "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE },
    { "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE },
    { "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE },
    { "GL_FRAMEBUFFER_DEFAULT", GLenum::GL_FRAMEBUFFER_DEFAULT },
    { "GL_FRAMEBUFFER_UNDEFINED", GLenum::GL_FRAMEBUFFER_UNDEFINED },
    { "GL_DEPTH_STENCIL_ATTACHMENT", GLenum::GL_DEPTH_STENCIL_ATTACHMENT },
    { "GL_MAJOR_VERSION", GLenum::GL_MAJOR_VERSION },
    { "GL_MINOR_VERSION", GLenum::GL_MINOR_VERSION },
    { "GL_NUM_EXTENSIONS", GLenum::GL_NUM_EXTENSIONS },
    { "GL_CONTEXT_FLAGS", GLenum::GL_CONTEXT_FLAGS },
    { "GL_BUFFER_IMMUTABLE_STORAGE", GLenum::GL_BUFFER_IMMUTABLE_STORAGE },
    { "GL_BUFFER_STORAGE_FLAGS", GLenum::GL_BUFFER_STORAGE_FLAGS },
    { "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED", GLenum::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED },
    { "GL_INDEX", GLenum::GL_INDEX },
    { "GL_COMPRESSED_RED", GLenum::GL_COMPRESSED_RED },
    { "GL_COMPRESSED_RG", GLenum::GL_COMPRESSED_RG },
    { "GL_RG", GLenum::GL_RG },
    { "GL_RG_INTEGER", GLenum::GL_RG_INTEGER },
    { "GL_R8", GLenum::GL_R8 },
    { "GL_R16", GLenum::GL_R16 },
    { "GL_RG8", GLenum::GL_RG8 },
    { "GL_RG16", GLenum::GL_RG16 },
    { "GL_R16F", GLenum::GL_R16F },
    { "GL_R32F", GLenum::GL_R32F },
    { "GL_RG16F", GLenum::GL_RG16F },
    { "GL_RG32F", GLenum::GL_RG32F },
    { "GL_R8I", GLenum::GL_R8I },
    { "GL_R8UI", GLenum::GL_R8UI },
    { "GL_R16I", GLenum::GL_R16I },
    { "GL_R16UI", GLenum::GL_R16UI },
    { "GL_R32I", GLenum::GL_R32I },
    { "GL_R32UI", GLenum::GL_R32UI },
    { "GL_RG8I", GLenum::GL_RG8I },
    { "GL_RG8UI", GLenum::GL_RG8UI },
    { "GL_RG16I", GLenum::GL_RG16I },
    { "GL_RG16UI", GLenum::GL_RG16UI },
    { "GL_RG32I", GLenum::GL_RG32I },
    { "GL_RG32UI", GLenum::GL_RG32UI },
    { "GL_SYNC_CL_EVENT_ARB", GLenum::GL_SYNC_CL_EVENT_ARB },
    { "GL_SYNC_CL_EVENT_COMPLETE_ARB", GLenum::GL_SYNC_CL_EVENT_COMPLETE_ARB },
    { "GL_DEBUG_OUTPUT_SYNCHRONOUS", GLenum::GL_DEBUG_OUTPUT_SYNCHRONOUS },
    { "GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB", GLenum::GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB },
    { "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", GLenum::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH },
    { "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB", GLenum::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB },
    { "GL_DEBUG_CALLBACK_FUNCTION", GLenum::GL_DEBUG_CALLBACK_FUNCTION },
    { "GL_DEBUG_CALLBACK_FUNCTION_ARB", GLenum::GL_DEBUG_CALLBACK_FUNCTION_ARB },
    { "GL_DEBUG_CALLBACK_USER_PARAM", GLenum::GL_DEBUG_CALLBACK_USER_PARAM },
    { "GL_DEBUG_CALLBACK_USER_PARAM_ARB", GLenum::GL_DEBUG_CALLBACK_USER_PARAM_ARB },
    { "GL_DEBUG_SOURCE_API", GLenum::GL_DEBUG_SOURCE_API },
    { "GL_DEBUG_SOURCE_API_ARB", GLenum::GL_DEBUG_SOURCE_API_ARB },
    { "GL_DEBUG_SOURCE_WINDOW_SYSTEM", GLenum::GL_DEBUG_SOURCE_WINDOW_SYSTEM },
    { "GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB", GLenum::GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB },
    { "GL_DEBUG_SOURCE_SHADER_COMPILER", GLenum::GL_DEBUG_SOURCE_SHADER_COMPILER },
    { "GL_DEBUG_SOURCE_SHADER_COMPILER_ARB", GLenum::GL_DEBUG_SOURCE_SHADER_COMPILER_ARB },
    { "GL_DEBUG_SOURCE_THIRD_PARTY", GLenum::GL_DEBUG_SOURCE_THIRD_PARTY },
    { "GL_DEBUG_SOURCE_THIRD_PARTY_ARB", GLenum::GL_DEBUG_SOURCE_THIRD_PARTY_ARB },
    { "GL_DEBUG_SOURCE_APPLICATION", GLenum::GL_DEBUG_SOURCE_APPLICATION },
    { "GL_DEBUG_SOURCE_APPLICATION_ARB", GLenum::GL_DEBUG_SOURCE_APPLICATION_ARB },
    { "GL_DEBUG_SOURCE_OTHER", GLenum::GL_DEBUG_SOURCE_OTHER },
    { "GL_DEBUG_SOURCE_OTHER_ARB", GLenum::GL_DEBUG_SOURCE_OTHER_ARB },
    { "GL_DEBUG_TYPE_ERROR", GLenum::GL_DEBUG_TYPE_ERROR },
    { "GL_DEBUG_TYPE_ERROR_ARB", GLenum::GL_DEBUG_TYPE_ERROR_ARB },
    { "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR", GLenum::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR },
    { "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB", GLenum::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB },
    { "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR", GLenum::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR },
    { "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB", GLenum::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB },
    { "GL_DEBUG_TYPE_PORTABILITY", GLenum::GL_DEBUG_TYPE_PORTABILITY },
    { "GL_DEBUG_TYPE_PORTABILITY_ARB", GLenum::GL_DEBUG_TYPE_PORTABILITY_ARB },
    { "GL_DEBUG_TYPE_PERFORMANCE", GLenum::GL_DEBUG_TYPE_PERFORMANCE },
    { "GL_DEBUG_TYPE_PERFORMANCE_ARB", GLenum::GL_DEBUG_TYPE_PERFORMANCE_ARB },
    { "GL_DEBUG_TYPE_OTHER", GLenum::GL_DEBUG_TYPE_OTHER },
    { "GL_DEBUG_TYPE_OTHER_ARB", GLenum::GL_DEBUG_TYPE_OTHER_ARB },
    { "GL_LOSE_CONTEXT_ON_RESET", GLenum::GL_LOSE_CONTEXT_ON_RESET },
    { "GL_LOSE_CONTEXT_ON_RESET_ARB", GLenum::GL_LOSE_CONTEXT_ON_RESET_ARB },
    { "GL_GUILTY_CONTEXT_RESET", GLenum::GL_GUILTY_CONTEXT_RESET },
    { "GL_GUILTY_CONTEXT_RESET_ARB", GLenum::GL_GUILTY_CONTEXT_RESET_ARB },
    { "GL_INNOCENT_CONTEXT_RESET", GLenum::GL_INNOCENT_CONTEXT_RESET },
    { "GL_INNOCENT_CONTEXT_RESET_ARB", GLenum::GL_INNOCENT_CONTEXT_RESET_ARB },
    { "GL_UNKNOWN_CONTEXT_RESET", GLenum::GL_UNKNOWN_CONTEXT_RESET },
    { "GL_UNKNOWN_CONTEXT_RESET_ARB", GLenum::GL_UNKNOWN_CONTEXT_RESET_ARB },
    { "GL_RESET_NOTIFICATION_STRATEGY", GLenum::GL_RESET_NOTIFICATION_STRATEGY },
    { "GL_RESET_NOTIFICATION_STRATEGY_ARB", GLenum::GL_RESET_NOTIFICATION_STRATEGY_ARB },
    { "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", GLenum::GL_PROGRAM_BINARY_RETRIEVABLE_HINT },
    { "GL_PROGRAM_SEPARABLE", GLenum::GL_PROGRAM_SEPARABLE },
    { "GL_ACTIVE_PROGRAM", GLenum::GL_ACTIVE_PROGRAM },
    { "GL_PROGRAM_PIPELINE_BINDING", GLenum::GL_PROGRAM_PIPELINE_BINDING },
    { "GL_MAX_VIEWPORTS", GLenum::GL_MAX_VIEWPORTS },
    { "GL_VIEWPORT_SUBPIXEL_BITS", GLenum::GL_VIEWPORT_SUBPIXEL_BITS },
    { "GL_VIEWPORT_BOUNDS_RANGE", GLenum::GL_VIEWPORT_BOUNDS_RANGE },
    { "GL_LAYER_PROVOKING_VERTEX", GLenum::GL_LAYER_PROVOKING_VERTEX },
    { "GL_VIEWPORT_INDEX_PROVOKING_VERTEX", GLenum::GL_VIEWPORT_INDEX_PROVOKING_VERTEX },
    { "GL_UNDEFINED_VERTEX", GLenum::GL_UNDEFINED_VERTEX },
    { "GL_NO_RESET_NOTIFICATION", GLenum::GL_NO_RESET_NOTIFICATION },
    { "GL_NO_RESET_NOTIFICATION_ARB", GLenum::GL_NO_RESET_NOTIFICATION_ARB },
    { "GL_MAX_COMPUTE_SHARED_MEMORY_SIZE", GLenum::GL_MAX_COMPUTE_SHARED_MEMORY_SIZE },
    { "GL_MAX_COMPUTE_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMPUTE_UNIFORM_COMPONENTS },
    { "GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_COMPUTE_ATOMIC_COUNTERS", GLenum::GL_MAX_COMPUTE_ATOMIC_COUNTERS },
    { "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS },
    { "GL_COMPUTE_WORK_GROUP_SIZE", GLenum::GL_COMPUTE_WORK_GROUP_SIZE },
    { "GL_DEBUG_TYPE_MARKER", GLenum::GL_DEBUG_TYPE_MARKER },
    { "GL_DEBUG_TYPE_PUSH_GROUP", GLenum::GL_DEBUG_TYPE_PUSH_GROUP },
    { "GL_DEBUG_TYPE_POP_GROUP", GLenum::GL_DEBUG_TYPE_POP_GROUP },
    { "GL_DEBUG_SEVERITY_NOTIFICATION", GLenum::GL_DEBUG_SEVERITY_NOTIFICATION },
    { "GL_MAX_DEBUG_GROUP_STACK_DEPTH", GLenum::GL_MAX_DEBUG_GROUP_STACK_DEPTH },
    { "GL_DEBUG_GROUP_STACK_DEPTH", GLenum::GL_DEBUG_GROUP_STACK_DEPTH },
    { "GL_MAX_UNIFORM_LOCATIONS", GLenum::GL_MAX_UNIFORM_LOCATIONS },
    { "GL_INTERNALFORMAT_SUPPORTED", GLenum::GL_INTERNALFORMAT_SUPPORTED },
    { "GL_INTERNALFORMAT_PREFERRED", GLenum::GL_INTERNALFORMAT_PREFERRED },
    { "GL_INTERNALFORMAT_RED_SIZE", GLenum::GL_INTERNALFORMAT_RED_SIZE },
    { "GL_INTERNALFORMAT_GREEN_SIZE", GLenum::GL_INTERNALFORMAT_GREEN_SIZE },
    { "GL_INTERNALFORMAT_BLUE_SIZE", GLenum::GL_INTERNALFORMAT_BLUE_SIZE },
    { "GL_INTERNALFORMAT_ALPHA_SIZE", GLenum::GL_INTERNALFORMAT_ALPHA_SIZE },
    { "GL_INTERNALFORMAT_DEPTH_SIZE", GLenum::GL_INTERNALFORMAT_DEPTH_SIZE },
    { "GL_INTERNALFORMAT_STENCIL_SIZE", GLenum::GL_INTERNALFORMAT_STENCIL_SIZE },
    { "GL_INTERNALFORMAT_SHARED_SIZE", GLenum::GL_INTERNALFORMAT_SHARED_SIZE },
    { "GL_INTERNALFORMAT_RED_TYPE", GLenum::GL_INTERNALFORMAT_RED_TYPE },
    { "GL_INTERNALFORMAT_GREEN_TYPE", GLenum::GL_INTERNALFORMAT_GREEN_TYPE },
    { "GL_INTERNALFORMAT_BLUE_TYPE", GLenum::GL_INTERNALFORMAT_BLUE_TYPE },
    { "GL_INTERNALFORMAT_ALPHA_TYPE", GLenum::GL_INTERNALFORMAT_ALPHA_TYPE },
    { "GL_INTERNALFORMAT_DEPTH_TYPE", GLenum::GL_INTERNALFORMAT_DEPTH_TYPE },
    { "GL_INTERNALFORMAT_STENCIL_TYPE", GLenum::GL_INTERNALFORMAT_STENCIL_TYPE },
    { "GL_MAX_WIDTH", GLenum::GL_MAX_WIDTH },
    { "GL_MAX_HEIGHT", GLenum::GL_MAX_HEIGHT },
    { "GL_MAX_DEPTH", GLenum::GL_MAX_DEPTH },
    { "GL_MAX_LAYERS", GLenum::GL_MAX_LAYERS },
    { "GL_MAX_COMBINED_DIMENSIONS", GLenum::GL_MAX_COMBINED_DIMENSIONS },
    { "GL_COLOR_COMPONENTS", GLenum::GL_COLOR_COMPONENTS },
    { "GL_DEPTH_COMPONENTS", GLenum::GL_DEPTH_COMPONENTS },
    { "GL_STENCIL_COMPONENTS", GLenum::GL_STENCIL_COMPONENTS },
    { "GL_COLOR_RENDERABLE", GLenum::GL_COLOR_RENDERABLE },
    { "GL_DEPTH_RENDERABLE", GLenum::GL_DEPTH_RENDERABLE },
    { "GL_STENCIL_RENDERABLE", GLenum::GL_STENCIL_RENDERABLE },
    { "GL_FRAMEBUFFER_RENDERABLE", GLenum::GL_FRAMEBUFFER_RENDERABLE },
    { "GL_FRAMEBUFFER_RENDERABLE_LAYERED", GLenum::GL_FRAMEBUFFER_RENDERABLE_LAYERED },
    { "GL_FRAMEBUFFER_BLEND", GLenum::GL_FRAMEBUFFER_BLEND },
    { "GL_READ_PIXELS", GLenum::GL_READ_PIXELS },
    { "GL_READ_PIXELS_FORMAT", GLenum::GL_READ_PIXELS_FORMAT },
    { "GL_READ_PIXELS_TYPE", GLenum::GL_READ_PIXELS_TYPE },
    { "GL_TEXTURE_IMAGE_FORMAT", GLenum::GL_TEXTURE_IMAGE_FORMAT },
    { "GL_TEXTURE_IMAGE_TYPE", GLenum::GL_TEXTURE_IMAGE_TYPE },
    { "GL_GET_TEXTURE_IMAGE_FORMAT", GLenum::GL_GET_TEXTURE_IMAGE_FORMAT },
    { "GL_GET_TEXTURE_IMAGE_TYPE", GLenum::GL_GET_TEXTURE_IMAGE_TYPE },
    { "GL_MIPMAP", GLenum::GL_MIPMAP },
    { "GL_MANUAL_GENERATE_MIPMAP", GLenum::GL_MANUAL_GENERATE_MIPMAP },
    { "GL_AUTO_GENERATE_MIPMAP", GLenum::GL_AUTO_GENERATE_MIPMAP },
    { "GL_COLOR_ENCODING", GLenum::GL_COLOR_ENCODING },
    { "GL_SRGB_READ", GLenum::GL_SRGB_READ },
    { "GL_SRGB_WRITE", GLenum::GL_SRGB_WRITE },
    { "GL_SRGB_DECODE_ARB", GLenum::GL_SRGB_DECODE_ARB },
    { "GL_FILTER", GLenum::GL_FILTER },
    { "GL_VERTEX_TEXTURE", GLenum::GL_VERTEX_TEXTURE },
    { "GL_TESS_CONTROL_TEXTURE", GLenum::GL_TESS_CONTROL_TEXTURE },
    { "GL_TESS_EVALUATION_TEXTURE", GLenum::GL_TESS_EVALUATION_TEXTURE },
    { "GL_GEOMETRY_TEXTURE", GLenum::GL_GEOMETRY_TEXTURE },
    { "GL_FRAGMENT_TEXTURE", GLenum::GL_FRAGMENT_TEXTURE },
    { "GL_COMPUTE_TEXTURE", GLenum::GL_COMPUTE_TEXTURE },
    { "GL_TEXTURE_SHADOW", GLenum::GL_TEXTURE_SHADOW },
    { "GL_TEXTURE_GATHER", GLenum::GL_TEXTURE_GATHER },
    { "GL_TEXTURE_GATHER_SHADOW", GLenum::GL_TEXTURE_GATHER_SHADOW },
    { "GL_SHADER_IMAGE_LOAD", GLenum::GL_SHADER_IMAGE_LOAD },
    { "GL_SHADER_IMAGE_STORE", GLenum::GL_SHADER_IMAGE_STORE },
    { "GL_SHADER_IMAGE_ATOMIC", GLenum::GL_SHADER_IMAGE_ATOMIC },
    { "GL_IMAGE_TEXEL_SIZE", GLenum::GL_IMAGE_TEXEL_SIZE },
    { "GL_IMAGE_COMPATIBILITY_CLASS", GLenum::GL_IMAGE_COMPATIBILITY_CLASS },
    { "GL_IMAGE_PIXEL_FORMAT", GLenum::GL_IMAGE_PIXEL_FORMAT },
    { "GL_IMAGE_PIXEL_TYPE", GLenum::GL_IMAGE_PIXEL_TYPE },
    { "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST", GLenum::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST },
    { "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST", GLenum::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST },
    { "GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE", GLenum::GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE },
    { "GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE", GLenum::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE },
    { "GL_TEXTURE_COMPRESSED_BLOCK_WIDTH", GLenum::GL_TEXTURE_COMPRESSED_BLOCK_WIDTH },
    { "GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT", GLenum::GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT },
    { "GL_TEXTURE_COMPRESSED_BLOCK_SIZE", GLenum::GL_TEXTURE_COMPRESSED_BLOCK_SIZE },
    { "GL_CLEAR_BUFFER", GLenum::GL_CLEAR_BUFFER },
    { "GL_TEXTURE_VIEW", GLenum::GL_TEXTURE_VIEW },
    { "GL_VIEW_COMPATIBILITY_CLASS", GLenum::GL_VIEW_COMPATIBILITY_CLASS },
    { "GL_FULL_SUPPORT", GLenum::GL_FULL_SUPPORT },
    { "GL_CAVEAT_SUPPORT", GLenum::GL_CAVEAT_SUPPORT },
    { "GL_IMAGE_CLASS_4_X_32", GLenum::GL_IMAGE_CLASS_4_X_32 },
    { "GL_IMAGE_CLASS_2_X_32", GLenum::GL_IMAGE_CLASS_2_X_32 },
    { "GL_IMAGE_CLASS_1_X_32", GLenum::GL_IMAGE_CLASS_1_X_32 },
    { "GL_IMAGE_CLASS_4_X_16", GLenum::GL_IMAGE_CLASS_4_X_16 },
    { "GL_IMAGE_CLASS_2_X_16", GLenum::GL_IMAGE_CLASS_2_X_16 },
    { "GL_IMAGE_CLASS_1_X_16", GLenum::GL_IMAGE_CLASS_1_X_16 },
    { "GL_IMAGE_CLASS_4_X_8", GLenum::GL_IMAGE_CLASS_4_X_8 },
    { "GL_IMAGE_CLASS_2_X_8", GLenum::GL_IMAGE_CLASS_2_X_8 },
    { "GL_IMAGE_CLASS_1_X_8", GLenum::GL_IMAGE_CLASS_1_X_8 },
    { "GL_IMAGE_CLASS_11_11_10", GLenum::GL_IMAGE_CLASS_11_11_10 },
    { "GL_IMAGE_CLASS_10_10_10_2", GLenum::GL_IMAGE_CLASS_10_10_10_2 },
    { "GL_VIEW_CLASS_128_BITS", GLenum::GL_VIEW_CLASS_128_BITS },
    { "GL_VIEW_CLASS_96_BITS", GLenum::GL_VIEW_CLASS_96_BITS },
    { "GL_VIEW_CLASS_64_BITS", GLenum::GL_VIEW_CLASS_64_BITS },
    { "GL_VIEW_CLASS_48_BITS", GLenum::GL_VIEW_CLASS_48_BITS },
    { "GL_VIEW_CLASS_32_BITS", GLenum::GL_VIEW_CLASS_32_BITS },
    { "GL_VIEW_CLASS_24_BITS", GLenum::GL_VIEW_CLASS_24_BITS },
    { "GL_VIEW_CLASS_16_BITS", GLenum::GL_VIEW_CLASS_16_BITS },
    { "GL_VIEW_CLASS_8_BITS", GLenum::GL_VIEW_CLASS_8_BITS },
    { "GL_VIEW_CLASS_S3TC_DXT1_RGB", GLenum::GL_VIEW_CLASS_S3TC_DXT1_RGB },
    { "GL_VIEW_CLASS_S3TC_DXT1_RGBA", GLenum::GL_VIEW_CLASS_S3TC_DXT1_RGBA },
    { "GL_VIEW_CLASS_S3TC_DXT3_RGBA", GLenum::GL_VIEW_CLASS_S3TC_DXT3_RGBA },
    { "GL_VIEW_CLASS_S3TC_DXT5_RGBA", GLenum::GL_VIEW_CLASS_S3TC_DXT5_RGBA },
    { "GL_VIEW_CLASS_RGTC1_RED", GLenum::GL_VIEW_CLASS_RGTC1_RED },
    { "GL_VIEW_CLASS_RGTC2_RG", GLenum::GL_VIEW_CLASS_RGTC2_RG },
    { "GL_VIEW_CLASS_BPTC_UNORM", GLenum::GL_VIEW_CLASS_BPTC_UNORM },
    { "GL_VIEW_CLASS_BPTC_FLOAT", GLenum::GL_VIEW_CLASS_BPTC_FLOAT },
    { "GL_VERTEX_ATTRIB_BINDING", GLenum::GL_VERTEX_ATTRIB_BINDING },
    { "GL_VERTEX_ATTRIB_RELATIVE_OFFSET", GLenum::GL_VERTEX_ATTRIB_RELATIVE_OFFSET },
    { "GL_VERTEX_BINDING_DIVISOR", GLenum::GL_VERTEX_BINDING_DIVISOR },
    { "GL_VERTEX_BINDING_OFFSET", GLenum::GL_VERTEX_BINDING_OFFSET },
    { "GL_VERTEX_BINDING_STRIDE", GLenum::GL_VERTEX_BINDING_STRIDE },
    { "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", GLenum::GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET },
    { "GL_MAX_VERTEX_ATTRIB_BINDINGS", GLenum::GL_MAX_VERTEX_ATTRIB_BINDINGS },
    { "GL_TEXTURE_VIEW_MIN_LEVEL", GLenum::GL_TEXTURE_VIEW_MIN_LEVEL },
    { "GL_TEXTURE_VIEW_NUM_LEVELS", GLenum::GL_TEXTURE_VIEW_NUM_LEVELS },
    { "GL_TEXTURE_VIEW_MIN_LAYER", GLenum::GL_TEXTURE_VIEW_MIN_LAYER },
    { "GL_TEXTURE_VIEW_NUM_LAYERS", GLenum::GL_TEXTURE_VIEW_NUM_LAYERS },
    { "GL_TEXTURE_IMMUTABLE_LEVELS", GLenum::GL_TEXTURE_IMMUTABLE_LEVELS },
    { "GL_BUFFER", GLenum::GL_BUFFER },
    { "GL_SHADER", GLenum::GL_SHADER },
    { "GL_PROGRAM", GLenum::GL_PROGRAM },
    { "GL_QUERY", GLenum::GL_QUERY },
    { "GL_PROGRAM_PIPELINE", GLenum::GL_PROGRAM_PIPELINE },
    { "GL_MAX_VERTEX_ATTRIB_STRIDE", GLenum::GL_MAX_VERTEX_ATTRIB_STRIDE },
    { "GL_SAMPLER", GLenum::GL_SAMPLER },
    { "GL_DISPLAY_LIST", GLenum::GL_DISPLAY_LIST },
    { "GL_MAX_LABEL_LENGTH", GLenum::GL_MAX_LABEL_LENGTH },
    { "GL_NUM_SHADING_LANGUAGE_VERSIONS", GLenum::GL_NUM_SHADING_LANGUAGE_VERSIONS },
    { "GL_QUERY_TARGET", GLenum::GL_QUERY_TARGET },
    { "GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB", GLenum::GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB },
    { "GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB", GLenum::GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB },
    { "GL_VERTICES_SUBMITTED_ARB", GLenum::GL_VERTICES_SUBMITTED_ARB },
    { "GL_PRIMITIVES_SUBMITTED_ARB", GLenum::GL_PRIMITIVES_SUBMITTED_ARB },
    { "GL_VERTEX_SHADER_INVOCATIONS_ARB", GLenum::GL_VERTEX_SHADER_INVOCATIONS_ARB },
    { "GL_TESS_CONTROL_SHADER_PATCHES_ARB", GLenum::GL_TESS_CONTROL_SHADER_PATCHES_ARB },
    { "GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB", GLenum::GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB },
    { "GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB", GLenum::GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB },
    { "GL_FRAGMENT_SHADER_INVOCATIONS_ARB", GLenum::GL_FRAGMENT_SHADER_INVOCATIONS_ARB },
    { "GL_COMPUTE_SHADER_INVOCATIONS_ARB", GLenum::GL_COMPUTE_SHADER_INVOCATIONS_ARB },
    { "GL_CLIPPING_INPUT_PRIMITIVES_ARB", GLenum::GL_CLIPPING_INPUT_PRIMITIVES_ARB },
    { "GL_CLIPPING_OUTPUT_PRIMITIVES_ARB", GLenum::GL_CLIPPING_OUTPUT_PRIMITIVES_ARB },
    { "GL_SPARSE_BUFFER_PAGE_SIZE_ARB", GLenum::GL_SPARSE_BUFFER_PAGE_SIZE_ARB },
    { "GL_MAX_CULL_DISTANCES", GLenum::GL_MAX_CULL_DISTANCES },
    { "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES", GLenum::GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES },
    { "GL_CONTEXT_RELEASE_BEHAVIOR", GLenum::GL_CONTEXT_RELEASE_BEHAVIOR },
    { "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH", GLenum::GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH },
    { "GL_CONVOLUTION_HINT_SGIX", GLenum::GL_CONVOLUTION_HINT_SGIX },
    { "GL_YCRCB_SGIX", GLenum::GL_YCRCB_SGIX },
    { "GL_YCRCBA_SGIX", GLenum::GL_YCRCBA_SGIX },
    { "GL_ALPHA_MIN_SGIX", GLenum::GL_ALPHA_MIN_SGIX },
    { "GL_ALPHA_MAX_SGIX", GLenum::GL_ALPHA_MAX_SGIX },
    { "GL_SCALEBIAS_HINT_SGIX", GLenum::GL_SCALEBIAS_HINT_SGIX },
    { "GL_ASYNC_MARKER_SGIX", GLenum::GL_ASYNC_MARKER_SGIX },
    { "GL_PIXEL_TEX_GEN_MODE_SGIX", GLenum::GL_PIXEL_TEX_GEN_MODE_SGIX },
    { "GL_ASYNC_HISTOGRAM_SGIX", GLenum::GL_ASYNC_HISTOGRAM_SGIX },
    { "GL_MAX_ASYNC_HISTOGRAM_SGIX", GLenum::GL_MAX_ASYNC_HISTOGRAM_SGIX },
    { "GL_PIXEL_TRANSFORM_2D_EXT", GLenum::GL_PIXEL_TRANSFORM_2D_EXT },
    { "GL_PIXEL_MAG_FILTER_EXT", GLenum::GL_PIXEL_MAG_FILTER_EXT },
    { "GL_PIXEL_MIN_FILTER_EXT", GLenum::GL_PIXEL_MIN_FILTER_EXT },
    { "GL_PIXEL_CUBIC_WEIGHT_EXT", GLenum::GL_PIXEL_CUBIC_WEIGHT_EXT },
    { "GL_CUBIC_EXT", GLenum::GL_CUBIC_EXT },
    { "GL_AVERAGE_EXT", GLenum::GL_AVERAGE_EXT },
    { "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", GLenum::GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT },
    { "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", GLenum::GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT },
    { "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT", GLenum::GL_PIXEL_TRANSFORM_2D_MATRIX_EXT },
    { "GL_FRAGMENT_MATERIAL_EXT", GLenum::GL_FRAGMENT_MATERIAL_EXT },
    { "GL_FRAGMENT_NORMAL_EXT", GLenum::GL_FRAGMENT_NORMAL_EXT },
    { "GL_FRAGMENT_COLOR_EXT", GLenum::GL_FRAGMENT_COLOR_EXT },
    { "GL_ATTENUATION_EXT", GLenum::GL_ATTENUATION_EXT },
    { "GL_SHADOW_ATTENUATION_EXT", GLenum::GL_SHADOW_ATTENUATION_EXT },
    { "GL_TEXTURE_APPLICATION_MODE_EXT", GLenum::GL_TEXTURE_APPLICATION_MODE_EXT },
    { "GL_TEXTURE_LIGHT_EXT", GLenum::GL_TEXTURE_LIGHT_EXT },
    { "GL_TEXTURE_MATERIAL_FACE_EXT", GLenum::GL_TEXTURE_MATERIAL_FACE_EXT },
    { "GL_TEXTURE_MATERIAL_PARAMETER_EXT", GLenum::GL_TEXTURE_MATERIAL_PARAMETER_EXT },
    { "GL_PIXEL_TEXTURE_SGIS", GLenum::GL_PIXEL_TEXTURE_SGIS },
    { "GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS", GLenum::GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS },
    { "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS", GLenum::GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS },
    { "GL_PIXEL_GROUP_COLOR_SGIS", GLenum::GL_PIXEL_GROUP_COLOR_SGIS },
    { "GL_ASYNC_TEX_IMAGE_SGIX", GLenum::GL_ASYNC_TEX_IMAGE_SGIX },
    { "GL_ASYNC_DRAW_PIXELS_SGIX", GLenum::GL_ASYNC_DRAW_PIXELS_SGIX },
    { "GL_ASYNC_READ_PIXELS_SGIX", GLenum::GL_ASYNC_READ_PIXELS_SGIX },
    { "GL_MAX_ASYNC_TEX_IMAGE_SGIX", GLenum::GL_MAX_ASYNC_TEX_IMAGE_SGIX },
    { "GL_MAX_ASYNC_DRAW_PIXELS_SGIX", GLenum::GL_MAX_ASYNC_DRAW_PIXELS_SGIX },
    { "GL_MAX_ASYNC_READ_PIXELS_SGIX", GLenum::GL_MAX_ASYNC_READ_PIXELS_SGIX },
    { "GL_UNSIGNED_BYTE_2_3_3_REV", GLenum::GL_UNSIGNED_BYTE_2_3_3_REV },
    { "GL_UNSIGNED_SHORT_5_6_5", GLenum::GL_UNSIGNED_SHORT_5_6_5 },
    { "GL_UNSIGNED_SHORT_5_6_5_REV", GLenum::GL_UNSIGNED_SHORT_5_6_5_REV },
    { "GL_UNSIGNED_SHORT_4_4_4_4_REV", GLenum::GL_UNSIGNED_SHORT_4_4_4_4_REV },
    { "GL_UNSIGNED_SHORT_1_5_5_5_REV", GLenum::GL_UNSIGNED_SHORT_1_5_5_5_REV },
    { "GL_UNSIGNED_INT_8_8_8_8_REV", GLenum::GL_UNSIGNED_INT_8_8_8_8_REV },
    { "GL_UNSIGNED_INT_2_10_10_10_REV", GLenum::GL_UNSIGNED_INT_2_10_10_10_REV },
    { "GL_TEXTURE_MAX_CLAMP_S_SGIX", GLenum::GL_TEXTURE_MAX_CLAMP_S_SGIX },
    { "GL_TEXTURE_MAX_CLAMP_T_SGIX", GLenum::GL_TEXTURE_MAX_CLAMP_T_SGIX },
    { "GL_TEXTURE_MAX_CLAMP_R_SGIX", GLenum::GL_TEXTURE_MAX_CLAMP_R_SGIX },
    { "GL_MIRRORED_REPEAT", GLenum::GL_MIRRORED_REPEAT },
    { "GL_MIRRORED_REPEAT_ARB", GLenum::GL_MIRRORED_REPEAT_ARB },
    { "GL_MIRRORED_REPEAT_IBM", GLenum::GL_MIRRORED_REPEAT_IBM },
    { "GL_RGB_S3TC", GLenum::GL_RGB_S3TC },
    { "GL_RGB4_S3TC", GLenum::GL_RGB4_S3TC },
    { "GL_RGBA_S3TC", GLenum::GL_RGBA_S3TC },
    { "GL_RGBA4_S3TC", GLenum::GL_RGBA4_S3TC },
    { "GL_RGBA_DXT5_S3TC", GLenum::GL_RGBA_DXT5_S3TC },
    { "GL_RGBA4_DXT5_S3TC", GLenum::GL_RGBA4_DXT5_S3TC },
    { "GL_VERTEX_PRECLIP_SGIX", GLenum::GL_VERTEX_PRECLIP_SGIX },
    { "GL_VERTEX_PRECLIP_HINT_SGIX", GLenum::GL_VERTEX_PRECLIP_HINT_SGIX },
    { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", GLenum::GL_COMPRESSED_RGB_S3TC_DXT1_EXT },
    { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", GLenum::GL_COMPRESSED_RGBA_S3TC_DXT1_EXT },
    { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", GLenum::GL_COMPRESSED_RGBA_S3TC_DXT3_EXT },
    { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", GLenum::GL_COMPRESSED_RGBA_S3TC_DXT5_EXT },
    { "GL_PARALLEL_ARRAYS_INTEL", GLenum::GL_PARALLEL_ARRAYS_INTEL },
    { "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", GLenum::GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL },
    { "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", GLenum::GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL },
    { "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", GLenum::GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL },
    { "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", GLenum::GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL },
    { "GL_PERFQUERY_DONOT_FLUSH_INTEL", GLenum::GL_PERFQUERY_DONOT_FLUSH_INTEL },
    { "GL_PERFQUERY_FLUSH_INTEL", GLenum::GL_PERFQUERY_FLUSH_INTEL },
    { "GL_PERFQUERY_WAIT_INTEL", GLenum::GL_PERFQUERY_WAIT_INTEL },
    { "GL_TEXTURE_MEMORY_LAYOUT_INTEL", GLenum::GL_TEXTURE_MEMORY_LAYOUT_INTEL },
    { "GL_FRAGMENT_LIGHTING_SGIX", GLenum::GL_FRAGMENT_LIGHTING_SGIX },
    { "GL_FRAGMENT_COLOR_MATERIAL_SGIX", GLenum::GL_FRAGMENT_COLOR_MATERIAL_SGIX },
    { "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", GLenum::GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX },
    { "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", GLenum::GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX },
    { "GL_MAX_FRAGMENT_LIGHTS_SGIX", GLenum::GL_MAX_FRAGMENT_LIGHTS_SGIX },
    { "GL_MAX_ACTIVE_LIGHTS_SGIX", GLenum::GL_MAX_ACTIVE_LIGHTS_SGIX },
    { "GL_CURRENT_RASTER_NORMAL_SGIX", GLenum::GL_CURRENT_RASTER_NORMAL_SGIX },
    { "GL_LIGHT_ENV_MODE_SGIX", GLenum::GL_LIGHT_ENV_MODE_SGIX },
    { "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX", GLenum::GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX },
    { "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX", GLenum::GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX },
    { "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX", GLenum::GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX },
    { "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX", GLenum::GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX },
    { "GL_FRAGMENT_LIGHT0_SGIX", GLenum::GL_FRAGMENT_LIGHT0_SGIX },
    { "GL_FRAGMENT_LIGHT1_SGIX", GLenum::GL_FRAGMENT_LIGHT1_SGIX },
    { "GL_FRAGMENT_LIGHT2_SGIX", GLenum::GL_FRAGMENT_LIGHT2_SGIX },
    { "GL_FRAGMENT_LIGHT3_SGIX", GLenum::GL_FRAGMENT_LIGHT3_SGIX },
    { "GL_FRAGMENT_LIGHT4_SGIX", GLenum::GL_FRAGMENT_LIGHT4_SGIX },
    { "GL_FRAGMENT_LIGHT5_SGIX", GLenum::GL_FRAGMENT_LIGHT5_SGIX },
    { "GL_FRAGMENT_LIGHT6_SGIX", GLenum::GL_FRAGMENT_LIGHT6_SGIX },
    { "GL_FRAGMENT_LIGHT7_SGIX", GLenum::GL_FRAGMENT_LIGHT7_SGIX },
    { "GL_PACK_RESAMPLE_SGIX", GLenum::GL_PACK_RESAMPLE_SGIX },
    { "GL_UNPACK_RESAMPLE_SGIX", GLenum::GL_UNPACK_RESAMPLE_SGIX },
    { "GL_RESAMPLE_DECIMATE_SGIX", GLenum::GL_RESAMPLE_DECIMATE_SGIX },
    { "GL_RESAMPLE_REPLICATE_SGIX", GLenum::GL_RESAMPLE_REPLICATE_SGIX },
    { "GL_RESAMPLE_ZERO_FILL_SGIX", GLenum::GL_RESAMPLE_ZERO_FILL_SGIX },
    { "GL_TANGENT_ARRAY_EXT", GLenum::GL_TANGENT_ARRAY_EXT },
    { "GL_BINORMAL_ARRAY_EXT", GLenum::GL_BINORMAL_ARRAY_EXT },
    { "GL_CURRENT_TANGENT_EXT", GLenum::GL_CURRENT_TANGENT_EXT },
    { "GL_CURRENT_BINORMAL_EXT", GLenum::GL_CURRENT_BINORMAL_EXT },
    { "GL_TANGENT_ARRAY_TYPE_EXT", GLenum::GL_TANGENT_ARRAY_TYPE_EXT },
    { "GL_TANGENT_ARRAY_STRIDE_EXT", GLenum::GL_TANGENT_ARRAY_STRIDE_EXT },
    { "GL_BINORMAL_ARRAY_TYPE_EXT", GLenum::GL_BINORMAL_ARRAY_TYPE_EXT },
    { "GL_BINORMAL_ARRAY_STRIDE_EXT", GLenum::GL_BINORMAL_ARRAY_STRIDE_EXT },
    { "GL_TANGENT_ARRAY_POINTER_EXT", GLenum::GL_TANGENT_ARRAY_POINTER_EXT },
    { "GL_BINORMAL_ARRAY_POINTER_EXT", GLenum::GL_BINORMAL_ARRAY_POINTER_EXT },
    { "GL_MAP1_TANGENT_EXT", GLenum::GL_MAP1_TANGENT_EXT },
    { "GL_MAP2_TANGENT_EXT", GLenum::GL_MAP2_TANGENT_EXT },
    { "GL_MAP1_BINORMAL_EXT", GLenum::GL_MAP1_BINORMAL_EXT },
    { "GL_MAP2_BINORMAL_EXT", GLenum::GL_MAP2_BINORMAL_EXT },
    { "GL_NEAREST_CLIPMAP_NEAREST_SGIX", GLenum::GL_NEAREST_CLIPMAP_NEAREST_SGIX },
    { "GL_NEAREST_CLIPMAP_LINEAR_SGIX", GLenum::GL_NEAREST_CLIPMAP_LINEAR_SGIX },
    { "GL_LINEAR_CLIPMAP_NEAREST_SGIX", GLenum::GL_LINEAR_CLIPMAP_NEAREST_SGIX },
    { "GL_FOG_COORDINATE_SOURCE", GLenum::GL_FOG_COORDINATE_SOURCE },
    { "GL_FOG_COORDINATE_SOURCE_EXT", GLenum::GL_FOG_COORDINATE_SOURCE_EXT },
    { "GL_FOG_COORD_SRC", GLenum::GL_FOG_COORD_SRC },
    { "GL_FOG_COORD", GLenum::GL_FOG_COORD },
    { "GL_FOG_COORDINATE", GLenum::GL_FOG_COORDINATE },
    { "GL_FOG_COORDINATE_EXT", GLenum::GL_FOG_COORDINATE_EXT },
    { "GL_FRAGMENT_DEPTH", GLenum::GL_FRAGMENT_DEPTH },
    { "GL_FRAGMENT_DEPTH_EXT", GLenum::GL_FRAGMENT_DEPTH_EXT },
    { "GL_CURRENT_FOG_COORD", GLenum::GL_CURRENT_FOG_COORD },
    { "GL_CURRENT_FOG_COORDINATE", GLenum::GL_CURRENT_FOG_COORDINATE },
    { "GL_CURRENT_FOG_COORDINATE_EXT", GLenum::GL_CURRENT_FOG_COORDINATE_EXT },
    { "GL_FOG_COORDINATE_ARRAY_TYPE", GLenum::GL_FOG_COORDINATE_ARRAY_TYPE },
    { "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", GLenum::GL_FOG_COORDINATE_ARRAY_TYPE_EXT },
    { "GL_FOG_COORD_ARRAY_TYPE", GLenum::GL_FOG_COORD_ARRAY_TYPE },
    { "GL_FOG_COORDINATE_ARRAY_STRIDE", GLenum::GL_FOG_COORDINATE_ARRAY_STRIDE },
    { "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", GLenum::GL_FOG_COORDINATE_ARRAY_STRIDE_EXT },
    { "GL_FOG_COORD_ARRAY_STRIDE", GLenum::GL_FOG_COORD_ARRAY_STRIDE },
    { "GL_FOG_COORDINATE_ARRAY_POINTER", GLenum::GL_FOG_COORDINATE_ARRAY_POINTER },
    { "GL_FOG_COORDINATE_ARRAY_POINTER_EXT", GLenum::GL_FOG_COORDINATE_ARRAY_POINTER_EXT },
    { "GL_FOG_COORD_ARRAY_POINTER", GLenum::GL_FOG_COORD_ARRAY_POINTER },
    { "GL_FOG_COORDINATE_ARRAY", GLenum::GL_FOG_COORDINATE_ARRAY },
    { "GL_FOG_COORDINATE_ARRAY_EXT", GLenum::GL_FOG_COORDINATE_ARRAY_EXT },
    { "GL_FOG_COORD_ARRAY", GLenum::GL_FOG_COORD_ARRAY },
    { "GL_COLOR_SUM", GLenum::GL_COLOR_SUM },
    { "GL_COLOR_SUM_ARB", GLenum::GL_COLOR_SUM_ARB },
    { "GL_COLOR_SUM_EXT", GLenum::GL_COLOR_SUM_EXT },
    { "GL_CURRENT_SECONDARY_COLOR", GLenum::GL_CURRENT_SECONDARY_COLOR },
    { "GL_CURRENT_SECONDARY_COLOR_EXT", GLenum::GL_CURRENT_SECONDARY_COLOR_EXT },
    { "GL_SECONDARY_COLOR_ARRAY_SIZE", GLenum::GL_SECONDARY_COLOR_ARRAY_SIZE },
    { "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", GLenum::GL_SECONDARY_COLOR_ARRAY_SIZE_EXT },
    { "GL_SECONDARY_COLOR_ARRAY_TYPE", GLenum::GL_SECONDARY_COLOR_ARRAY_TYPE },
    { "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", GLenum::GL_SECONDARY_COLOR_ARRAY_TYPE_EXT },
    { "GL_SECONDARY_COLOR_ARRAY_STRIDE", GLenum::GL_SECONDARY_COLOR_ARRAY_STRIDE },
    { "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", GLenum::GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT },
    { "GL_SECONDARY_COLOR_ARRAY_POINTER", GLenum::GL_SECONDARY_COLOR_ARRAY_POINTER },
    { "GL_SECONDARY_COLOR_ARRAY_POINTER_EXT", GLenum::GL_SECONDARY_COLOR_ARRAY_POINTER_EXT },
    { "GL_SECONDARY_COLOR_ARRAY", GLenum::GL_SECONDARY_COLOR_ARRAY },
    { "GL_SECONDARY_COLOR_ARRAY_EXT", GLenum::GL_SECONDARY_COLOR_ARRAY_EXT },
    { "GL_CURRENT_RASTER_SECONDARY_COLOR", GLenum::GL_CURRENT_RASTER_SECONDARY_COLOR },
    { "GL_ALIASED_POINT_SIZE_RANGE", GLenum::GL_ALIASED_POINT_SIZE_RANGE },
    { "GL_ALIASED_LINE_WIDTH_RANGE", GLenum::GL_ALIASED_LINE_WIDTH_RANGE },
    { "GL_SCREEN_COORDINATES_REND", GLenum::GL_SCREEN_COORDINATES_REND },
    { "GL_INVERTED_SCREEN_W_REND", GLenum::GL_INVERTED_SCREEN_W_REND },
    { "GL_TEXTURE0", GLenum::GL_TEXTURE0 },
    { "GL_TEXTURE0_ARB", GLenum::GL_TEXTURE0_ARB },
    { "GL_TEXTURE1", GLenum::GL_TEXTURE1 },
    { "GL_TEXTURE1_ARB", GLenum::GL_TEXTURE1_ARB },
    { "GL_TEXTURE2", GLenum::GL_TEXTURE2 },
    { "GL_TEXTURE2_ARB", GLenum::GL_TEXTURE2_ARB },
    { "GL_TEXTURE3", GLenum::GL_TEXTURE3 },
    { "GL_TEXTURE3_ARB", GLenum::GL_TEXTURE3_ARB },
    { "GL_TEXTURE4", GLenum::GL_TEXTURE4 },
    { "GL_TEXTURE4_ARB", GLenum::GL_TEXTURE4_ARB },
    { "GL_TEXTURE5", GLenum::GL_TEXTURE5 },
    { "GL_TEXTURE5_ARB", GLenum::GL_TEXTURE5_ARB },
    { "GL_TEXTURE6", GLenum::GL_TEXTURE6 },
    { "GL_TEXTURE6_ARB", GLenum::GL_TEXTURE6_ARB },
    { "GL_TEXTURE7", GLenum::GL_TEXTURE7 },
    { "GL_TEXTURE7_ARB", GLenum::GL_TEXTURE7_ARB },
    { "GL_TEXTURE8", GLenum::GL_TEXTURE8 },
    { "GL_TEXTURE8_ARB", GLenum::GL_TEXTURE8_ARB },
    { "GL_TEXTURE9", GLenum::GL_TEXTURE9 },
    { "GL_TEXTURE9_ARB", GLenum::GL_TEXTURE9_ARB },
    { "GL_TEXTURE10", GLenum::GL_TEXTURE10 },
    { "GL_TEXTURE10_ARB", GLenum::GL_TEXTURE10_ARB },
    { "GL_TEXTURE11", GLenum::GL_TEXTURE11 },
    { "GL_TEXTURE11_ARB", GLenum::GL_TEXTURE11_ARB },
    { "GL_TEXTURE12", GLenum::GL_TEXTURE12 },
    { "GL_TEXTURE12_ARB", GLenum::GL_TEXTURE12_ARB },
    { "GL_TEXTURE13", GLenum::GL_TEXTURE13 },
    { "GL_TEXTURE13_ARB", GLenum::GL_TEXTURE13_ARB },
    { "GL_TEXTURE14", GLenum::GL_TEXTURE14 },
    { "GL_TEXTURE14_ARB", GLenum::GL_TEXTURE14_ARB },
    { "GL_TEXTURE15", GLenum::GL_TEXTURE15 },
    { "GL_TEXTURE15_ARB", GLenum::GL_TEXTURE15_ARB },
    { "GL_TEXTURE16", GLenum::GL_TEXTURE16 },
    { "GL_TEXTURE16_ARB", GLenum::GL_TEXTURE16_ARB },
    { "GL_TEXTURE17", GLenum::GL_TEXTURE17 },
    { "GL_TEXTURE17_ARB", GLenum::GL_TEXTURE17_ARB },
    { "GL_TEXTURE18", GLenum::GL_TEXTURE18 },
    { "GL_TEXTURE18_ARB", GLenum::GL_TEXTURE18_ARB },
    { "GL_TEXTURE19", GLenum::GL_TEXTURE19 },
    { "GL_TEXTURE19_ARB", GLenum::GL_TEXTURE19_ARB },
    { "GL_TEXTURE20", GLenum::GL_TEXTURE20 },
    { "GL_TEXTURE20_ARB", GLenum::GL_TEXTURE20_ARB },
    { "GL_TEXTURE21", GLenum::GL_TEXTURE21 },
    { "GL_TEXTURE21_ARB", GLenum::GL_TEXTURE21_ARB },
    { "GL_TEXTURE22", GLenum::GL_TEXTURE22 },
    { "GL_TEXTURE22_ARB", GLenum::GL_TEXTURE22_ARB },
    { "GL_TEXTURE23", GLenum::GL_TEXTURE23 },
    { "GL_TEXTURE23_ARB", GLenum::GL_TEXTURE23_ARB },
    { "GL_TEXTURE24", GLenum::GL_TEXTURE24 },
    { "GL_TEXTURE24_ARB", GLenum::GL_TEXTURE24_ARB },
    { "GL_TEXTURE25", GLenum::GL_TEXTURE25 },
    { "GL_TEXTURE25_ARB", GLenum::GL_TEXTURE25_ARB },
    { "GL_TEXTURE26", GLenum::GL_TEXTURE26 },
    { "GL_TEXTURE26_ARB", GLenum::GL_TEXTURE26_ARB },
    { "GL_TEXTURE27", GLenum::GL_TEXTURE27 },
    { "GL_TEXTURE27_ARB", GLenum::GL_TEXTURE27_ARB },
    { "GL_TEXTURE28", GLenum::GL_TEXTURE28 },
    { "GL_TEXTURE28_ARB", GLenum::GL_TEXTURE28_ARB },
    { "GL_TEXTURE29", GLenum::GL_TEXTURE29 },
    { "GL_TEXTURE29_ARB", GLenum::GL_TEXTURE29_ARB },
    { "GL_TEXTURE30", GLenum::GL_TEXTURE30 },
    { "GL_TEXTURE30_ARB", GLenum::GL_TEXTURE30_ARB },
    { "GL_TEXTURE31", GLenum::GL_TEXTURE31 },
    { "GL_TEXTURE31_ARB", GLenum::GL_TEXTURE31_ARB },
    { "GL_ACTIVE_TEXTURE", GLenum::GL_ACTIVE_TEXTURE },
    { "GL_ACTIVE_TEXTURE_ARB", GLenum::GL_ACTIVE_TEXTURE_ARB },
    { "GL_CLIENT_ACTIVE_TEXTURE", GLenum::GL_CLIENT_ACTIVE_TEXTURE },
    { "GL_CLIENT_ACTIVE_TEXTURE_ARB", GLenum::GL_CLIENT_ACTIVE_TEXTURE_ARB },
    { "GL_MAX_TEXTURE_UNITS", GLenum::GL_MAX_TEXTURE_UNITS },
    { "GL_MAX_TEXTURE_UNITS_ARB", GLenum::GL_MAX_TEXTURE_UNITS_ARB },
    { "GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV", GLenum::GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV },
    { "GL_TRANSPOSE_MODELVIEW_MATRIX", GLenum::GL_TRANSPOSE_MODELVIEW_MATRIX },
    { "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", GLenum::GL_TRANSPOSE_MODELVIEW_MATRIX_ARB },
    { "GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV", GLenum::GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV },
    { "GL_TRANSPOSE_PROJECTION_MATRIX", GLenum::GL_TRANSPOSE_PROJECTION_MATRIX },
    { "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", GLenum::GL_TRANSPOSE_PROJECTION_MATRIX_ARB },
    { "GL_TRANSPOSE_TEXTURE_MATRIX", GLenum::GL_TRANSPOSE_TEXTURE_MATRIX },
    { "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", GLenum::GL_TRANSPOSE_TEXTURE_MATRIX_ARB },
    { "GL_TRANSPOSE_COLOR_MATRIX", GLenum::GL_TRANSPOSE_COLOR_MATRIX },
    { "GL_TRANSPOSE_COLOR_MATRIX_ARB", GLenum::GL_TRANSPOSE_COLOR_MATRIX_ARB },
    { "GL_SUBTRACT", GLenum::GL_SUBTRACT },
    { "GL_SUBTRACT_ARB", GLenum::GL_SUBTRACT_ARB },
    { "GL_MAX_RENDERBUFFER_SIZE", GLenum::GL_MAX_RENDERBUFFER_SIZE },
    { "GL_MAX_RENDERBUFFER_SIZE_EXT", GLenum::GL_MAX_RENDERBUFFER_SIZE_EXT },
    { "GL_COMPRESSED_ALPHA", GLenum::GL_COMPRESSED_ALPHA },
    { "GL_COMPRESSED_ALPHA_ARB", GLenum::GL_COMPRESSED_ALPHA_ARB },
    { "GL_COMPRESSED_LUMINANCE", GLenum::GL_COMPRESSED_LUMINANCE },
    { "GL_COMPRESSED_LUMINANCE_ARB", GLenum::GL_COMPRESSED_LUMINANCE_ARB },
    { "GL_COMPRESSED_LUMINANCE_ALPHA", GLenum::GL_COMPRESSED_LUMINANCE_ALPHA },
    { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", GLenum::GL_COMPRESSED_LUMINANCE_ALPHA_ARB },
    { "GL_COMPRESSED_INTENSITY", GLenum::GL_COMPRESSED_INTENSITY },
    { "GL_COMPRESSED_INTENSITY_ARB", GLenum::GL_COMPRESSED_INTENSITY_ARB },
    { "GL_COMPRESSED_RGB", GLenum::GL_COMPRESSED_RGB },
    { "GL_COMPRESSED_RGB_ARB", GLenum::GL_COMPRESSED_RGB_ARB },
    { "GL_COMPRESSED_RGBA", GLenum::GL_COMPRESSED_RGBA },
    { "GL_COMPRESSED_RGBA_ARB", GLenum::GL_COMPRESSED_RGBA_ARB },
    { "GL_TEXTURE_COMPRESSION_HINT", GLenum::GL_TEXTURE_COMPRESSION_HINT },
    { "GL_TEXTURE_COMPRESSION_HINT_ARB", GLenum::GL_TEXTURE_COMPRESSION_HINT_ARB },
    { "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER", GLenum::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER },
    { "GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER", GLenum::GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER },
    { "GL_ALL_COMPLETED_NV", GLenum::GL_ALL_COMPLETED_NV },
    { "GL_FENCE_STATUS_NV", GLenum::GL_FENCE_STATUS_NV },
    { "GL_FENCE_CONDITION_NV", GLenum::GL_FENCE_CONDITION_NV },
    { "GL_TEXTURE_RECTANGLE", GLenum::GL_TEXTURE_RECTANGLE },
    { "GL_TEXTURE_RECTANGLE_ARB", GLenum::GL_TEXTURE_RECTANGLE_ARB },
    { "GL_TEXTURE_RECTANGLE_NV", GLenum::GL_TEXTURE_RECTANGLE_NV },
    { "GL_TEXTURE_BINDING_RECTANGLE", GLenum::GL_TEXTURE_BINDING_RECTANGLE },
    { "GL_TEXTURE_BINDING_RECTANGLE_ARB", GLenum::GL_TEXTURE_BINDING_RECTANGLE_ARB },
    { "GL_TEXTURE_BINDING_RECTANGLE_NV", GLenum::GL_TEXTURE_BINDING_RECTANGLE_NV },
    { "GL_PROXY_TEXTURE_RECTANGLE", GLenum::GL_PROXY_TEXTURE_RECTANGLE },
    { "GL_PROXY_TEXTURE_RECTANGLE_ARB", GLenum::GL_PROXY_TEXTURE_RECTANGLE_ARB },
    { "GL_PROXY_TEXTURE_RECTANGLE_NV", GLenum::GL_PROXY_TEXTURE_RECTANGLE_NV },
    { "GL_MAX_RECTANGLE_TEXTURE_SIZE", GLenum::GL_MAX_RECTANGLE_TEXTURE_SIZE },
    { "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", GLenum::GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB },
    { "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", GLenum::GL_MAX_RECTANGLE_TEXTURE_SIZE_NV },
    { "GL_DEPTH_STENCIL", GLenum::GL_DEPTH_STENCIL },
    { "GL_DEPTH_STENCIL_EXT", GLenum::GL_DEPTH_STENCIL_EXT },
    { "GL_DEPTH_STENCIL_NV", GLenum::GL_DEPTH_STENCIL_NV },
    { "GL_UNSIGNED_INT_24_8", GLenum::GL_UNSIGNED_INT_24_8 },
    { "GL_UNSIGNED_INT_24_8_EXT", GLenum::GL_UNSIGNED_INT_24_8_EXT },
    { "GL_UNSIGNED_INT_24_8_NV", GLenum::GL_UNSIGNED_INT_24_8_NV },
    { "GL_MAX_TEXTURE_LOD_BIAS", GLenum::GL_MAX_TEXTURE_LOD_BIAS },
    { "GL_MAX_TEXTURE_LOD_BIAS_EXT", GLenum::GL_MAX_TEXTURE_LOD_BIAS_EXT },
    { "GL_TEXTURE_MAX_ANISOTROPY_EXT", GLenum::GL_TEXTURE_MAX_ANISOTROPY_EXT },
    { "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", GLenum::GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT },
    { "GL_TEXTURE_FILTER_CONTROL", GLenum::GL_TEXTURE_FILTER_CONTROL },
    { "GL_TEXTURE_FILTER_CONTROL_EXT", GLenum::GL_TEXTURE_FILTER_CONTROL_EXT },
    { "GL_TEXTURE_LOD_BIAS", GLenum::GL_TEXTURE_LOD_BIAS },
    { "GL_TEXTURE_LOD_BIAS_EXT", GLenum::GL_TEXTURE_LOD_BIAS_EXT },
    { "GL_MODELVIEW1_STACK_DEPTH_EXT", GLenum::GL_MODELVIEW1_STACK_DEPTH_EXT },
    { "GL_COMBINE4_NV", GLenum::GL_COMBINE4_NV },
    { "GL_MAX_SHININESS_NV", GLenum::GL_MAX_SHININESS_NV },
    { "GL_MAX_SPOT_EXPONENT_NV", GLenum::GL_MAX_SPOT_EXPONENT_NV },
    { "GL_MODELVIEW1_MATRIX_EXT", GLenum::GL_MODELVIEW1_MATRIX_EXT },
    { "GL_INCR_WRAP", GLenum::GL_INCR_WRAP },
    { "GL_INCR_WRAP_EXT", GLenum::GL_INCR_WRAP_EXT },
    { "GL_DECR_WRAP", GLenum::GL_DECR_WRAP },
    { "GL_DECR_WRAP_EXT", GLenum::GL_DECR_WRAP_EXT },
    { "GL_VERTEX_WEIGHTING_EXT", GLenum::GL_VERTEX_WEIGHTING_EXT },
    { "GL_MODELVIEW1_ARB", GLenum::GL_MODELVIEW1_ARB },
    { "GL_MODELVIEW1_EXT", GLenum::GL_MODELVIEW1_EXT },
    { "GL_CURRENT_VERTEX_WEIGHT_EXT", GLenum::GL_CURRENT_VERTEX_WEIGHT_EXT },
    { "GL_VERTEX_WEIGHT_ARRAY_EXT", GLenum::GL_VERTEX_WEIGHT_ARRAY_EXT },
    { "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", GLenum::GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT },
    { "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", GLenum::GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT },
    { "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", GLenum::GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT },
    { "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT", GLenum::GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT },
    { "GL_NORMAL_MAP", GLenum::GL_NORMAL_MAP },
    { "GL_NORMAL_MAP_ARB", GLenum::GL_NORMAL_MAP_ARB },
    { "GL_NORMAL_MAP_EXT", GLenum::GL_NORMAL_MAP_EXT },
    { "GL_NORMAL_MAP_NV", GLenum::GL_NORMAL_MAP_NV },
    { "GL_REFLECTION_MAP", GLenum::GL_REFLECTION_MAP },
    { "GL_REFLECTION_MAP_ARB", GLenum::GL_REFLECTION_MAP_ARB },
    { "GL_REFLECTION_MAP_EXT", GLenum::GL_REFLECTION_MAP_EXT },
    { "GL_REFLECTION_MAP_NV", GLenum::GL_REFLECTION_MAP_NV },
    { "GL_TEXTURE_CUBE_MAP", GLenum::GL_TEXTURE_CUBE_MAP },
    { "GL_TEXTURE_CUBE_MAP_ARB", GLenum::GL_TEXTURE_CUBE_MAP_ARB },
    { "GL_TEXTURE_CUBE_MAP_EXT", GLenum::GL_TEXTURE_CUBE_MAP_EXT },
    { "GL_TEXTURE_BINDING_CUBE_MAP", GLenum::GL_TEXTURE_BINDING_CUBE_MAP },
    { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLenum::GL_TEXTURE_BINDING_CUBE_MAP_ARB },
    { "GL_TEXTURE_BINDING_CUBE_MAP_EXT", GLenum::GL_TEXTURE_BINDING_CUBE_MAP_EXT },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_X", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_X },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_X },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_Y },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_Z },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB },
    { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT", GLenum::GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB },
    { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT", GLenum::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT },
    { "GL_PROXY_TEXTURE_CUBE_MAP", GLenum::GL_PROXY_TEXTURE_CUBE_MAP },
    { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", GLenum::GL_PROXY_TEXTURE_CUBE_MAP_ARB },
    { "GL_PROXY_TEXTURE_CUBE_MAP_EXT", GLenum::GL_PROXY_TEXTURE_CUBE_MAP_EXT },
    { "GL_MAX_CUBE_MAP_TEXTURE_SIZE", GLenum::GL_MAX_CUBE_MAP_TEXTURE_SIZE },
    { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLenum::GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB },
    { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT", GLenum::GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT },
    { "GL_VERTEX_ARRAY_RANGE_APPLE", GLenum::GL_VERTEX_ARRAY_RANGE_APPLE },
    { "GL_VERTEX_ARRAY_RANGE_NV", GLenum::GL_VERTEX_ARRAY_RANGE_NV },
    { "GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE", GLenum::GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE },
    { "GL_VERTEX_ARRAY_RANGE_LENGTH_NV", GLenum::GL_VERTEX_ARRAY_RANGE_LENGTH_NV },
    { "GL_VERTEX_ARRAY_RANGE_VALID_NV", GLenum::GL_VERTEX_ARRAY_RANGE_VALID_NV },
    { "GL_VERTEX_ARRAY_STORAGE_HINT_APPLE", GLenum::GL_VERTEX_ARRAY_STORAGE_HINT_APPLE },
    { "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", GLenum::GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV },
    { "GL_VERTEX_ARRAY_RANGE_POINTER_APPLE", GLenum::GL_VERTEX_ARRAY_RANGE_POINTER_APPLE },
    { "GL_VERTEX_ARRAY_RANGE_POINTER_NV", GLenum::GL_VERTEX_ARRAY_RANGE_POINTER_NV },
    { "GL_REGISTER_COMBINERS_NV", GLenum::GL_REGISTER_COMBINERS_NV },
    { "GL_VARIABLE_A_NV", GLenum::GL_VARIABLE_A_NV },
    { "GL_VARIABLE_B_NV", GLenum::GL_VARIABLE_B_NV },
    { "GL_VARIABLE_C_NV", GLenum::GL_VARIABLE_C_NV },
    { "GL_VARIABLE_D_NV", GLenum::GL_VARIABLE_D_NV },
    { "GL_VARIABLE_E_NV", GLenum::GL_VARIABLE_E_NV },
    { "GL_VARIABLE_F_NV", GLenum::GL_VARIABLE_F_NV },
    { "GL_VARIABLE_G_NV", GLenum::GL_VARIABLE_G_NV },
    { "GL_CONSTANT_COLOR0_NV", GLenum::GL_CONSTANT_COLOR0_NV },
    { "GL_CONSTANT_COLOR1_NV", GLenum::GL_CONSTANT_COLOR1_NV },
    { "GL_PRIMARY_COLOR_NV", GLenum::GL_PRIMARY_COLOR_NV },
    { "GL_SECONDARY_COLOR_NV", GLenum::GL_SECONDARY_COLOR_NV },
    { "GL_SPARE0_NV", GLenum::GL_SPARE0_NV },
    { "GL_SPARE1_NV", GLenum::GL_SPARE1_NV },
    { "GL_DISCARD_NV", GLenum::GL_DISCARD_NV },
    { "GL_E_TIMES_F_NV", GLenum::GL_E_TIMES_F_NV },
    { "GL_SPARE0_PLUS_SECONDARY_COLOR_NV", GLenum::GL_SPARE0_PLUS_SECONDARY_COLOR_NV },
    { "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV", GLenum::GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV },
    { "GL_MULTISAMPLE_FILTER_HINT_NV", GLenum::GL_MULTISAMPLE_FILTER_HINT_NV },
    { "GL_PER_STAGE_CONSTANTS_NV", GLenum::GL_PER_STAGE_CONSTANTS_NV },
    { "GL_UNSIGNED_IDENTITY_NV", GLenum::GL_UNSIGNED_IDENTITY_NV },
    { "GL_UNSIGNED_INVERT_NV", GLenum::GL_UNSIGNED_INVERT_NV },
    { "GL_EXPAND_NORMAL_NV", GLenum::GL_EXPAND_NORMAL_NV },
    { "GL_EXPAND_NEGATE_NV", GLenum::GL_EXPAND_NEGATE_NV },
    { "GL_HALF_BIAS_NORMAL_NV", GLenum::GL_HALF_BIAS_NORMAL_NV },
    { "GL_HALF_BIAS_NEGATE_NV", GLenum::GL_HALF_BIAS_NEGATE_NV },
    { "GL_SIGNED_IDENTITY_NV", GLenum::GL_SIGNED_IDENTITY_NV },
    { "GL_SIGNED_NEGATE_NV", GLenum::GL_SIGNED_NEGATE_NV },
    { "GL_SCALE_BY_TWO_NV", GLenum::GL_SCALE_BY_TWO_NV },
    { "GL_SCALE_BY_FOUR_NV", GLenum::GL_SCALE_BY_FOUR_NV },
    { "GL_SCALE_BY_ONE_HALF_NV", GLenum::GL_SCALE_BY_ONE_HALF_NV },
    { "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", GLenum::GL_BIAS_BY_NEGATIVE_ONE_HALF_NV },
    { "GL_COMBINER_INPUT_NV", GLenum::GL_COMBINER_INPUT_NV },
    { "GL_COMBINER_MAPPING_NV", GLenum::GL_COMBINER_MAPPING_NV },
    { "GL_COMBINER_COMPONENT_USAGE_NV", GLenum::GL_COMBINER_COMPONENT_USAGE_NV },
    { "GL_COMBINER_AB_DOT_PRODUCT_NV", GLenum::GL_COMBINER_AB_DOT_PRODUCT_NV },
    { "GL_COMBINER_CD_DOT_PRODUCT_NV", GLenum::GL_COMBINER_CD_DOT_PRODUCT_NV },
    { "GL_COMBINER_MUX_SUM_NV", GLenum::GL_COMBINER_MUX_SUM_NV },
    { "GL_COMBINER_SCALE_NV", GLenum::GL_COMBINER_SCALE_NV },
    { "GL_COMBINER_BIAS_NV", GLenum::GL_COMBINER_BIAS_NV },
    { "GL_COMBINER_AB_OUTPUT_NV", GLenum::GL_COMBINER_AB_OUTPUT_NV },
    { "GL_COMBINER_CD_OUTPUT_NV", GLenum::GL_COMBINER_CD_OUTPUT_NV },
    { "GL_COMBINER_SUM_OUTPUT_NV", GLenum::GL_COMBINER_SUM_OUTPUT_NV },
    { "GL_MAX_GENERAL_COMBINERS_NV", GLenum::GL_MAX_GENERAL_COMBINERS_NV },
    { "GL_NUM_GENERAL_COMBINERS_NV", GLenum::GL_NUM_GENERAL_COMBINERS_NV },
    { "GL_COLOR_SUM_CLAMP_NV", GLenum::GL_COLOR_SUM_CLAMP_NV },
    { "GL_COMBINER0_NV", GLenum::GL_COMBINER0_NV },
    { "GL_COMBINER1_NV", GLenum::GL_COMBINER1_NV },
    { "GL_COMBINER2_NV", GLenum::GL_COMBINER2_NV },
    { "GL_COMBINER3_NV", GLenum::GL_COMBINER3_NV },
    { "GL_COMBINER4_NV", GLenum::GL_COMBINER4_NV },
    { "GL_COMBINER5_NV", GLenum::GL_COMBINER5_NV },
    { "GL_COMBINER6_NV", GLenum::GL_COMBINER6_NV },
    { "GL_COMBINER7_NV", GLenum::GL_COMBINER7_NV },
    { "GL_PRIMITIVE_RESTART_NV", GLenum::GL_PRIMITIVE_RESTART_NV },
    { "GL_PRIMITIVE_RESTART_INDEX_NV", GLenum::GL_PRIMITIVE_RESTART_INDEX_NV },
    { "GL_FOG_DISTANCE_MODE_NV", GLenum::GL_FOG_DISTANCE_MODE_NV },
    { "GL_EYE_RADIAL_NV", GLenum::GL_EYE_RADIAL_NV },
    { "GL_EYE_PLANE_ABSOLUTE_NV", GLenum::GL_EYE_PLANE_ABSOLUTE_NV },
    { "GL_EMBOSS_LIGHT_NV", GLenum::GL_EMBOSS_LIGHT_NV },
    { "GL_EMBOSS_CONSTANT_NV", GLenum::GL_EMBOSS_CONSTANT_NV },
    { "GL_EMBOSS_MAP_NV", GLenum::GL_EMBOSS_MAP_NV },
    { "GL_RED_MIN_CLAMP_INGR", GLenum::GL_RED_MIN_CLAMP_INGR },
    { "GL_GREEN_MIN_CLAMP_INGR", GLenum::GL_GREEN_MIN_CLAMP_INGR },
    { "GL_BLUE_MIN_CLAMP_INGR", GLenum::GL_BLUE_MIN_CLAMP_INGR },
    { "GL_ALPHA_MIN_CLAMP_INGR", GLenum::GL_ALPHA_MIN_CLAMP_INGR },
    { "GL_RED_MAX_CLAMP_INGR", GLenum::GL_RED_MAX_CLAMP_INGR },
    { "GL_GREEN_MAX_CLAMP_INGR", GLenum::GL_GREEN_MAX_CLAMP_INGR },
    { "GL_BLUE_MAX_CLAMP_INGR", GLenum::GL_BLUE_MAX_CLAMP_INGR },
    { "GL_ALPHA_MAX_CLAMP_INGR", GLenum::GL_ALPHA_MAX_CLAMP_INGR },
    { "GL_INTERLACE_READ_INGR", GLenum::GL_INTERLACE_READ_INGR },
    { "GL_COMBINE", GLenum::GL_COMBINE },
    { "GL_COMBINE_ARB", GLenum::GL_COMBINE_ARB },
    { "GL_COMBINE_EXT", GLenum::GL_COMBINE_EXT },
    { "GL_COMBINE_RGB", GLenum::GL_COMBINE_RGB },
    { "GL_COMBINE_RGB_ARB", GLenum::GL_COMBINE_RGB_ARB },
    { "GL_COMBINE_RGB_EXT", GLenum::GL_COMBINE_RGB_EXT },
    { "GL_COMBINE_ALPHA", GLenum::GL_COMBINE_ALPHA },
    { "GL_COMBINE_ALPHA_ARB", GLenum::GL_COMBINE_ALPHA_ARB },
    { "GL_COMBINE_ALPHA_EXT", GLenum::GL_COMBINE_ALPHA_EXT },
    { "GL_RGB_SCALE", GLenum::GL_RGB_SCALE },
    { "GL_RGB_SCALE_ARB", GLenum::GL_RGB_SCALE_ARB },
    { "GL_RGB_SCALE_EXT", GLenum::GL_RGB_SCALE_EXT },
    { "GL_ADD_SIGNED", GLenum::GL_ADD_SIGNED },
    { "GL_ADD_SIGNED_ARB", GLenum::GL_ADD_SIGNED_ARB },
    { "GL_ADD_SIGNED_EXT", GLenum::GL_ADD_SIGNED_EXT },
    { "GL_INTERPOLATE", GLenum::GL_INTERPOLATE },
    { "GL_INTERPOLATE_ARB", GLenum::GL_INTERPOLATE_ARB },
    { "GL_INTERPOLATE_EXT", GLenum::GL_INTERPOLATE_EXT },
    { "GL_CONSTANT", GLenum::GL_CONSTANT },
    { "GL_CONSTANT_ARB", GLenum::GL_CONSTANT_ARB },
    { "GL_CONSTANT_EXT", GLenum::GL_CONSTANT_EXT },
    { "GL_CONSTANT_NV", GLenum::GL_CONSTANT_NV },
    { "GL_PRIMARY_COLOR", GLenum::GL_PRIMARY_COLOR },
    { "GL_PRIMARY_COLOR_ARB", GLenum::GL_PRIMARY_COLOR_ARB },
    { "GL_PRIMARY_COLOR_EXT", GLenum::GL_PRIMARY_COLOR_EXT },
    { "GL_PREVIOUS", GLenum::GL_PREVIOUS },
    { "GL_PREVIOUS_ARB", GLenum::GL_PREVIOUS_ARB },
    { "GL_PREVIOUS_EXT", GLenum::GL_PREVIOUS_EXT },
    { "GL_SOURCE0_RGB", GLenum::GL_SOURCE0_RGB },
    { "GL_SOURCE0_RGB_ARB", GLenum::GL_SOURCE0_RGB_ARB },
    { "GL_SOURCE0_RGB_EXT", GLenum::GL_SOURCE0_RGB_EXT },
    { "GL_SRC0_RGB", GLenum::GL_SRC0_RGB },
    { "GL_SOURCE1_RGB", GLenum::GL_SOURCE1_RGB },
    { "GL_SOURCE1_RGB_ARB", GLenum::GL_SOURCE1_RGB_ARB },
    { "GL_SOURCE1_RGB_EXT", GLenum::GL_SOURCE1_RGB_EXT },
    { "GL_SRC1_RGB", GLenum::GL_SRC1_RGB },
    { "GL_SOURCE2_RGB", GLenum::GL_SOURCE2_RGB },
    { "GL_SOURCE2_RGB_ARB", GLenum::GL_SOURCE2_RGB_ARB },
    { "GL_SOURCE2_RGB_EXT", GLenum::GL_SOURCE2_RGB_EXT },
    { "GL_SRC2_RGB", GLenum::GL_SRC2_RGB },
    { "GL_SOURCE3_RGB_NV", GLenum::GL_SOURCE3_RGB_NV },
    { "GL_SOURCE0_ALPHA", GLenum::GL_SOURCE0_ALPHA },
    { "GL_SOURCE0_ALPHA_ARB", GLenum::GL_SOURCE0_ALPHA_ARB },
    { "GL_SOURCE0_ALPHA_EXT", GLenum::GL_SOURCE0_ALPHA_EXT },
    { "GL_SRC0_ALPHA", GLenum::GL_SRC0_ALPHA },
    { "GL_SOURCE1_ALPHA", GLenum::GL_SOURCE1_ALPHA },
    { "GL_SOURCE1_ALPHA_ARB", GLenum::GL_SOURCE1_ALPHA_ARB },
    { "GL_SOURCE1_ALPHA_EXT", GLenum::GL_SOURCE1_ALPHA_EXT },
    { "GL_SRC1_ALPHA", GLenum::GL_SRC1_ALPHA },
    { "GL_SOURCE2_ALPHA", GLenum::GL_SOURCE2_ALPHA },
    { "GL_SOURCE2_ALPHA_ARB", GLenum::GL_SOURCE2_ALPHA_ARB },
    { "GL_SOURCE2_ALPHA_EXT", GLenum::GL_SOURCE2_ALPHA_EXT },
    { "GL_SRC2_ALPHA", GLenum::GL_SRC2_ALPHA },
    { "GL_SOURCE3_ALPHA_NV", GLenum::GL_SOURCE3_ALPHA_NV },
    { "GL_OPERAND0_RGB", GLenum::GL_OPERAND0_RGB },
    { "GL_OPERAND0_RGB_ARB", GLenum::GL_OPERAND0_RGB_ARB },
    { "GL_OPERAND0_RGB_EXT", GLenum::GL_OPERAND0_RGB_EXT },
    { "GL_OPERAND1_RGB", GLenum::GL_OPERAND1_RGB },
    { "GL_OPERAND1_RGB_ARB", GLenum::GL_OPERAND1_RGB_ARB },
    { "GL_OPERAND1_RGB_EXT", GLenum::GL_OPERAND1_RGB_EXT },
    { "GL_OPERAND2_RGB", GLenum::GL_OPERAND2_RGB },
    { "GL_OPERAND2_RGB_ARB", GLenum::GL_OPERAND2_RGB_ARB },
    { "GL_OPERAND2_RGB_EXT", GLenum::GL_OPERAND2_RGB_EXT },
    { "GL_OPERAND3_RGB_NV", GLenum::GL_OPERAND3_RGB_NV },
    { "GL_OPERAND0_ALPHA", GLenum::GL_OPERAND0_ALPHA },
    { "GL_OPERAND0_ALPHA_ARB", GLenum::GL_OPERAND0_ALPHA_ARB },
    { "GL_OPERAND0_ALPHA_EXT", GLenum::GL_OPERAND0_ALPHA_EXT },
    { "GL_OPERAND1_ALPHA", GLenum::GL_OPERAND1_ALPHA },
    { "GL_OPERAND1_ALPHA_ARB", GLenum::GL_OPERAND1_ALPHA_ARB },
    { "GL_OPERAND1_ALPHA_EXT", GLenum::GL_OPERAND1_ALPHA_EXT },
    { "GL_OPERAND2_ALPHA", GLenum::GL_OPERAND2_ALPHA },
    { "GL_OPERAND2_ALPHA_ARB", GLenum::GL_OPERAND2_ALPHA_ARB },
    { "GL_OPERAND2_ALPHA_EXT", GLenum::GL_OPERAND2_ALPHA_EXT },
    { "GL_OPERAND3_ALPHA_NV", GLenum::GL_OPERAND3_ALPHA_NV },
    { "GL_PACK_SUBSAMPLE_RATE_SGIX", GLenum::GL_PACK_SUBSAMPLE_RATE_SGIX },
    { "GL_UNPACK_SUBSAMPLE_RATE_SGIX", GLenum::GL_UNPACK_SUBSAMPLE_RATE_SGIX },
    { "GL_PIXEL_SUBSAMPLE_4444_SGIX", GLenum::GL_PIXEL_SUBSAMPLE_4444_SGIX },
    { "GL_PIXEL_SUBSAMPLE_2424_SGIX", GLenum::GL_PIXEL_SUBSAMPLE_2424_SGIX },
    { "GL_PIXEL_SUBSAMPLE_4242_SGIX", GLenum::GL_PIXEL_SUBSAMPLE_4242_SGIX },
    { "GL_PERTURB_EXT", GLenum::GL_PERTURB_EXT },
    { "GL_TEXTURE_NORMAL_EXT", GLenum::GL_TEXTURE_NORMAL_EXT },
    { "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE", GLenum::GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE },
    { "GL_TRANSFORM_HINT_APPLE", GLenum::GL_TRANSFORM_HINT_APPLE },
    { "GL_UNPACK_CLIENT_STORAGE_APPLE", GLenum::GL_UNPACK_CLIENT_STORAGE_APPLE },
    { "GL_BUFFER_OBJECT_APPLE", GLenum::GL_BUFFER_OBJECT_APPLE },
    { "GL_STORAGE_CLIENT_APPLE", GLenum::GL_STORAGE_CLIENT_APPLE },
    { "GL_VERTEX_ARRAY_BINDING", GLenum::GL_VERTEX_ARRAY_BINDING },
    { "GL_VERTEX_ARRAY_BINDING_APPLE", GLenum::GL_VERTEX_ARRAY_BINDING_APPLE },
    { "GL_TEXTURE_RANGE_LENGTH_APPLE", GLenum::GL_TEXTURE_RANGE_LENGTH_APPLE },
    { "GL_TEXTURE_RANGE_POINTER_APPLE", GLenum::GL_TEXTURE_RANGE_POINTER_APPLE },
    { "GL_YCBCR_422_APPLE", GLenum::GL_YCBCR_422_APPLE },
    { "GL_UNSIGNED_SHORT_8_8_APPLE", GLenum::GL_UNSIGNED_SHORT_8_8_APPLE },
    { "GL_UNSIGNED_SHORT_8_8_MESA", GLenum::GL_UNSIGNED_SHORT_8_8_MESA },
    { "GL_UNSIGNED_SHORT_8_8_REV_APPLE", GLenum::GL_UNSIGNED_SHORT_8_8_REV_APPLE },
    { "GL_UNSIGNED_SHORT_8_8_REV_MESA", GLenum::GL_UNSIGNED_SHORT_8_8_REV_MESA },
    { "GL_TEXTURE_STORAGE_HINT_APPLE", GLenum::GL_TEXTURE_STORAGE_HINT_APPLE },
    { "GL_STORAGE_PRIVATE_APPLE", GLenum::GL_STORAGE_PRIVATE_APPLE },
    { "GL_STORAGE_CACHED_APPLE", GLenum::GL_STORAGE_CACHED_APPLE },
    { "GL_STORAGE_SHARED_APPLE", GLenum::GL_STORAGE_SHARED_APPLE },
    { "GL_REPLACEMENT_CODE_ARRAY_SUN", GLenum::GL_REPLACEMENT_CODE_ARRAY_SUN },
    { "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN", GLenum::GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN },
    { "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN", GLenum::GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN },
    { "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN", GLenum::GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN },
    { "GL_R1UI_V3F_SUN", GLenum::GL_R1UI_V3F_SUN },
    { "GL_R1UI_C4UB_V3F_SUN", GLenum::GL_R1UI_C4UB_V3F_SUN },
    { "GL_R1UI_C3F_V3F_SUN", GLenum::GL_R1UI_C3F_V3F_SUN },
    { "GL_R1UI_N3F_V3F_SUN", GLenum::GL_R1UI_N3F_V3F_SUN },
    { "GL_R1UI_C4F_N3F_V3F_SUN", GLenum::GL_R1UI_C4F_N3F_V3F_SUN },
    { "GL_R1UI_T2F_V3F_SUN", GLenum::GL_R1UI_T2F_V3F_SUN },
    { "GL_R1UI_T2F_N3F_V3F_SUN", GLenum::GL_R1UI_T2F_N3F_V3F_SUN },
    { "GL_R1UI_T2F_C4F_N3F_V3F_SUN", GLenum::GL_R1UI_T2F_C4F_N3F_V3F_SUN },
    { "GL_SLICE_ACCUM_SUN", GLenum::GL_SLICE_ACCUM_SUN },
    { "GL_QUAD_MESH_SUN", GLenum::GL_QUAD_MESH_SUN },
    { "GL_TRIANGLE_MESH_SUN", GLenum::GL_TRIANGLE_MESH_SUN },
    { "GL_VERTEX_PROGRAM_ARB", GLenum::GL_VERTEX_PROGRAM_ARB },
    { "GL_VERTEX_PROGRAM_NV", GLenum::GL_VERTEX_PROGRAM_NV },
    { "GL_VERTEX_STATE_PROGRAM_NV", GLenum::GL_VERTEX_STATE_PROGRAM_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_ENABLED", GLenum::GL_VERTEX_ATTRIB_ARRAY_ENABLED },
    { "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB },
    { "GL_ATTRIB_ARRAY_SIZE_NV", GLenum::GL_ATTRIB_ARRAY_SIZE_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_SIZE", GLenum::GL_VERTEX_ATTRIB_ARRAY_SIZE },
    { "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB },
    { "GL_ATTRIB_ARRAY_STRIDE_NV", GLenum::GL_ATTRIB_ARRAY_STRIDE_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_STRIDE", GLenum::GL_VERTEX_ATTRIB_ARRAY_STRIDE },
    { "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB },
    { "GL_ATTRIB_ARRAY_TYPE_NV", GLenum::GL_ATTRIB_ARRAY_TYPE_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_TYPE", GLenum::GL_VERTEX_ATTRIB_ARRAY_TYPE },
    { "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB },
    { "GL_CURRENT_ATTRIB_NV", GLenum::GL_CURRENT_ATTRIB_NV },
    { "GL_CURRENT_VERTEX_ATTRIB", GLenum::GL_CURRENT_VERTEX_ATTRIB },
    { "GL_CURRENT_VERTEX_ATTRIB_ARB", GLenum::GL_CURRENT_VERTEX_ATTRIB_ARB },
    { "GL_PROGRAM_LENGTH_ARB", GLenum::GL_PROGRAM_LENGTH_ARB },
    { "GL_PROGRAM_LENGTH_NV", GLenum::GL_PROGRAM_LENGTH_NV },
    { "GL_PROGRAM_STRING_ARB", GLenum::GL_PROGRAM_STRING_ARB },
    { "GL_PROGRAM_STRING_NV", GLenum::GL_PROGRAM_STRING_NV },
    { "GL_MODELVIEW_PROJECTION_NV", GLenum::GL_MODELVIEW_PROJECTION_NV },
    { "GL_IDENTITY_NV", GLenum::GL_IDENTITY_NV },
    { "GL_INVERSE_NV", GLenum::GL_INVERSE_NV },
    { "GL_TRANSPOSE_NV", GLenum::GL_TRANSPOSE_NV },
    { "GL_INVERSE_TRANSPOSE_NV", GLenum::GL_INVERSE_TRANSPOSE_NV },
    { "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", GLenum::GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB },
    { "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", GLenum::GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV },
    { "GL_MAX_PROGRAM_MATRICES_ARB", GLenum::GL_MAX_PROGRAM_MATRICES_ARB },
    { "GL_MAX_TRACK_MATRICES_NV", GLenum::GL_MAX_TRACK_MATRICES_NV },
    { "GL_MATRIX0_NV", GLenum::GL_MATRIX0_NV },
    { "GL_MATRIX1_NV", GLenum::GL_MATRIX1_NV },
    { "GL_MATRIX2_NV", GLenum::GL_MATRIX2_NV },
    { "GL_MATRIX3_NV", GLenum::GL_MATRIX3_NV },
    { "GL_MATRIX4_NV", GLenum::GL_MATRIX4_NV },
    { "GL_MATRIX5_NV", GLenum::GL_MATRIX5_NV },
    { "GL_MATRIX6_NV", GLenum::GL_MATRIX6_NV },
    { "GL_MATRIX7_NV", GLenum::GL_MATRIX7_NV },
    { "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", GLenum::GL_CURRENT_MATRIX_STACK_DEPTH_ARB },
    { "GL_CURRENT_MATRIX_STACK_DEPTH_NV", GLenum::GL_CURRENT_MATRIX_STACK_DEPTH_NV },
    { "GL_CURRENT_MATRIX_ARB", GLenum::GL_CURRENT_MATRIX_ARB },
    { "GL_CURRENT_MATRIX_NV", GLenum::GL_CURRENT_MATRIX_NV },
    { "GL_PROGRAM_POINT_SIZE", GLenum::GL_PROGRAM_POINT_SIZE },
    { "GL_PROGRAM_POINT_SIZE_ARB", GLenum::GL_PROGRAM_POINT_SIZE_ARB },
    { "GL_PROGRAM_POINT_SIZE_EXT", GLenum::GL_PROGRAM_POINT_SIZE_EXT },
    { "GL_VERTEX_PROGRAM_POINT_SIZE", GLenum::GL_VERTEX_PROGRAM_POINT_SIZE },
    { "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", GLenum::GL_VERTEX_PROGRAM_POINT_SIZE_ARB },
    { "GL_VERTEX_PROGRAM_POINT_SIZE_NV", GLenum::GL_VERTEX_PROGRAM_POINT_SIZE_NV },
    { "GL_VERTEX_PROGRAM_TWO_SIDE", GLenum::GL_VERTEX_PROGRAM_TWO_SIDE },
    { "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", GLenum::GL_VERTEX_PROGRAM_TWO_SIDE_ARB },
    { "GL_VERTEX_PROGRAM_TWO_SIDE_NV", GLenum::GL_VERTEX_PROGRAM_TWO_SIDE_NV },
    { "GL_PROGRAM_PARAMETER_NV", GLenum::GL_PROGRAM_PARAMETER_NV },
    { "GL_ATTRIB_ARRAY_POINTER_NV", GLenum::GL_ATTRIB_ARRAY_POINTER_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_POINTER", GLenum::GL_VERTEX_ATTRIB_ARRAY_POINTER },
    { "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB },
    { "GL_PROGRAM_TARGET_NV", GLenum::GL_PROGRAM_TARGET_NV },
    { "GL_PROGRAM_RESIDENT_NV", GLenum::GL_PROGRAM_RESIDENT_NV },
    { "GL_TRACK_MATRIX_NV", GLenum::GL_TRACK_MATRIX_NV },
    { "GL_TRACK_MATRIX_TRANSFORM_NV", GLenum::GL_TRACK_MATRIX_TRANSFORM_NV },
    { "GL_VERTEX_PROGRAM_BINDING_NV", GLenum::GL_VERTEX_PROGRAM_BINDING_NV },
    { "GL_PROGRAM_ERROR_POSITION_ARB", GLenum::GL_PROGRAM_ERROR_POSITION_ARB },
    { "GL_PROGRAM_ERROR_POSITION_NV", GLenum::GL_PROGRAM_ERROR_POSITION_NV },
    { "GL_OFFSET_TEXTURE_RECTANGLE_NV", GLenum::GL_OFFSET_TEXTURE_RECTANGLE_NV },
    { "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV", GLenum::GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV },
    { "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV", GLenum::GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV },
    { "GL_DEPTH_CLAMP", GLenum::GL_DEPTH_CLAMP },
    { "GL_DEPTH_CLAMP_NV", GLenum::GL_DEPTH_CLAMP_NV },
    { "GL_VERTEX_ATTRIB_ARRAY0_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY0_NV },
    { "GL_VERTEX_ATTRIB_ARRAY1_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY1_NV },
    { "GL_VERTEX_ATTRIB_ARRAY2_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY2_NV },
    { "GL_VERTEX_ATTRIB_ARRAY3_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY3_NV },
    { "GL_VERTEX_ATTRIB_ARRAY4_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY4_NV },
    { "GL_VERTEX_ATTRIB_ARRAY5_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY5_NV },
    { "GL_VERTEX_ATTRIB_ARRAY6_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY6_NV },
    { "GL_VERTEX_ATTRIB_ARRAY7_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY7_NV },
    { "GL_VERTEX_ATTRIB_ARRAY8_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY8_NV },
    { "GL_VERTEX_ATTRIB_ARRAY9_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY9_NV },
    { "GL_VERTEX_ATTRIB_ARRAY10_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY10_NV },
    { "GL_VERTEX_ATTRIB_ARRAY11_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY11_NV },
    { "GL_VERTEX_ATTRIB_ARRAY12_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY12_NV },
    { "GL_VERTEX_ATTRIB_ARRAY13_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY13_NV },
    { "GL_VERTEX_ATTRIB_ARRAY14_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY14_NV },
    { "GL_VERTEX_ATTRIB_ARRAY15_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY15_NV },
    { "GL_MAP1_VERTEX_ATTRIB0_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB0_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB1_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB1_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB2_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB2_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB3_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB3_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB4_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB4_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB5_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB5_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB6_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB6_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB7_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB7_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB8_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB8_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB9_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB9_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB10_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB10_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB11_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB11_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB12_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB12_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB13_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB13_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB14_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB14_4_NV },
    { "GL_MAP1_VERTEX_ATTRIB15_4_NV", GLenum::GL_MAP1_VERTEX_ATTRIB15_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB0_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB0_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB1_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB1_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB2_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB2_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB3_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB3_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB4_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB4_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB5_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB5_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB6_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB6_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB7_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB7_4_NV },
    { "GL_PROGRAM_BINDING_ARB", GLenum::GL_PROGRAM_BINDING_ARB },
    { "GL_MAP2_VERTEX_ATTRIB8_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB8_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB9_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB9_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB10_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB10_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB11_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB11_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB12_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB12_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB13_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB13_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB14_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB14_4_NV },
    { "GL_MAP2_VERTEX_ATTRIB15_4_NV", GLenum::GL_MAP2_VERTEX_ATTRIB15_4_NV },
    { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", GLenum::GL_TEXTURE_COMPRESSED_IMAGE_SIZE },
    { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", GLenum::GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB },
    { "GL_TEXTURE_COMPRESSED", GLenum::GL_TEXTURE_COMPRESSED },
    { "GL_TEXTURE_COMPRESSED_ARB", GLenum::GL_TEXTURE_COMPRESSED_ARB },
    { "GL_NUM_COMPRESSED_TEXTURE_FORMATS", GLenum::GL_NUM_COMPRESSED_TEXTURE_FORMATS },
    { "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum::GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB },
    { "GL_COMPRESSED_TEXTURE_FORMATS", GLenum::GL_COMPRESSED_TEXTURE_FORMATS },
    { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum::GL_COMPRESSED_TEXTURE_FORMATS_ARB },
    { "GL_MAX_VERTEX_UNITS_ARB", GLenum::GL_MAX_VERTEX_UNITS_ARB },
    { "GL_ACTIVE_VERTEX_UNITS_ARB", GLenum::GL_ACTIVE_VERTEX_UNITS_ARB },
    { "GL_WEIGHT_SUM_UNITY_ARB", GLenum::GL_WEIGHT_SUM_UNITY_ARB },
    { "GL_VERTEX_BLEND_ARB", GLenum::GL_VERTEX_BLEND_ARB },
    { "GL_CURRENT_WEIGHT_ARB", GLenum::GL_CURRENT_WEIGHT_ARB },
    { "GL_WEIGHT_ARRAY_TYPE_ARB", GLenum::GL_WEIGHT_ARRAY_TYPE_ARB },
    { "GL_WEIGHT_ARRAY_STRIDE_ARB", GLenum::GL_WEIGHT_ARRAY_STRIDE_ARB },
    { "GL_WEIGHT_ARRAY_SIZE_ARB", GLenum::GL_WEIGHT_ARRAY_SIZE_ARB },
    { "GL_WEIGHT_ARRAY_POINTER_ARB", GLenum::GL_WEIGHT_ARRAY_POINTER_ARB },
    { "GL_WEIGHT_ARRAY_ARB", GLenum::GL_WEIGHT_ARRAY_ARB },
    { "GL_DOT3_RGB", GLenum::GL_DOT3_RGB },
    { "GL_DOT3_RGB_ARB", GLenum::GL_DOT3_RGB_ARB },
    { "GL_DOT3_RGBA", GLenum::GL_DOT3_RGBA },
    { "GL_DOT3_RGBA_ARB", GLenum::GL_DOT3_RGBA_ARB },
    { "GL_COMPRESSED_RGB_FXT1_3DFX", GLenum::GL_COMPRESSED_RGB_FXT1_3DFX },
    { "GL_COMPRESSED_RGBA_FXT1_3DFX", GLenum::GL_COMPRESSED_RGBA_FXT1_3DFX },
    { "GL_MULTISAMPLE_3DFX", GLenum::GL_MULTISAMPLE_3DFX },
    { "GL_SAMPLE_BUFFERS_3DFX", GLenum::GL_SAMPLE_BUFFERS_3DFX },
    { "GL_SAMPLES_3DFX", GLenum::GL_SAMPLES_3DFX },
    { "GL_EVAL_2D_NV", GLenum::GL_EVAL_2D_NV },
    { "GL_EVAL_TRIANGULAR_2D_NV", GLenum::GL_EVAL_TRIANGULAR_2D_NV },
    { "GL_MAP_TESSELLATION_NV", GLenum::GL_MAP_TESSELLATION_NV },
    { "GL_MAP_ATTRIB_U_ORDER_NV", GLenum::GL_MAP_ATTRIB_U_ORDER_NV },
    { "GL_MAP_ATTRIB_V_ORDER_NV", GLenum::GL_MAP_ATTRIB_V_ORDER_NV },
    { "GL_EVAL_FRACTIONAL_TESSELLATION_NV", GLenum::GL_EVAL_FRACTIONAL_TESSELLATION_NV },
    { "GL_EVAL_VERTEX_ATTRIB0_NV", GLenum::GL_EVAL_VERTEX_ATTRIB0_NV },
    { "GL_EVAL_VERTEX_ATTRIB1_NV", GLenum::GL_EVAL_VERTEX_ATTRIB1_NV },
    { "GL_EVAL_VERTEX_ATTRIB2_NV", GLenum::GL_EVAL_VERTEX_ATTRIB2_NV },
    { "GL_EVAL_VERTEX_ATTRIB3_NV", GLenum::GL_EVAL_VERTEX_ATTRIB3_NV },
    { "GL_EVAL_VERTEX_ATTRIB4_NV", GLenum::GL_EVAL_VERTEX_ATTRIB4_NV },
    { "GL_EVAL_VERTEX_ATTRIB5_NV", GLenum::GL_EVAL_VERTEX_ATTRIB5_NV },
    { "GL_EVAL_VERTEX_ATTRIB6_NV", GLenum::GL_EVAL_VERTEX_ATTRIB6_NV },
    { "GL_EVAL_VERTEX_ATTRIB7_NV", GLenum::GL_EVAL_VERTEX_ATTRIB7_NV },
    { "GL_EVAL_VERTEX_ATTRIB8_NV", GLenum::GL_EVAL_VERTEX_ATTRIB8_NV },
    { "GL_EVAL_VERTEX_ATTRIB9_NV", GLenum::GL_EVAL_VERTEX_ATTRIB9_NV },
    { "GL_EVAL_VERTEX_ATTRIB10_NV", GLenum::GL_EVAL_VERTEX_ATTRIB10_NV },
    { "GL_EVAL_VERTEX_ATTRIB11_NV", GLenum::GL_EVAL_VERTEX_ATTRIB11_NV },
    { "GL_EVAL_VERTEX_ATTRIB12_NV", GLenum::GL_EVAL_VERTEX_ATTRIB12_NV },
    { "GL_EVAL_VERTEX_ATTRIB13_NV", GLenum::GL_EVAL_VERTEX_ATTRIB13_NV },
    { "GL_EVAL_VERTEX_ATTRIB14_NV", GLenum::GL_EVAL_VERTEX_ATTRIB14_NV },
    { "GL_EVAL_VERTEX_ATTRIB15_NV", GLenum::GL_EVAL_VERTEX_ATTRIB15_NV },
    { "GL_MAX_MAP_TESSELLATION_NV", GLenum::GL_MAX_MAP_TESSELLATION_NV },
    { "GL_MAX_RATIONAL_EVAL_ORDER_NV", GLenum::GL_MAX_RATIONAL_EVAL_ORDER_NV },
    { "GL_MAX_PROGRAM_PATCH_ATTRIBS_NV", GLenum::GL_MAX_PROGRAM_PATCH_ATTRIBS_NV },
    { "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", GLenum::GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV },
    { "GL_UNSIGNED_INT_S8_S8_8_8_NV", GLenum::GL_UNSIGNED_INT_S8_S8_8_8_NV },
    { "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", GLenum::GL_UNSIGNED_INT_8_8_S8_S8_REV_NV },
    { "GL_DSDT_MAG_INTENSITY_NV", GLenum::GL_DSDT_MAG_INTENSITY_NV },
    { "GL_SHADER_CONSISTENT_NV", GLenum::GL_SHADER_CONSISTENT_NV },
    { "GL_TEXTURE_SHADER_NV", GLenum::GL_TEXTURE_SHADER_NV },
    { "GL_SHADER_OPERATION_NV", GLenum::GL_SHADER_OPERATION_NV },
    { "GL_CULL_MODES_NV", GLenum::GL_CULL_MODES_NV },
    { "GL_OFFSET_TEXTURE_2D_MATRIX_NV", GLenum::GL_OFFSET_TEXTURE_2D_MATRIX_NV },
    { "GL_OFFSET_TEXTURE_MATRIX_NV", GLenum::GL_OFFSET_TEXTURE_MATRIX_NV },
    { "GL_OFFSET_TEXTURE_2D_SCALE_NV", GLenum::GL_OFFSET_TEXTURE_2D_SCALE_NV },
    { "GL_OFFSET_TEXTURE_SCALE_NV", GLenum::GL_OFFSET_TEXTURE_SCALE_NV },
    { "GL_OFFSET_TEXTURE_2D_BIAS_NV", GLenum::GL_OFFSET_TEXTURE_2D_BIAS_NV },
    { "GL_OFFSET_TEXTURE_BIAS_NV", GLenum::GL_OFFSET_TEXTURE_BIAS_NV },
    { "GL_PREVIOUS_TEXTURE_INPUT_NV", GLenum::GL_PREVIOUS_TEXTURE_INPUT_NV },
    { "GL_CONST_EYE_NV", GLenum::GL_CONST_EYE_NV },
    { "GL_PASS_THROUGH_NV", GLenum::GL_PASS_THROUGH_NV },
    { "GL_CULL_FRAGMENT_NV", GLenum::GL_CULL_FRAGMENT_NV },
    { "GL_OFFSET_TEXTURE_2D_NV", GLenum::GL_OFFSET_TEXTURE_2D_NV },
    { "GL_DEPENDENT_AR_TEXTURE_2D_NV", GLenum::GL_DEPENDENT_AR_TEXTURE_2D_NV },
    { "GL_DEPENDENT_GB_TEXTURE_2D_NV", GLenum::GL_DEPENDENT_GB_TEXTURE_2D_NV },
    { "GL_SURFACE_STATE_NV", GLenum::GL_SURFACE_STATE_NV },
    { "GL_DOT_PRODUCT_NV", GLenum::GL_DOT_PRODUCT_NV },
    { "GL_DOT_PRODUCT_DEPTH_REPLACE_NV", GLenum::GL_DOT_PRODUCT_DEPTH_REPLACE_NV },
    { "GL_DOT_PRODUCT_TEXTURE_2D_NV", GLenum::GL_DOT_PRODUCT_TEXTURE_2D_NV },
    { "GL_DOT_PRODUCT_TEXTURE_3D_NV", GLenum::GL_DOT_PRODUCT_TEXTURE_3D_NV },
    { "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV", GLenum::GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV },
    { "GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV", GLenum::GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV },
    { "GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV", GLenum::GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV },
    { "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV", GLenum::GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV },
    { "GL_HILO_NV", GLenum::GL_HILO_NV },
    { "GL_DSDT_NV", GLenum::GL_DSDT_NV },
    { "GL_DSDT_MAG_NV", GLenum::GL_DSDT_MAG_NV },
    { "GL_DSDT_MAG_VIB_NV", GLenum::GL_DSDT_MAG_VIB_NV },
    { "GL_HILO16_NV", GLenum::GL_HILO16_NV },
    { "GL_SIGNED_HILO_NV", GLenum::GL_SIGNED_HILO_NV },
    { "GL_SIGNED_HILO16_NV", GLenum::GL_SIGNED_HILO16_NV },
    { "GL_SIGNED_RGBA_NV", GLenum::GL_SIGNED_RGBA_NV },
    { "GL_SIGNED_RGBA8_NV", GLenum::GL_SIGNED_RGBA8_NV },
    { "GL_SURFACE_REGISTERED_NV", GLenum::GL_SURFACE_REGISTERED_NV },
    { "GL_SIGNED_RGB_NV", GLenum::GL_SIGNED_RGB_NV },
    { "GL_SIGNED_RGB8_NV", GLenum::GL_SIGNED_RGB8_NV },
    { "GL_SURFACE_MAPPED_NV", GLenum::GL_SURFACE_MAPPED_NV },
    { "GL_SIGNED_LUMINANCE_NV", GLenum::GL_SIGNED_LUMINANCE_NV },
    { "GL_SIGNED_LUMINANCE8_NV", GLenum::GL_SIGNED_LUMINANCE8_NV },
    { "GL_SIGNED_LUMINANCE_ALPHA_NV", GLenum::GL_SIGNED_LUMINANCE_ALPHA_NV },
    { "GL_SIGNED_LUMINANCE8_ALPHA8_NV", GLenum::GL_SIGNED_LUMINANCE8_ALPHA8_NV },
    { "GL_SIGNED_ALPHA_NV", GLenum::GL_SIGNED_ALPHA_NV },
    { "GL_SIGNED_ALPHA8_NV", GLenum::GL_SIGNED_ALPHA8_NV },
    { "GL_SIGNED_INTENSITY_NV", GLenum::GL_SIGNED_INTENSITY_NV },
    { "GL_SIGNED_INTENSITY8_NV", GLenum::GL_SIGNED_INTENSITY8_NV },
    { "GL_DSDT8_NV", GLenum::GL_DSDT8_NV },
    { "GL_DSDT8_MAG8_NV", GLenum::GL_DSDT8_MAG8_NV },
    { "GL_DSDT8_MAG8_INTENSITY8_NV", GLenum::GL_DSDT8_MAG8_INTENSITY8_NV },
    { "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", GLenum::GL_SIGNED_RGB_UNSIGNED_ALPHA_NV },
    { "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV", GLenum::GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV },
    { "GL_HI_SCALE_NV", GLenum::GL_HI_SCALE_NV },
    { "GL_LO_SCALE_NV", GLenum::GL_LO_SCALE_NV },
    { "GL_DS_SCALE_NV", GLenum::GL_DS_SCALE_NV },
    { "GL_DT_SCALE_NV", GLenum::GL_DT_SCALE_NV },
    { "GL_MAGNITUDE_SCALE_NV", GLenum::GL_MAGNITUDE_SCALE_NV },
    { "GL_VIBRANCE_SCALE_NV", GLenum::GL_VIBRANCE_SCALE_NV },
    { "GL_HI_BIAS_NV", GLenum::GL_HI_BIAS_NV },
    { "GL_LO_BIAS_NV", GLenum::GL_LO_BIAS_NV },
    { "GL_DS_BIAS_NV", GLenum::GL_DS_BIAS_NV },
    { "GL_DT_BIAS_NV", GLenum::GL_DT_BIAS_NV },
    { "GL_MAGNITUDE_BIAS_NV", GLenum::GL_MAGNITUDE_BIAS_NV },
    { "GL_VIBRANCE_BIAS_NV", GLenum::GL_VIBRANCE_BIAS_NV },
    { "GL_TEXTURE_BORDER_VALUES_NV", GLenum::GL_TEXTURE_BORDER_VALUES_NV },
    { "GL_TEXTURE_HI_SIZE_NV", GLenum::GL_TEXTURE_HI_SIZE_NV },
    { "GL_TEXTURE_LO_SIZE_NV", GLenum::GL_TEXTURE_LO_SIZE_NV },
    { "GL_TEXTURE_DS_SIZE_NV", GLenum::GL_TEXTURE_DS_SIZE_NV },
    { "GL_TEXTURE_DT_SIZE_NV", GLenum::GL_TEXTURE_DT_SIZE_NV },
    { "GL_TEXTURE_MAG_SIZE_NV", GLenum::GL_TEXTURE_MAG_SIZE_NV },
    { "GL_MODELVIEW2_ARB", GLenum::GL_MODELVIEW2_ARB },
    { "GL_MODELVIEW3_ARB", GLenum::GL_MODELVIEW3_ARB },
    { "GL_MODELVIEW4_ARB", GLenum::GL_MODELVIEW4_ARB },
    { "GL_MODELVIEW5_ARB", GLenum::GL_MODELVIEW5_ARB },
    { "GL_MODELVIEW6_ARB", GLenum::GL_MODELVIEW6_ARB },
    { "GL_MODELVIEW7_ARB", GLenum::GL_MODELVIEW7_ARB },
    { "GL_MODELVIEW8_ARB", GLenum::GL_MODELVIEW8_ARB },
    { "GL_MODELVIEW9_ARB", GLenum::GL_MODELVIEW9_ARB },
    { "GL_MODELVIEW10_ARB", GLenum::GL_MODELVIEW10_ARB },
    { "GL_MODELVIEW11_ARB", GLenum::GL_MODELVIEW11_ARB },
    { "GL_MODELVIEW12_ARB", GLenum::GL_MODELVIEW12_ARB },
    { "GL_MODELVIEW13_ARB", GLenum::GL_MODELVIEW13_ARB },
    { "GL_MODELVIEW14_ARB", GLenum::GL_MODELVIEW14_ARB },
    { "GL_MODELVIEW15_ARB", GLenum::GL_MODELVIEW15_ARB },
    { "GL_MODELVIEW16_ARB", GLenum::GL_MODELVIEW16_ARB },
    { "GL_MODELVIEW17_ARB", GLenum::GL_MODELVIEW17_ARB },
    { "GL_MODELVIEW18_ARB", GLenum::GL_MODELVIEW18_ARB },
    { "GL_MODELVIEW19_ARB", GLenum::GL_MODELVIEW19_ARB },
    { "GL_MODELVIEW20_ARB", GLenum::GL_MODELVIEW20_ARB },
    { "GL_MODELVIEW21_ARB", GLenum::GL_MODELVIEW21_ARB },
    { "GL_MODELVIEW22_ARB", GLenum::GL_MODELVIEW22_ARB },
    { "GL_MODELVIEW23_ARB", GLenum::GL_MODELVIEW23_ARB },
    { "GL_MODELVIEW24_ARB", GLenum::GL_MODELVIEW24_ARB },
    { "GL_MODELVIEW25_ARB", GLenum::GL_MODELVIEW25_ARB },
    { "GL_MODELVIEW26_ARB", GLenum::GL_MODELVIEW26_ARB },
    { "GL_MODELVIEW27_ARB", GLenum::GL_MODELVIEW27_ARB },
    { "GL_MODELVIEW28_ARB", GLenum::GL_MODELVIEW28_ARB },
    { "GL_MODELVIEW29_ARB", GLenum::GL_MODELVIEW29_ARB },
    { "GL_MODELVIEW30_ARB", GLenum::GL_MODELVIEW30_ARB },
    { "GL_MODELVIEW31_ARB", GLenum::GL_MODELVIEW31_ARB },
    { "GL_DOT3_RGB_EXT", GLenum::GL_DOT3_RGB_EXT },
    { "GL_DOT3_RGBA_EXT", GLenum::GL_DOT3_RGBA_EXT },
    { "GL_PROGRAM_BINARY_LENGTH", GLenum::GL_PROGRAM_BINARY_LENGTH },
    { "GL_MIRROR_CLAMP_ATI", GLenum::GL_MIRROR_CLAMP_ATI },
    { "GL_MIRROR_CLAMP_EXT", GLenum::GL_MIRROR_CLAMP_EXT },
    { "GL_MIRROR_CLAMP_TO_EDGE", GLenum::GL_MIRROR_CLAMP_TO_EDGE },
    { "GL_MIRROR_CLAMP_TO_EDGE_ATI", GLenum::GL_MIRROR_CLAMP_TO_EDGE_ATI },
    { "GL_MIRROR_CLAMP_TO_EDGE_EXT", GLenum::GL_MIRROR_CLAMP_TO_EDGE_EXT },
    { "GL_MODULATE_ADD_ATI", GLenum::GL_MODULATE_ADD_ATI },
    { "GL_MODULATE_SIGNED_ADD_ATI", GLenum::GL_MODULATE_SIGNED_ADD_ATI },
    { "GL_MODULATE_SUBTRACT_ATI", GLenum::GL_MODULATE_SUBTRACT_ATI },
    { "GL_SET_AMD", GLenum::GL_SET_AMD },
    { "GL_REPLACE_VALUE_AMD", GLenum::GL_REPLACE_VALUE_AMD },
    { "GL_STENCIL_OP_VALUE_AMD", GLenum::GL_STENCIL_OP_VALUE_AMD },
    { "GL_STENCIL_BACK_OP_VALUE_AMD", GLenum::GL_STENCIL_BACK_OP_VALUE_AMD },
    { "GL_VERTEX_ATTRIB_ARRAY_LONG", GLenum::GL_VERTEX_ATTRIB_ARRAY_LONG },
    { "GL_OCCLUSION_QUERY_EVENT_MASK_AMD", GLenum::GL_OCCLUSION_QUERY_EVENT_MASK_AMD },
    { "GL_YCBCR_MESA", GLenum::GL_YCBCR_MESA },
    { "GL_PACK_INVERT_MESA", GLenum::GL_PACK_INVERT_MESA },
    { "GL_TEXTURE_1D_STACK_MESAX", GLenum::GL_TEXTURE_1D_STACK_MESAX },
    { "GL_TEXTURE_2D_STACK_MESAX", GLenum::GL_TEXTURE_2D_STACK_MESAX },
    { "GL_PROXY_TEXTURE_1D_STACK_MESAX", GLenum::GL_PROXY_TEXTURE_1D_STACK_MESAX },
    { "GL_PROXY_TEXTURE_2D_STACK_MESAX", GLenum::GL_PROXY_TEXTURE_2D_STACK_MESAX },
    { "GL_TEXTURE_1D_STACK_BINDING_MESAX", GLenum::GL_TEXTURE_1D_STACK_BINDING_MESAX },
    { "GL_TEXTURE_2D_STACK_BINDING_MESAX", GLenum::GL_TEXTURE_2D_STACK_BINDING_MESAX },
    { "GL_STATIC_ATI", GLenum::GL_STATIC_ATI },
    { "GL_DYNAMIC_ATI", GLenum::GL_DYNAMIC_ATI },
    { "GL_PRESERVE_ATI", GLenum::GL_PRESERVE_ATI },
    { "GL_DISCARD_ATI", GLenum::GL_DISCARD_ATI },
    { "GL_BUFFER_SIZE", GLenum::GL_BUFFER_SIZE },
    { "GL_BUFFER_SIZE_ARB", GLenum::GL_BUFFER_SIZE_ARB },
    { "GL_OBJECT_BUFFER_SIZE_ATI", GLenum::GL_OBJECT_BUFFER_SIZE_ATI },
    { "GL_BUFFER_USAGE", GLenum::GL_BUFFER_USAGE },
    { "GL_BUFFER_USAGE_ARB", GLenum::GL_BUFFER_USAGE_ARB },
    { "GL_OBJECT_BUFFER_USAGE_ATI", GLenum::GL_OBJECT_BUFFER_USAGE_ATI },
    { "GL_ARRAY_OBJECT_BUFFER_ATI", GLenum::GL_ARRAY_OBJECT_BUFFER_ATI },
    { "GL_ARRAY_OBJECT_OFFSET_ATI", GLenum::GL_ARRAY_OBJECT_OFFSET_ATI },
    { "GL_ELEMENT_ARRAY_ATI", GLenum::GL_ELEMENT_ARRAY_ATI },
    { "GL_ELEMENT_ARRAY_TYPE_ATI", GLenum::GL_ELEMENT_ARRAY_TYPE_ATI },
    { "GL_ELEMENT_ARRAY_POINTER_ATI", GLenum::GL_ELEMENT_ARRAY_POINTER_ATI },
    { "GL_MAX_VERTEX_STREAMS_ATI", GLenum::GL_MAX_VERTEX_STREAMS_ATI },
    { "GL_VERTEX_STREAM0_ATI", GLenum::GL_VERTEX_STREAM0_ATI },
    { "GL_VERTEX_STREAM1_ATI", GLenum::GL_VERTEX_STREAM1_ATI },
    { "GL_VERTEX_STREAM2_ATI", GLenum::GL_VERTEX_STREAM2_ATI },
    { "GL_VERTEX_STREAM3_ATI", GLenum::GL_VERTEX_STREAM3_ATI },
    { "GL_VERTEX_STREAM4_ATI", GLenum::GL_VERTEX_STREAM4_ATI },
    { "GL_VERTEX_STREAM5_ATI", GLenum::GL_VERTEX_STREAM5_ATI },
    { "GL_VERTEX_STREAM6_ATI", GLenum::GL_VERTEX_STREAM6_ATI },
    { "GL_VERTEX_STREAM7_ATI", GLenum::GL_VERTEX_STREAM7_ATI },
    { "GL_VERTEX_SOURCE_ATI", GLenum::GL_VERTEX_SOURCE_ATI },
    { "GL_BUMP_ROT_MATRIX_ATI", GLenum::GL_BUMP_ROT_MATRIX_ATI },
    { "GL_BUMP_ROT_MATRIX_SIZE_ATI", GLenum::GL_BUMP_ROT_MATRIX_SIZE_ATI },
    { "GL_BUMP_NUM_TEX_UNITS_ATI", GLenum::GL_BUMP_NUM_TEX_UNITS_ATI },
    { "GL_BUMP_TEX_UNITS_ATI", GLenum::GL_BUMP_TEX_UNITS_ATI },
    { "GL_DUDV_ATI", GLenum::GL_DUDV_ATI },
    { "GL_DU8DV8_ATI", GLenum::GL_DU8DV8_ATI },
    { "GL_BUMP_ENVMAP_ATI", GLenum::GL_BUMP_ENVMAP_ATI },
    { "GL_BUMP_TARGET_ATI", GLenum::GL_BUMP_TARGET_ATI },
    { "GL_VERTEX_SHADER_EXT", GLenum::GL_VERTEX_SHADER_EXT },
    { "GL_VERTEX_SHADER_BINDING_EXT", GLenum::GL_VERTEX_SHADER_BINDING_EXT },
    { "GL_OP_INDEX_EXT", GLenum::GL_OP_INDEX_EXT },
    { "GL_OP_NEGATE_EXT", GLenum::GL_OP_NEGATE_EXT },
    { "GL_OP_DOT3_EXT", GLenum::GL_OP_DOT3_EXT },
    { "GL_OP_DOT4_EXT", GLenum::GL_OP_DOT4_EXT },
    { "GL_OP_MUL_EXT", GLenum::GL_OP_MUL_EXT },
    { "GL_OP_ADD_EXT", GLenum::GL_OP_ADD_EXT },
    { "GL_OP_MADD_EXT", GLenum::GL_OP_MADD_EXT },
    { "GL_OP_FRAC_EXT", GLenum::GL_OP_FRAC_EXT },
    { "GL_OP_MAX_EXT", GLenum::GL_OP_MAX_EXT },
    { "GL_OP_MIN_EXT", GLenum::GL_OP_MIN_EXT },
    { "GL_OP_SET_GE_EXT", GLenum::GL_OP_SET_GE_EXT },
    { "GL_OP_SET_LT_EXT", GLenum::GL_OP_SET_LT_EXT },
    { "GL_OP_CLAMP_EXT", GLenum::GL_OP_CLAMP_EXT },
    { "GL_OP_FLOOR_EXT", GLenum::GL_OP_FLOOR_EXT },
    { "GL_OP_ROUND_EXT", GLenum::GL_OP_ROUND_EXT },
    { "GL_OP_EXP_BASE_2_EXT", GLenum::GL_OP_EXP_BASE_2_EXT },
    { "GL_OP_LOG_BASE_2_EXT", GLenum::GL_OP_LOG_BASE_2_EXT },
    { "GL_OP_POWER_EXT", GLenum::GL_OP_POWER_EXT },
    { "GL_OP_RECIP_EXT", GLenum::GL_OP_RECIP_EXT },
    { "GL_OP_RECIP_SQRT_EXT", GLenum::GL_OP_RECIP_SQRT_EXT },
    { "GL_OP_SUB_EXT", GLenum::GL_OP_SUB_EXT },
    { "GL_OP_CROSS_PRODUCT_EXT", GLenum::GL_OP_CROSS_PRODUCT_EXT },
    { "GL_OP_MULTIPLY_MATRIX_EXT", GLenum::GL_OP_MULTIPLY_MATRIX_EXT },
    { "GL_OP_MOV_EXT", GLenum::GL_OP_MOV_EXT },
    { "GL_OUTPUT_VERTEX_EXT", GLenum::GL_OUTPUT_VERTEX_EXT },
    { "GL_OUTPUT_COLOR0_EXT", GLenum::GL_OUTPUT_COLOR0_EXT },
    { "GL_OUTPUT_COLOR1_EXT", GLenum::GL_OUTPUT_COLOR1_EXT },
    { "GL_OUTPUT_TEXTURE_COORD0_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD0_EXT },
    { "GL_OUTPUT_TEXTURE_COORD1_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD1_EXT },
    { "GL_OUTPUT_TEXTURE_COORD2_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD2_EXT },
    { "GL_OUTPUT_TEXTURE_COORD3_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD3_EXT },
    { "GL_OUTPUT_TEXTURE_COORD4_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD4_EXT },
    { "GL_OUTPUT_TEXTURE_COORD5_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD5_EXT },
    { "GL_OUTPUT_TEXTURE_COORD6_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD6_EXT },
    { "GL_OUTPUT_TEXTURE_COORD7_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD7_EXT },
    { "GL_OUTPUT_TEXTURE_COORD8_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD8_EXT },
    { "GL_OUTPUT_TEXTURE_COORD9_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD9_EXT },
    { "GL_OUTPUT_TEXTURE_COORD10_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD10_EXT },
    { "GL_OUTPUT_TEXTURE_COORD11_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD11_EXT },
    { "GL_OUTPUT_TEXTURE_COORD12_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD12_EXT },
    { "GL_OUTPUT_TEXTURE_COORD13_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD13_EXT },
    { "GL_OUTPUT_TEXTURE_COORD14_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD14_EXT },
    { "GL_OUTPUT_TEXTURE_COORD15_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD15_EXT },
    { "GL_OUTPUT_TEXTURE_COORD16_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD16_EXT },
    { "GL_OUTPUT_TEXTURE_COORD17_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD17_EXT },
    { "GL_OUTPUT_TEXTURE_COORD18_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD18_EXT },
    { "GL_OUTPUT_TEXTURE_COORD19_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD19_EXT },
    { "GL_OUTPUT_TEXTURE_COORD20_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD20_EXT },
    { "GL_OUTPUT_TEXTURE_COORD21_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD21_EXT },
    { "GL_OUTPUT_TEXTURE_COORD22_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD22_EXT },
    { "GL_OUTPUT_TEXTURE_COORD23_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD23_EXT },
    { "GL_OUTPUT_TEXTURE_COORD24_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD24_EXT },
    { "GL_OUTPUT_TEXTURE_COORD25_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD25_EXT },
    { "GL_OUTPUT_TEXTURE_COORD26_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD26_EXT },
    { "GL_OUTPUT_TEXTURE_COORD27_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD27_EXT },
    { "GL_OUTPUT_TEXTURE_COORD28_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD28_EXT },
    { "GL_OUTPUT_TEXTURE_COORD29_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD29_EXT },
    { "GL_OUTPUT_TEXTURE_COORD30_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD30_EXT },
    { "GL_OUTPUT_TEXTURE_COORD31_EXT", GLenum::GL_OUTPUT_TEXTURE_COORD31_EXT },
    { "GL_OUTPUT_FOG_EXT", GLenum::GL_OUTPUT_FOG_EXT },
    { "GL_SCALAR_EXT", GLenum::GL_SCALAR_EXT },
    { "GL_VECTOR_EXT", GLenum::GL_VECTOR_EXT },
    { "GL_MATRIX_EXT", GLenum::GL_MATRIX_EXT },
    { "GL_VARIANT_EXT", GLenum::GL_VARIANT_EXT },
    { "GL_INVARIANT_EXT", GLenum::GL_INVARIANT_EXT },
    { "GL_LOCAL_CONSTANT_EXT", GLenum::GL_LOCAL_CONSTANT_EXT },
    { "GL_LOCAL_EXT", GLenum::GL_LOCAL_EXT },
    { "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", GLenum::GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT },
    { "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", GLenum::GL_MAX_VERTEX_SHADER_VARIANTS_EXT },
    { "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", GLenum::GL_MAX_VERTEX_SHADER_INVARIANTS_EXT },
    { "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", GLenum::GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT },
    { "GL_MAX_VERTEX_SHADER_LOCALS_EXT", GLenum::GL_MAX_VERTEX_SHADER_LOCALS_EXT },
    { "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", GLenum::GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT },
    { "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", GLenum::GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT },
    { "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", GLenum::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT },
    { "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", GLenum::GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT },
    { "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", GLenum::GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT },
    { "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", GLenum::GL_VERTEX_SHADER_INSTRUCTIONS_EXT },
    { "GL_VERTEX_SHADER_VARIANTS_EXT", GLenum::GL_VERTEX_SHADER_VARIANTS_EXT },
    { "GL_VERTEX_SHADER_INVARIANTS_EXT", GLenum::GL_VERTEX_SHADER_INVARIANTS_EXT },
    { "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", GLenum::GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT },
    { "GL_VERTEX_SHADER_LOCALS_EXT", GLenum::GL_VERTEX_SHADER_LOCALS_EXT },
    { "GL_VERTEX_SHADER_OPTIMIZED_EXT", GLenum::GL_VERTEX_SHADER_OPTIMIZED_EXT },
    { "GL_X_EXT", GLenum::GL_X_EXT },
    { "GL_Y_EXT", GLenum::GL_Y_EXT },
    { "GL_Z_EXT", GLenum::GL_Z_EXT },
    { "GL_W_EXT", GLenum::GL_W_EXT },
    { "GL_NEGATIVE_X_EXT", GLenum::GL_NEGATIVE_X_EXT },
    { "GL_NEGATIVE_Y_EXT", GLenum::GL_NEGATIVE_Y_EXT },
    { "GL_NEGATIVE_Z_EXT", GLenum::GL_NEGATIVE_Z_EXT },
    { "GL_NEGATIVE_W_EXT", GLenum::GL_NEGATIVE_W_EXT },
    { "GL_ZERO_EXT", GLenum::GL_ZERO_EXT },
    { "GL_ONE_EXT", GLenum::GL_ONE_EXT },
    { "GL_NEGATIVE_ONE_EXT", GLenum::GL_NEGATIVE_ONE_EXT },
    { "GL_NORMALIZED_RANGE_EXT", GLenum::GL_NORMALIZED_RANGE_EXT },
    { "GL_FULL_RANGE_EXT", GLenum::GL_FULL_RANGE_EXT },
    { "GL_CURRENT_VERTEX_EXT", GLenum::GL_CURRENT_VERTEX_EXT },
    { "GL_MVP_MATRIX_EXT", GLenum::GL_MVP_MATRIX_EXT },
    { "GL_VARIANT_VALUE_EXT", GLenum::GL_VARIANT_VALUE_EXT },
    { "GL_VARIANT_DATATYPE_EXT", GLenum::GL_VARIANT_DATATYPE_EXT },
    { "GL_VARIANT_ARRAY_STRIDE_EXT", GLenum::GL_VARIANT_ARRAY_STRIDE_EXT },
    { "GL_VARIANT_ARRAY_TYPE_EXT", GLenum::GL_VARIANT_ARRAY_TYPE_EXT },
    { "GL_VARIANT_ARRAY_EXT", GLenum::GL_VARIANT_ARRAY_EXT },
    { "GL_VARIANT_ARRAY_POINTER_EXT", GLenum::GL_VARIANT_ARRAY_POINTER_EXT },
    { "GL_INVARIANT_VALUE_EXT", GLenum::GL_INVARIANT_VALUE_EXT },
    { "GL_INVARIANT_DATATYPE_EXT", GLenum::GL_INVARIANT_DATATYPE_EXT },
    { "GL_LOCAL_CONSTANT_VALUE_EXT", GLenum::GL_LOCAL_CONSTANT_VALUE_EXT },
    { "GL_LOCAL_CONSTANT_DATATYPE_EXT", GLenum::GL_LOCAL_CONSTANT_DATATYPE_EXT },
    { "GL_PN_TRIANGLES_ATI", GLenum::GL_PN_TRIANGLES_ATI },
    { "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI", GLenum::GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI },
    { "GL_PN_TRIANGLES_POINT_MODE_ATI", GLenum::GL_PN_TRIANGLES_POINT_MODE_ATI },
    { "GL_PN_TRIANGLES_NORMAL_MODE_ATI", GLenum::GL_PN_TRIANGLES_NORMAL_MODE_ATI },
    { "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI", GLenum::GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI },
    { "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI", GLenum::GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI },
    { "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI", GLenum::GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI },
    { "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI", GLenum::GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI },
    { "GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI", GLenum::GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI },
    { "GL_VBO_FREE_MEMORY_ATI", GLenum::GL_VBO_FREE_MEMORY_ATI },
    { "GL_TEXTURE_FREE_MEMORY_ATI", GLenum::GL_TEXTURE_FREE_MEMORY_ATI },
    { "GL_RENDERBUFFER_FREE_MEMORY_ATI", GLenum::GL_RENDERBUFFER_FREE_MEMORY_ATI },
    { "GL_NUM_PROGRAM_BINARY_FORMATS", GLenum::GL_NUM_PROGRAM_BINARY_FORMATS },
    { "GL_PROGRAM_BINARY_FORMATS", GLenum::GL_PROGRAM_BINARY_FORMATS },
    { "GL_STENCIL_BACK_FUNC", GLenum::GL_STENCIL_BACK_FUNC },
    { "GL_STENCIL_BACK_FUNC_ATI", GLenum::GL_STENCIL_BACK_FUNC_ATI },
    { "GL_STENCIL_BACK_FAIL", GLenum::GL_STENCIL_BACK_FAIL },
    { "GL_STENCIL_BACK_FAIL_ATI", GLenum::GL_STENCIL_BACK_FAIL_ATI },
    { "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum::GL_STENCIL_BACK_PASS_DEPTH_FAIL },
    { "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI", GLenum::GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI },
    { "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum::GL_STENCIL_BACK_PASS_DEPTH_PASS },
    { "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI", GLenum::GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI },
    { "GL_FRAGMENT_PROGRAM_ARB", GLenum::GL_FRAGMENT_PROGRAM_ARB },
    { "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", GLenum::GL_PROGRAM_ALU_INSTRUCTIONS_ARB },
    { "GL_PROGRAM_TEX_INSTRUCTIONS_ARB", GLenum::GL_PROGRAM_TEX_INSTRUCTIONS_ARB },
    { "GL_PROGRAM_TEX_INDIRECTIONS_ARB", GLenum::GL_PROGRAM_TEX_INDIRECTIONS_ARB },
    { "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", GLenum::GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB },
    { "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", GLenum::GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB },
    { "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", GLenum::GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB },
    { "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", GLenum::GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB },
    { "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", GLenum::GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB },
    { "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", GLenum::GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB },
    { "GL_RGBA32F", GLenum::GL_RGBA32F },
    { "GL_RGBA32F_ARB", GLenum::GL_RGBA32F_ARB },
    { "GL_RGBA_FLOAT32_APPLE", GLenum::GL_RGBA_FLOAT32_APPLE },
    { "GL_RGBA_FLOAT32_ATI", GLenum::GL_RGBA_FLOAT32_ATI },
    { "GL_RGB32F", GLenum::GL_RGB32F },
    { "GL_RGB32F_ARB", GLenum::GL_RGB32F_ARB },
    { "GL_RGB_FLOAT32_APPLE", GLenum::GL_RGB_FLOAT32_APPLE },
    { "GL_RGB_FLOAT32_ATI", GLenum::GL_RGB_FLOAT32_ATI },
    { "GL_ALPHA32F_ARB", GLenum::GL_ALPHA32F_ARB },
    { "GL_ALPHA_FLOAT32_APPLE", GLenum::GL_ALPHA_FLOAT32_APPLE },
    { "GL_ALPHA_FLOAT32_ATI", GLenum::GL_ALPHA_FLOAT32_ATI },
    { "GL_INTENSITY32F_ARB", GLenum::GL_INTENSITY32F_ARB },
    { "GL_INTENSITY_FLOAT32_APPLE", GLenum::GL_INTENSITY_FLOAT32_APPLE },
    { "GL_INTENSITY_FLOAT32_ATI", GLenum::GL_INTENSITY_FLOAT32_ATI },
    { "GL_LUMINANCE32F_ARB", GLenum::GL_LUMINANCE32F_ARB },
    { "GL_LUMINANCE_FLOAT32_APPLE", GLenum::GL_LUMINANCE_FLOAT32_APPLE },
    { "GL_LUMINANCE_FLOAT32_ATI", GLenum::GL_LUMINANCE_FLOAT32_ATI },
    { "GL_LUMINANCE_ALPHA32F_ARB", GLenum::GL_LUMINANCE_ALPHA32F_ARB },
    { "GL_LUMINANCE_ALPHA_FLOAT32_APPLE", GLenum::GL_LUMINANCE_ALPHA_FLOAT32_APPLE },
    { "GL_LUMINANCE_ALPHA_FLOAT32_ATI", GLenum::GL_LUMINANCE_ALPHA_FLOAT32_ATI },
    { "GL_RGBA16F", GLenum::GL_RGBA16F },
    { "GL_RGBA16F_ARB", GLenum::GL_RGBA16F_ARB },
    { "GL_RGBA_FLOAT16_APPLE", GLenum::GL_RGBA_FLOAT16_APPLE },
    { "GL_RGBA_FLOAT16_ATI", GLenum::GL_RGBA_FLOAT16_ATI },
    { "GL_RGB16F", GLenum::GL_RGB16F },
    { "GL_RGB16F_ARB", GLenum::GL_RGB16F_ARB },
    { "GL_RGB_FLOAT16_APPLE", GLenum::GL_RGB_FLOAT16_APPLE },
    { "GL_RGB_FLOAT16_ATI", GLenum::GL_RGB_FLOAT16_ATI },
    { "GL_ALPHA16F_ARB", GLenum::GL_ALPHA16F_ARB },
    { "GL_ALPHA_FLOAT16_APPLE", GLenum::GL_ALPHA_FLOAT16_APPLE },
    { "GL_ALPHA_FLOAT16_ATI", GLenum::GL_ALPHA_FLOAT16_ATI },
    { "GL_INTENSITY16F_ARB", GLenum::GL_INTENSITY16F_ARB },
    { "GL_INTENSITY_FLOAT16_APPLE", GLenum::GL_INTENSITY_FLOAT16_APPLE },
    { "GL_INTENSITY_FLOAT16_ATI", GLenum::GL_INTENSITY_FLOAT16_ATI },
    { "GL_LUMINANCE16F_ARB", GLenum::GL_LUMINANCE16F_ARB },
    { "GL_LUMINANCE_FLOAT16_APPLE", GLenum::GL_LUMINANCE_FLOAT16_APPLE },
    { "GL_LUMINANCE_FLOAT16_ATI", GLenum::GL_LUMINANCE_FLOAT16_ATI },
    { "GL_LUMINANCE_ALPHA16F_ARB", GLenum::GL_LUMINANCE_ALPHA16F_ARB },
    { "GL_LUMINANCE_ALPHA_FLOAT16_APPLE", GLenum::GL_LUMINANCE_ALPHA_FLOAT16_APPLE },
    { "GL_LUMINANCE_ALPHA_FLOAT16_ATI", GLenum::GL_LUMINANCE_ALPHA_FLOAT16_ATI },
    { "GL_RGBA_FLOAT_MODE_ARB", GLenum::GL_RGBA_FLOAT_MODE_ARB },
    { "GL_RGBA_FLOAT_MODE_ATI", GLenum::GL_RGBA_FLOAT_MODE_ATI },
    { "GL_MAX_DRAW_BUFFERS", GLenum::GL_MAX_DRAW_BUFFERS },
    { "GL_MAX_DRAW_BUFFERS_ARB", GLenum::GL_MAX_DRAW_BUFFERS_ARB },
    { "GL_MAX_DRAW_BUFFERS_ATI", GLenum::GL_MAX_DRAW_BUFFERS_ATI },
    { "GL_DRAW_BUFFER0", GLenum::GL_DRAW_BUFFER0 },
    { "GL_DRAW_BUFFER0_ARB", GLenum::GL_DRAW_BUFFER0_ARB },
    { "GL_DRAW_BUFFER0_ATI", GLenum::GL_DRAW_BUFFER0_ATI },
    { "GL_DRAW_BUFFER1", GLenum::GL_DRAW_BUFFER1 },
    { "GL_DRAW_BUFFER1_ARB", GLenum::GL_DRAW_BUFFER1_ARB },
    { "GL_DRAW_BUFFER1_ATI", GLenum::GL_DRAW_BUFFER1_ATI },
    { "GL_DRAW_BUFFER2", GLenum::GL_DRAW_BUFFER2 },
    { "GL_DRAW_BUFFER2_ARB", GLenum::GL_DRAW_BUFFER2_ARB },
    { "GL_DRAW_BUFFER2_ATI", GLenum::GL_DRAW_BUFFER2_ATI },
    { "GL_DRAW_BUFFER3", GLenum::GL_DRAW_BUFFER3 },
    { "GL_DRAW_BUFFER3_ARB", GLenum::GL_DRAW_BUFFER3_ARB },
    { "GL_DRAW_BUFFER3_ATI", GLenum::GL_DRAW_BUFFER3_ATI },
    { "GL_DRAW_BUFFER4", GLenum::GL_DRAW_BUFFER4 },
    { "GL_DRAW_BUFFER4_ARB", GLenum::GL_DRAW_BUFFER4_ARB },
    { "GL_DRAW_BUFFER4_ATI", GLenum::GL_DRAW_BUFFER4_ATI },
    { "GL_DRAW_BUFFER5", GLenum::GL_DRAW_BUFFER5 },
    { "GL_DRAW_BUFFER5_ARB", GLenum::GL_DRAW_BUFFER5_ARB },
    { "GL_DRAW_BUFFER5_ATI", GLenum::GL_DRAW_BUFFER5_ATI },
    { "GL_DRAW_BUFFER6", GLenum::GL_DRAW_BUFFER6 },
    { "GL_DRAW_BUFFER6_ARB", GLenum::GL_DRAW_BUFFER6_ARB },
    { "GL_DRAW_BUFFER6_ATI", GLenum::GL_DRAW_BUFFER6_ATI },
    { "GL_DRAW_BUFFER7", GLenum::GL_DRAW_BUFFER7 },
    { "GL_DRAW_BUFFER7_ARB", GLenum::GL_DRAW_BUFFER7_ARB },
    { "GL_DRAW_BUFFER7_ATI", GLenum::GL_DRAW_BUFFER7_ATI },
    { "GL_DRAW_BUFFER8", GLenum::GL_DRAW_BUFFER8 },
    { "GL_DRAW_BUFFER8_ARB", GLenum::GL_DRAW_BUFFER8_ARB },
    { "GL_DRAW_BUFFER8_ATI", GLenum::GL_DRAW_BUFFER8_ATI },
    { "GL_DRAW_BUFFER9", GLenum::GL_DRAW_BUFFER9 },
    { "GL_DRAW_BUFFER9_ARB", GLenum::GL_DRAW_BUFFER9_ARB },
    { "GL_DRAW_BUFFER9_ATI", GLenum::GL_DRAW_BUFFER9_ATI },
    { "GL_DRAW_BUFFER10", GLenum::GL_DRAW_BUFFER10 },
    { "GL_DRAW_BUFFER10_ARB", GLenum::GL_DRAW_BUFFER10_ARB },
    { "GL_DRAW_BUFFER10_ATI", GLenum::GL_DRAW_BUFFER10_ATI },
    { "GL_DRAW_BUFFER11", GLenum::GL_DRAW_BUFFER11 },
    { "GL_DRAW_BUFFER11_ARB", GLenum::GL_DRAW_BUFFER11_ARB },
    { "GL_DRAW_BUFFER11_ATI", GLenum::GL_DRAW_BUFFER11_ATI },
    { "GL_DRAW_BUFFER12", GLenum::GL_DRAW_BUFFER12 },
    { "GL_DRAW_BUFFER12_ARB", GLenum::GL_DRAW_BUFFER12_ARB },
    { "GL_DRAW_BUFFER12_ATI", GLenum::GL_DRAW_BUFFER12_ATI },
    { "GL_DRAW_BUFFER13", GLenum::GL_DRAW_BUFFER13 },
    { "GL_DRAW_BUFFER13_ARB", GLenum::GL_DRAW_BUFFER13_ARB },
    { "GL_DRAW_BUFFER13_ATI", GLenum::GL_DRAW_BUFFER13_ATI },
    { "GL_DRAW_BUFFER14", GLenum::GL_DRAW_BUFFER14 },
    { "GL_DRAW_BUFFER14_ARB", GLenum::GL_DRAW_BUFFER14_ARB },
    { "GL_DRAW_BUFFER14_ATI", GLenum::GL_DRAW_BUFFER14_ATI },
    { "GL_DRAW_BUFFER15", GLenum::GL_DRAW_BUFFER15 },
    { "GL_DRAW_BUFFER15_ARB", GLenum::GL_DRAW_BUFFER15_ARB },
    { "GL_DRAW_BUFFER15_ATI", GLenum::GL_DRAW_BUFFER15_ATI },
    { "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", GLenum::GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI },
    { "GL_BLEND_EQUATION_ALPHA", GLenum::GL_BLEND_EQUATION_ALPHA },
    { "GL_BLEND_EQUATION_ALPHA_EXT", GLenum::GL_BLEND_EQUATION_ALPHA_EXT },
    { "GL_SUBSAMPLE_DISTANCE_AMD", GLenum::GL_SUBSAMPLE_DISTANCE_AMD },
    { "GL_MATRIX_PALETTE_ARB", GLenum::GL_MATRIX_PALETTE_ARB },
    { "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", GLenum::GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB },
    { "GL_MAX_PALETTE_MATRICES_ARB", GLenum::GL_MAX_PALETTE_MATRICES_ARB },
    { "GL_CURRENT_PALETTE_MATRIX_ARB", GLenum::GL_CURRENT_PALETTE_MATRIX_ARB },
    { "GL_MATRIX_INDEX_ARRAY_ARB", GLenum::GL_MATRIX_INDEX_ARRAY_ARB },
    { "GL_CURRENT_MATRIX_INDEX_ARB", GLenum::GL_CURRENT_MATRIX_INDEX_ARB },
    { "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", GLenum::GL_MATRIX_INDEX_ARRAY_SIZE_ARB },
    { "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", GLenum::GL_MATRIX_INDEX_ARRAY_TYPE_ARB },
    { "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", GLenum::GL_MATRIX_INDEX_ARRAY_STRIDE_ARB },
    { "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", GLenum::GL_MATRIX_INDEX_ARRAY_POINTER_ARB },
    { "GL_TEXTURE_DEPTH_SIZE", GLenum::GL_TEXTURE_DEPTH_SIZE },
    { "GL_TEXTURE_DEPTH_SIZE_ARB", GLenum::GL_TEXTURE_DEPTH_SIZE_ARB },
    { "GL_DEPTH_TEXTURE_MODE", GLenum::GL_DEPTH_TEXTURE_MODE },
    { "GL_DEPTH_TEXTURE_MODE_ARB", GLenum::GL_DEPTH_TEXTURE_MODE_ARB },
    { "GL_TEXTURE_COMPARE_MODE", GLenum::GL_TEXTURE_COMPARE_MODE },
    { "GL_TEXTURE_COMPARE_MODE_ARB", GLenum::GL_TEXTURE_COMPARE_MODE_ARB },
    { "GL_TEXTURE_COMPARE_FUNC", GLenum::GL_TEXTURE_COMPARE_FUNC },
    { "GL_TEXTURE_COMPARE_FUNC_ARB", GLenum::GL_TEXTURE_COMPARE_FUNC_ARB },
    { "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", GLenum::GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT },
    { "GL_COMPARE_REF_TO_TEXTURE", GLenum::GL_COMPARE_REF_TO_TEXTURE },
    { "GL_COMPARE_R_TO_TEXTURE", GLenum::GL_COMPARE_R_TO_TEXTURE },
    { "GL_COMPARE_R_TO_TEXTURE_ARB", GLenum::GL_COMPARE_R_TO_TEXTURE_ARB },
    { "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLenum::GL_TEXTURE_CUBE_MAP_SEAMLESS },
    { "GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV", GLenum::GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV },
    { "GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV", GLenum::GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV },
    { "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV", GLenum::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV },
    { "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV", GLenum::GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV },
    { "GL_OFFSET_HILO_TEXTURE_2D_NV", GLenum::GL_OFFSET_HILO_TEXTURE_2D_NV },
    { "GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV", GLenum::GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV },
    { "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV", GLenum::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV },
    { "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV", GLenum::GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV },
    { "GL_DEPENDENT_HILO_TEXTURE_2D_NV", GLenum::GL_DEPENDENT_HILO_TEXTURE_2D_NV },
    { "GL_DEPENDENT_RGB_TEXTURE_3D_NV", GLenum::GL_DEPENDENT_RGB_TEXTURE_3D_NV },
    { "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV", GLenum::GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV },
    { "GL_DOT_PRODUCT_PASS_THROUGH_NV", GLenum::GL_DOT_PRODUCT_PASS_THROUGH_NV },
    { "GL_DOT_PRODUCT_TEXTURE_1D_NV", GLenum::GL_DOT_PRODUCT_TEXTURE_1D_NV },
    { "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV", GLenum::GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV },
    { "GL_HILO8_NV", GLenum::GL_HILO8_NV },
    { "GL_SIGNED_HILO8_NV", GLenum::GL_SIGNED_HILO8_NV },
    { "GL_FORCE_BLUE_TO_ONE_NV", GLenum::GL_FORCE_BLUE_TO_ONE_NV },
    { "GL_POINT_SPRITE", GLenum::GL_POINT_SPRITE },
    { "GL_POINT_SPRITE_ARB", GLenum::GL_POINT_SPRITE_ARB },
    { "GL_POINT_SPRITE_NV", GLenum::GL_POINT_SPRITE_NV },
    { "GL_COORD_REPLACE", GLenum::GL_COORD_REPLACE },
    { "GL_COORD_REPLACE_ARB", GLenum::GL_COORD_REPLACE_ARB },
    { "GL_COORD_REPLACE_NV", GLenum::GL_COORD_REPLACE_NV },
    { "GL_POINT_SPRITE_R_MODE_NV", GLenum::GL_POINT_SPRITE_R_MODE_NV },
    { "GL_PIXEL_COUNTER_BITS_NV", GLenum::GL_PIXEL_COUNTER_BITS_NV },
    { "GL_QUERY_COUNTER_BITS", GLenum::GL_QUERY_COUNTER_BITS },
    { "GL_QUERY_COUNTER_BITS_ARB", GLenum::GL_QUERY_COUNTER_BITS_ARB },
    { "GL_CURRENT_OCCLUSION_QUERY_ID_NV", GLenum::GL_CURRENT_OCCLUSION_QUERY_ID_NV },
    { "GL_CURRENT_QUERY", GLenum::GL_CURRENT_QUERY },
    { "GL_CURRENT_QUERY_ARB", GLenum::GL_CURRENT_QUERY_ARB },
    { "GL_PIXEL_COUNT_NV", GLenum::GL_PIXEL_COUNT_NV },
    { "GL_QUERY_RESULT", GLenum::GL_QUERY_RESULT },
    { "GL_QUERY_RESULT_ARB", GLenum::GL_QUERY_RESULT_ARB },
    { "GL_PIXEL_COUNT_AVAILABLE_NV", GLenum::GL_PIXEL_COUNT_AVAILABLE_NV },
    { "GL_QUERY_RESULT_AVAILABLE", GLenum::GL_QUERY_RESULT_AVAILABLE },
    { "GL_QUERY_RESULT_AVAILABLE_ARB", GLenum::GL_QUERY_RESULT_AVAILABLE_ARB },
    { "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", GLenum::GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV },
    { "GL_MAX_VERTEX_ATTRIBS", GLenum::GL_MAX_VERTEX_ATTRIBS },
    { "GL_MAX_VERTEX_ATTRIBS_ARB", GLenum::GL_MAX_VERTEX_ATTRIBS_ARB },
    { "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", GLenum::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED },
    { "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB },
    { "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS", GLenum::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS },
    { "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS", GLenum::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS },
    { "GL_DEPTH_STENCIL_TO_RGBA_NV", GLenum::GL_DEPTH_STENCIL_TO_RGBA_NV },
    { "GL_DEPTH_STENCIL_TO_BGRA_NV", GLenum::GL_DEPTH_STENCIL_TO_BGRA_NV },
    { "GL_FRAGMENT_PROGRAM_NV", GLenum::GL_FRAGMENT_PROGRAM_NV },
    { "GL_MAX_TEXTURE_COORDS", GLenum::GL_MAX_TEXTURE_COORDS },
    { "GL_MAX_TEXTURE_COORDS_ARB", GLenum::GL_MAX_TEXTURE_COORDS_ARB },
    { "GL_MAX_TEXTURE_COORDS_NV", GLenum::GL_MAX_TEXTURE_COORDS_NV },
    { "GL_MAX_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", GLenum::GL_MAX_TEXTURE_IMAGE_UNITS_ARB },
    { "GL_MAX_TEXTURE_IMAGE_UNITS_NV", GLenum::GL_MAX_TEXTURE_IMAGE_UNITS_NV },
    { "GL_FRAGMENT_PROGRAM_BINDING_NV", GLenum::GL_FRAGMENT_PROGRAM_BINDING_NV },
    { "GL_PROGRAM_ERROR_STRING_ARB", GLenum::GL_PROGRAM_ERROR_STRING_ARB },
    { "GL_PROGRAM_ERROR_STRING_NV", GLenum::GL_PROGRAM_ERROR_STRING_NV },
    { "GL_PROGRAM_FORMAT_ASCII_ARB", GLenum::GL_PROGRAM_FORMAT_ASCII_ARB },
    { "GL_PROGRAM_FORMAT_ARB", GLenum::GL_PROGRAM_FORMAT_ARB },
    { "GL_WRITE_PIXEL_DATA_RANGE_NV", GLenum::GL_WRITE_PIXEL_DATA_RANGE_NV },
    { "GL_READ_PIXEL_DATA_RANGE_NV", GLenum::GL_READ_PIXEL_DATA_RANGE_NV },
    { "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", GLenum::GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV },
    { "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV", GLenum::GL_READ_PIXEL_DATA_RANGE_LENGTH_NV },
    { "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", GLenum::GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV },
    { "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", GLenum::GL_READ_PIXEL_DATA_RANGE_POINTER_NV },
    { "GL_GEOMETRY_SHADER_INVOCATIONS", GLenum::GL_GEOMETRY_SHADER_INVOCATIONS },
    { "GL_FLOAT_R_NV", GLenum::GL_FLOAT_R_NV },
    { "GL_FLOAT_RG_NV", GLenum::GL_FLOAT_RG_NV },
    { "GL_FLOAT_RGB_NV", GLenum::GL_FLOAT_RGB_NV },
    { "GL_FLOAT_RGBA_NV", GLenum::GL_FLOAT_RGBA_NV },
    { "GL_FLOAT_R16_NV", GLenum::GL_FLOAT_R16_NV },
    { "GL_FLOAT_R32_NV", GLenum::GL_FLOAT_R32_NV },
    { "GL_FLOAT_RG16_NV", GLenum::GL_FLOAT_RG16_NV },
    { "GL_FLOAT_RG32_NV", GLenum::GL_FLOAT_RG32_NV },
    { "GL_FLOAT_RGB16_NV", GLenum::GL_FLOAT_RGB16_NV },
    { "GL_FLOAT_RGB32_NV", GLenum::GL_FLOAT_RGB32_NV },
    { "GL_FLOAT_RGBA16_NV", GLenum::GL_FLOAT_RGBA16_NV },
    { "GL_FLOAT_RGBA32_NV", GLenum::GL_FLOAT_RGBA32_NV },
    { "GL_TEXTURE_FLOAT_COMPONENTS_NV", GLenum::GL_TEXTURE_FLOAT_COMPONENTS_NV },
    { "GL_FLOAT_CLEAR_COLOR_VALUE_NV", GLenum::GL_FLOAT_CLEAR_COLOR_VALUE_NV },
    { "GL_FLOAT_RGBA_MODE_NV", GLenum::GL_FLOAT_RGBA_MODE_NV },
    { "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", GLenum::GL_TEXTURE_UNSIGNED_REMAP_MODE_NV },
    { "GL_DEPTH_BOUNDS_TEST_EXT", GLenum::GL_DEPTH_BOUNDS_TEST_EXT },
    { "GL_DEPTH_BOUNDS_EXT", GLenum::GL_DEPTH_BOUNDS_EXT },
    { "GL_ARRAY_BUFFER", GLenum::GL_ARRAY_BUFFER },
    { "GL_ARRAY_BUFFER_ARB", GLenum::GL_ARRAY_BUFFER_ARB },
    { "GL_ELEMENT_ARRAY_BUFFER", GLenum::GL_ELEMENT_ARRAY_BUFFER },
    { "GL_ELEMENT_ARRAY_BUFFER_ARB", GLenum::GL_ELEMENT_ARRAY_BUFFER_ARB },
    { "GL_ARRAY_BUFFER_BINDING", GLenum::GL_ARRAY_BUFFER_BINDING },
    { "GL_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_ARRAY_BUFFER_BINDING_ARB },
    { "GL_ELEMENT_ARRAY_BUFFER_BINDING", GLenum::GL_ELEMENT_ARRAY_BUFFER_BINDING },
    { "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB },
    { "GL_VERTEX_ARRAY_BUFFER_BINDING", GLenum::GL_VERTEX_ARRAY_BUFFER_BINDING },
    { "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_VERTEX_ARRAY_BUFFER_BINDING_ARB },
    { "GL_NORMAL_ARRAY_BUFFER_BINDING", GLenum::GL_NORMAL_ARRAY_BUFFER_BINDING },
    { "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_NORMAL_ARRAY_BUFFER_BINDING_ARB },
    { "GL_COLOR_ARRAY_BUFFER_BINDING", GLenum::GL_COLOR_ARRAY_BUFFER_BINDING },
    { "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_COLOR_ARRAY_BUFFER_BINDING_ARB },
    { "GL_INDEX_ARRAY_BUFFER_BINDING", GLenum::GL_INDEX_ARRAY_BUFFER_BINDING },
    { "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_INDEX_ARRAY_BUFFER_BINDING_ARB },
    { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", GLenum::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING },
    { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB },
    { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", GLenum::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING },
    { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB },
    { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", GLenum::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING },
    { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB },
    { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", GLenum::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING },
    { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB },
    { "GL_FOG_COORD_ARRAY_BUFFER_BINDING", GLenum::GL_FOG_COORD_ARRAY_BUFFER_BINDING },
    { "GL_WEIGHT_ARRAY_BUFFER_BINDING", GLenum::GL_WEIGHT_ARRAY_BUFFER_BINDING },
    { "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB },
    { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", GLenum::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING },
    { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB },
    { "GL_PROGRAM_INSTRUCTIONS_ARB", GLenum::GL_PROGRAM_INSTRUCTIONS_ARB },
    { "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", GLenum::GL_MAX_PROGRAM_INSTRUCTIONS_ARB },
    { "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB", GLenum::GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB },
    { "GL_PROGRAM_TEMPORARIES_ARB", GLenum::GL_PROGRAM_TEMPORARIES_ARB },
    { "GL_MAX_PROGRAM_TEMPORARIES_ARB", GLenum::GL_MAX_PROGRAM_TEMPORARIES_ARB },
    { "GL_PROGRAM_NATIVE_TEMPORARIES_ARB", GLenum::GL_PROGRAM_NATIVE_TEMPORARIES_ARB },
    { "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB },
    { "GL_PROGRAM_PARAMETERS_ARB", GLenum::GL_PROGRAM_PARAMETERS_ARB },
    { "GL_MAX_PROGRAM_PARAMETERS_ARB", GLenum::GL_MAX_PROGRAM_PARAMETERS_ARB },
    { "GL_PROGRAM_NATIVE_PARAMETERS_ARB", GLenum::GL_PROGRAM_NATIVE_PARAMETERS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB },
    { "GL_PROGRAM_ATTRIBS_ARB", GLenum::GL_PROGRAM_ATTRIBS_ARB },
    { "GL_MAX_PROGRAM_ATTRIBS_ARB", GLenum::GL_MAX_PROGRAM_ATTRIBS_ARB },
    { "GL_PROGRAM_NATIVE_ATTRIBS_ARB", GLenum::GL_PROGRAM_NATIVE_ATTRIBS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB },
    { "GL_PROGRAM_ADDRESS_REGISTERS_ARB", GLenum::GL_PROGRAM_ADDRESS_REGISTERS_ARB },
    { "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", GLenum::GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB },
    { "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", GLenum::GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB },
    { "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", GLenum::GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB },
    { "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", GLenum::GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB },
    { "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", GLenum::GL_MAX_PROGRAM_ENV_PARAMETERS_ARB },
    { "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", GLenum::GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB },
    { "GL_TRANSPOSE_CURRENT_MATRIX_ARB", GLenum::GL_TRANSPOSE_CURRENT_MATRIX_ARB },
    { "GL_READ_ONLY", GLenum::GL_READ_ONLY },
    { "GL_READ_ONLY_ARB", GLenum::GL_READ_ONLY_ARB },
    { "GL_WRITE_ONLY", GLenum::GL_WRITE_ONLY },
    { "GL_WRITE_ONLY_ARB", GLenum::GL_WRITE_ONLY_ARB },
    { "GL_READ_WRITE", GLenum::GL_READ_WRITE },
    { "GL_READ_WRITE_ARB", GLenum::GL_READ_WRITE_ARB },
    { "GL_BUFFER_ACCESS", GLenum::GL_BUFFER_ACCESS },
    { "GL_BUFFER_ACCESS_ARB", GLenum::GL_BUFFER_ACCESS_ARB },
    { "GL_BUFFER_MAPPED", GLenum::GL_BUFFER_MAPPED },
    { "GL_BUFFER_MAPPED_ARB", GLenum::GL_BUFFER_MAPPED_ARB },
    { "GL_BUFFER_MAP_POINTER", GLenum::GL_BUFFER_MAP_POINTER },
    { "GL_BUFFER_MAP_POINTER_ARB", GLenum::GL_BUFFER_MAP_POINTER_ARB },
    { "GL_WRITE_DISCARD_NV", GLenum::GL_WRITE_DISCARD_NV },
    { "GL_TIME_ELAPSED", GLenum::GL_TIME_ELAPSED },
    { "GL_TIME_ELAPSED_EXT", GLenum::GL_TIME_ELAPSED_EXT },
    { "GL_MATRIX0_ARB", GLenum::GL_MATRIX0_ARB },
    { "GL_MATRIX1_ARB", GLenum::GL_MATRIX1_ARB },
    { "GL_MATRIX2_ARB", GLenum::GL_MATRIX2_ARB },
    { "GL_MATRIX3_ARB", GLenum::GL_MATRIX3_ARB },
    { "GL_MATRIX4_ARB", GLenum::GL_MATRIX4_ARB },
    { "GL_MATRIX5_ARB", GLenum::GL_MATRIX5_ARB },
    { "GL_MATRIX6_ARB", GLenum::GL_MATRIX6_ARB },
    { "GL_MATRIX7_ARB", GLenum::GL_MATRIX7_ARB },
    { "GL_MATRIX8_ARB", GLenum::GL_MATRIX8_ARB },
    { "GL_MATRIX9_ARB", GLenum::GL_MATRIX9_ARB },
    { "GL_MATRIX10_ARB", GLenum::GL_MATRIX10_ARB },
    { "GL_MATRIX11_ARB", GLenum::GL_MATRIX11_ARB },
    { "GL_MATRIX12_ARB", GLenum::GL_MATRIX12_ARB },
    { "GL_MATRIX13_ARB", GLenum::GL_MATRIX13_ARB },
    { "GL_MATRIX14_ARB", GLenum::GL_MATRIX14_ARB },
    { "GL_MATRIX15_ARB", GLenum::GL_MATRIX15_ARB },
    { "GL_MATRIX16_ARB", GLenum::GL_MATRIX16_ARB },
    { "GL_MATRIX17_ARB", GLenum::GL_MATRIX17_ARB },
    { "GL_MATRIX18_ARB", GLenum::GL_MATRIX18_ARB },
    { "GL_MATRIX19_ARB", GLenum::GL_MATRIX19_ARB },
    { "GL_MATRIX20_ARB", GLenum::GL_MATRIX20_ARB },
    { "GL_MATRIX21_ARB", GLenum::GL_MATRIX21_ARB },
    { "GL_MATRIX22_ARB", GLenum::GL_MATRIX22_ARB },
    { "GL_MATRIX23_ARB", GLenum::GL_MATRIX23_ARB },
    { "GL_MATRIX24_ARB", GLenum::GL_MATRIX24_ARB },
    { "GL_MATRIX25_ARB", GLenum::GL_MATRIX25_ARB },
    { "GL_MATRIX26_ARB", GLenum::GL_MATRIX26_ARB },
    { "GL_MATRIX27_ARB", GLenum::GL_MATRIX27_ARB },
    { "GL_MATRIX28_ARB", GLenum::GL_MATRIX28_ARB },
    { "GL_MATRIX29_ARB", GLenum::GL_MATRIX29_ARB },
    { "GL_MATRIX30_ARB", GLenum::GL_MATRIX30_ARB },
    { "GL_MATRIX31_ARB", GLenum::GL_MATRIX31_ARB },
    { "GL_STREAM_DRAW", GLenum::GL_STREAM_DRAW },
    { "GL_STREAM_DRAW_ARB", GLenum::GL_STREAM_DRAW_ARB },
    { "GL_STREAM_READ", GLenum::GL_STREAM_READ },
    { "GL_STREAM_READ_ARB", GLenum::GL_STREAM_READ_ARB },
    { "GL_STREAM_COPY", GLenum::GL_STREAM_COPY },
    { "GL_STREAM_COPY_ARB", GLenum::GL_STREAM_COPY_ARB },
    { "GL_STATIC_DRAW", GLenum::GL_STATIC_DRAW },
    { "GL_STATIC_DRAW_ARB", GLenum::GL_STATIC_DRAW_ARB },
    { "GL_STATIC_READ", GLenum::GL_STATIC_READ },
    { "GL_STATIC_READ_ARB", GLenum::GL_STATIC_READ_ARB },
    { "GL_STATIC_COPY", GLenum::GL_STATIC_COPY },
    { "GL_STATIC_COPY_ARB", GLenum::GL_STATIC_COPY_ARB },
    { "GL_DYNAMIC_DRAW", GLenum::GL_DYNAMIC_DRAW },
    { "GL_DYNAMIC_DRAW_ARB", GLenum::GL_DYNAMIC_DRAW_ARB },
    { "GL_DYNAMIC_READ", GLenum::GL_DYNAMIC_READ },
    { "GL_DYNAMIC_READ_ARB", GLenum::GL_DYNAMIC_READ_ARB },
    { "GL_DYNAMIC_COPY", GLenum::GL_DYNAMIC_COPY },
    { "GL_DYNAMIC_COPY_ARB", GLenum::GL_DYNAMIC_COPY_ARB },
    { "GL_PIXEL_PACK_BUFFER", GLenum::GL_PIXEL_PACK_BUFFER },
    { "GL_PIXEL_PACK_BUFFER_ARB", GLenum::GL_PIXEL_PACK_BUFFER_ARB },
    { "GL_PIXEL_PACK_BUFFER_EXT", GLenum::GL_PIXEL_PACK_BUFFER_EXT },
    { "GL_PIXEL_UNPACK_BUFFER", GLenum::GL_PIXEL_UNPACK_BUFFER },
    { "GL_PIXEL_UNPACK_BUFFER_ARB", GLenum::GL_PIXEL_UNPACK_BUFFER_ARB },
    { "GL_PIXEL_UNPACK_BUFFER_EXT", GLenum::GL_PIXEL_UNPACK_BUFFER_EXT },
    { "GL_PIXEL_PACK_BUFFER_BINDING", GLenum::GL_PIXEL_PACK_BUFFER_BINDING },
    { "GL_PIXEL_PACK_BUFFER_BINDING_ARB", GLenum::GL_PIXEL_PACK_BUFFER_BINDING_ARB },
    { "GL_PIXEL_PACK_BUFFER_BINDING_EXT", GLenum::GL_PIXEL_PACK_BUFFER_BINDING_EXT },
    { "GL_PIXEL_UNPACK_BUFFER_BINDING", GLenum::GL_PIXEL_UNPACK_BUFFER_BINDING },
    { "GL_PIXEL_UNPACK_BUFFER_BINDING_ARB", GLenum::GL_PIXEL_UNPACK_BUFFER_BINDING_ARB },
    { "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", GLenum::GL_PIXEL_UNPACK_BUFFER_BINDING_EXT },
    { "GL_DEPTH24_STENCIL8", GLenum::GL_DEPTH24_STENCIL8 },
    { "GL_DEPTH24_STENCIL8_EXT", GLenum::GL_DEPTH24_STENCIL8_EXT },
    { "GL_TEXTURE_STENCIL_SIZE", GLenum::GL_TEXTURE_STENCIL_SIZE },
    { "GL_TEXTURE_STENCIL_SIZE_EXT", GLenum::GL_TEXTURE_STENCIL_SIZE_EXT },
    { "GL_STENCIL_TAG_BITS_EXT", GLenum::GL_STENCIL_TAG_BITS_EXT },
    { "GL_STENCIL_CLEAR_TAG_VALUE_EXT", GLenum::GL_STENCIL_CLEAR_TAG_VALUE_EXT },
    { "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV", GLenum::GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV },
    { "GL_MAX_PROGRAM_CALL_DEPTH_NV", GLenum::GL_MAX_PROGRAM_CALL_DEPTH_NV },
    { "GL_MAX_PROGRAM_IF_DEPTH_NV", GLenum::GL_MAX_PROGRAM_IF_DEPTH_NV },
    { "GL_MAX_PROGRAM_LOOP_DEPTH_NV", GLenum::GL_MAX_PROGRAM_LOOP_DEPTH_NV },
    { "GL_MAX_PROGRAM_LOOP_COUNT_NV", GLenum::GL_MAX_PROGRAM_LOOP_COUNT_NV },
    { "GL_SRC1_COLOR", GLenum::GL_SRC1_COLOR },
    { "GL_ONE_MINUS_SRC1_COLOR", GLenum::GL_ONE_MINUS_SRC1_COLOR },
    { "GL_ONE_MINUS_SRC1_ALPHA", GLenum::GL_ONE_MINUS_SRC1_ALPHA },
    { "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS", GLenum::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS },
    { "GL_VERTEX_ATTRIB_ARRAY_INTEGER", GLenum::GL_VERTEX_ATTRIB_ARRAY_INTEGER },
    { "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT", GLenum::GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT },
    { "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_DIVISOR", GLenum::GL_VERTEX_ATTRIB_ARRAY_DIVISOR },
    { "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB", GLenum::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB },
    { "GL_MAX_ARRAY_TEXTURE_LAYERS", GLenum::GL_MAX_ARRAY_TEXTURE_LAYERS },
    { "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", GLenum::GL_MAX_ARRAY_TEXTURE_LAYERS_EXT },
    { "GL_MIN_PROGRAM_TEXEL_OFFSET", GLenum::GL_MIN_PROGRAM_TEXEL_OFFSET },
    { "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT", GLenum::GL_MIN_PROGRAM_TEXEL_OFFSET_EXT },
    { "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", GLenum::GL_MIN_PROGRAM_TEXEL_OFFSET_NV },
    { "GL_MAX_PROGRAM_TEXEL_OFFSET", GLenum::GL_MAX_PROGRAM_TEXEL_OFFSET },
    { "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT", GLenum::GL_MAX_PROGRAM_TEXEL_OFFSET_EXT },
    { "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", GLenum::GL_MAX_PROGRAM_TEXEL_OFFSET_NV },
    { "GL_PROGRAM_ATTRIB_COMPONENTS_NV", GLenum::GL_PROGRAM_ATTRIB_COMPONENTS_NV },
    { "GL_PROGRAM_RESULT_COMPONENTS_NV", GLenum::GL_PROGRAM_RESULT_COMPONENTS_NV },
    { "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV", GLenum::GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV },
    { "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", GLenum::GL_MAX_PROGRAM_RESULT_COMPONENTS_NV },
    { "GL_STENCIL_TEST_TWO_SIDE_EXT", GLenum::GL_STENCIL_TEST_TWO_SIDE_EXT },
    { "GL_ACTIVE_STENCIL_FACE_EXT", GLenum::GL_ACTIVE_STENCIL_FACE_EXT },
    { "GL_MIRROR_CLAMP_TO_BORDER_EXT", GLenum::GL_MIRROR_CLAMP_TO_BORDER_EXT },
    { "GL_SAMPLES_PASSED", GLenum::GL_SAMPLES_PASSED },
    { "GL_SAMPLES_PASSED_ARB", GLenum::GL_SAMPLES_PASSED_ARB },
    { "GL_GEOMETRY_VERTICES_OUT", GLenum::GL_GEOMETRY_VERTICES_OUT },
    { "GL_GEOMETRY_INPUT_TYPE", GLenum::GL_GEOMETRY_INPUT_TYPE },
    { "GL_GEOMETRY_OUTPUT_TYPE", GLenum::GL_GEOMETRY_OUTPUT_TYPE },
    { "GL_SAMPLER_BINDING", GLenum::GL_SAMPLER_BINDING },
    { "GL_CLAMP_VERTEX_COLOR", GLenum::GL_CLAMP_VERTEX_COLOR },
    { "GL_CLAMP_VERTEX_COLOR_ARB", GLenum::GL_CLAMP_VERTEX_COLOR_ARB },
    { "GL_CLAMP_FRAGMENT_COLOR", GLenum::GL_CLAMP_FRAGMENT_COLOR },
    { "GL_CLAMP_FRAGMENT_COLOR_ARB", GLenum::GL_CLAMP_FRAGMENT_COLOR_ARB },
    { "GL_CLAMP_READ_COLOR", GLenum::GL_CLAMP_READ_COLOR },
    { "GL_CLAMP_READ_COLOR_ARB", GLenum::GL_CLAMP_READ_COLOR_ARB },
    { "GL_FIXED_ONLY", GLenum::GL_FIXED_ONLY },
    { "GL_FIXED_ONLY_ARB", GLenum::GL_FIXED_ONLY_ARB },
    { "GL_TESS_CONTROL_PROGRAM_NV", GLenum::GL_TESS_CONTROL_PROGRAM_NV },
    { "GL_TESS_EVALUATION_PROGRAM_NV", GLenum::GL_TESS_EVALUATION_PROGRAM_NV },
    { "GL_FRAGMENT_SHADER_ATI", GLenum::GL_FRAGMENT_SHADER_ATI },
    { "GL_REG_0_ATI", GLenum::GL_REG_0_ATI },
    { "GL_REG_1_ATI", GLenum::GL_REG_1_ATI },
    { "GL_REG_2_ATI", GLenum::GL_REG_2_ATI },
    { "GL_REG_3_ATI", GLenum::GL_REG_3_ATI },
    { "GL_REG_4_ATI", GLenum::GL_REG_4_ATI },
    { "GL_REG_5_ATI", GLenum::GL_REG_5_ATI },
    { "GL_REG_6_ATI", GLenum::GL_REG_6_ATI },
    { "GL_REG_7_ATI", GLenum::GL_REG_7_ATI },
    { "GL_REG_8_ATI", GLenum::GL_REG_8_ATI },
    { "GL_REG_9_ATI", GLenum::GL_REG_9_ATI },
    { "GL_REG_10_ATI", GLenum::GL_REG_10_ATI },
    { "GL_REG_11_ATI", GLenum::GL_REG_11_ATI },
    { "GL_REG_12_ATI", GLenum::GL_REG_12_ATI },
    { "GL_REG_13_ATI", GLenum::GL_REG_13_ATI },
    { "GL_REG_14_ATI", GLenum::GL_REG_14_ATI },
    { "GL_REG_15_ATI", GLenum::GL_REG_15_ATI },
    { "GL_REG_16_ATI", GLenum::GL_REG_16_ATI },
    { "GL_REG_17_ATI", GLenum::GL_REG_17_ATI },
    { "GL_REG_18_ATI", GLenum::GL_REG_18_ATI },
    { "GL_REG_19_ATI", GLenum::GL_REG_19_ATI },
    { "GL_REG_20_ATI", GLenum::GL_REG_20_ATI },
    { "GL_REG_21_ATI", GLenum::GL_REG_21_ATI },
    { "GL_REG_22_ATI", GLenum::GL_REG_22_ATI },
    { "GL_REG_23_ATI", GLenum::GL_REG_23_ATI },
    { "GL_REG_24_ATI", GLenum::GL_REG_24_ATI },
    { "GL_REG_25_ATI", GLenum::GL_REG_25_ATI },
    { "GL_REG_26_ATI", GLenum::GL_REG_26_ATI },
    { "GL_REG_27_ATI", GLenum::GL_REG_27_ATI },
    { "GL_REG_28_ATI", GLenum::GL_REG_28_ATI },
    { "GL_REG_29_ATI", GLenum::GL_REG_29_ATI },
    { "GL_REG_30_ATI", GLenum::GL_REG_30_ATI },
    { "GL_REG_31_ATI", GLenum::GL_REG_31_ATI },
    { "GL_CON_0_ATI", GLenum::GL_CON_0_ATI },
    { "GL_CON_1_ATI", GLenum::GL_CON_1_ATI },
    { "GL_CON_2_ATI", GLenum::GL_CON_2_ATI },
    { "GL_CON_3_ATI", GLenum::GL_CON_3_ATI },
    { "GL_CON_4_ATI", GLenum::GL_CON_4_ATI },
    { "GL_CON_5_ATI", GLenum::GL_CON_5_ATI },
    { "GL_CON_6_ATI", GLenum::GL_CON_6_ATI },
    { "GL_CON_7_ATI", GLenum::GL_CON_7_ATI },
    { "GL_CON_8_ATI", GLenum::GL_CON_8_ATI },
    { "GL_CON_9_ATI", GLenum::GL_CON_9_ATI },
    { "GL_CON_10_ATI", GLenum::GL_CON_10_ATI },
    { "GL_CON_11_ATI", GLenum::GL_CON_11_ATI },
    { "GL_CON_12_ATI", GLenum::GL_CON_12_ATI },
    { "GL_CON_13_ATI", GLenum::GL_CON_13_ATI },
    { "GL_CON_14_ATI", GLenum::GL_CON_14_ATI },
    { "GL_CON_15_ATI", GLenum::GL_CON_15_ATI },
    { "GL_CON_16_ATI", GLenum::GL_CON_16_ATI },
    { "GL_CON_17_ATI", GLenum::GL_CON_17_ATI },
    { "GL_CON_18_ATI", GLenum::GL_CON_18_ATI },
    { "GL_CON_19_ATI", GLenum::GL_CON_19_ATI },
    { "GL_CON_20_ATI", GLenum::GL_CON_20_ATI },
    { "GL_CON_21_ATI", GLenum::GL_CON_21_ATI },
    { "GL_CON_22_ATI", GLenum::GL_CON_22_ATI },
    { "GL_CON_23_ATI", GLenum::GL_CON_23_ATI },
    { "GL_CON_24_ATI", GLenum::GL_CON_24_ATI },
    { "GL_CON_25_ATI", GLenum::GL_CON_25_ATI },
    { "GL_CON_26_ATI", GLenum::GL_CON_26_ATI },
    { "GL_CON_27_ATI", GLenum::GL_CON_27_ATI },
    { "GL_CON_28_ATI", GLenum::GL_CON_28_ATI },
    { "GL_CON_29_ATI", GLenum::GL_CON_29_ATI },
    { "GL_CON_30_ATI", GLenum::GL_CON_30_ATI },
    { "GL_CON_31_ATI", GLenum::GL_CON_31_ATI },
    { "GL_MOV_ATI", GLenum::GL_MOV_ATI },
    { "GL_ADD_ATI", GLenum::GL_ADD_ATI },
    { "GL_MUL_ATI", GLenum::GL_MUL_ATI },
    { "GL_SUB_ATI", GLenum::GL_SUB_ATI },
    { "GL_DOT3_ATI", GLenum::GL_DOT3_ATI },
    { "GL_DOT4_ATI", GLenum::GL_DOT4_ATI },
    { "GL_MAD_ATI", GLenum::GL_MAD_ATI },
    { "GL_LERP_ATI", GLenum::GL_LERP_ATI },
    { "GL_CND_ATI", GLenum::GL_CND_ATI },
    { "GL_CND0_ATI", GLenum::GL_CND0_ATI },
    { "GL_DOT2_ADD_ATI", GLenum::GL_DOT2_ADD_ATI },
    { "GL_SECONDARY_INTERPOLATOR_ATI", GLenum::GL_SECONDARY_INTERPOLATOR_ATI },
    { "GL_NUM_FRAGMENT_REGISTERS_ATI", GLenum::GL_NUM_FRAGMENT_REGISTERS_ATI },
    { "GL_NUM_FRAGMENT_CONSTANTS_ATI", GLenum::GL_NUM_FRAGMENT_CONSTANTS_ATI },
    { "GL_NUM_PASSES_ATI", GLenum::GL_NUM_PASSES_ATI },
    { "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", GLenum::GL_NUM_INSTRUCTIONS_PER_PASS_ATI },
    { "GL_NUM_INSTRUCTIONS_TOTAL_ATI", GLenum::GL_NUM_INSTRUCTIONS_TOTAL_ATI },
    { "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", GLenum::GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI },
    { "GL_NUM_LOOPBACK_COMPONENTS_ATI", GLenum::GL_NUM_LOOPBACK_COMPONENTS_ATI },
    { "GL_COLOR_ALPHA_PAIRING_ATI", GLenum::GL_COLOR_ALPHA_PAIRING_ATI },
    { "GL_SWIZZLE_STR_ATI", GLenum::GL_SWIZZLE_STR_ATI },
    { "GL_SWIZZLE_STQ_ATI", GLenum::GL_SWIZZLE_STQ_ATI },
    { "GL_SWIZZLE_STR_DR_ATI", GLenum::GL_SWIZZLE_STR_DR_ATI },
    { "GL_SWIZZLE_STQ_DQ_ATI", GLenum::GL_SWIZZLE_STQ_DQ_ATI },
    { "GL_SWIZZLE_STRQ_ATI", GLenum::GL_SWIZZLE_STRQ_ATI },
    { "GL_SWIZZLE_STRQ_DQ_ATI", GLenum::GL_SWIZZLE_STRQ_DQ_ATI },
    { "GL_INTERLACE_OML", GLenum::GL_INTERLACE_OML },
    { "GL_INTERLACE_READ_OML", GLenum::GL_INTERLACE_READ_OML },
    { "GL_FORMAT_SUBSAMPLE_24_24_OML", GLenum::GL_FORMAT_SUBSAMPLE_24_24_OML },
    { "GL_FORMAT_SUBSAMPLE_244_244_OML", GLenum::GL_FORMAT_SUBSAMPLE_244_244_OML },
    { "GL_PACK_RESAMPLE_OML", GLenum::GL_PACK_RESAMPLE_OML },
    { "GL_UNPACK_RESAMPLE_OML", GLenum::GL_UNPACK_RESAMPLE_OML },
    { "GL_RESAMPLE_REPLICATE_OML", GLenum::GL_RESAMPLE_REPLICATE_OML },
    { "GL_RESAMPLE_ZERO_FILL_OML", GLenum::GL_RESAMPLE_ZERO_FILL_OML },
    { "GL_RESAMPLE_AVERAGE_OML", GLenum::GL_RESAMPLE_AVERAGE_OML },
    { "GL_RESAMPLE_DECIMATE_OML", GLenum::GL_RESAMPLE_DECIMATE_OML },
    { "GL_VERTEX_ATTRIB_MAP1_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP1_APPLE },
    { "GL_VERTEX_ATTRIB_MAP2_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP2_APPLE },
    { "GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE },
    { "GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE },
    { "GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE },
    { "GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE },
    { "GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE },
    { "GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE },
    { "GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE },
    { "GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE", GLenum::GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE },
    { "GL_DRAW_PIXELS_APPLE", GLenum::GL_DRAW_PIXELS_APPLE },
    { "GL_FENCE_APPLE", GLenum::GL_FENCE_APPLE },
    { "GL_ELEMENT_ARRAY_APPLE", GLenum::GL_ELEMENT_ARRAY_APPLE },
    { "GL_ELEMENT_ARRAY_TYPE_APPLE", GLenum::GL_ELEMENT_ARRAY_TYPE_APPLE },
    { "GL_ELEMENT_ARRAY_POINTER_APPLE", GLenum::GL_ELEMENT_ARRAY_POINTER_APPLE },
    { "GL_COLOR_FLOAT_APPLE", GLenum::GL_COLOR_FLOAT_APPLE },
    { "GL_UNIFORM_BUFFER", GLenum::GL_UNIFORM_BUFFER },
    { "GL_BUFFER_SERIALIZED_MODIFY_APPLE", GLenum::GL_BUFFER_SERIALIZED_MODIFY_APPLE },
    { "GL_BUFFER_FLUSHING_UNMAP_APPLE", GLenum::GL_BUFFER_FLUSHING_UNMAP_APPLE },
    { "GL_AUX_DEPTH_STENCIL_APPLE", GLenum::GL_AUX_DEPTH_STENCIL_APPLE },
    { "GL_PACK_ROW_BYTES_APPLE", GLenum::GL_PACK_ROW_BYTES_APPLE },
    { "GL_UNPACK_ROW_BYTES_APPLE", GLenum::GL_UNPACK_ROW_BYTES_APPLE },
    { "GL_RELEASED_APPLE", GLenum::GL_RELEASED_APPLE },
    { "GL_VOLATILE_APPLE", GLenum::GL_VOLATILE_APPLE },
    { "GL_RETAINED_APPLE", GLenum::GL_RETAINED_APPLE },
    { "GL_UNDEFINED_APPLE", GLenum::GL_UNDEFINED_APPLE },
    { "GL_PURGEABLE_APPLE", GLenum::GL_PURGEABLE_APPLE },
    { "GL_RGB_422_APPLE", GLenum::GL_RGB_422_APPLE },
    { "GL_UNIFORM_BUFFER_BINDING", GLenum::GL_UNIFORM_BUFFER_BINDING },
    { "GL_UNIFORM_BUFFER_START", GLenum::GL_UNIFORM_BUFFER_START },
    { "GL_UNIFORM_BUFFER_SIZE", GLenum::GL_UNIFORM_BUFFER_SIZE },
    { "GL_MAX_VERTEX_UNIFORM_BLOCKS", GLenum::GL_MAX_VERTEX_UNIFORM_BLOCKS },
    { "GL_MAX_GEOMETRY_UNIFORM_BLOCKS", GLenum::GL_MAX_GEOMETRY_UNIFORM_BLOCKS },
    { "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", GLenum::GL_MAX_FRAGMENT_UNIFORM_BLOCKS },
    { "GL_MAX_COMBINED_UNIFORM_BLOCKS", GLenum::GL_MAX_COMBINED_UNIFORM_BLOCKS },
    { "GL_MAX_UNIFORM_BUFFER_BINDINGS", GLenum::GL_MAX_UNIFORM_BUFFER_BINDINGS },
    { "GL_MAX_UNIFORM_BLOCK_SIZE", GLenum::GL_MAX_UNIFORM_BLOCK_SIZE },
    { "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS },
    { "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS },
    { "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS },
    { "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", GLenum::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT },
    { "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", GLenum::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH },
    { "GL_ACTIVE_UNIFORM_BLOCKS", GLenum::GL_ACTIVE_UNIFORM_BLOCKS },
    { "GL_UNIFORM_TYPE", GLenum::GL_UNIFORM_TYPE },
    { "GL_UNIFORM_SIZE", GLenum::GL_UNIFORM_SIZE },
    { "GL_UNIFORM_NAME_LENGTH", GLenum::GL_UNIFORM_NAME_LENGTH },
    { "GL_UNIFORM_BLOCK_INDEX", GLenum::GL_UNIFORM_BLOCK_INDEX },
    { "GL_UNIFORM_OFFSET", GLenum::GL_UNIFORM_OFFSET },
    { "GL_UNIFORM_ARRAY_STRIDE", GLenum::GL_UNIFORM_ARRAY_STRIDE },
    { "GL_UNIFORM_MATRIX_STRIDE", GLenum::GL_UNIFORM_MATRIX_STRIDE },
    { "GL_UNIFORM_IS_ROW_MAJOR", GLenum::GL_UNIFORM_IS_ROW_MAJOR },
    { "GL_UNIFORM_BLOCK_BINDING", GLenum::GL_UNIFORM_BLOCK_BINDING },
    { "GL_UNIFORM_BLOCK_DATA_SIZE", GLenum::GL_UNIFORM_BLOCK_DATA_SIZE },
    { "GL_UNIFORM_BLOCK_NAME_LENGTH", GLenum::GL_UNIFORM_BLOCK_NAME_LENGTH },
    { "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS", GLenum::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS },
    { "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", GLenum::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES },
    { "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER", GLenum::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER },
    { "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER", GLenum::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER },
    { "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER", GLenum::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER },
    { "GL_TEXTURE_SRGB_DECODE_EXT", GLenum::GL_TEXTURE_SRGB_DECODE_EXT },
    { "GL_DECODE_EXT", GLenum::GL_DECODE_EXT },
    { "GL_SKIP_DECODE_EXT", GLenum::GL_SKIP_DECODE_EXT },
    { "GL_PROGRAM_PIPELINE_OBJECT_EXT", GLenum::GL_PROGRAM_PIPELINE_OBJECT_EXT },
    { "GL_RGB_RAW_422_APPLE", GLenum::GL_RGB_RAW_422_APPLE },
    { "GL_FRAGMENT_SHADER", GLenum::GL_FRAGMENT_SHADER },
    { "GL_FRAGMENT_SHADER_ARB", GLenum::GL_FRAGMENT_SHADER_ARB },
    { "GL_VERTEX_SHADER", GLenum::GL_VERTEX_SHADER },
    { "GL_VERTEX_SHADER_ARB", GLenum::GL_VERTEX_SHADER_ARB },
    { "GL_PROGRAM_OBJECT_ARB", GLenum::GL_PROGRAM_OBJECT_ARB },
    { "GL_PROGRAM_OBJECT_EXT", GLenum::GL_PROGRAM_OBJECT_EXT },
    { "GL_SHADER_OBJECT_ARB", GLenum::GL_SHADER_OBJECT_ARB },
    { "GL_SHADER_OBJECT_EXT", GLenum::GL_SHADER_OBJECT_EXT },
    { "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", GLenum::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS },
    { "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLenum::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB },
    { "GL_MAX_VERTEX_UNIFORM_COMPONENTS", GLenum::GL_MAX_VERTEX_UNIFORM_COMPONENTS },
    { "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", GLenum::GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB },
    { "GL_MAX_VARYING_COMPONENTS", GLenum::GL_MAX_VARYING_COMPONENTS },
    { "GL_MAX_VARYING_COMPONENTS_EXT", GLenum::GL_MAX_VARYING_COMPONENTS_EXT },
    { "GL_MAX_VARYING_FLOATS", GLenum::GL_MAX_VARYING_FLOATS },
    { "GL_MAX_VARYING_FLOATS_ARB", GLenum::GL_MAX_VARYING_FLOATS_ARB },
    { "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLenum::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB },
    { "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLenum::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB },
    { "GL_OBJECT_TYPE_ARB", GLenum::GL_OBJECT_TYPE_ARB },
    { "GL_OBJECT_SUBTYPE_ARB", GLenum::GL_OBJECT_SUBTYPE_ARB },
    { "GL_SHADER_TYPE", GLenum::GL_SHADER_TYPE },
    { "GL_FLOAT_VEC2", GLenum::GL_FLOAT_VEC2 },
    { "GL_FLOAT_VEC2_ARB", GLenum::GL_FLOAT_VEC2_ARB },
    { "GL_FLOAT_VEC3", GLenum::GL_FLOAT_VEC3 },
    { "GL_FLOAT_VEC3_ARB", GLenum::GL_FLOAT_VEC3_ARB },
    { "GL_FLOAT_VEC4", GLenum::GL_FLOAT_VEC4 },
    { "GL_FLOAT_VEC4_ARB", GLenum::GL_FLOAT_VEC4_ARB },
    { "GL_INT_VEC2", GLenum::GL_INT_VEC2 },
    { "GL_INT_VEC2_ARB", GLenum::GL_INT_VEC2_ARB },
    { "GL_INT_VEC3", GLenum::GL_INT_VEC3 },
    { "GL_INT_VEC3_ARB", GLenum::GL_INT_VEC3_ARB },
    { "GL_INT_VEC4", GLenum::GL_INT_VEC4 },
    { "GL_INT_VEC4_ARB", GLenum::GL_INT_VEC4_ARB },
    { "GL_BOOL", GLenum::GL_BOOL },
    { "GL_BOOL_ARB", GLenum::GL_BOOL_ARB },
    { "GL_BOOL_VEC2", GLenum::GL_BOOL_VEC2 },
    { "GL_BOOL_VEC2_ARB", GLenum::GL_BOOL_VEC2_ARB },
    { "GL_BOOL_VEC3", GLenum::GL_BOOL_VEC3 },
    { "GL_BOOL_VEC3_ARB", GLenum::GL_BOOL_VEC3_ARB },
    { "GL_BOOL_VEC4", GLenum::GL_BOOL_VEC4 },
    { "GL_BOOL_VEC4_ARB", GLenum::GL_BOOL_VEC4_ARB },
    { "GL_FLOAT_MAT2", GLenum::GL_FLOAT_MAT2 },
    { "GL_FLOAT_MAT2_ARB", GLenum::GL_FLOAT_MAT2_ARB },
    { "GL_FLOAT_MAT3", GLenum::GL_FLOAT_MAT3 },
    { "GL_FLOAT_MAT3_ARB", GLenum::GL_FLOAT_MAT3_ARB },
    { "GL_FLOAT_MAT4", GLenum::GL_FLOAT_MAT4 },
    { "GL_FLOAT_MAT4_ARB", GLenum::GL_FLOAT_MAT4_ARB },
    { "GL_SAMPLER_1D", GLenum::GL_SAMPLER_1D },
    { "GL_SAMPLER_1D_ARB", GLenum::GL_SAMPLER_1D_ARB },
    { "GL_SAMPLER_2D", GLenum::GL_SAMPLER_2D },
    { "GL_SAMPLER_2D_ARB", GLenum::GL_SAMPLER_2D_ARB },
    { "GL_SAMPLER_3D", GLenum::GL_SAMPLER_3D },
    { "GL_SAMPLER_3D_ARB", GLenum::GL_SAMPLER_3D_ARB },
    { "GL_SAMPLER_CUBE", GLenum::GL_SAMPLER_CUBE },
    { "GL_SAMPLER_CUBE_ARB", GLenum::GL_SAMPLER_CUBE_ARB },
    { "GL_SAMPLER_1D_SHADOW", GLenum::GL_SAMPLER_1D_SHADOW },
    { "GL_SAMPLER_1D_SHADOW_ARB", GLenum::GL_SAMPLER_1D_SHADOW_ARB },
    { "GL_SAMPLER_2D_SHADOW", GLenum::GL_SAMPLER_2D_SHADOW },
    { "GL_SAMPLER_2D_SHADOW_ARB", GLenum::GL_SAMPLER_2D_SHADOW_ARB },
    { "GL_SAMPLER_2D_RECT", GLenum::GL_SAMPLER_2D_RECT },
    { "GL_SAMPLER_2D_RECT_ARB", GLenum::GL_SAMPLER_2D_RECT_ARB },
    { "GL_SAMPLER_2D_RECT_SHADOW", GLenum::GL_SAMPLER_2D_RECT_SHADOW },
    { "GL_SAMPLER_2D_RECT_SHADOW_ARB", GLenum::GL_SAMPLER_2D_RECT_SHADOW_ARB },
    { "GL_FLOAT_MAT2x3", GLenum::GL_FLOAT_MAT2x3 },
    { "GL_FLOAT_MAT2x4", GLenum::GL_FLOAT_MAT2x4 },
    { "GL_FLOAT_MAT3x2", GLenum::GL_FLOAT_MAT3x2 },
    { "GL_FLOAT_MAT3x4", GLenum::GL_FLOAT_MAT3x4 },
    { "GL_FLOAT_MAT4x2", GLenum::GL_FLOAT_MAT4x2 },
    { "GL_FLOAT_MAT4x3", GLenum::GL_FLOAT_MAT4x3 },
    { "GL_DELETE_STATUS", GLenum::GL_DELETE_STATUS },
    { "GL_OBJECT_DELETE_STATUS_ARB", GLenum::GL_OBJECT_DELETE_STATUS_ARB },
    { "GL_COMPILE_STATUS", GLenum::GL_COMPILE_STATUS },
    { "GL_OBJECT_COMPILE_STATUS_ARB", GLenum::GL_OBJECT_COMPILE_STATUS_ARB },
    { "GL_LINK_STATUS", GLenum::GL_LINK_STATUS },
    { "GL_OBJECT_LINK_STATUS_ARB", GLenum::GL_OBJECT_LINK_STATUS_ARB },
    { "GL_OBJECT_VALIDATE_STATUS_ARB", GLenum::GL_OBJECT_VALIDATE_STATUS_ARB },
    { "GL_VALIDATE_STATUS", GLenum::GL_VALIDATE_STATUS },
    { "GL_INFO_LOG_LENGTH", GLenum::GL_INFO_LOG_LENGTH },
    { "GL_OBJECT_INFO_LOG_LENGTH_ARB", GLenum::GL_OBJECT_INFO_LOG_LENGTH_ARB },
    { "GL_ATTACHED_SHADERS", GLenum::GL_ATTACHED_SHADERS },
    { "GL_OBJECT_ATTACHED_OBJECTS_ARB", GLenum::GL_OBJECT_ATTACHED_OBJECTS_ARB },
    { "GL_ACTIVE_UNIFORMS", GLenum::GL_ACTIVE_UNIFORMS },
    { "GL_OBJECT_ACTIVE_UNIFORMS_ARB", GLenum::GL_OBJECT_ACTIVE_UNIFORMS_ARB },
    { "GL_ACTIVE_UNIFORM_MAX_LENGTH", GLenum::GL_ACTIVE_UNIFORM_MAX_LENGTH },
    { "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", GLenum::GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB },
    { "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", GLenum::GL_OBJECT_SHADER_SOURCE_LENGTH_ARB },
    { "GL_SHADER_SOURCE_LENGTH", GLenum::GL_SHADER_SOURCE_LENGTH },
    { "GL_ACTIVE_ATTRIBUTES", GLenum::GL_ACTIVE_ATTRIBUTES },
    { "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", GLenum::GL_OBJECT_ACTIVE_ATTRIBUTES_ARB },
    { "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", GLenum::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH },
    { "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", GLenum::GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB },
    { "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", GLenum::GL_FRAGMENT_SHADER_DERIVATIVE_HINT },
    { "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", GLenum::GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB },
    { "GL_SHADING_LANGUAGE_VERSION", GLenum::GL_SHADING_LANGUAGE_VERSION },
    { "GL_SHADING_LANGUAGE_VERSION_ARB", GLenum::GL_SHADING_LANGUAGE_VERSION_ARB },
    { "GL_ACTIVE_PROGRAM_EXT", GLenum::GL_ACTIVE_PROGRAM_EXT },
    { "GL_CURRENT_PROGRAM", GLenum::GL_CURRENT_PROGRAM },
    { "GL_PALETTE4_RGB8_OES", GLenum::GL_PALETTE4_RGB8_OES },
    { "GL_PALETTE4_RGBA8_OES", GLenum::GL_PALETTE4_RGBA8_OES },
    { "GL_PALETTE4_R5_G6_B5_OES", GLenum::GL_PALETTE4_R5_G6_B5_OES },
    { "GL_PALETTE4_RGBA4_OES", GLenum::GL_PALETTE4_RGBA4_OES },
    { "GL_PALETTE4_RGB5_A1_OES", GLenum::GL_PALETTE4_RGB5_A1_OES },
    { "GL_PALETTE8_RGB8_OES", GLenum::GL_PALETTE8_RGB8_OES },
    { "GL_PALETTE8_RGBA8_OES", GLenum::GL_PALETTE8_RGBA8_OES },
    { "GL_PALETTE8_R5_G6_B5_OES", GLenum::GL_PALETTE8_R5_G6_B5_OES },
    { "GL_PALETTE8_RGBA4_OES", GLenum::GL_PALETTE8_RGBA4_OES },
    { "GL_PALETTE8_RGB5_A1_OES", GLenum::GL_PALETTE8_RGB5_A1_OES },
    { "GL_IMPLEMENTATION_COLOR_READ_TYPE", GLenum::GL_IMPLEMENTATION_COLOR_READ_TYPE },
    { "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLenum::GL_IMPLEMENTATION_COLOR_READ_TYPE_OES },
    { "GL_IMPLEMENTATION_COLOR_READ_FORMAT", GLenum::GL_IMPLEMENTATION_COLOR_READ_FORMAT },
    { "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLenum::GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES },
    { "GL_COUNTER_TYPE_AMD", GLenum::GL_COUNTER_TYPE_AMD },
    { "GL_COUNTER_RANGE_AMD", GLenum::GL_COUNTER_RANGE_AMD },
    { "GL_UNSIGNED_INT64_AMD", GLenum::GL_UNSIGNED_INT64_AMD },
    { "GL_PERCENTAGE_AMD", GLenum::GL_PERCENTAGE_AMD },
    { "GL_PERFMON_RESULT_AVAILABLE_AMD", GLenum::GL_PERFMON_RESULT_AVAILABLE_AMD },
    { "GL_PERFMON_RESULT_SIZE_AMD", GLenum::GL_PERFMON_RESULT_SIZE_AMD },
    { "GL_PERFMON_RESULT_AMD", GLenum::GL_PERFMON_RESULT_AMD },
    { "GL_TEXTURE_RED_TYPE", GLenum::GL_TEXTURE_RED_TYPE },
    { "GL_TEXTURE_RED_TYPE_ARB", GLenum::GL_TEXTURE_RED_TYPE_ARB },
    { "GL_TEXTURE_GREEN_TYPE", GLenum::GL_TEXTURE_GREEN_TYPE },
    { "GL_TEXTURE_GREEN_TYPE_ARB", GLenum::GL_TEXTURE_GREEN_TYPE_ARB },
    { "GL_TEXTURE_BLUE_TYPE", GLenum::GL_TEXTURE_BLUE_TYPE },
    { "GL_TEXTURE_BLUE_TYPE_ARB", GLenum::GL_TEXTURE_BLUE_TYPE_ARB },
    { "GL_TEXTURE_ALPHA_TYPE", GLenum::GL_TEXTURE_ALPHA_TYPE },
    { "GL_TEXTURE_ALPHA_TYPE_ARB", GLenum::GL_TEXTURE_ALPHA_TYPE_ARB },
    { "GL_TEXTURE_LUMINANCE_TYPE", GLenum::GL_TEXTURE_LUMINANCE_TYPE },
    { "GL_TEXTURE_LUMINANCE_TYPE_ARB", GLenum::GL_TEXTURE_LUMINANCE_TYPE_ARB },
    { "GL_TEXTURE_INTENSITY_TYPE", GLenum::GL_TEXTURE_INTENSITY_TYPE },
    { "GL_TEXTURE_INTENSITY_TYPE_ARB", GLenum::GL_TEXTURE_INTENSITY_TYPE_ARB },
    { "GL_TEXTURE_DEPTH_TYPE", GLenum::GL_TEXTURE_DEPTH_TYPE },
    { "GL_TEXTURE_DEPTH_TYPE_ARB", GLenum::GL_TEXTURE_DEPTH_TYPE_ARB },
    { "GL_UNSIGNED_NORMALIZED", GLenum::GL_UNSIGNED_NORMALIZED },
    { "GL_UNSIGNED_NORMALIZED_ARB", GLenum::GL_UNSIGNED_NORMALIZED_ARB },
    { "GL_TEXTURE_1D_ARRAY", GLenum::GL_TEXTURE_1D_ARRAY },
    { "GL_TEXTURE_1D_ARRAY_EXT", GLenum::GL_TEXTURE_1D_ARRAY_EXT },
    { "GL_PROXY_TEXTURE_1D_ARRAY", GLenum::GL_PROXY_TEXTURE_1D_ARRAY },
    { "GL_PROXY_TEXTURE_1D_ARRAY_EXT", GLenum::GL_PROXY_TEXTURE_1D_ARRAY_EXT },
    { "GL_TEXTURE_2D_ARRAY", GLenum::GL_TEXTURE_2D_ARRAY },
    { "GL_TEXTURE_2D_ARRAY_EXT", GLenum::GL_TEXTURE_2D_ARRAY_EXT },
    { "GL_PROXY_TEXTURE_2D_ARRAY", GLenum::GL_PROXY_TEXTURE_2D_ARRAY },
    { "GL_PROXY_TEXTURE_2D_ARRAY_EXT", GLenum::GL_PROXY_TEXTURE_2D_ARRAY_EXT },
    { "GL_TEXTURE_BINDING_1D_ARRAY", GLenum::GL_TEXTURE_BINDING_1D_ARRAY },
    { "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLenum::GL_TEXTURE_BINDING_1D_ARRAY_EXT },
    { "GL_TEXTURE_BINDING_2D_ARRAY", GLenum::GL_TEXTURE_BINDING_2D_ARRAY },
    { "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLenum::GL_TEXTURE_BINDING_2D_ARRAY_EXT },
    { "GL_GEOMETRY_PROGRAM_NV", GLenum::GL_GEOMETRY_PROGRAM_NV },
    { "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV", GLenum::GL_MAX_PROGRAM_OUTPUT_VERTICES_NV },
    { "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", GLenum::GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV },
    { "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", GLenum::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB },
    { "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", GLenum::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT },
    { "GL_TEXTURE_BUFFER", GLenum::GL_TEXTURE_BUFFER },
    { "GL_TEXTURE_BUFFER_ARB", GLenum::GL_TEXTURE_BUFFER_ARB },
    { "GL_TEXTURE_BUFFER_BINDING", GLenum::GL_TEXTURE_BUFFER_BINDING },
    { "GL_TEXTURE_BUFFER_EXT", GLenum::GL_TEXTURE_BUFFER_EXT },
    { "GL_MAX_TEXTURE_BUFFER_SIZE", GLenum::GL_MAX_TEXTURE_BUFFER_SIZE },
    { "GL_MAX_TEXTURE_BUFFER_SIZE_ARB", GLenum::GL_MAX_TEXTURE_BUFFER_SIZE_ARB },
    { "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", GLenum::GL_MAX_TEXTURE_BUFFER_SIZE_EXT },
    { "GL_TEXTURE_BINDING_BUFFER", GLenum::GL_TEXTURE_BINDING_BUFFER },
    { "GL_TEXTURE_BINDING_BUFFER_ARB", GLenum::GL_TEXTURE_BINDING_BUFFER_ARB },
    { "GL_TEXTURE_BINDING_BUFFER_EXT", GLenum::GL_TEXTURE_BINDING_BUFFER_EXT },
    { "GL_TEXTURE_BUFFER_DATA_STORE_BINDING", GLenum::GL_TEXTURE_BUFFER_DATA_STORE_BINDING },
    { "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", GLenum::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB },
    { "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", GLenum::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT },
    { "GL_TEXTURE_BUFFER_FORMAT_ARB", GLenum::GL_TEXTURE_BUFFER_FORMAT_ARB },
    { "GL_TEXTURE_BUFFER_FORMAT_EXT", GLenum::GL_TEXTURE_BUFFER_FORMAT_EXT },
    { "GL_ANY_SAMPLES_PASSED", GLenum::GL_ANY_SAMPLES_PASSED },
    { "GL_SAMPLE_SHADING", GLenum::GL_SAMPLE_SHADING },
    { "GL_SAMPLE_SHADING_ARB", GLenum::GL_SAMPLE_SHADING_ARB },
    { "GL_MIN_SAMPLE_SHADING_VALUE", GLenum::GL_MIN_SAMPLE_SHADING_VALUE },
    { "GL_MIN_SAMPLE_SHADING_VALUE_ARB", GLenum::GL_MIN_SAMPLE_SHADING_VALUE_ARB },
    { "GL_R11F_G11F_B10F", GLenum::GL_R11F_G11F_B10F },
    { "GL_R11F_G11F_B10F_EXT", GLenum::GL_R11F_G11F_B10F_EXT },
    { "GL_UNSIGNED_INT_10F_11F_11F_REV", GLenum::GL_UNSIGNED_INT_10F_11F_11F_REV },
    { "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", GLenum::GL_UNSIGNED_INT_10F_11F_11F_REV_EXT },
    { "GL_RGBA_SIGNED_COMPONENTS_EXT", GLenum::GL_RGBA_SIGNED_COMPONENTS_EXT },
    { "GL_RGB9_E5", GLenum::GL_RGB9_E5 },
    { "GL_RGB9_E5_EXT", GLenum::GL_RGB9_E5_EXT },
    { "GL_UNSIGNED_INT_5_9_9_9_REV", GLenum::GL_UNSIGNED_INT_5_9_9_9_REV },
    { "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", GLenum::GL_UNSIGNED_INT_5_9_9_9_REV_EXT },
    { "GL_TEXTURE_SHARED_SIZE", GLenum::GL_TEXTURE_SHARED_SIZE },
    { "GL_TEXTURE_SHARED_SIZE_EXT", GLenum::GL_TEXTURE_SHARED_SIZE_EXT },
    { "GL_SRGB", GLenum::GL_SRGB },
    { "GL_SRGB_EXT", GLenum::GL_SRGB_EXT },
    { "GL_SRGB8", GLenum::GL_SRGB8 },
    { "GL_SRGB8_EXT", GLenum::GL_SRGB8_EXT },
    { "GL_SRGB_ALPHA", GLenum::GL_SRGB_ALPHA },
    { "GL_SRGB_ALPHA_EXT", GLenum::GL_SRGB_ALPHA_EXT },
    { "GL_SRGB8_ALPHA8", GLenum::GL_SRGB8_ALPHA8 },
    { "GL_SRGB8_ALPHA8_EXT", GLenum::GL_SRGB8_ALPHA8_EXT },
    { "GL_SLUMINANCE_ALPHA", GLenum::GL_SLUMINANCE_ALPHA },
    { "GL_SLUMINANCE_ALPHA_EXT", GLenum::GL_SLUMINANCE_ALPHA_EXT },
    { "GL_SLUMINANCE8_ALPHA8", GLenum::GL_SLUMINANCE8_ALPHA8 },
    { "GL_SLUMINANCE8_ALPHA8_EXT", GLenum::GL_SLUMINANCE8_ALPHA8_EXT },
    { "GL_SLUMINANCE", GLenum::GL_SLUMINANCE },
    { "GL_SLUMINANCE_EXT", GLenum::GL_SLUMINANCE_EXT },
    { "GL_SLUMINANCE8", GLenum::GL_SLUMINANCE8 },
    { "GL_SLUMINANCE8_EXT", GLenum::GL_SLUMINANCE8_EXT },
    { "GL_COMPRESSED_SRGB", GLenum::GL_COMPRESSED_SRGB },
    { "GL_COMPRESSED_SRGB_EXT", GLenum::GL_COMPRESSED_SRGB_EXT },
    { "GL_COMPRESSED_SRGB_ALPHA", GLenum::GL_COMPRESSED_SRGB_ALPHA },
    { "GL_COMPRESSED_SRGB_ALPHA_EXT", GLenum::GL_COMPRESSED_SRGB_ALPHA_EXT },
    { "GL_COMPRESSED_SLUMINANCE", GLenum::GL_COMPRESSED_SLUMINANCE },
    { "GL_COMPRESSED_SLUMINANCE_EXT", GLenum::GL_COMPRESSED_SLUMINANCE_EXT },
    { "GL_COMPRESSED_SLUMINANCE_ALPHA", GLenum::GL_COMPRESSED_SLUMINANCE_ALPHA },
    { "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", GLenum::GL_COMPRESSED_SLUMINANCE_ALPHA_EXT },
    { "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", GLenum::GL_COMPRESSED_SRGB_S3TC_DXT1_EXT },
    { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", GLenum::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT },
    { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", GLenum::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT },
    { "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", GLenum::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT },
    { "GL_COMPRESSED_LUMINANCE_LATC1_EXT", GLenum::GL_COMPRESSED_LUMINANCE_LATC1_EXT },
    { "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", GLenum::GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT },
    { "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", GLenum::GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT },
    { "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", GLenum::GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT },
    { "GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV", GLenum::GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV },
    { "GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV", GLenum::GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV },
    { "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", GLenum::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH },
    { "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT", GLenum::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT },
    { "GL_BACK_PRIMARY_COLOR_NV", GLenum::GL_BACK_PRIMARY_COLOR_NV },
    { "GL_BACK_SECONDARY_COLOR_NV", GLenum::GL_BACK_SECONDARY_COLOR_NV },
    { "GL_TEXTURE_COORD_NV", GLenum::GL_TEXTURE_COORD_NV },
    { "GL_CLIP_DISTANCE_NV", GLenum::GL_CLIP_DISTANCE_NV },
    { "GL_VERTEX_ID_NV", GLenum::GL_VERTEX_ID_NV },
    { "GL_PRIMITIVE_ID_NV", GLenum::GL_PRIMITIVE_ID_NV },
    { "GL_GENERIC_ATTRIB_NV", GLenum::GL_GENERIC_ATTRIB_NV },
    { "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", GLenum::GL_TRANSFORM_FEEDBACK_ATTRIBS_NV },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_MODE },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV },
    { "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", GLenum::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS },
    { "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT", GLenum::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT },
    { "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", GLenum::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV },
    { "GL_ACTIVE_VARYINGS_NV", GLenum::GL_ACTIVE_VARYINGS_NV },
    { "GL_ACTIVE_VARYING_MAX_LENGTH_NV", GLenum::GL_ACTIVE_VARYING_MAX_LENGTH_NV },
    { "GL_TRANSFORM_FEEDBACK_VARYINGS", GLenum::GL_TRANSFORM_FEEDBACK_VARYINGS },
    { "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT", GLenum::GL_TRANSFORM_FEEDBACK_VARYINGS_EXT },
    { "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", GLenum::GL_TRANSFORM_FEEDBACK_VARYINGS_NV },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_START", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_START },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_START_NV },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV },
    { "GL_TRANSFORM_FEEDBACK_RECORD_NV", GLenum::GL_TRANSFORM_FEEDBACK_RECORD_NV },
    { "GL_PRIMITIVES_GENERATED", GLenum::GL_PRIMITIVES_GENERATED },
    { "GL_PRIMITIVES_GENERATED_EXT", GLenum::GL_PRIMITIVES_GENERATED_EXT },
    { "GL_PRIMITIVES_GENERATED_NV", GLenum::GL_PRIMITIVES_GENERATED_NV },
    { "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", GLenum::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN },
    { "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT", GLenum::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT },
    { "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", GLenum::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV },
    { "GL_RASTERIZER_DISCARD", GLenum::GL_RASTERIZER_DISCARD },
    { "GL_RASTERIZER_DISCARD_EXT", GLenum::GL_RASTERIZER_DISCARD_EXT },
    { "GL_RASTERIZER_DISCARD_NV", GLenum::GL_RASTERIZER_DISCARD_NV },
    { "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", GLenum::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS },
    { "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT", GLenum::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT },
    { "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV", GLenum::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV },
    { "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", GLenum::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS },
    { "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT", GLenum::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT },
    { "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", GLenum::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV },
    { "GL_INTERLEAVED_ATTRIBS", GLenum::GL_INTERLEAVED_ATTRIBS },
    { "GL_INTERLEAVED_ATTRIBS_EXT", GLenum::GL_INTERLEAVED_ATTRIBS_EXT },
    { "GL_INTERLEAVED_ATTRIBS_NV", GLenum::GL_INTERLEAVED_ATTRIBS_NV },
    { "GL_SEPARATE_ATTRIBS", GLenum::GL_SEPARATE_ATTRIBS },
    { "GL_SEPARATE_ATTRIBS_EXT", GLenum::GL_SEPARATE_ATTRIBS_EXT },
    { "GL_SEPARATE_ATTRIBS_NV", GLenum::GL_SEPARATE_ATTRIBS_NV },
    { "GL_TRANSFORM_FEEDBACK_BUFFER", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_EXT", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_EXT },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_NV },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV },
    { "GL_POINT_SPRITE_COORD_ORIGIN", GLenum::GL_POINT_SPRITE_COORD_ORIGIN },
    { "GL_LOWER_LEFT", GLenum::GL_LOWER_LEFT },
    { "GL_UPPER_LEFT", GLenum::GL_UPPER_LEFT },
    { "GL_STENCIL_BACK_REF", GLenum::GL_STENCIL_BACK_REF },
    { "GL_STENCIL_BACK_VALUE_MASK", GLenum::GL_STENCIL_BACK_VALUE_MASK },
    { "GL_STENCIL_BACK_WRITEMASK", GLenum::GL_STENCIL_BACK_WRITEMASK },
    { "GL_DRAW_FRAMEBUFFER_BINDING", GLenum::GL_DRAW_FRAMEBUFFER_BINDING },
    { "GL_DRAW_FRAMEBUFFER_BINDING_EXT", GLenum::GL_DRAW_FRAMEBUFFER_BINDING_EXT },
    { "GL_FRAMEBUFFER_BINDING", GLenum::GL_FRAMEBUFFER_BINDING },
    { "GL_FRAMEBUFFER_BINDING_EXT", GLenum::GL_FRAMEBUFFER_BINDING_EXT },
    { "GL_RENDERBUFFER_BINDING", GLenum::GL_RENDERBUFFER_BINDING },
    { "GL_RENDERBUFFER_BINDING_EXT", GLenum::GL_RENDERBUFFER_BINDING_EXT },
    { "GL_READ_FRAMEBUFFER", GLenum::GL_READ_FRAMEBUFFER },
    { "GL_READ_FRAMEBUFFER_EXT", GLenum::GL_READ_FRAMEBUFFER_EXT },
    { "GL_DRAW_FRAMEBUFFER", GLenum::GL_DRAW_FRAMEBUFFER },
    { "GL_DRAW_FRAMEBUFFER_EXT", GLenum::GL_DRAW_FRAMEBUFFER_EXT },
    { "GL_READ_FRAMEBUFFER_BINDING", GLenum::GL_READ_FRAMEBUFFER_BINDING },
    { "GL_READ_FRAMEBUFFER_BINDING_EXT", GLenum::GL_READ_FRAMEBUFFER_BINDING_EXT },
    { "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", GLenum::GL_RENDERBUFFER_COVERAGE_SAMPLES_NV },
    { "GL_RENDERBUFFER_SAMPLES", GLenum::GL_RENDERBUFFER_SAMPLES },
    { "GL_RENDERBUFFER_SAMPLES_EXT", GLenum::GL_RENDERBUFFER_SAMPLES_EXT },
    { "GL_DEPTH_COMPONENT32F", GLenum::GL_DEPTH_COMPONENT32F },
    { "GL_DEPTH32F_STENCIL8", GLenum::GL_DEPTH32F_STENCIL8 },
    { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE },
    { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT },
    { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", GLenum::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME },
    { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT },
    { "GL_FRAMEBUFFER_COMPLETE", GLenum::GL_FRAMEBUFFER_COMPLETE },
    { "GL_FRAMEBUFFER_COMPLETE_EXT", GLenum::GL_FRAMEBUFFER_COMPLETE_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT },
    { "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT },
    { "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER", GLenum::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER },
    { "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER", GLenum::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER },
    { "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT },
    { "GL_FRAMEBUFFER_UNSUPPORTED", GLenum::GL_FRAMEBUFFER_UNSUPPORTED },
    { "GL_FRAMEBUFFER_UNSUPPORTED_EXT", GLenum::GL_FRAMEBUFFER_UNSUPPORTED_EXT },
    { "GL_MAX_COLOR_ATTACHMENTS", GLenum::GL_MAX_COLOR_ATTACHMENTS },
    { "GL_MAX_COLOR_ATTACHMENTS_EXT", GLenum::GL_MAX_COLOR_ATTACHMENTS_EXT },
    { "GL_COLOR_ATTACHMENT0", GLenum::GL_COLOR_ATTACHMENT0 },
    { "GL_COLOR_ATTACHMENT0_EXT", GLenum::GL_COLOR_ATTACHMENT0_EXT },
    { "GL_COLOR_ATTACHMENT1", GLenum::GL_COLOR_ATTACHMENT1 },
    { "GL_COLOR_ATTACHMENT1_EXT", GLenum::GL_COLOR_ATTACHMENT1_EXT },
    { "GL_COLOR_ATTACHMENT2", GLenum::GL_COLOR_ATTACHMENT2 },
    { "GL_COLOR_ATTACHMENT2_EXT", GLenum::GL_COLOR_ATTACHMENT2_EXT },
    { "GL_COLOR_ATTACHMENT3", GLenum::GL_COLOR_ATTACHMENT3 },
    { "GL_COLOR_ATTACHMENT3_EXT", GLenum::GL_COLOR_ATTACHMENT3_EXT },
    { "GL_COLOR_ATTACHMENT4", GLenum::GL_COLOR_ATTACHMENT4 },
    { "GL_COLOR_ATTACHMENT4_EXT", GLenum::GL_COLOR_ATTACHMENT4_EXT },
    { "GL_COLOR_ATTACHMENT5", GLenum::GL_COLOR_ATTACHMENT5 },
    { "GL_COLOR_ATTACHMENT5_EXT", GLenum::GL_COLOR_ATTACHMENT5_EXT },
    { "GL_COLOR_ATTACHMENT6", GLenum::GL_COLOR_ATTACHMENT6 },
    { "GL_COLOR_ATTACHMENT6_EXT", GLenum::GL_COLOR_ATTACHMENT6_EXT },
    { "GL_COLOR_ATTACHMENT7", GLenum::GL_COLOR_ATTACHMENT7 },
    { "GL_COLOR_ATTACHMENT7_EXT", GLenum::GL_COLOR_ATTACHMENT7_EXT },
    { "GL_COLOR_ATTACHMENT8", GLenum::GL_COLOR_ATTACHMENT8 },
    { "GL_COLOR_ATTACHMENT8_EXT", GLenum::GL_COLOR_ATTACHMENT8_EXT },
    { "GL_COLOR_ATTACHMENT9", GLenum::GL_COLOR_ATTACHMENT9 },
    { "GL_COLOR_ATTACHMENT9_EXT", GLenum::GL_COLOR_ATTACHMENT9_EXT },
    { "GL_COLOR_ATTACHMENT10", GLenum::GL_COLOR_ATTACHMENT10 },
    { "GL_COLOR_ATTACHMENT10_EXT", GLenum::GL_COLOR_ATTACHMENT10_EXT },
    { "GL_COLOR_ATTACHMENT11", GLenum::GL_COLOR_ATTACHMENT11 },
    { "GL_COLOR_ATTACHMENT11_EXT", GLenum::GL_COLOR_ATTACHMENT11_EXT },
    { "GL_COLOR_ATTACHMENT12", GLenum::GL_COLOR_ATTACHMENT12 },
    { "GL_COLOR_ATTACHMENT12_EXT", GLenum::GL_COLOR_ATTACHMENT12_EXT },
    { "GL_COLOR_ATTACHMENT13", GLenum::GL_COLOR_ATTACHMENT13 },
    { "GL_COLOR_ATTACHMENT13_EXT", GLenum::GL_COLOR_ATTACHMENT13_EXT },
    { "GL_COLOR_ATTACHMENT14", GLenum::GL_COLOR_ATTACHMENT14 },
    { "GL_COLOR_ATTACHMENT14_EXT", GLenum::GL_COLOR_ATTACHMENT14_EXT },
    { "GL_COLOR_ATTACHMENT15", GLenum::GL_COLOR_ATTACHMENT15 },
    { "GL_COLOR_ATTACHMENT15_EXT", GLenum::GL_COLOR_ATTACHMENT15_EXT },
    { "GL_COLOR_ATTACHMENT16", GLenum::GL_COLOR_ATTACHMENT16 },
    { "GL_COLOR_ATTACHMENT17", GLenum::GL_COLOR_ATTACHMENT17 },
    { "GL_COLOR_ATTACHMENT18", GLenum::GL_COLOR_ATTACHMENT18 },
    { "GL_COLOR_ATTACHMENT19", GLenum::GL_COLOR_ATTACHMENT19 },
    { "GL_COLOR_ATTACHMENT20", GLenum::GL_COLOR_ATTACHMENT20 },
    { "GL_COLOR_ATTACHMENT21", GLenum::GL_COLOR_ATTACHMENT21 },
    { "GL_COLOR_ATTACHMENT22", GLenum::GL_COLOR_ATTACHMENT22 },
    { "GL_COLOR_ATTACHMENT23", GLenum::GL_COLOR_ATTACHMENT23 },
    { "GL_COLOR_ATTACHMENT24", GLenum::GL_COLOR_ATTACHMENT24 },
    { "GL_COLOR_ATTACHMENT25", GLenum::GL_COLOR_ATTACHMENT25 },
    { "GL_COLOR_ATTACHMENT26", GLenum::GL_COLOR_ATTACHMENT26 },
    { "GL_COLOR_ATTACHMENT27", GLenum::GL_COLOR_ATTACHMENT27 },
    { "GL_COLOR_ATTACHMENT28", GLenum::GL_COLOR_ATTACHMENT28 },
    { "GL_COLOR_ATTACHMENT29", GLenum::GL_COLOR_ATTACHMENT29 },
    { "GL_COLOR_ATTACHMENT30", GLenum::GL_COLOR_ATTACHMENT30 },
    { "GL_COLOR_ATTACHMENT31", GLenum::GL_COLOR_ATTACHMENT31 },
    { "GL_DEPTH_ATTACHMENT", GLenum::GL_DEPTH_ATTACHMENT },
    { "GL_DEPTH_ATTACHMENT_EXT", GLenum::GL_DEPTH_ATTACHMENT_EXT },
    { "GL_STENCIL_ATTACHMENT", GLenum::GL_STENCIL_ATTACHMENT },
    { "GL_STENCIL_ATTACHMENT_EXT", GLenum::GL_STENCIL_ATTACHMENT_EXT },
    { "GL_FRAMEBUFFER", GLenum::GL_FRAMEBUFFER },
    { "GL_FRAMEBUFFER_EXT", GLenum::GL_FRAMEBUFFER_EXT },
    { "GL_RENDERBUFFER", GLenum::GL_RENDERBUFFER },
    { "GL_RENDERBUFFER_EXT", GLenum::GL_RENDERBUFFER_EXT },
    { "GL_RENDERBUFFER_WIDTH", GLenum::GL_RENDERBUFFER_WIDTH },
    { "GL_RENDERBUFFER_WIDTH_EXT", GLenum::GL_RENDERBUFFER_WIDTH_EXT },
    { "GL_RENDERBUFFER_HEIGHT", GLenum::GL_RENDERBUFFER_HEIGHT },
    { "GL_RENDERBUFFER_HEIGHT_EXT", GLenum::GL_RENDERBUFFER_HEIGHT_EXT },
    { "GL_RENDERBUFFER_INTERNAL_FORMAT", GLenum::GL_RENDERBUFFER_INTERNAL_FORMAT },
    { "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", GLenum::GL_RENDERBUFFER_INTERNAL_FORMAT_EXT },
    { "GL_STENCIL_INDEX1", GLenum::GL_STENCIL_INDEX1 },
    { "GL_STENCIL_INDEX1_EXT", GLenum::GL_STENCIL_INDEX1_EXT },
    { "GL_STENCIL_INDEX4", GLenum::GL_STENCIL_INDEX4 },
    { "GL_STENCIL_INDEX4_EXT", GLenum::GL_STENCIL_INDEX4_EXT },
    { "GL_STENCIL_INDEX8", GLenum::GL_STENCIL_INDEX8 },
    { "GL_STENCIL_INDEX8_EXT", GLenum::GL_STENCIL_INDEX8_EXT },
    { "GL_STENCIL_INDEX16", GLenum::GL_STENCIL_INDEX16 },
    { "GL_STENCIL_INDEX16_EXT", GLenum::GL_STENCIL_INDEX16_EXT },
    { "GL_RENDERBUFFER_RED_SIZE", GLenum::GL_RENDERBUFFER_RED_SIZE },
    { "GL_RENDERBUFFER_RED_SIZE_EXT", GLenum::GL_RENDERBUFFER_RED_SIZE_EXT },
    { "GL_RENDERBUFFER_GREEN_SIZE", GLenum::GL_RENDERBUFFER_GREEN_SIZE },
    { "GL_RENDERBUFFER_GREEN_SIZE_EXT", GLenum::GL_RENDERBUFFER_GREEN_SIZE_EXT },
    { "GL_RENDERBUFFER_BLUE_SIZE", GLenum::GL_RENDERBUFFER_BLUE_SIZE },
    { "GL_RENDERBUFFER_BLUE_SIZE_EXT", GLenum::GL_RENDERBUFFER_BLUE_SIZE_EXT },
    { "GL_RENDERBUFFER_ALPHA_SIZE", GLenum::GL_RENDERBUFFER_ALPHA_SIZE },
    { "GL_RENDERBUFFER_ALPHA_SIZE_EXT", GLenum::GL_RENDERBUFFER_ALPHA_SIZE_EXT },
    { "GL_RENDERBUFFER_DEPTH_SIZE", GLenum::GL_RENDERBUFFER_DEPTH_SIZE },
    { "GL_RENDERBUFFER_DEPTH_SIZE_EXT", GLenum::GL_RENDERBUFFER_DEPTH_SIZE_EXT },
    { "GL_RENDERBUFFER_STENCIL_SIZE", GLenum::GL_RENDERBUFFER_STENCIL_SIZE },
    { "GL_RENDERBUFFER_STENCIL_SIZE_EXT", GLenum::GL_RENDERBUFFER_STENCIL_SIZE_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", GLenum::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE },
    { "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT },
    { "GL_MAX_SAMPLES", GLenum::GL_MAX_SAMPLES },
    { "GL_MAX_SAMPLES_EXT", GLenum::GL_MAX_SAMPLES_EXT },
    { "GL_RGB565", GLenum::GL_RGB565 },
    { "GL_PRIMITIVE_RESTART_FIXED_INDEX", GLenum::GL_PRIMITIVE_RESTART_FIXED_INDEX },
    { "GL_ANY_SAMPLES_PASSED_CONSERVATIVE", GLenum::GL_ANY_SAMPLES_PASSED_CONSERVATIVE },
    { "GL_MAX_ELEMENT_INDEX", GLenum::GL_MAX_ELEMENT_INDEX },
    { "GL_RGBA32UI", GLenum::GL_RGBA32UI },
    { "GL_RGBA32UI_EXT", GLenum::GL_RGBA32UI_EXT },
    { "GL_RGB32UI", GLenum::GL_RGB32UI },
    { "GL_RGB32UI_EXT", GLenum::GL_RGB32UI_EXT },
    { "GL_ALPHA32UI_EXT", GLenum::GL_ALPHA32UI_EXT },
    { "GL_INTENSITY32UI_EXT", GLenum::GL_INTENSITY32UI_EXT },
    { "GL_LUMINANCE32UI_EXT", GLenum::GL_LUMINANCE32UI_EXT },
    { "GL_LUMINANCE_ALPHA32UI_EXT", GLenum::GL_LUMINANCE_ALPHA32UI_EXT },
    { "GL_RGBA16UI", GLenum::GL_RGBA16UI },
    { "GL_RGBA16UI_EXT", GLenum::GL_RGBA16UI_EXT },
    { "GL_RGB16UI", GLenum::GL_RGB16UI },
    { "GL_RGB16UI_EXT", GLenum::GL_RGB16UI_EXT },
    { "GL_ALPHA16UI_EXT", GLenum::GL_ALPHA16UI_EXT },
    { "GL_INTENSITY16UI_EXT", GLenum::GL_INTENSITY16UI_EXT },
    { "GL_LUMINANCE16UI_EXT", GLenum::GL_LUMINANCE16UI_EXT },
    { "GL_LUMINANCE_ALPHA16UI_EXT", GLenum::GL_LUMINANCE_ALPHA16UI_EXT },
    { "GL_RGBA8UI", GLenum::GL_RGBA8UI },
    { "GL_RGBA8UI_EXT", GLenum::GL_RGBA8UI_EXT },
    { "GL_RGB8UI", GLenum::GL_RGB8UI },
    { "GL_RGB8UI_EXT", GLenum::GL_RGB8UI_EXT },
    { "GL_ALPHA8UI_EXT", GLenum::GL_ALPHA8UI_EXT },
    { "GL_INTENSITY8UI_EXT", GLenum::GL_INTENSITY8UI_EXT },
    { "GL_LUMINANCE8UI_EXT", GLenum::GL_LUMINANCE8UI_EXT },
    { "GL_LUMINANCE_ALPHA8UI_EXT", GLenum::GL_LUMINANCE_ALPHA8UI_EXT },
    { "GL_RGBA32I", GLenum::GL_RGBA32I },
    { "GL_RGBA32I_EXT", GLenum::GL_RGBA32I_EXT },
    { "GL_RGB32I", GLenum::GL_RGB32I },
    { "GL_RGB32I_EXT", GLenum::GL_RGB32I_EXT },
    { "GL_ALPHA32I_EXT", GLenum::GL_ALPHA32I_EXT },
    { "GL_INTENSITY32I_EXT", GLenum::GL_INTENSITY32I_EXT },
    { "GL_LUMINANCE32I_EXT", GLenum::GL_LUMINANCE32I_EXT },
    { "GL_LUMINANCE_ALPHA32I_EXT", GLenum::GL_LUMINANCE_ALPHA32I_EXT },
    { "GL_RGBA16I", GLenum::GL_RGBA16I },
    { "GL_RGBA16I_EXT", GLenum::GL_RGBA16I_EXT },
    { "GL_RGB16I", GLenum::GL_RGB16I },
    { "GL_RGB16I_EXT", GLenum::GL_RGB16I_EXT },
    { "GL_ALPHA16I_EXT", GLenum::GL_ALPHA16I_EXT },
    { "GL_INTENSITY16I_EXT", GLenum::GL_INTENSITY16I_EXT },
    { "GL_LUMINANCE16I_EXT", GLenum::GL_LUMINANCE16I_EXT },
    { "GL_LUMINANCE_ALPHA16I_EXT", GLenum::GL_LUMINANCE_ALPHA16I_EXT },
    { "GL_RGBA8I", GLenum::GL_RGBA8I },
    { "GL_RGBA8I_EXT", GLenum::GL_RGBA8I_EXT },
    { "GL_RGB8I", GLenum::GL_RGB8I },
    { "GL_RGB8I_EXT", GLenum::GL_RGB8I_EXT },
    { "GL_ALPHA8I_EXT", GLenum::GL_ALPHA8I_EXT },
    { "GL_INTENSITY8I_EXT", GLenum::GL_INTENSITY8I_EXT },
    { "GL_LUMINANCE8I_EXT", GLenum::GL_LUMINANCE8I_EXT },
    { "GL_LUMINANCE_ALPHA8I_EXT", GLenum::GL_LUMINANCE_ALPHA8I_EXT },
    { "GL_RED_INTEGER", GLenum::GL_RED_INTEGER },
    { "GL_RED_INTEGER_EXT", GLenum::GL_RED_INTEGER_EXT },
    { "GL_GREEN_INTEGER", GLenum::GL_GREEN_INTEGER },
    { "GL_GREEN_INTEGER_EXT", GLenum::GL_GREEN_INTEGER_EXT },
    { "GL_BLUE_INTEGER", GLenum::GL_BLUE_INTEGER },
    { "GL_BLUE_INTEGER_EXT", GLenum::GL_BLUE_INTEGER_EXT },
    { "GL_ALPHA_INTEGER", GLenum::GL_ALPHA_INTEGER },
    { "GL_ALPHA_INTEGER_EXT", GLenum::GL_ALPHA_INTEGER_EXT },
    { "GL_RGB_INTEGER", GLenum::GL_RGB_INTEGER },
    { "GL_RGB_INTEGER_EXT", GLenum::GL_RGB_INTEGER_EXT },
    { "GL_RGBA_INTEGER", GLenum::GL_RGBA_INTEGER },
    { "GL_RGBA_INTEGER_EXT", GLenum::GL_RGBA_INTEGER_EXT },
    { "GL_BGR_INTEGER", GLenum::GL_BGR_INTEGER },
    { "GL_BGR_INTEGER_EXT", GLenum::GL_BGR_INTEGER_EXT },
    { "GL_BGRA_INTEGER", GLenum::GL_BGRA_INTEGER },
    { "GL_BGRA_INTEGER_EXT", GLenum::GL_BGRA_INTEGER_EXT },
    { "GL_LUMINANCE_INTEGER_EXT", GLenum::GL_LUMINANCE_INTEGER_EXT },
    { "GL_LUMINANCE_ALPHA_INTEGER_EXT", GLenum::GL_LUMINANCE_ALPHA_INTEGER_EXT },
    { "GL_RGBA_INTEGER_MODE_EXT", GLenum::GL_RGBA_INTEGER_MODE_EXT },
    { "GL_INT_2_10_10_10_REV", GLenum::GL_INT_2_10_10_10_REV },
    { "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", GLenum::GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV },
    { "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", GLenum::GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV },
    { "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", GLenum::GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV },
    { "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", GLenum::GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV },
    { "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", GLenum::GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV },
    { "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV", GLenum::GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV },
    { "GL_MAX_PROGRAM_GENERIC_RESULTS_NV", GLenum::GL_MAX_PROGRAM_GENERIC_RESULTS_NV },
    { "GL_FRAMEBUFFER_ATTACHMENT_LAYERED", GLenum::GL_FRAMEBUFFER_ATTACHMENT_LAYERED },
    { "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB", GLenum::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB },
    { "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", GLenum::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS", GLenum::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS },
    { "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB", GLenum::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB },
    { "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT },
    { "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB", GLenum::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB },
    { "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", GLenum::GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT },
    { "GL_LAYER_NV", GLenum::GL_LAYER_NV },
    { "GL_DEPTH_COMPONENT32F_NV", GLenum::GL_DEPTH_COMPONENT32F_NV },
    { "GL_DEPTH32F_STENCIL8_NV", GLenum::GL_DEPTH32F_STENCIL8_NV },
    { "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", GLenum::GL_FLOAT_32_UNSIGNED_INT_24_8_REV },
    { "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", GLenum::GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV },
    { "GL_SHADER_INCLUDE_ARB", GLenum::GL_SHADER_INCLUDE_ARB },
    { "GL_DEPTH_BUFFER_FLOAT_MODE_NV", GLenum::GL_DEPTH_BUFFER_FLOAT_MODE_NV },
    { "GL_FRAMEBUFFER_SRGB", GLenum::GL_FRAMEBUFFER_SRGB },
    { "GL_FRAMEBUFFER_SRGB_EXT", GLenum::GL_FRAMEBUFFER_SRGB_EXT },
    { "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", GLenum::GL_FRAMEBUFFER_SRGB_CAPABLE_EXT },
    { "GL_COMPRESSED_RED_RGTC1", GLenum::GL_COMPRESSED_RED_RGTC1 },
    { "GL_COMPRESSED_RED_RGTC1_EXT", GLenum::GL_COMPRESSED_RED_RGTC1_EXT },
    { "GL_COMPRESSED_SIGNED_RED_RGTC1", GLenum::GL_COMPRESSED_SIGNED_RED_RGTC1 },
    { "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", GLenum::GL_COMPRESSED_SIGNED_RED_RGTC1_EXT },
    { "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", GLenum::GL_COMPRESSED_RED_GREEN_RGTC2_EXT },
    { "GL_COMPRESSED_RG_RGTC2", GLenum::GL_COMPRESSED_RG_RGTC2 },
    { "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", GLenum::GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT },
    { "GL_COMPRESSED_SIGNED_RG_RGTC2", GLenum::GL_COMPRESSED_SIGNED_RG_RGTC2 },
    { "GL_SAMPLER_1D_ARRAY", GLenum::GL_SAMPLER_1D_ARRAY },
    { "GL_SAMPLER_1D_ARRAY_EXT", GLenum::GL_SAMPLER_1D_ARRAY_EXT },
    { "GL_SAMPLER_2D_ARRAY", GLenum::GL_SAMPLER_2D_ARRAY },
    { "GL_SAMPLER_2D_ARRAY_EXT", GLenum::GL_SAMPLER_2D_ARRAY_EXT },
    { "GL_SAMPLER_BUFFER", GLenum::GL_SAMPLER_BUFFER },
    { "GL_SAMPLER_BUFFER_EXT", GLenum::GL_SAMPLER_BUFFER_EXT },
    { "GL_SAMPLER_1D_ARRAY_SHADOW", GLenum::GL_SAMPLER_1D_ARRAY_SHADOW },
    { "GL_SAMPLER_1D_ARRAY_SHADOW_EXT", GLenum::GL_SAMPLER_1D_ARRAY_SHADOW_EXT },
    { "GL_SAMPLER_2D_ARRAY_SHADOW", GLenum::GL_SAMPLER_2D_ARRAY_SHADOW },
    { "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", GLenum::GL_SAMPLER_2D_ARRAY_SHADOW_EXT },
    { "GL_SAMPLER_CUBE_SHADOW", GLenum::GL_SAMPLER_CUBE_SHADOW },
    { "GL_SAMPLER_CUBE_SHADOW_EXT", GLenum::GL_SAMPLER_CUBE_SHADOW_EXT },
    { "GL_UNSIGNED_INT_VEC2", GLenum::GL_UNSIGNED_INT_VEC2 },
    { "GL_UNSIGNED_INT_VEC2_EXT", GLenum::GL_UNSIGNED_INT_VEC2_EXT },
    { "GL_UNSIGNED_INT_VEC3", GLenum::GL_UNSIGNED_INT_VEC3 },
    { "GL_UNSIGNED_INT_VEC3_EXT", GLenum::GL_UNSIGNED_INT_VEC3_EXT },
    { "GL_UNSIGNED_INT_VEC4", GLenum::GL_UNSIGNED_INT_VEC4 },
    { "GL_UNSIGNED_INT_VEC4_EXT", GLenum::GL_UNSIGNED_INT_VEC4_EXT },
    { "GL_INT_SAMPLER_1D", GLenum::GL_INT_SAMPLER_1D },
    { "GL_INT_SAMPLER_1D_EXT", GLenum::GL_INT_SAMPLER_1D_EXT },
    { "GL_INT_SAMPLER_2D", GLenum::GL_INT_SAMPLER_2D },
    { "GL_INT_SAMPLER_2D_EXT", GLenum::GL_INT_SAMPLER_2D_EXT },
    { "GL_INT_SAMPLER_3D", GLenum::GL_INT_SAMPLER_3D },
    { "GL_INT_SAMPLER_3D_EXT", GLenum::GL_INT_SAMPLER_3D_EXT },
    { "GL_INT_SAMPLER_CUBE", GLenum::GL_INT_SAMPLER_CUBE },
    { "GL_INT_SAMPLER_CUBE_EXT", GLenum::GL_INT_SAMPLER_CUBE_EXT },
    { "GL_INT_SAMPLER_2D_RECT", GLenum::GL_INT_SAMPLER_2D_RECT },
    { "GL_INT_SAMPLER_2D_RECT_EXT", GLenum::GL_INT_SAMPLER_2D_RECT_EXT },
    { "GL_INT_SAMPLER_1D_ARRAY", GLenum::GL_INT_SAMPLER_1D_ARRAY },
    { "GL_INT_SAMPLER_1D_ARRAY_EXT", GLenum::GL_INT_SAMPLER_1D_ARRAY_EXT },
    { "GL_INT_SAMPLER_2D_ARRAY", GLenum::GL_INT_SAMPLER_2D_ARRAY },
    { "GL_INT_SAMPLER_2D_ARRAY_EXT", GLenum::GL_INT_SAMPLER_2D_ARRAY_EXT },
    { "GL_INT_SAMPLER_BUFFER", GLenum::GL_INT_SAMPLER_BUFFER },
    { "GL_INT_SAMPLER_BUFFER_EXT", GLenum::GL_INT_SAMPLER_BUFFER_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_1D", GLenum::GL_UNSIGNED_INT_SAMPLER_1D },
    { "GL_UNSIGNED_INT_SAMPLER_1D_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_1D_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_2D", GLenum::GL_UNSIGNED_INT_SAMPLER_2D },
    { "GL_UNSIGNED_INT_SAMPLER_2D_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_3D", GLenum::GL_UNSIGNED_INT_SAMPLER_3D },
    { "GL_UNSIGNED_INT_SAMPLER_3D_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_3D_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_CUBE", GLenum::GL_UNSIGNED_INT_SAMPLER_CUBE },
    { "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_CUBE_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_2D_RECT", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_RECT },
    { "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY", GLenum::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY },
    { "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY },
    { "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT },
    { "GL_UNSIGNED_INT_SAMPLER_BUFFER", GLenum::GL_UNSIGNED_INT_SAMPLER_BUFFER },
    { "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", GLenum::GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT },
    { "GL_GEOMETRY_SHADER", GLenum::GL_GEOMETRY_SHADER },
    { "GL_GEOMETRY_SHADER_ARB", GLenum::GL_GEOMETRY_SHADER_ARB },
    { "GL_GEOMETRY_SHADER_EXT", GLenum::GL_GEOMETRY_SHADER_EXT },
    { "GL_GEOMETRY_VERTICES_OUT_ARB", GLenum::GL_GEOMETRY_VERTICES_OUT_ARB },
    { "GL_GEOMETRY_VERTICES_OUT_EXT", GLenum::GL_GEOMETRY_VERTICES_OUT_EXT },
    { "GL_GEOMETRY_INPUT_TYPE_ARB", GLenum::GL_GEOMETRY_INPUT_TYPE_ARB },
    { "GL_GEOMETRY_INPUT_TYPE_EXT", GLenum::GL_GEOMETRY_INPUT_TYPE_EXT },
    { "GL_GEOMETRY_OUTPUT_TYPE_ARB", GLenum::GL_GEOMETRY_OUTPUT_TYPE_ARB },
    { "GL_GEOMETRY_OUTPUT_TYPE_EXT", GLenum::GL_GEOMETRY_OUTPUT_TYPE_EXT },
    { "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB", GLenum::GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB },
    { "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", GLenum::GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT },
    { "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB", GLenum::GL_MAX_VERTEX_VARYING_COMPONENTS_ARB },
    { "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", GLenum::GL_MAX_VERTEX_VARYING_COMPONENTS_EXT },
    { "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS", GLenum::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS },
    { "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", GLenum::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB },
    { "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", GLenum::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT },
    { "GL_MAX_GEOMETRY_OUTPUT_VERTICES", GLenum::GL_MAX_GEOMETRY_OUTPUT_VERTICES },
    { "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB", GLenum::GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB },
    { "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", GLenum::GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT },
    { "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", GLenum::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS },
    { "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", GLenum::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB },
    { "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", GLenum::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT },
    { "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", GLenum::GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT },
    { "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", GLenum::GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT },
    { "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", GLenum::GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT },
    { "GL_ACTIVE_SUBROUTINES", GLenum::GL_ACTIVE_SUBROUTINES },
    { "GL_ACTIVE_SUBROUTINE_UNIFORMS", GLenum::GL_ACTIVE_SUBROUTINE_UNIFORMS },
    { "GL_MAX_SUBROUTINES", GLenum::GL_MAX_SUBROUTINES },
    { "GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS", GLenum::GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS },
    { "GL_NAMED_STRING_LENGTH_ARB", GLenum::GL_NAMED_STRING_LENGTH_ARB },
    { "GL_NAMED_STRING_TYPE_ARB", GLenum::GL_NAMED_STRING_TYPE_ARB },
    { "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", GLenum::GL_MAX_BINDABLE_UNIFORM_SIZE_EXT },
    { "GL_UNIFORM_BUFFER_EXT", GLenum::GL_UNIFORM_BUFFER_EXT },
    { "GL_UNIFORM_BUFFER_BINDING_EXT", GLenum::GL_UNIFORM_BUFFER_BINDING_EXT },
    { "GL_LOW_FLOAT", GLenum::GL_LOW_FLOAT },
    { "GL_MEDIUM_FLOAT", GLenum::GL_MEDIUM_FLOAT },
    { "GL_HIGH_FLOAT", GLenum::GL_HIGH_FLOAT },
    { "GL_LOW_INT", GLenum::GL_LOW_INT },
    { "GL_MEDIUM_INT", GLenum::GL_MEDIUM_INT },
    { "GL_HIGH_INT", GLenum::GL_HIGH_INT },
    { "GL_SHADER_BINARY_FORMATS", GLenum::GL_SHADER_BINARY_FORMATS },
    { "GL_NUM_SHADER_BINARY_FORMATS", GLenum::GL_NUM_SHADER_BINARY_FORMATS },
    { "GL_SHADER_COMPILER", GLenum::GL_SHADER_COMPILER },
    { "GL_MAX_VERTEX_UNIFORM_VECTORS", GLenum::GL_MAX_VERTEX_UNIFORM_VECTORS },
    { "GL_MAX_VARYING_VECTORS", GLenum::GL_MAX_VARYING_VECTORS },
    { "GL_MAX_FRAGMENT_UNIFORM_VECTORS", GLenum::GL_MAX_FRAGMENT_UNIFORM_VECTORS },
    { "GL_RENDERBUFFER_COLOR_SAMPLES_NV", GLenum::GL_RENDERBUFFER_COLOR_SAMPLES_NV },
    { "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", GLenum::GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV },
    { "GL_MULTISAMPLE_COVERAGE_MODES_NV", GLenum::GL_MULTISAMPLE_COVERAGE_MODES_NV },
    { "GL_QUERY_WAIT", GLenum::GL_QUERY_WAIT },
    { "GL_QUERY_WAIT_NV", GLenum::GL_QUERY_WAIT_NV },
    { "GL_QUERY_NO_WAIT", GLenum::GL_QUERY_NO_WAIT },
    { "GL_QUERY_NO_WAIT_NV", GLenum::GL_QUERY_NO_WAIT_NV },
    { "GL_QUERY_BY_REGION_WAIT", GLenum::GL_QUERY_BY_REGION_WAIT },
    { "GL_QUERY_BY_REGION_WAIT_NV", GLenum::GL_QUERY_BY_REGION_WAIT_NV },
    { "GL_QUERY_BY_REGION_NO_WAIT", GLenum::GL_QUERY_BY_REGION_NO_WAIT },
    { "GL_QUERY_BY_REGION_NO_WAIT_NV", GLenum::GL_QUERY_BY_REGION_NO_WAIT_NV },
    { "GL_QUERY_WAIT_INVERTED", GLenum::GL_QUERY_WAIT_INVERTED },
    { "GL_QUERY_NO_WAIT_INVERTED", GLenum::GL_QUERY_NO_WAIT_INVERTED },
    { "GL_QUERY_BY_REGION_WAIT_INVERTED", GLenum::GL_QUERY_BY_REGION_WAIT_INVERTED },
    { "GL_QUERY_BY_REGION_NO_WAIT_INVERTED", GLenum::GL_QUERY_BY_REGION_NO_WAIT_INVERTED },
    { "GL_POLYGON_OFFSET_CLAMP_EXT", GLenum::GL_POLYGON_OFFSET_CLAMP_EXT },
    { "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS },
    { "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS", GLenum::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS },
    { "GL_COLOR_SAMPLES_NV", GLenum::GL_COLOR_SAMPLES_NV },
    { "GL_TRANSFORM_FEEDBACK", GLenum::GL_TRANSFORM_FEEDBACK },
    { "GL_TRANSFORM_FEEDBACK_NV", GLenum::GL_TRANSFORM_FEEDBACK_NV },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV },
    { "GL_TRANSFORM_FEEDBACK_PAUSED", GLenum::GL_TRANSFORM_FEEDBACK_PAUSED },
    { "GL_TRANSFORM_FEEDBACK_ACTIVE", GLenum::GL_TRANSFORM_FEEDBACK_ACTIVE },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV },
    { "GL_TRANSFORM_FEEDBACK_BINDING", GLenum::GL_TRANSFORM_FEEDBACK_BINDING },
    { "GL_TRANSFORM_FEEDBACK_BINDING_NV", GLenum::GL_TRANSFORM_FEEDBACK_BINDING_NV },
    { "GL_FRAME_NV", GLenum::GL_FRAME_NV },
    { "GL_FIELDS_NV", GLenum::GL_FIELDS_NV },
    { "GL_CURRENT_TIME_NV", GLenum::GL_CURRENT_TIME_NV },
    { "GL_TIMESTAMP", GLenum::GL_TIMESTAMP },
    { "GL_NUM_FILL_STREAMS_NV", GLenum::GL_NUM_FILL_STREAMS_NV },
    { "GL_PRESENT_TIME_NV", GLenum::GL_PRESENT_TIME_NV },
    { "GL_PRESENT_DURATION_NV", GLenum::GL_PRESENT_DURATION_NV },
    { "GL_PROGRAM_MATRIX_EXT", GLenum::GL_PROGRAM_MATRIX_EXT },
    { "GL_TRANSPOSE_PROGRAM_MATRIX_EXT", GLenum::GL_TRANSPOSE_PROGRAM_MATRIX_EXT },
    { "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT", GLenum::GL_PROGRAM_MATRIX_STACK_DEPTH_EXT },
    { "GL_TEXTURE_SWIZZLE_R", GLenum::GL_TEXTURE_SWIZZLE_R },
    { "GL_TEXTURE_SWIZZLE_R_EXT", GLenum::GL_TEXTURE_SWIZZLE_R_EXT },
    { "GL_TEXTURE_SWIZZLE_G", GLenum::GL_TEXTURE_SWIZZLE_G },
    { "GL_TEXTURE_SWIZZLE_G_EXT", GLenum::GL_TEXTURE_SWIZZLE_G_EXT },
    { "GL_TEXTURE_SWIZZLE_B", GLenum::GL_TEXTURE_SWIZZLE_B },
    { "GL_TEXTURE_SWIZZLE_B_EXT", GLenum::GL_TEXTURE_SWIZZLE_B_EXT },
    { "GL_TEXTURE_SWIZZLE_A", GLenum::GL_TEXTURE_SWIZZLE_A },
    { "GL_TEXTURE_SWIZZLE_A_EXT", GLenum::GL_TEXTURE_SWIZZLE_A_EXT },
    { "GL_TEXTURE_SWIZZLE_RGBA", GLenum::GL_TEXTURE_SWIZZLE_RGBA },
    { "GL_TEXTURE_SWIZZLE_RGBA_EXT", GLenum::GL_TEXTURE_SWIZZLE_RGBA_EXT },
    { "GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS", GLenum::GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS },
    { "GL_ACTIVE_SUBROUTINE_MAX_LENGTH", GLenum::GL_ACTIVE_SUBROUTINE_MAX_LENGTH },
    { "GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH", GLenum::GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH },
    { "GL_NUM_COMPATIBLE_SUBROUTINES", GLenum::GL_NUM_COMPATIBLE_SUBROUTINES },
    { "GL_COMPATIBLE_SUBROUTINES", GLenum::GL_COMPATIBLE_SUBROUTINES },
    { "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION", GLenum::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION },
    { "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", GLenum::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT },
    { "GL_FIRST_VERTEX_CONVENTION", GLenum::GL_FIRST_VERTEX_CONVENTION },
    { "GL_FIRST_VERTEX_CONVENTION_EXT", GLenum::GL_FIRST_VERTEX_CONVENTION_EXT },
    { "GL_LAST_VERTEX_CONVENTION", GLenum::GL_LAST_VERTEX_CONVENTION },
    { "GL_LAST_VERTEX_CONVENTION_EXT", GLenum::GL_LAST_VERTEX_CONVENTION_EXT },
    { "GL_PROVOKING_VERTEX", GLenum::GL_PROVOKING_VERTEX },
    { "GL_PROVOKING_VERTEX_EXT", GLenum::GL_PROVOKING_VERTEX_EXT },
    { "GL_SAMPLE_LOCATION_ARB", GLenum::GL_SAMPLE_LOCATION_ARB },
    { "GL_SAMPLE_LOCATION_NV", GLenum::GL_SAMPLE_LOCATION_NV },
    { "GL_SAMPLE_POSITION", GLenum::GL_SAMPLE_POSITION },
    { "GL_SAMPLE_POSITION_NV", GLenum::GL_SAMPLE_POSITION_NV },
    { "GL_SAMPLE_MASK", GLenum::GL_SAMPLE_MASK },
    { "GL_SAMPLE_MASK_NV", GLenum::GL_SAMPLE_MASK_NV },
    { "GL_SAMPLE_MASK_VALUE", GLenum::GL_SAMPLE_MASK_VALUE },
    { "GL_SAMPLE_MASK_VALUE_NV", GLenum::GL_SAMPLE_MASK_VALUE_NV },
    { "GL_TEXTURE_BINDING_RENDERBUFFER_NV", GLenum::GL_TEXTURE_BINDING_RENDERBUFFER_NV },
    { "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV", GLenum::GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV },
    { "GL_TEXTURE_RENDERBUFFER_NV", GLenum::GL_TEXTURE_RENDERBUFFER_NV },
    { "GL_SAMPLER_RENDERBUFFER_NV", GLenum::GL_SAMPLER_RENDERBUFFER_NV },
    { "GL_INT_SAMPLER_RENDERBUFFER_NV", GLenum::GL_INT_SAMPLER_RENDERBUFFER_NV },
    { "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV", GLenum::GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV },
    { "GL_MAX_SAMPLE_MASK_WORDS", GLenum::GL_MAX_SAMPLE_MASK_WORDS },
    { "GL_MAX_SAMPLE_MASK_WORDS_NV", GLenum::GL_MAX_SAMPLE_MASK_WORDS_NV },
    { "GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV", GLenum::GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV },
    { "GL_MAX_GEOMETRY_SHADER_INVOCATIONS", GLenum::GL_MAX_GEOMETRY_SHADER_INVOCATIONS },
    { "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET", GLenum::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET },
    { "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV", GLenum::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV },
    { "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET", GLenum::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET },
    { "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV", GLenum::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV },
    { "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS", GLenum::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS },
    { "GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV", GLenum::GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV },
    { "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET", GLenum::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET },
    { "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", GLenum::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB },
    { "GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV", GLenum::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV },
    { "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET", GLenum::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET },
    { "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB", GLenum::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB },
    { "GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV", GLenum::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV },
    { "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS", GLenum::GL_MAX_TRANSFORM_FEEDBACK_BUFFERS },
    { "GL_MAX_VERTEX_STREAMS", GLenum::GL_MAX_VERTEX_STREAMS },
    { "GL_PATCH_VERTICES", GLenum::GL_PATCH_VERTICES },
    { "GL_PATCH_DEFAULT_INNER_LEVEL", GLenum::GL_PATCH_DEFAULT_INNER_LEVEL },
    { "GL_PATCH_DEFAULT_OUTER_LEVEL", GLenum::GL_PATCH_DEFAULT_OUTER_LEVEL },
    { "GL_TESS_CONTROL_OUTPUT_VERTICES", GLenum::GL_TESS_CONTROL_OUTPUT_VERTICES },
    { "GL_TESS_GEN_MODE", GLenum::GL_TESS_GEN_MODE },
    { "GL_TESS_GEN_SPACING", GLenum::GL_TESS_GEN_SPACING },
    { "GL_TESS_GEN_VERTEX_ORDER", GLenum::GL_TESS_GEN_VERTEX_ORDER },
    { "GL_TESS_GEN_POINT_MODE", GLenum::GL_TESS_GEN_POINT_MODE },
    { "GL_ISOLINES", GLenum::GL_ISOLINES },
    { "GL_FRACTIONAL_ODD", GLenum::GL_FRACTIONAL_ODD },
    { "GL_FRACTIONAL_EVEN", GLenum::GL_FRACTIONAL_EVEN },
    { "GL_MAX_PATCH_VERTICES", GLenum::GL_MAX_PATCH_VERTICES },
    { "GL_MAX_TESS_GEN_LEVEL", GLenum::GL_MAX_TESS_GEN_LEVEL },
    { "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS", GLenum::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS },
    { "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS", GLenum::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS },
    { "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS", GLenum::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS },
    { "GL_MAX_TESS_PATCH_COMPONENTS", GLenum::GL_MAX_TESS_PATCH_COMPONENTS },
    { "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS", GLenum::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS },
    { "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS", GLenum::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS },
    { "GL_TESS_EVALUATION_SHADER", GLenum::GL_TESS_EVALUATION_SHADER },
    { "GL_TESS_CONTROL_SHADER", GLenum::GL_TESS_CONTROL_SHADER },
    { "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS", GLenum::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS },
    { "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS", GLenum::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS },
    { "GL_COMPRESSED_RGBA_BPTC_UNORM", GLenum::GL_COMPRESSED_RGBA_BPTC_UNORM },
    { "GL_COMPRESSED_RGBA_BPTC_UNORM_ARB", GLenum::GL_COMPRESSED_RGBA_BPTC_UNORM_ARB },
    { "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM", GLenum::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM },
    { "GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB", GLenum::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB },
    { "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT", GLenum::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT },
    { "GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB", GLenum::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB },
    { "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT", GLenum::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT },
    { "GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB", GLenum::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB },
    { "GL_BUFFER_GPU_ADDRESS_NV", GLenum::GL_BUFFER_GPU_ADDRESS_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV },
    { "GL_ELEMENT_ARRAY_UNIFIED_NV", GLenum::GL_ELEMENT_ARRAY_UNIFIED_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV },
    { "GL_VERTEX_ARRAY_ADDRESS_NV", GLenum::GL_VERTEX_ARRAY_ADDRESS_NV },
    { "GL_NORMAL_ARRAY_ADDRESS_NV", GLenum::GL_NORMAL_ARRAY_ADDRESS_NV },
    { "GL_COLOR_ARRAY_ADDRESS_NV", GLenum::GL_COLOR_ARRAY_ADDRESS_NV },
    { "GL_INDEX_ARRAY_ADDRESS_NV", GLenum::GL_INDEX_ARRAY_ADDRESS_NV },
    { "GL_TEXTURE_COORD_ARRAY_ADDRESS_NV", GLenum::GL_TEXTURE_COORD_ARRAY_ADDRESS_NV },
    { "GL_EDGE_FLAG_ARRAY_ADDRESS_NV", GLenum::GL_EDGE_FLAG_ARRAY_ADDRESS_NV },
    { "GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV", GLenum::GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV },
    { "GL_FOG_COORD_ARRAY_ADDRESS_NV", GLenum::GL_FOG_COORD_ARRAY_ADDRESS_NV },
    { "GL_ELEMENT_ARRAY_ADDRESS_NV", GLenum::GL_ELEMENT_ARRAY_ADDRESS_NV },
    { "GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV", GLenum::GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV },
    { "GL_VERTEX_ARRAY_LENGTH_NV", GLenum::GL_VERTEX_ARRAY_LENGTH_NV },
    { "GL_NORMAL_ARRAY_LENGTH_NV", GLenum::GL_NORMAL_ARRAY_LENGTH_NV },
    { "GL_COLOR_ARRAY_LENGTH_NV", GLenum::GL_COLOR_ARRAY_LENGTH_NV },
    { "GL_INDEX_ARRAY_LENGTH_NV", GLenum::GL_INDEX_ARRAY_LENGTH_NV },
    { "GL_TEXTURE_COORD_ARRAY_LENGTH_NV", GLenum::GL_TEXTURE_COORD_ARRAY_LENGTH_NV },
    { "GL_EDGE_FLAG_ARRAY_LENGTH_NV", GLenum::GL_EDGE_FLAG_ARRAY_LENGTH_NV },
    { "GL_SECONDARY_COLOR_ARRAY_LENGTH_NV", GLenum::GL_SECONDARY_COLOR_ARRAY_LENGTH_NV },
    { "GL_FOG_COORD_ARRAY_LENGTH_NV", GLenum::GL_FOG_COORD_ARRAY_LENGTH_NV },
    { "GL_ELEMENT_ARRAY_LENGTH_NV", GLenum::GL_ELEMENT_ARRAY_LENGTH_NV },
    { "GL_GPU_ADDRESS_NV", GLenum::GL_GPU_ADDRESS_NV },
    { "GL_MAX_SHADER_BUFFER_ADDRESS_NV", GLenum::GL_MAX_SHADER_BUFFER_ADDRESS_NV },
    { "GL_COPY_READ_BUFFER", GLenum::GL_COPY_READ_BUFFER },
    { "GL_COPY_READ_BUFFER_BINDING", GLenum::GL_COPY_READ_BUFFER_BINDING },
    { "GL_COPY_WRITE_BUFFER", GLenum::GL_COPY_WRITE_BUFFER },
    { "GL_COPY_WRITE_BUFFER_BINDING", GLenum::GL_COPY_WRITE_BUFFER_BINDING },
    { "GL_MAX_IMAGE_UNITS", GLenum::GL_MAX_IMAGE_UNITS },
    { "GL_MAX_IMAGE_UNITS_EXT", GLenum::GL_MAX_IMAGE_UNITS_EXT },
    { "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS", GLenum::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS },
    { "GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT", GLenum::GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT },
    { "GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES", GLenum::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES },
    { "GL_IMAGE_BINDING_NAME", GLenum::GL_IMAGE_BINDING_NAME },
    { "GL_IMAGE_BINDING_NAME_EXT", GLenum::GL_IMAGE_BINDING_NAME_EXT },
    { "GL_IMAGE_BINDING_LEVEL", GLenum::GL_IMAGE_BINDING_LEVEL },
    { "GL_IMAGE_BINDING_LEVEL_EXT", GLenum::GL_IMAGE_BINDING_LEVEL_EXT },
    { "GL_IMAGE_BINDING_LAYERED", GLenum::GL_IMAGE_BINDING_LAYERED },
    { "GL_IMAGE_BINDING_LAYERED_EXT", GLenum::GL_IMAGE_BINDING_LAYERED_EXT },
    { "GL_IMAGE_BINDING_LAYER", GLenum::GL_IMAGE_BINDING_LAYER },
    { "GL_IMAGE_BINDING_LAYER_EXT", GLenum::GL_IMAGE_BINDING_LAYER_EXT },
    { "GL_IMAGE_BINDING_ACCESS", GLenum::GL_IMAGE_BINDING_ACCESS },
    { "GL_IMAGE_BINDING_ACCESS_EXT", GLenum::GL_IMAGE_BINDING_ACCESS_EXT },
    { "GL_DRAW_INDIRECT_BUFFER", GLenum::GL_DRAW_INDIRECT_BUFFER },
    { "GL_DRAW_INDIRECT_UNIFIED_NV", GLenum::GL_DRAW_INDIRECT_UNIFIED_NV },
    { "GL_DRAW_INDIRECT_ADDRESS_NV", GLenum::GL_DRAW_INDIRECT_ADDRESS_NV },
    { "GL_DRAW_INDIRECT_LENGTH_NV", GLenum::GL_DRAW_INDIRECT_LENGTH_NV },
    { "GL_DRAW_INDIRECT_BUFFER_BINDING", GLenum::GL_DRAW_INDIRECT_BUFFER_BINDING },
    { "GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV", GLenum::GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV },
    { "GL_MAX_PROGRAM_SUBROUTINE_NUM_NV", GLenum::GL_MAX_PROGRAM_SUBROUTINE_NUM_NV },
    { "GL_DOUBLE_MAT2", GLenum::GL_DOUBLE_MAT2 },
    { "GL_DOUBLE_MAT2_EXT", GLenum::GL_DOUBLE_MAT2_EXT },
    { "GL_DOUBLE_MAT3", GLenum::GL_DOUBLE_MAT3 },
    { "GL_DOUBLE_MAT3_EXT", GLenum::GL_DOUBLE_MAT3_EXT },
    { "GL_DOUBLE_MAT4", GLenum::GL_DOUBLE_MAT4 },
    { "GL_DOUBLE_MAT4_EXT", GLenum::GL_DOUBLE_MAT4_EXT },
    { "GL_DOUBLE_MAT2x3", GLenum::GL_DOUBLE_MAT2x3 },
    { "GL_DOUBLE_MAT2x3_EXT", GLenum::GL_DOUBLE_MAT2x3_EXT },
    { "GL_DOUBLE_MAT2x4", GLenum::GL_DOUBLE_MAT2x4 },
    { "GL_DOUBLE_MAT2x4_EXT", GLenum::GL_DOUBLE_MAT2x4_EXT },
    { "GL_DOUBLE_MAT3x2", GLenum::GL_DOUBLE_MAT3x2 },
    { "GL_DOUBLE_MAT3x2_EXT", GLenum::GL_DOUBLE_MAT3x2_EXT },
    { "GL_DOUBLE_MAT3x4", GLenum::GL_DOUBLE_MAT3x4 },
    { "GL_DOUBLE_MAT3x4_EXT", GLenum::GL_DOUBLE_MAT3x4_EXT },
    { "GL_DOUBLE_MAT4x2", GLenum::GL_DOUBLE_MAT4x2 },
    { "GL_DOUBLE_MAT4x2_EXT", GLenum::GL_DOUBLE_MAT4x2_EXT },
    { "GL_DOUBLE_MAT4x3", GLenum::GL_DOUBLE_MAT4x3 },
    { "GL_DOUBLE_MAT4x3_EXT", GLenum::GL_DOUBLE_MAT4x3_EXT },
    { "GL_VERTEX_BINDING_BUFFER", GLenum::GL_VERTEX_BINDING_BUFFER },
    { "GL_RED_SNORM", GLenum::GL_RED_SNORM },
    { "GL_RG_SNORM", GLenum::GL_RG_SNORM },
    { "GL_RGB_SNORM", GLenum::GL_RGB_SNORM },
    { "GL_RGBA_SNORM", GLenum::GL_RGBA_SNORM },
    { "GL_R8_SNORM", GLenum::GL_R8_SNORM },
    { "GL_RG8_SNORM", GLenum::GL_RG8_SNORM },
    { "GL_RGB8_SNORM", GLenum::GL_RGB8_SNORM },
    { "GL_RGBA8_SNORM", GLenum::GL_RGBA8_SNORM },
    { "GL_R16_SNORM", GLenum::GL_R16_SNORM },
    { "GL_RG16_SNORM", GLenum::GL_RG16_SNORM },
    { "GL_RGB16_SNORM", GLenum::GL_RGB16_SNORM },
    { "GL_RGBA16_SNORM", GLenum::GL_RGBA16_SNORM },
    { "GL_SIGNED_NORMALIZED", GLenum::GL_SIGNED_NORMALIZED },
    { "GL_PRIMITIVE_RESTART", GLenum::GL_PRIMITIVE_RESTART },
    { "GL_PRIMITIVE_RESTART_INDEX", GLenum::GL_PRIMITIVE_RESTART_INDEX },
    { "GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", GLenum::GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB },
    { "GL_INT8_NV", GLenum::GL_INT8_NV },
    { "GL_INT8_VEC2_NV", GLenum::GL_INT8_VEC2_NV },
    { "GL_INT8_VEC3_NV", GLenum::GL_INT8_VEC3_NV },
    { "GL_INT8_VEC4_NV", GLenum::GL_INT8_VEC4_NV },
    { "GL_INT16_NV", GLenum::GL_INT16_NV },
    { "GL_INT16_VEC2_NV", GLenum::GL_INT16_VEC2_NV },
    { "GL_INT16_VEC3_NV", GLenum::GL_INT16_VEC3_NV },
    { "GL_INT16_VEC4_NV", GLenum::GL_INT16_VEC4_NV },
    { "GL_INT64_VEC2_ARB", GLenum::GL_INT64_VEC2_ARB },
    { "GL_INT64_VEC2_NV", GLenum::GL_INT64_VEC2_NV },
    { "GL_INT64_VEC3_ARB", GLenum::GL_INT64_VEC3_ARB },
    { "GL_INT64_VEC3_NV", GLenum::GL_INT64_VEC3_NV },
    { "GL_INT64_VEC4_ARB", GLenum::GL_INT64_VEC4_ARB },
    { "GL_INT64_VEC4_NV", GLenum::GL_INT64_VEC4_NV },
    { "GL_UNSIGNED_INT8_NV", GLenum::GL_UNSIGNED_INT8_NV },
    { "GL_UNSIGNED_INT8_VEC2_NV", GLenum::GL_UNSIGNED_INT8_VEC2_NV },
    { "GL_UNSIGNED_INT8_VEC3_NV", GLenum::GL_UNSIGNED_INT8_VEC3_NV },
    { "GL_UNSIGNED_INT8_VEC4_NV", GLenum::GL_UNSIGNED_INT8_VEC4_NV },
    { "GL_UNSIGNED_INT16_NV", GLenum::GL_UNSIGNED_INT16_NV },
    { "GL_UNSIGNED_INT16_VEC2_NV", GLenum::GL_UNSIGNED_INT16_VEC2_NV },
    { "GL_UNSIGNED_INT16_VEC3_NV", GLenum::GL_UNSIGNED_INT16_VEC3_NV },
    { "GL_UNSIGNED_INT16_VEC4_NV", GLenum::GL_UNSIGNED_INT16_VEC4_NV },
    { "GL_UNSIGNED_INT64_VEC2_ARB", GLenum::GL_UNSIGNED_INT64_VEC2_ARB },
    { "GL_UNSIGNED_INT64_VEC2_NV", GLenum::GL_UNSIGNED_INT64_VEC2_NV },
    { "GL_UNSIGNED_INT64_VEC3_ARB", GLenum::GL_UNSIGNED_INT64_VEC3_ARB },
    { "GL_UNSIGNED_INT64_VEC3_NV", GLenum::GL_UNSIGNED_INT64_VEC3_NV },
    { "GL_UNSIGNED_INT64_VEC4_ARB", GLenum::GL_UNSIGNED_INT64_VEC4_ARB },
    { "GL_UNSIGNED_INT64_VEC4_NV", GLenum::GL_UNSIGNED_INT64_VEC4_NV },
    { "GL_FLOAT16_NV", GLenum::GL_FLOAT16_NV },
    { "GL_FLOAT16_VEC2_NV", GLenum::GL_FLOAT16_VEC2_NV },
    { "GL_FLOAT16_VEC3_NV", GLenum::GL_FLOAT16_VEC3_NV },
    { "GL_FLOAT16_VEC4_NV", GLenum::GL_FLOAT16_VEC4_NV },
    { "GL_DOUBLE_VEC2", GLenum::GL_DOUBLE_VEC2 },
    { "GL_DOUBLE_VEC2_EXT", GLenum::GL_DOUBLE_VEC2_EXT },
    { "GL_DOUBLE_VEC3", GLenum::GL_DOUBLE_VEC3 },
    { "GL_DOUBLE_VEC3_EXT", GLenum::GL_DOUBLE_VEC3_EXT },
    { "GL_DOUBLE_VEC4", GLenum::GL_DOUBLE_VEC4 },
    { "GL_DOUBLE_VEC4_EXT", GLenum::GL_DOUBLE_VEC4_EXT },
    { "GL_SAMPLER_BUFFER_AMD", GLenum::GL_SAMPLER_BUFFER_AMD },
    { "GL_INT_SAMPLER_BUFFER_AMD", GLenum::GL_INT_SAMPLER_BUFFER_AMD },
    { "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD", GLenum::GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD },
    { "GL_TESSELLATION_MODE_AMD", GLenum::GL_TESSELLATION_MODE_AMD },
    { "GL_TESSELLATION_FACTOR_AMD", GLenum::GL_TESSELLATION_FACTOR_AMD },
    { "GL_DISCRETE_AMD", GLenum::GL_DISCRETE_AMD },
    { "GL_CONTINUOUS_AMD", GLenum::GL_CONTINUOUS_AMD },
    { "GL_TEXTURE_CUBE_MAP_ARRAY", GLenum::GL_TEXTURE_CUBE_MAP_ARRAY },
    { "GL_TEXTURE_CUBE_MAP_ARRAY_ARB", GLenum::GL_TEXTURE_CUBE_MAP_ARRAY_ARB },
    { "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY", GLenum::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY },
    { "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", GLenum::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB },
    { "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY", GLenum::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY },
    { "GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB", GLenum::GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB },
    { "GL_SAMPLER_CUBE_MAP_ARRAY", GLenum::GL_SAMPLER_CUBE_MAP_ARRAY },
    { "GL_SAMPLER_CUBE_MAP_ARRAY_ARB", GLenum::GL_SAMPLER_CUBE_MAP_ARRAY_ARB },
    { "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW", GLenum::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW },
    { "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB", GLenum::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB },
    { "GL_INT_SAMPLER_CUBE_MAP_ARRAY", GLenum::GL_INT_SAMPLER_CUBE_MAP_ARRAY },
    { "GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB", GLenum::GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB },
    { "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY", GLenum::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY },
    { "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB", GLenum::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB },
    { "GL_ALPHA_SNORM", GLenum::GL_ALPHA_SNORM },
    { "GL_LUMINANCE_SNORM", GLenum::GL_LUMINANCE_SNORM },
    { "GL_LUMINANCE_ALPHA_SNORM", GLenum::GL_LUMINANCE_ALPHA_SNORM },
    { "GL_INTENSITY_SNORM", GLenum::GL_INTENSITY_SNORM },
    { "GL_ALPHA8_SNORM", GLenum::GL_ALPHA8_SNORM },
    { "GL_LUMINANCE8_SNORM", GLenum::GL_LUMINANCE8_SNORM },
    { "GL_LUMINANCE8_ALPHA8_SNORM", GLenum::GL_LUMINANCE8_ALPHA8_SNORM },
    { "GL_INTENSITY8_SNORM", GLenum::GL_INTENSITY8_SNORM },
    { "GL_ALPHA16_SNORM", GLenum::GL_ALPHA16_SNORM },
    { "GL_LUMINANCE16_SNORM", GLenum::GL_LUMINANCE16_SNORM },
    { "GL_LUMINANCE16_ALPHA16_SNORM", GLenum::GL_LUMINANCE16_ALPHA16_SNORM },
    { "GL_INTENSITY16_SNORM", GLenum::GL_INTENSITY16_SNORM },
    { "GL_FACTOR_MIN_AMD", GLenum::GL_FACTOR_MIN_AMD },
    { "GL_FACTOR_MAX_AMD", GLenum::GL_FACTOR_MAX_AMD },
    { "GL_DEPTH_CLAMP_NEAR_AMD", GLenum::GL_DEPTH_CLAMP_NEAR_AMD },
    { "GL_DEPTH_CLAMP_FAR_AMD", GLenum::GL_DEPTH_CLAMP_FAR_AMD },
    { "GL_VIDEO_BUFFER_NV", GLenum::GL_VIDEO_BUFFER_NV },
    { "GL_VIDEO_BUFFER_BINDING_NV", GLenum::GL_VIDEO_BUFFER_BINDING_NV },
    { "GL_FIELD_UPPER_NV", GLenum::GL_FIELD_UPPER_NV },
    { "GL_FIELD_LOWER_NV", GLenum::GL_FIELD_LOWER_NV },
    { "GL_NUM_VIDEO_CAPTURE_STREAMS_NV", GLenum::GL_NUM_VIDEO_CAPTURE_STREAMS_NV },
    { "GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV", GLenum::GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV },
    { "GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV", GLenum::GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV },
    { "GL_LAST_VIDEO_CAPTURE_STATUS_NV", GLenum::GL_LAST_VIDEO_CAPTURE_STATUS_NV },
    { "GL_VIDEO_BUFFER_PITCH_NV", GLenum::GL_VIDEO_BUFFER_PITCH_NV },
    { "GL_VIDEO_COLOR_CONVERSION_MATRIX_NV", GLenum::GL_VIDEO_COLOR_CONVERSION_MATRIX_NV },
    { "GL_VIDEO_COLOR_CONVERSION_MAX_NV", GLenum::GL_VIDEO_COLOR_CONVERSION_MAX_NV },
    { "GL_VIDEO_COLOR_CONVERSION_MIN_NV", GLenum::GL_VIDEO_COLOR_CONVERSION_MIN_NV },
    { "GL_VIDEO_COLOR_CONVERSION_OFFSET_NV", GLenum::GL_VIDEO_COLOR_CONVERSION_OFFSET_NV },
    { "GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV", GLenum::GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV },
    { "GL_PARTIAL_SUCCESS_NV", GLenum::GL_PARTIAL_SUCCESS_NV },
    { "GL_SUCCESS_NV", GLenum::GL_SUCCESS_NV },
    { "GL_FAILURE_NV", GLenum::GL_FAILURE_NV },
    { "GL_YCBYCR8_422_NV", GLenum::GL_YCBYCR8_422_NV },
    { "GL_YCBAYCR8A_4224_NV", GLenum::GL_YCBAYCR8A_4224_NV },
    { "GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV", GLenum::GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV },
    { "GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV", GLenum::GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV },
    { "GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV", GLenum::GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV },
    { "GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV", GLenum::GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV },
    { "GL_Z4Y12Z4CB12Z4CR12_444_NV", GLenum::GL_Z4Y12Z4CB12Z4CR12_444_NV },
    { "GL_VIDEO_CAPTURE_FRAME_WIDTH_NV", GLenum::GL_VIDEO_CAPTURE_FRAME_WIDTH_NV },
    { "GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV", GLenum::GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV },
    { "GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV", GLenum::GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV },
    { "GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV", GLenum::GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV },
    { "GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV", GLenum::GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV },
    { "GL_TEXTURE_COVERAGE_SAMPLES_NV", GLenum::GL_TEXTURE_COVERAGE_SAMPLES_NV },
    { "GL_TEXTURE_COLOR_SAMPLES_NV", GLenum::GL_TEXTURE_COLOR_SAMPLES_NV },
    { "GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX", GLenum::GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX },
    { "GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX", GLenum::GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX },
    { "GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX", GLenum::GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX },
    { "GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX", GLenum::GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX },
    { "GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX", GLenum::GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX },
    { "GL_IMAGE_1D", GLenum::GL_IMAGE_1D },
    { "GL_IMAGE_1D_EXT", GLenum::GL_IMAGE_1D_EXT },
    { "GL_IMAGE_2D", GLenum::GL_IMAGE_2D },
    { "GL_IMAGE_2D_EXT", GLenum::GL_IMAGE_2D_EXT },
    { "GL_IMAGE_3D", GLenum::GL_IMAGE_3D },
    { "GL_IMAGE_3D_EXT", GLenum::GL_IMAGE_3D_EXT },
    { "GL_IMAGE_2D_RECT", GLenum::GL_IMAGE_2D_RECT },
    { "GL_IMAGE_2D_RECT_EXT", GLenum::GL_IMAGE_2D_RECT_EXT },
    { "GL_IMAGE_CUBE", GLenum::GL_IMAGE_CUBE },
    { "GL_IMAGE_CUBE_EXT", GLenum::GL_IMAGE_CUBE_EXT },
    { "GL_IMAGE_BUFFER", GLenum::GL_IMAGE_BUFFER },
    { "GL_IMAGE_BUFFER_EXT", GLenum::GL_IMAGE_BUFFER_EXT },
    { "GL_IMAGE_1D_ARRAY", GLenum::GL_IMAGE_1D_ARRAY },
    { "GL_IMAGE_1D_ARRAY_EXT", GLenum::GL_IMAGE_1D_ARRAY_EXT },
    { "GL_IMAGE_2D_ARRAY", GLenum::GL_IMAGE_2D_ARRAY },
    { "GL_IMAGE_2D_ARRAY_EXT", GLenum::GL_IMAGE_2D_ARRAY_EXT },
    { "GL_IMAGE_CUBE_MAP_ARRAY", GLenum::GL_IMAGE_CUBE_MAP_ARRAY },
    { "GL_IMAGE_CUBE_MAP_ARRAY_EXT", GLenum::GL_IMAGE_CUBE_MAP_ARRAY_EXT },
    { "GL_IMAGE_2D_MULTISAMPLE", GLenum::GL_IMAGE_2D_MULTISAMPLE },
    { "GL_IMAGE_2D_MULTISAMPLE_EXT", GLenum::GL_IMAGE_2D_MULTISAMPLE_EXT },
    { "GL_IMAGE_2D_MULTISAMPLE_ARRAY", GLenum::GL_IMAGE_2D_MULTISAMPLE_ARRAY },
    { "GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", GLenum::GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT },
    { "GL_INT_IMAGE_1D", GLenum::GL_INT_IMAGE_1D },
    { "GL_INT_IMAGE_1D_EXT", GLenum::GL_INT_IMAGE_1D_EXT },
    { "GL_INT_IMAGE_2D", GLenum::GL_INT_IMAGE_2D },
    { "GL_INT_IMAGE_2D_EXT", GLenum::GL_INT_IMAGE_2D_EXT },
    { "GL_INT_IMAGE_3D", GLenum::GL_INT_IMAGE_3D },
    { "GL_INT_IMAGE_3D_EXT", GLenum::GL_INT_IMAGE_3D_EXT },
    { "GL_INT_IMAGE_2D_RECT", GLenum::GL_INT_IMAGE_2D_RECT },
    { "GL_INT_IMAGE_2D_RECT_EXT", GLenum::GL_INT_IMAGE_2D_RECT_EXT },
    { "GL_INT_IMAGE_CUBE", GLenum::GL_INT_IMAGE_CUBE },
    { "GL_INT_IMAGE_CUBE_EXT", GLenum::GL_INT_IMAGE_CUBE_EXT },
    { "GL_INT_IMAGE_BUFFER", GLenum::GL_INT_IMAGE_BUFFER },
    { "GL_INT_IMAGE_BUFFER_EXT", GLenum::GL_INT_IMAGE_BUFFER_EXT },
    { "GL_INT_IMAGE_1D_ARRAY", GLenum::GL_INT_IMAGE_1D_ARRAY },
    { "GL_INT_IMAGE_1D_ARRAY_EXT", GLenum::GL_INT_IMAGE_1D_ARRAY_EXT },
    { "GL_INT_IMAGE_2D_ARRAY", GLenum::GL_INT_IMAGE_2D_ARRAY },
    { "GL_INT_IMAGE_2D_ARRAY_EXT", GLenum::GL_INT_IMAGE_2D_ARRAY_EXT },
    { "GL_INT_IMAGE_CUBE_MAP_ARRAY", GLenum::GL_INT_IMAGE_CUBE_MAP_ARRAY },
    { "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT", GLenum::GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT },
    { "GL_INT_IMAGE_2D_MULTISAMPLE", GLenum::GL_INT_IMAGE_2D_MULTISAMPLE },
    { "GL_INT_IMAGE_2D_MULTISAMPLE_EXT", GLenum::GL_INT_IMAGE_2D_MULTISAMPLE_EXT },
    { "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY", GLenum::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY },
    { "GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", GLenum::GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT },
    { "GL_UNSIGNED_INT_IMAGE_1D", GLenum::GL_UNSIGNED_INT_IMAGE_1D },
    { "GL_UNSIGNED_INT_IMAGE_1D_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_1D_EXT },
    { "GL_UNSIGNED_INT_IMAGE_2D", GLenum::GL_UNSIGNED_INT_IMAGE_2D },
    { "GL_UNSIGNED_INT_IMAGE_2D_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_2D_EXT },
    { "GL_UNSIGNED_INT_IMAGE_3D", GLenum::GL_UNSIGNED_INT_IMAGE_3D },
    { "GL_UNSIGNED_INT_IMAGE_3D_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_3D_EXT },
    { "GL_UNSIGNED_INT_IMAGE_2D_RECT", GLenum::GL_UNSIGNED_INT_IMAGE_2D_RECT },
    { "GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT },
    { "GL_UNSIGNED_INT_IMAGE_CUBE", GLenum::GL_UNSIGNED_INT_IMAGE_CUBE },
    { "GL_UNSIGNED_INT_IMAGE_CUBE_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_CUBE_EXT },
    { "GL_UNSIGNED_INT_IMAGE_BUFFER", GLenum::GL_UNSIGNED_INT_IMAGE_BUFFER },
    { "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_BUFFER_EXT },
    { "GL_UNSIGNED_INT_IMAGE_1D_ARRAY", GLenum::GL_UNSIGNED_INT_IMAGE_1D_ARRAY },
    { "GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT },
    { "GL_UNSIGNED_INT_IMAGE_2D_ARRAY", GLenum::GL_UNSIGNED_INT_IMAGE_2D_ARRAY },
    { "GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT },
    { "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY", GLenum::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY },
    { "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT },
    { "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE", GLenum::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE },
    { "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT },
    { "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY", GLenum::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY },
    { "GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT", GLenum::GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT },
    { "GL_MAX_IMAGE_SAMPLES", GLenum::GL_MAX_IMAGE_SAMPLES },
    { "GL_MAX_IMAGE_SAMPLES_EXT", GLenum::GL_MAX_IMAGE_SAMPLES_EXT },
    { "GL_IMAGE_BINDING_FORMAT", GLenum::GL_IMAGE_BINDING_FORMAT },
    { "GL_IMAGE_BINDING_FORMAT_EXT", GLenum::GL_IMAGE_BINDING_FORMAT_EXT },
    { "GL_RGB10_A2UI", GLenum::GL_RGB10_A2UI },
    { "GL_PATH_FORMAT_SVG_NV", GLenum::GL_PATH_FORMAT_SVG_NV },
    { "GL_PATH_FORMAT_PS_NV", GLenum::GL_PATH_FORMAT_PS_NV },
    { "GL_STANDARD_FONT_NAME_NV", GLenum::GL_STANDARD_FONT_NAME_NV },
    { "GL_SYSTEM_FONT_NAME_NV", GLenum::GL_SYSTEM_FONT_NAME_NV },
    { "GL_FILE_NAME_NV", GLenum::GL_FILE_NAME_NV },
    { "GL_PATH_STROKE_WIDTH_NV", GLenum::GL_PATH_STROKE_WIDTH_NV },
    { "GL_PATH_END_CAPS_NV", GLenum::GL_PATH_END_CAPS_NV },
    { "GL_PATH_INITIAL_END_CAP_NV", GLenum::GL_PATH_INITIAL_END_CAP_NV },
    { "GL_PATH_TERMINAL_END_CAP_NV", GLenum::GL_PATH_TERMINAL_END_CAP_NV },
    { "GL_PATH_JOIN_STYLE_NV", GLenum::GL_PATH_JOIN_STYLE_NV },
    { "GL_PATH_MITER_LIMIT_NV", GLenum::GL_PATH_MITER_LIMIT_NV },
    { "GL_PATH_DASH_CAPS_NV", GLenum::GL_PATH_DASH_CAPS_NV },
    { "GL_PATH_INITIAL_DASH_CAP_NV", GLenum::GL_PATH_INITIAL_DASH_CAP_NV },
    { "GL_PATH_TERMINAL_DASH_CAP_NV", GLenum::GL_PATH_TERMINAL_DASH_CAP_NV },
    { "GL_PATH_DASH_OFFSET_NV", GLenum::GL_PATH_DASH_OFFSET_NV },
    { "GL_PATH_CLIENT_LENGTH_NV", GLenum::GL_PATH_CLIENT_LENGTH_NV },
    { "GL_PATH_FILL_MODE_NV", GLenum::GL_PATH_FILL_MODE_NV },
    { "GL_PATH_FILL_MASK_NV", GLenum::GL_PATH_FILL_MASK_NV },
    { "GL_PATH_FILL_COVER_MODE_NV", GLenum::GL_PATH_FILL_COVER_MODE_NV },
    { "GL_PATH_STROKE_COVER_MODE_NV", GLenum::GL_PATH_STROKE_COVER_MODE_NV },
    { "GL_PATH_STROKE_MASK_NV", GLenum::GL_PATH_STROKE_MASK_NV },
    { "GL_COUNT_UP_NV", GLenum::GL_COUNT_UP_NV },
    { "GL_COUNT_DOWN_NV", GLenum::GL_COUNT_DOWN_NV },
    { "GL_PATH_OBJECT_BOUNDING_BOX_NV", GLenum::GL_PATH_OBJECT_BOUNDING_BOX_NV },
    { "GL_CONVEX_HULL_NV", GLenum::GL_CONVEX_HULL_NV },
    { "GL_BOUNDING_BOX_NV", GLenum::GL_BOUNDING_BOX_NV },
    { "GL_TRANSLATE_X_NV", GLenum::GL_TRANSLATE_X_NV },
    { "GL_TRANSLATE_Y_NV", GLenum::GL_TRANSLATE_Y_NV },
    { "GL_TRANSLATE_2D_NV", GLenum::GL_TRANSLATE_2D_NV },
    { "GL_TRANSLATE_3D_NV", GLenum::GL_TRANSLATE_3D_NV },
    { "GL_AFFINE_2D_NV", GLenum::GL_AFFINE_2D_NV },
    { "GL_AFFINE_3D_NV", GLenum::GL_AFFINE_3D_NV },
    { "GL_TRANSPOSE_AFFINE_2D_NV", GLenum::GL_TRANSPOSE_AFFINE_2D_NV },
    { "GL_TRANSPOSE_AFFINE_3D_NV", GLenum::GL_TRANSPOSE_AFFINE_3D_NV },
    { "GL_UTF8_NV", GLenum::GL_UTF8_NV },
    { "GL_UTF16_NV", GLenum::GL_UTF16_NV },
    { "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV", GLenum::GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV },
    { "GL_PATH_COMMAND_COUNT_NV", GLenum::GL_PATH_COMMAND_COUNT_NV },
    { "GL_PATH_COORD_COUNT_NV", GLenum::GL_PATH_COORD_COUNT_NV },
    { "GL_PATH_DASH_ARRAY_COUNT_NV", GLenum::GL_PATH_DASH_ARRAY_COUNT_NV },
    { "GL_PATH_COMPUTED_LENGTH_NV", GLenum::GL_PATH_COMPUTED_LENGTH_NV },
    { "GL_PATH_FILL_BOUNDING_BOX_NV", GLenum::GL_PATH_FILL_BOUNDING_BOX_NV },
    { "GL_PATH_STROKE_BOUNDING_BOX_NV", GLenum::GL_PATH_STROKE_BOUNDING_BOX_NV },
    { "GL_SQUARE_NV", GLenum::GL_SQUARE_NV },
    { "GL_ROUND_NV", GLenum::GL_ROUND_NV },
    { "GL_TRIANGULAR_NV", GLenum::GL_TRIANGULAR_NV },
    { "GL_BEVEL_NV", GLenum::GL_BEVEL_NV },
    { "GL_MITER_REVERT_NV", GLenum::GL_MITER_REVERT_NV },
    { "GL_MITER_TRUNCATE_NV", GLenum::GL_MITER_TRUNCATE_NV },
    { "GL_SKIP_MISSING_GLYPH_NV", GLenum::GL_SKIP_MISSING_GLYPH_NV },
    { "GL_USE_MISSING_GLYPH_NV", GLenum::GL_USE_MISSING_GLYPH_NV },
    { "GL_PATH_ERROR_POSITION_NV", GLenum::GL_PATH_ERROR_POSITION_NV },
    { "GL_PATH_FOG_GEN_MODE_NV", GLenum::GL_PATH_FOG_GEN_MODE_NV },
    { "GL_ACCUM_ADJACENT_PAIRS_NV", GLenum::GL_ACCUM_ADJACENT_PAIRS_NV },
    { "GL_ADJACENT_PAIRS_NV", GLenum::GL_ADJACENT_PAIRS_NV },
    { "GL_FIRST_TO_REST_NV", GLenum::GL_FIRST_TO_REST_NV },
    { "GL_PATH_GEN_MODE_NV", GLenum::GL_PATH_GEN_MODE_NV },
    { "GL_PATH_GEN_COEFF_NV", GLenum::GL_PATH_GEN_COEFF_NV },
    { "GL_PATH_GEN_COLOR_FORMAT_NV", GLenum::GL_PATH_GEN_COLOR_FORMAT_NV },
    { "GL_PATH_GEN_COMPONENTS_NV", GLenum::GL_PATH_GEN_COMPONENTS_NV },
    { "GL_PATH_DASH_OFFSET_RESET_NV", GLenum::GL_PATH_DASH_OFFSET_RESET_NV },
    { "GL_MOVE_TO_RESETS_NV", GLenum::GL_MOVE_TO_RESETS_NV },
    { "GL_MOVE_TO_CONTINUES_NV", GLenum::GL_MOVE_TO_CONTINUES_NV },
    { "GL_PATH_STENCIL_FUNC_NV", GLenum::GL_PATH_STENCIL_FUNC_NV },
    { "GL_PATH_STENCIL_REF_NV", GLenum::GL_PATH_STENCIL_REF_NV },
    { "GL_PATH_STENCIL_VALUE_MASK_NV", GLenum::GL_PATH_STENCIL_VALUE_MASK_NV },
    { "GL_SCALED_RESOLVE_FASTEST_EXT", GLenum::GL_SCALED_RESOLVE_FASTEST_EXT },
    { "GL_SCALED_RESOLVE_NICEST_EXT", GLenum::GL_SCALED_RESOLVE_NICEST_EXT },
    { "GL_MIN_MAP_BUFFER_ALIGNMENT", GLenum::GL_MIN_MAP_BUFFER_ALIGNMENT },
    { "GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV", GLenum::GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV },
    { "GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV", GLenum::GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV },
    { "GL_PATH_COVER_DEPTH_FUNC_NV", GLenum::GL_PATH_COVER_DEPTH_FUNC_NV },
    { "GL_IMAGE_FORMAT_COMPATIBILITY_TYPE", GLenum::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE },
    { "GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE", GLenum::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE },
    { "GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS", GLenum::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS },
    { "GL_MAX_VERTEX_IMAGE_UNIFORMS", GLenum::GL_MAX_VERTEX_IMAGE_UNIFORMS },
    { "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS", GLenum::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS },
    { "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS", GLenum::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS },
    { "GL_MAX_GEOMETRY_IMAGE_UNIFORMS", GLenum::GL_MAX_GEOMETRY_IMAGE_UNIFORMS },
    { "GL_MAX_FRAGMENT_IMAGE_UNIFORMS", GLenum::GL_MAX_FRAGMENT_IMAGE_UNIFORMS },
    { "GL_MAX_COMBINED_IMAGE_UNIFORMS", GLenum::GL_MAX_COMBINED_IMAGE_UNIFORMS },
    { "GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV", GLenum::GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV },
    { "GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV", GLenum::GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV },
    { "GL_SHADER_STORAGE_BUFFER", GLenum::GL_SHADER_STORAGE_BUFFER },
    { "GL_SHADER_STORAGE_BUFFER_BINDING", GLenum::GL_SHADER_STORAGE_BUFFER_BINDING },
    { "GL_SHADER_STORAGE_BUFFER_START", GLenum::GL_SHADER_STORAGE_BUFFER_START },
    { "GL_SHADER_STORAGE_BUFFER_SIZE", GLenum::GL_SHADER_STORAGE_BUFFER_SIZE },
    { "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS", GLenum::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS },
    { "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS", GLenum::GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS },
    { "GL_MAX_SHADER_STORAGE_BLOCK_SIZE", GLenum::GL_MAX_SHADER_STORAGE_BLOCK_SIZE },
    { "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", GLenum::GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT },
    { "GL_SYNC_X11_FENCE_EXT", GLenum::GL_SYNC_X11_FENCE_EXT },
    { "GL_DEPTH_STENCIL_TEXTURE_MODE", GLenum::GL_DEPTH_STENCIL_TEXTURE_MODE },
    { "GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB", GLenum::GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB },
    { "GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS", GLenum::GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS },
    { "GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER", GLenum::GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER },
    { "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER", GLenum::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER },
    { "GL_DISPATCH_INDIRECT_BUFFER", GLenum::GL_DISPATCH_INDIRECT_BUFFER },
    { "GL_DISPATCH_INDIRECT_BUFFER_BINDING", GLenum::GL_DISPATCH_INDIRECT_BUFFER_BINDING },
    { "GL_CONTEXT_ROBUST_ACCESS", GLenum::GL_CONTEXT_ROBUST_ACCESS },
    { "GL_COMPUTE_PROGRAM_NV", GLenum::GL_COMPUTE_PROGRAM_NV },
    { "GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV", GLenum::GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV },
    { "GL_TEXTURE_2D_MULTISAMPLE", GLenum::GL_TEXTURE_2D_MULTISAMPLE },
    { "GL_PROXY_TEXTURE_2D_MULTISAMPLE", GLenum::GL_PROXY_TEXTURE_2D_MULTISAMPLE },
    { "GL_TEXTURE_2D_MULTISAMPLE_ARRAY", GLenum::GL_TEXTURE_2D_MULTISAMPLE_ARRAY },
    { "GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY", GLenum::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY },
    { "GL_TEXTURE_BINDING_2D_MULTISAMPLE", GLenum::GL_TEXTURE_BINDING_2D_MULTISAMPLE },
    { "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", GLenum::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY },
    { "GL_TEXTURE_SAMPLES", GLenum::GL_TEXTURE_SAMPLES },
    { "GL_TEXTURE_FIXED_SAMPLE_LOCATIONS", GLenum::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS },
    { "GL_SAMPLER_2D_MULTISAMPLE", GLenum::GL_SAMPLER_2D_MULTISAMPLE },
    { "GL_INT_SAMPLER_2D_MULTISAMPLE", GLenum::GL_INT_SAMPLER_2D_MULTISAMPLE },
    { "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE },
    { "GL_SAMPLER_2D_MULTISAMPLE_ARRAY", GLenum::GL_SAMPLER_2D_MULTISAMPLE_ARRAY },
    { "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", GLenum::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY },
    { "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", GLenum::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY },
    { "GL_MAX_COLOR_TEXTURE_SAMPLES", GLenum::GL_MAX_COLOR_TEXTURE_SAMPLES },
    { "GL_MAX_DEPTH_TEXTURE_SAMPLES", GLenum::GL_MAX_DEPTH_TEXTURE_SAMPLES },
    { "GL_MAX_INTEGER_SAMPLES", GLenum::GL_MAX_INTEGER_SAMPLES },
    { "GL_MAX_SERVER_WAIT_TIMEOUT", GLenum::GL_MAX_SERVER_WAIT_TIMEOUT },
    { "GL_OBJECT_TYPE", GLenum::GL_OBJECT_TYPE },
    { "GL_SYNC_CONDITION", GLenum::GL_SYNC_CONDITION },
    { "GL_SYNC_STATUS", GLenum::GL_SYNC_STATUS },
    { "GL_SYNC_FLAGS", GLenum::GL_SYNC_FLAGS },
    { "GL_SYNC_FENCE", GLenum::GL_SYNC_FENCE },
    { "GL_SYNC_GPU_COMMANDS_COMPLETE", GLenum::GL_SYNC_GPU_COMMANDS_COMPLETE },
    { "GL_UNSIGNALED", GLenum::GL_UNSIGNALED },
    { "GL_SIGNALED", GLenum::GL_SIGNALED },
    { "GL_ALREADY_SIGNALED", GLenum::GL_ALREADY_SIGNALED },
    { "GL_TIMEOUT_EXPIRED", GLenum::GL_TIMEOUT_EXPIRED },
    { "GL_CONDITION_SATISFIED", GLenum::GL_CONDITION_SATISFIED },
    { "GL_WAIT_FAILED", GLenum::GL_WAIT_FAILED },
    { "GL_BUFFER_ACCESS_FLAGS", GLenum::GL_BUFFER_ACCESS_FLAGS },
    { "GL_BUFFER_MAP_LENGTH", GLenum::GL_BUFFER_MAP_LENGTH },
    { "GL_BUFFER_MAP_OFFSET", GLenum::GL_BUFFER_MAP_OFFSET },
    { "GL_MAX_VERTEX_OUTPUT_COMPONENTS", GLenum::GL_MAX_VERTEX_OUTPUT_COMPONENTS },
    { "GL_MAX_GEOMETRY_INPUT_COMPONENTS", GLenum::GL_MAX_GEOMETRY_INPUT_COMPONENTS },
    { "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS", GLenum::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS },
    { "GL_MAX_FRAGMENT_INPUT_COMPONENTS", GLenum::GL_MAX_FRAGMENT_INPUT_COMPONENTS },
    { "GL_CONTEXT_PROFILE_MASK", GLenum::GL_CONTEXT_PROFILE_MASK },
    { "GL_UNPACK_COMPRESSED_BLOCK_WIDTH", GLenum::GL_UNPACK_COMPRESSED_BLOCK_WIDTH },
    { "GL_UNPACK_COMPRESSED_BLOCK_HEIGHT", GLenum::GL_UNPACK_COMPRESSED_BLOCK_HEIGHT },
    { "GL_UNPACK_COMPRESSED_BLOCK_DEPTH", GLenum::GL_UNPACK_COMPRESSED_BLOCK_DEPTH },
    { "GL_UNPACK_COMPRESSED_BLOCK_SIZE", GLenum::GL_UNPACK_COMPRESSED_BLOCK_SIZE },
    { "GL_PACK_COMPRESSED_BLOCK_WIDTH", GLenum::GL_PACK_COMPRESSED_BLOCK_WIDTH },
    { "GL_PACK_COMPRESSED_BLOCK_HEIGHT", GLenum::GL_PACK_COMPRESSED_BLOCK_HEIGHT },
    { "GL_PACK_COMPRESSED_BLOCK_DEPTH", GLenum::GL_PACK_COMPRESSED_BLOCK_DEPTH },
    { "GL_PACK_COMPRESSED_BLOCK_SIZE", GLenum::GL_PACK_COMPRESSED_BLOCK_SIZE },
    { "GL_TEXTURE_IMMUTABLE_FORMAT", GLenum::GL_TEXTURE_IMMUTABLE_FORMAT },
    { "GL_MAX_DEBUG_MESSAGE_LENGTH", GLenum::GL_MAX_DEBUG_MESSAGE_LENGTH },
    { "GL_MAX_DEBUG_MESSAGE_LENGTH_AMD", GLenum::GL_MAX_DEBUG_MESSAGE_LENGTH_AMD },
    { "GL_MAX_DEBUG_MESSAGE_LENGTH_ARB", GLenum::GL_MAX_DEBUG_MESSAGE_LENGTH_ARB },
    { "GL_MAX_DEBUG_LOGGED_MESSAGES", GLenum::GL_MAX_DEBUG_LOGGED_MESSAGES },
    { "GL_MAX_DEBUG_LOGGED_MESSAGES_AMD", GLenum::GL_MAX_DEBUG_LOGGED_MESSAGES_AMD },
    { "GL_MAX_DEBUG_LOGGED_MESSAGES_ARB", GLenum::GL_MAX_DEBUG_LOGGED_MESSAGES_ARB },
    { "GL_DEBUG_LOGGED_MESSAGES", GLenum::GL_DEBUG_LOGGED_MESSAGES },
    { "GL_DEBUG_LOGGED_MESSAGES_AMD", GLenum::GL_DEBUG_LOGGED_MESSAGES_AMD },
    { "GL_DEBUG_LOGGED_MESSAGES_ARB", GLenum::GL_DEBUG_LOGGED_MESSAGES_ARB },
    { "GL_DEBUG_SEVERITY_HIGH", GLenum::GL_DEBUG_SEVERITY_HIGH },
    { "GL_DEBUG_SEVERITY_HIGH_AMD", GLenum::GL_DEBUG_SEVERITY_HIGH_AMD },
    { "GL_DEBUG_SEVERITY_HIGH_ARB", GLenum::GL_DEBUG_SEVERITY_HIGH_ARB },
    { "GL_DEBUG_SEVERITY_MEDIUM", GLenum::GL_DEBUG_SEVERITY_MEDIUM },
    { "GL_DEBUG_SEVERITY_MEDIUM_AMD", GLenum::GL_DEBUG_SEVERITY_MEDIUM_AMD },
    { "GL_DEBUG_SEVERITY_MEDIUM_ARB", GLenum::GL_DEBUG_SEVERITY_MEDIUM_ARB },
    { "GL_DEBUG_SEVERITY_LOW", GLenum::GL_DEBUG_SEVERITY_LOW },
    { "GL_DEBUG_SEVERITY_LOW_AMD", GLenum::GL_DEBUG_SEVERITY_LOW_AMD },
    { "GL_DEBUG_SEVERITY_LOW_ARB", GLenum::GL_DEBUG_SEVERITY_LOW_ARB },
    { "GL_DEBUG_CATEGORY_API_ERROR_AMD", GLenum::GL_DEBUG_CATEGORY_API_ERROR_AMD },
    { "GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD", GLenum::GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD },
    { "GL_DEBUG_CATEGORY_DEPRECATION_AMD", GLenum::GL_DEBUG_CATEGORY_DEPRECATION_AMD },
    { "GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD", GLenum::GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD },
    { "GL_DEBUG_CATEGORY_PERFORMANCE_AMD", GLenum::GL_DEBUG_CATEGORY_PERFORMANCE_AMD },
    { "GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD", GLenum::GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD },
    { "GL_DEBUG_CATEGORY_APPLICATION_AMD", GLenum::GL_DEBUG_CATEGORY_APPLICATION_AMD },
    { "GL_DEBUG_CATEGORY_OTHER_AMD", GLenum::GL_DEBUG_CATEGORY_OTHER_AMD },
    { "GL_BUFFER_OBJECT_EXT", GLenum::GL_BUFFER_OBJECT_EXT },
    { "GL_DATA_BUFFER_AMD", GLenum::GL_DATA_BUFFER_AMD },
    { "GL_PERFORMANCE_MONITOR_AMD", GLenum::GL_PERFORMANCE_MONITOR_AMD },
    { "GL_QUERY_OBJECT_AMD", GLenum::GL_QUERY_OBJECT_AMD },
    { "GL_QUERY_OBJECT_EXT", GLenum::GL_QUERY_OBJECT_EXT },
    { "GL_VERTEX_ARRAY_OBJECT_AMD", GLenum::GL_VERTEX_ARRAY_OBJECT_AMD },
    { "GL_VERTEX_ARRAY_OBJECT_EXT", GLenum::GL_VERTEX_ARRAY_OBJECT_EXT },
    { "GL_SAMPLER_OBJECT_AMD", GLenum::GL_SAMPLER_OBJECT_AMD },
    { "GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD", GLenum::GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD },
    { "GL_QUERY_BUFFER", GLenum::GL_QUERY_BUFFER },
    { "GL_QUERY_BUFFER_AMD", GLenum::GL_QUERY_BUFFER_AMD },
    { "GL_QUERY_BUFFER_BINDING", GLenum::GL_QUERY_BUFFER_BINDING },
    { "GL_QUERY_BUFFER_BINDING_AMD", GLenum::GL_QUERY_BUFFER_BINDING_AMD },
    { "GL_QUERY_RESULT_NO_WAIT", GLenum::GL_QUERY_RESULT_NO_WAIT },
    { "GL_QUERY_RESULT_NO_WAIT_AMD", GLenum::GL_QUERY_RESULT_NO_WAIT_AMD },
    { "GL_VIRTUAL_PAGE_SIZE_X_AMD", GLenum::GL_VIRTUAL_PAGE_SIZE_X_AMD },
    { "GL_VIRTUAL_PAGE_SIZE_X_ARB", GLenum::GL_VIRTUAL_PAGE_SIZE_X_ARB },
    { "GL_VIRTUAL_PAGE_SIZE_Y_AMD", GLenum::GL_VIRTUAL_PAGE_SIZE_Y_AMD },
    { "GL_VIRTUAL_PAGE_SIZE_Y_ARB", GLenum::GL_VIRTUAL_PAGE_SIZE_Y_ARB },
    { "GL_VIRTUAL_PAGE_SIZE_Z_AMD", GLenum::GL_VIRTUAL_PAGE_SIZE_Z_AMD },
    { "GL_VIRTUAL_PAGE_SIZE_Z_ARB", GLenum::GL_VIRTUAL_PAGE_SIZE_Z_ARB },
    { "GL_MAX_SPARSE_TEXTURE_SIZE_AMD", GLenum::GL_MAX_SPARSE_TEXTURE_SIZE_AMD },
    { "GL_MAX_SPARSE_TEXTURE_SIZE_ARB", GLenum::GL_MAX_SPARSE_TEXTURE_SIZE_ARB },
    { "GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD", GLenum::GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD },
    { "GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB", GLenum::GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB },
    { "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS", GLenum::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS },
    { "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB", GLenum::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB },
    { "GL_MIN_SPARSE_LEVEL_AMD", GLenum::GL_MIN_SPARSE_LEVEL_AMD },
    { "GL_MIN_LOD_WARNING_AMD", GLenum::GL_MIN_LOD_WARNING_AMD },
    { "GL_TEXTURE_BUFFER_OFFSET", GLenum::GL_TEXTURE_BUFFER_OFFSET },
    { "GL_TEXTURE_BUFFER_SIZE", GLenum::GL_TEXTURE_BUFFER_SIZE },
    { "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", GLenum::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT },
    { "GL_STREAM_RASTERIZATION_AMD", GLenum::GL_STREAM_RASTERIZATION_AMD },
    { "GL_VERTEX_ELEMENT_SWIZZLE_AMD", GLenum::GL_VERTEX_ELEMENT_SWIZZLE_AMD },
    { "GL_VERTEX_ID_SWIZZLE_AMD", GLenum::GL_VERTEX_ID_SWIZZLE_AMD },
    { "GL_TEXTURE_SPARSE_ARB", GLenum::GL_TEXTURE_SPARSE_ARB },
    { "GL_VIRTUAL_PAGE_SIZE_INDEX_ARB", GLenum::GL_VIRTUAL_PAGE_SIZE_INDEX_ARB },
    { "GL_NUM_VIRTUAL_PAGE_SIZES_ARB", GLenum::GL_NUM_VIRTUAL_PAGE_SIZES_ARB },
    { "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB", GLenum::GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB },
    { "GL_NUM_SPARSE_LEVELS_ARB", GLenum::GL_NUM_SPARSE_LEVELS_ARB },
    { "GL_MAX_SHADER_COMPILER_THREADS_ARB", GLenum::GL_MAX_SHADER_COMPILER_THREADS_ARB },
    { "GL_COMPLETION_STATUS_ARB", GLenum::GL_COMPLETION_STATUS_ARB },
    { "GL_COMPUTE_SHADER", GLenum::GL_COMPUTE_SHADER },
    { "GL_MAX_COMPUTE_UNIFORM_BLOCKS", GLenum::GL_MAX_COMPUTE_UNIFORM_BLOCKS },
    { "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS", GLenum::GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS },
    { "GL_MAX_COMPUTE_IMAGE_UNIFORMS", GLenum::GL_MAX_COMPUTE_IMAGE_UNIFORMS },
    { "GL_MAX_COMPUTE_WORK_GROUP_COUNT", GLenum::GL_MAX_COMPUTE_WORK_GROUP_COUNT },
    { "GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB", GLenum::GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB },
    { "GL_MAX_COMPUTE_WORK_GROUP_SIZE", GLenum::GL_MAX_COMPUTE_WORK_GROUP_SIZE },
    { "GL_COMPRESSED_R11_EAC", GLenum::GL_COMPRESSED_R11_EAC },
    { "GL_COMPRESSED_SIGNED_R11_EAC", GLenum::GL_COMPRESSED_SIGNED_R11_EAC },
    { "GL_COMPRESSED_RG11_EAC", GLenum::GL_COMPRESSED_RG11_EAC },
    { "GL_COMPRESSED_SIGNED_RG11_EAC", GLenum::GL_COMPRESSED_SIGNED_RG11_EAC },
    { "GL_COMPRESSED_RGB8_ETC2", GLenum::GL_COMPRESSED_RGB8_ETC2 },
    { "GL_COMPRESSED_SRGB8_ETC2", GLenum::GL_COMPRESSED_SRGB8_ETC2 },
    { "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", GLenum::GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 },
    { "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", GLenum::GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 },
    { "GL_COMPRESSED_RGBA8_ETC2_EAC", GLenum::GL_COMPRESSED_RGBA8_ETC2_EAC },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC },
    { "GL_BLEND_PREMULTIPLIED_SRC_NV", GLenum::GL_BLEND_PREMULTIPLIED_SRC_NV },
    { "GL_BLEND_OVERLAP_NV", GLenum::GL_BLEND_OVERLAP_NV },
    { "GL_UNCORRELATED_NV", GLenum::GL_UNCORRELATED_NV },
    { "GL_DISJOINT_NV", GLenum::GL_DISJOINT_NV },
    { "GL_CONJOINT_NV", GLenum::GL_CONJOINT_NV },
    { "GL_BLEND_ADVANCED_COHERENT_KHR", GLenum::GL_BLEND_ADVANCED_COHERENT_KHR },
    { "GL_BLEND_ADVANCED_COHERENT_NV", GLenum::GL_BLEND_ADVANCED_COHERENT_NV },
    { "GL_SRC_NV", GLenum::GL_SRC_NV },
    { "GL_DST_NV", GLenum::GL_DST_NV },
    { "GL_SRC_OVER_NV", GLenum::GL_SRC_OVER_NV },
    { "GL_DST_OVER_NV", GLenum::GL_DST_OVER_NV },
    { "GL_SRC_IN_NV", GLenum::GL_SRC_IN_NV },
    { "GL_DST_IN_NV", GLenum::GL_DST_IN_NV },
    { "GL_SRC_OUT_NV", GLenum::GL_SRC_OUT_NV },
    { "GL_DST_OUT_NV", GLenum::GL_DST_OUT_NV },
    { "GL_SRC_ATOP_NV", GLenum::GL_SRC_ATOP_NV },
    { "GL_DST_ATOP_NV", GLenum::GL_DST_ATOP_NV },
    { "GL_PLUS_NV", GLenum::GL_PLUS_NV },
    { "GL_PLUS_DARKER_NV", GLenum::GL_PLUS_DARKER_NV },
    { "GL_MULTIPLY_KHR", GLenum::GL_MULTIPLY_KHR },
    { "GL_MULTIPLY_NV", GLenum::GL_MULTIPLY_NV },
    { "GL_SCREEN_KHR", GLenum::GL_SCREEN_KHR },
    { "GL_SCREEN_NV", GLenum::GL_SCREEN_NV },
    { "GL_OVERLAY_KHR", GLenum::GL_OVERLAY_KHR },
    { "GL_OVERLAY_NV", GLenum::GL_OVERLAY_NV },
    { "GL_DARKEN_KHR", GLenum::GL_DARKEN_KHR },
    { "GL_DARKEN_NV", GLenum::GL_DARKEN_NV },
    { "GL_LIGHTEN_KHR", GLenum::GL_LIGHTEN_KHR },
    { "GL_LIGHTEN_NV", GLenum::GL_LIGHTEN_NV },
    { "GL_COLORDODGE_KHR", GLenum::GL_COLORDODGE_KHR },
    { "GL_COLORDODGE_NV", GLenum::GL_COLORDODGE_NV },
    { "GL_COLORBURN_KHR", GLenum::GL_COLORBURN_KHR },
    { "GL_COLORBURN_NV", GLenum::GL_COLORBURN_NV },
    { "GL_HARDLIGHT_KHR", GLenum::GL_HARDLIGHT_KHR },
    { "GL_HARDLIGHT_NV", GLenum::GL_HARDLIGHT_NV },
    { "GL_SOFTLIGHT_KHR", GLenum::GL_SOFTLIGHT_KHR },
    { "GL_SOFTLIGHT_NV", GLenum::GL_SOFTLIGHT_NV },
    { "GL_DIFFERENCE_KHR", GLenum::GL_DIFFERENCE_KHR },
    { "GL_DIFFERENCE_NV", GLenum::GL_DIFFERENCE_NV },
    { "GL_MINUS_NV", GLenum::GL_MINUS_NV },
    { "GL_EXCLUSION_KHR", GLenum::GL_EXCLUSION_KHR },
    { "GL_EXCLUSION_NV", GLenum::GL_EXCLUSION_NV },
    { "GL_CONTRAST_NV", GLenum::GL_CONTRAST_NV },
    { "GL_INVERT_RGB_NV", GLenum::GL_INVERT_RGB_NV },
    { "GL_LINEARDODGE_NV", GLenum::GL_LINEARDODGE_NV },
    { "GL_LINEARBURN_NV", GLenum::GL_LINEARBURN_NV },
    { "GL_VIVIDLIGHT_NV", GLenum::GL_VIVIDLIGHT_NV },
    { "GL_LINEARLIGHT_NV", GLenum::GL_LINEARLIGHT_NV },
    { "GL_PINLIGHT_NV", GLenum::GL_PINLIGHT_NV },
    { "GL_HARDMIX_NV", GLenum::GL_HARDMIX_NV },
    { "GL_HSL_HUE_KHR", GLenum::GL_HSL_HUE_KHR },
    { "GL_HSL_HUE_NV", GLenum::GL_HSL_HUE_NV },
    { "GL_HSL_SATURATION_KHR", GLenum::GL_HSL_SATURATION_KHR },
    { "GL_HSL_SATURATION_NV", GLenum::GL_HSL_SATURATION_NV },
    { "GL_HSL_COLOR_KHR", GLenum::GL_HSL_COLOR_KHR },
    { "GL_HSL_COLOR_NV", GLenum::GL_HSL_COLOR_NV },
    { "GL_HSL_LUMINOSITY_KHR", GLenum::GL_HSL_LUMINOSITY_KHR },
    { "GL_HSL_LUMINOSITY_NV", GLenum::GL_HSL_LUMINOSITY_NV },
    { "GL_PLUS_CLAMPED_NV", GLenum::GL_PLUS_CLAMPED_NV },
    { "GL_PLUS_CLAMPED_ALPHA_NV", GLenum::GL_PLUS_CLAMPED_ALPHA_NV },
    { "GL_MINUS_CLAMPED_NV", GLenum::GL_MINUS_CLAMPED_NV },
    { "GL_INVERT_OVG_NV", GLenum::GL_INVERT_OVG_NV },
    { "GL_PRIMITIVE_BOUNDING_BOX_ARB", GLenum::GL_PRIMITIVE_BOUNDING_BOX_ARB },
    { "GL_ATOMIC_COUNTER_BUFFER", GLenum::GL_ATOMIC_COUNTER_BUFFER },
    { "GL_ATOMIC_COUNTER_BUFFER_BINDING", GLenum::GL_ATOMIC_COUNTER_BUFFER_BINDING },
    { "GL_ATOMIC_COUNTER_BUFFER_START", GLenum::GL_ATOMIC_COUNTER_BUFFER_START },
    { "GL_ATOMIC_COUNTER_BUFFER_SIZE", GLenum::GL_ATOMIC_COUNTER_BUFFER_SIZE },
    { "GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE", GLenum::GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE },
    { "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS", GLenum::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS },
    { "GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES", GLenum::GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES },
    { "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER", GLenum::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER },
    { "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER", GLenum::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER },
    { "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER", GLenum::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER },
    { "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER", GLenum::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER },
    { "GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER", GLenum::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER },
    { "GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", GLenum::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS },
    { "GL_MAX_VERTEX_ATOMIC_COUNTERS", GLenum::GL_MAX_VERTEX_ATOMIC_COUNTERS },
    { "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS", GLenum::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS },
    { "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS", GLenum::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS },
    { "GL_MAX_GEOMETRY_ATOMIC_COUNTERS", GLenum::GL_MAX_GEOMETRY_ATOMIC_COUNTERS },
    { "GL_MAX_FRAGMENT_ATOMIC_COUNTERS", GLenum::GL_MAX_FRAGMENT_ATOMIC_COUNTERS },
    { "GL_MAX_COMBINED_ATOMIC_COUNTERS", GLenum::GL_MAX_COMBINED_ATOMIC_COUNTERS },
    { "GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE", GLenum::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE },
    { "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS", GLenum::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS },
    { "GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX", GLenum::GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX },
    { "GL_UNSIGNED_INT_ATOMIC_COUNTER", GLenum::GL_UNSIGNED_INT_ATOMIC_COUNTER },
    { "GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", GLenum::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS },
    { "GL_FRAGMENT_COVERAGE_TO_COLOR_NV", GLenum::GL_FRAGMENT_COVERAGE_TO_COLOR_NV },
    { "GL_FRAGMENT_COVERAGE_COLOR_NV", GLenum::GL_FRAGMENT_COVERAGE_COLOR_NV },
    { "GL_DEBUG_OUTPUT", GLenum::GL_DEBUG_OUTPUT },
    { "GL_UNIFORM", GLenum::GL_UNIFORM },
    { "GL_UNIFORM_BLOCK", GLenum::GL_UNIFORM_BLOCK },
    { "GL_PROGRAM_INPUT", GLenum::GL_PROGRAM_INPUT },
    { "GL_PROGRAM_OUTPUT", GLenum::GL_PROGRAM_OUTPUT },
    { "GL_BUFFER_VARIABLE", GLenum::GL_BUFFER_VARIABLE },
    { "GL_SHADER_STORAGE_BLOCK", GLenum::GL_SHADER_STORAGE_BLOCK },
    { "GL_IS_PER_PATCH", GLenum::GL_IS_PER_PATCH },
    { "GL_VERTEX_SUBROUTINE", GLenum::GL_VERTEX_SUBROUTINE },
    { "GL_TESS_CONTROL_SUBROUTINE", GLenum::GL_TESS_CONTROL_SUBROUTINE },
    { "GL_TESS_EVALUATION_SUBROUTINE", GLenum::GL_TESS_EVALUATION_SUBROUTINE },
    { "GL_GEOMETRY_SUBROUTINE", GLenum::GL_GEOMETRY_SUBROUTINE },
    { "GL_FRAGMENT_SUBROUTINE", GLenum::GL_FRAGMENT_SUBROUTINE },
    { "GL_COMPUTE_SUBROUTINE", GLenum::GL_COMPUTE_SUBROUTINE },
    { "GL_VERTEX_SUBROUTINE_UNIFORM", GLenum::GL_VERTEX_SUBROUTINE_UNIFORM },
    { "GL_TESS_CONTROL_SUBROUTINE_UNIFORM", GLenum::GL_TESS_CONTROL_SUBROUTINE_UNIFORM },
    { "GL_TESS_EVALUATION_SUBROUTINE_UNIFORM", GLenum::GL_TESS_EVALUATION_SUBROUTINE_UNIFORM },
    { "GL_GEOMETRY_SUBROUTINE_UNIFORM", GLenum::GL_GEOMETRY_SUBROUTINE_UNIFORM },
    { "GL_FRAGMENT_SUBROUTINE_UNIFORM", GLenum::GL_FRAGMENT_SUBROUTINE_UNIFORM },
    { "GL_COMPUTE_SUBROUTINE_UNIFORM", GLenum::GL_COMPUTE_SUBROUTINE_UNIFORM },
    { "GL_TRANSFORM_FEEDBACK_VARYING", GLenum::GL_TRANSFORM_FEEDBACK_VARYING },
    { "GL_ACTIVE_RESOURCES", GLenum::GL_ACTIVE_RESOURCES },
    { "GL_MAX_NAME_LENGTH", GLenum::GL_MAX_NAME_LENGTH },
    { "GL_MAX_NUM_ACTIVE_VARIABLES", GLenum::GL_MAX_NUM_ACTIVE_VARIABLES },
    { "GL_MAX_NUM_COMPATIBLE_SUBROUTINES", GLenum::GL_MAX_NUM_COMPATIBLE_SUBROUTINES },
    { "GL_NAME_LENGTH", GLenum::GL_NAME_LENGTH },
    { "GL_TYPE", GLenum::GL_TYPE },
    { "GL_ARRAY_SIZE", GLenum::GL_ARRAY_SIZE },
    { "GL_OFFSET", GLenum::GL_OFFSET },
    { "GL_BLOCK_INDEX", GLenum::GL_BLOCK_INDEX },
    { "GL_ARRAY_STRIDE", GLenum::GL_ARRAY_STRIDE },
    { "GL_MATRIX_STRIDE", GLenum::GL_MATRIX_STRIDE },
    { "GL_IS_ROW_MAJOR", GLenum::GL_IS_ROW_MAJOR },
    { "GL_ATOMIC_COUNTER_BUFFER_INDEX", GLenum::GL_ATOMIC_COUNTER_BUFFER_INDEX },
    { "GL_BUFFER_BINDING", GLenum::GL_BUFFER_BINDING },
    { "GL_BUFFER_DATA_SIZE", GLenum::GL_BUFFER_DATA_SIZE },
    { "GL_NUM_ACTIVE_VARIABLES", GLenum::GL_NUM_ACTIVE_VARIABLES },
    { "GL_ACTIVE_VARIABLES", GLenum::GL_ACTIVE_VARIABLES },
    { "GL_REFERENCED_BY_VERTEX_SHADER", GLenum::GL_REFERENCED_BY_VERTEX_SHADER },
    { "GL_REFERENCED_BY_TESS_CONTROL_SHADER", GLenum::GL_REFERENCED_BY_TESS_CONTROL_SHADER },
    { "GL_REFERENCED_BY_TESS_EVALUATION_SHADER", GLenum::GL_REFERENCED_BY_TESS_EVALUATION_SHADER },
    { "GL_REFERENCED_BY_GEOMETRY_SHADER", GLenum::GL_REFERENCED_BY_GEOMETRY_SHADER },
    { "GL_REFERENCED_BY_FRAGMENT_SHADER", GLenum::GL_REFERENCED_BY_FRAGMENT_SHADER },
    { "GL_REFERENCED_BY_COMPUTE_SHADER", GLenum::GL_REFERENCED_BY_COMPUTE_SHADER },
    { "GL_TOP_LEVEL_ARRAY_SIZE", GLenum::GL_TOP_LEVEL_ARRAY_SIZE },
    { "GL_TOP_LEVEL_ARRAY_STRIDE", GLenum::GL_TOP_LEVEL_ARRAY_STRIDE },
    { "GL_LOCATION", GLenum::GL_LOCATION },
    { "GL_LOCATION_INDEX", GLenum::GL_LOCATION_INDEX },
    { "GL_FRAMEBUFFER_DEFAULT_WIDTH", GLenum::GL_FRAMEBUFFER_DEFAULT_WIDTH },
    { "GL_FRAMEBUFFER_DEFAULT_HEIGHT", GLenum::GL_FRAMEBUFFER_DEFAULT_HEIGHT },
    { "GL_FRAMEBUFFER_DEFAULT_LAYERS", GLenum::GL_FRAMEBUFFER_DEFAULT_LAYERS },
    { "GL_FRAMEBUFFER_DEFAULT_SAMPLES", GLenum::GL_FRAMEBUFFER_DEFAULT_SAMPLES },
    { "GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS", GLenum::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS },
    { "GL_MAX_FRAMEBUFFER_WIDTH", GLenum::GL_MAX_FRAMEBUFFER_WIDTH },
    { "GL_MAX_FRAMEBUFFER_HEIGHT", GLenum::GL_MAX_FRAMEBUFFER_HEIGHT },
    { "GL_MAX_FRAMEBUFFER_LAYERS", GLenum::GL_MAX_FRAMEBUFFER_LAYERS },
    { "GL_MAX_FRAMEBUFFER_SAMPLES", GLenum::GL_MAX_FRAMEBUFFER_SAMPLES },
    { "GL_RASTER_MULTISAMPLE_EXT", GLenum::GL_RASTER_MULTISAMPLE_EXT },
    { "GL_RASTER_SAMPLES_EXT", GLenum::GL_RASTER_SAMPLES_EXT },
    { "GL_MAX_RASTER_SAMPLES_EXT", GLenum::GL_MAX_RASTER_SAMPLES_EXT },
    { "GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT", GLenum::GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT },
    { "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT", GLenum::GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT },
    { "GL_EFFECTIVE_RASTER_SAMPLES_EXT", GLenum::GL_EFFECTIVE_RASTER_SAMPLES_EXT },
    { "GL_DEPTH_SAMPLES_NV", GLenum::GL_DEPTH_SAMPLES_NV },
    { "GL_STENCIL_SAMPLES_NV", GLenum::GL_STENCIL_SAMPLES_NV },
    { "GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV", GLenum::GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV },
    { "GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV", GLenum::GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV },
    { "GL_COVERAGE_MODULATION_TABLE_NV", GLenum::GL_COVERAGE_MODULATION_TABLE_NV },
    { "GL_COVERAGE_MODULATION_NV", GLenum::GL_COVERAGE_MODULATION_NV },
    { "GL_COVERAGE_MODULATION_TABLE_SIZE_NV", GLenum::GL_COVERAGE_MODULATION_TABLE_SIZE_NV },
    { "GL_WARP_SIZE_NV", GLenum::GL_WARP_SIZE_NV },
    { "GL_WARPS_PER_SM_NV", GLenum::GL_WARPS_PER_SM_NV },
    { "GL_SM_COUNT_NV", GLenum::GL_SM_COUNT_NV },
    { "GL_FILL_RECTANGLE_NV", GLenum::GL_FILL_RECTANGLE_NV },
    { "GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB", GLenum::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB },
    { "GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV", GLenum::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV },
    { "GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB", GLenum::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB },
    { "GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV", GLenum::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV },
    { "GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB", GLenum::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB },
    { "GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV", GLenum::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV },
    { "GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB", GLenum::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB },
    { "GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV", GLenum::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV },
    { "GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB", GLenum::GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB },
    { "GL_PROGRAMMABLE_SAMPLE_LOCATION_NV", GLenum::GL_PROGRAMMABLE_SAMPLE_LOCATION_NV },
    { "GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB", GLenum::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB },
    { "GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV", GLenum::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV },
    { "GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB", GLenum::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB },
    { "GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV", GLenum::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV },
    { "GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB", GLenum::GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB },
    { "GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB", GLenum::GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB },
    { "GL_CONSERVATIVE_RASTERIZATION_NV", GLenum::GL_CONSERVATIVE_RASTERIZATION_NV },
    { "GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV", GLenum::GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV },
    { "GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV", GLenum::GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV },
    { "GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV", GLenum::GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV },
    { "GL_LOCATION_COMPONENT", GLenum::GL_LOCATION_COMPONENT },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_INDEX", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_INDEX },
    { "GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE", GLenum::GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE },
    { "GL_CLIP_ORIGIN", GLenum::GL_CLIP_ORIGIN },
    { "GL_CLIP_DEPTH_MODE", GLenum::GL_CLIP_DEPTH_MODE },
    { "GL_NEGATIVE_ONE_TO_ONE", GLenum::GL_NEGATIVE_ONE_TO_ONE },
    { "GL_ZERO_TO_ONE", GLenum::GL_ZERO_TO_ONE },
    { "GL_CLEAR_TEXTURE", GLenum::GL_CLEAR_TEXTURE },
    { "GL_TEXTURE_REDUCTION_MODE_ARB", GLenum::GL_TEXTURE_REDUCTION_MODE_ARB },
    { "GL_WEIGHTED_AVERAGE_ARB", GLenum::GL_WEIGHTED_AVERAGE_ARB },
    { "GL_FONT_GLYPHS_AVAILABLE_NV", GLenum::GL_FONT_GLYPHS_AVAILABLE_NV },
    { "GL_FONT_TARGET_UNAVAILABLE_NV", GLenum::GL_FONT_TARGET_UNAVAILABLE_NV },
    { "GL_FONT_UNAVAILABLE_NV", GLenum::GL_FONT_UNAVAILABLE_NV },
    { "GL_FONT_UNINTELLIGIBLE_NV", GLenum::GL_FONT_UNINTELLIGIBLE_NV },
    { "GL_STANDARD_FONT_FORMAT_NV", GLenum::GL_STANDARD_FONT_FORMAT_NV },
    { "GL_FRAGMENT_INPUT_NV", GLenum::GL_FRAGMENT_INPUT_NV },
    { "GL_UNIFORM_BUFFER_UNIFIED_NV", GLenum::GL_UNIFORM_BUFFER_UNIFIED_NV },
    { "GL_UNIFORM_BUFFER_ADDRESS_NV", GLenum::GL_UNIFORM_BUFFER_ADDRESS_NV },
    { "GL_UNIFORM_BUFFER_LENGTH_NV", GLenum::GL_UNIFORM_BUFFER_LENGTH_NV },
    { "GL_MULTISAMPLES_NV", GLenum::GL_MULTISAMPLES_NV },
    { "GL_SUPERSAMPLE_SCALE_X_NV", GLenum::GL_SUPERSAMPLE_SCALE_X_NV },
    { "GL_SUPERSAMPLE_SCALE_Y_NV", GLenum::GL_SUPERSAMPLE_SCALE_Y_NV },
    { "GL_CONFORMANT_NV", GLenum::GL_CONFORMANT_NV },
    { "GL_CONSERVATIVE_RASTER_DILATE_NV", GLenum::GL_CONSERVATIVE_RASTER_DILATE_NV },
    { "GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV", GLenum::GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV },
    { "GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV", GLenum::GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV },
    { "GL_NUM_SAMPLE_COUNTS", GLenum::GL_NUM_SAMPLE_COUNTS },
    { "GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB", GLenum::GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB },
    { "GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB", GLenum::GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB },
    { "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_4x4_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_5x4_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_5x5_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_6x5_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_6x6_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_8x5_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_8x6_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_8x8_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_10x5_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_10x6_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_10x8_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_10x10_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_12x10_KHR },
    { "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", GLenum::GL_COMPRESSED_RGBA_ASTC_12x12_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR },
    { "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", GLenum::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR },
    { "GL_PERFQUERY_COUNTER_EVENT_INTEL", GLenum::GL_PERFQUERY_COUNTER_EVENT_INTEL },
    { "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL", GLenum::GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL },
    { "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL", GLenum::GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL },
    { "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL", GLenum::GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL },
    { "GL_PERFQUERY_COUNTER_RAW_INTEL", GLenum::GL_PERFQUERY_COUNTER_RAW_INTEL },
    { "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL", GLenum::GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL },
    { "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL", GLenum::GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL },
    { "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL", GLenum::GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL },
    { "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL", GLenum::GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL },
    { "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL", GLenum::GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL },
    { "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL", GLenum::GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL },
    { "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL", GLenum::GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL },
    { "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL", GLenum::GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL },
    { "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL", GLenum::GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL },
    { "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", GLenum::GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR },
    { "GL_MAX_VIEWS_OVR", GLenum::GL_MAX_VIEWS_OVR },
    { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR", GLenum::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR },
    { "GL_SHARED_EDGE_NV", GLenum::GL_SHARED_EDGE_NV },
    { "GL_ROUNDED_RECT_NV", GLenum::GL_ROUNDED_RECT_NV },
    { "GL_RELATIVE_ROUNDED_RECT_NV", GLenum::GL_RELATIVE_ROUNDED_RECT_NV },
    { "GL_ROUNDED_RECT2_NV", GLenum::GL_ROUNDED_RECT2_NV },
    { "GL_RELATIVE_ROUNDED_RECT2_NV", GLenum::GL_RELATIVE_ROUNDED_RECT2_NV },
    { "GL_ROUNDED_RECT4_NV", GLenum::GL_ROUNDED_RECT4_NV },
    { "GL_RELATIVE_ROUNDED_RECT4_NV", GLenum::GL_RELATIVE_ROUNDED_RECT4_NV },
    { "GL_ROUNDED_RECT8_NV", GLenum::GL_ROUNDED_RECT8_NV },
    { "GL_RELATIVE_ROUNDED_RECT8_NV", GLenum::GL_RELATIVE_ROUNDED_RECT8_NV },
    { "GL_RESTART_PATH_NV", GLenum::GL_RESTART_PATH_NV },
    { "GL_DUP_FIRST_CUBIC_CURVE_TO_NV", GLenum::GL_DUP_FIRST_CUBIC_CURVE_TO_NV },
    { "GL_DUP_LAST_CUBIC_CURVE_TO_NV", GLenum::GL_DUP_LAST_CUBIC_CURVE_TO_NV },
    { "GL_RECT_NV", GLenum::GL_RECT_NV },
    { "GL_RELATIVE_RECT_NV", GLenum::GL_RELATIVE_RECT_NV },
    { "GL_CIRCULAR_CCW_ARC_TO_NV", GLenum::GL_CIRCULAR_CCW_ARC_TO_NV },
    { "GL_CIRCULAR_CW_ARC_TO_NV", GLenum::GL_CIRCULAR_CW_ARC_TO_NV },
    { "GL_CIRCULAR_TANGENT_ARC_TO_NV", GLenum::GL_CIRCULAR_TANGENT_ARC_TO_NV },
    { "GL_ARC_TO_NV", GLenum::GL_ARC_TO_NV },
    { "GL_RELATIVE_ARC_TO_NV", GLenum::GL_RELATIVE_ARC_TO_NV },
    { "GL_QUERY_ALL_EVENT_BITS_AMD", GLenum::GL_QUERY_ALL_EVENT_BITS_AMD },
    { "GL_LAYOUT_LINEAR_INTEL", GLenum::GL_LAYOUT_LINEAR_INTEL },
    { "GL_ONE", GLenum::GL_ONE },
    { "GL_CULL_VERTEX_IBM", GLenum::GL_CULL_VERTEX_IBM },
    { "GL_ALL_STATIC_DATA_IBM", GLenum::GL_ALL_STATIC_DATA_IBM },
    { "GL_STATIC_VERTEX_ARRAY_IBM", GLenum::GL_STATIC_VERTEX_ARRAY_IBM },
    { "GL_VERTEX_ARRAY_LIST_IBM", GLenum::GL_VERTEX_ARRAY_LIST_IBM },
    { "GL_NORMAL_ARRAY_LIST_IBM", GLenum::GL_NORMAL_ARRAY_LIST_IBM },
    { "GL_COLOR_ARRAY_LIST_IBM", GLenum::GL_COLOR_ARRAY_LIST_IBM },
    { "GL_INDEX_ARRAY_LIST_IBM", GLenum::GL_INDEX_ARRAY_LIST_IBM },
    { "GL_TEXTURE_COORD_ARRAY_LIST_IBM", GLenum::GL_TEXTURE_COORD_ARRAY_LIST_IBM },
    { "GL_EDGE_FLAG_ARRAY_LIST_IBM", GLenum::GL_EDGE_FLAG_ARRAY_LIST_IBM },
    { "GL_FOG_COORDINATE_ARRAY_LIST_IBM", GLenum::GL_FOG_COORDINATE_ARRAY_LIST_IBM },
    { "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", GLenum::GL_SECONDARY_COLOR_ARRAY_LIST_IBM },
    { "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", GLenum::GL_VERTEX_ARRAY_LIST_STRIDE_IBM },
    { "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", GLenum::GL_NORMAL_ARRAY_LIST_STRIDE_IBM },
    { "GL_COLOR_ARRAY_LIST_STRIDE_IBM", GLenum::GL_COLOR_ARRAY_LIST_STRIDE_IBM },
    { "GL_INDEX_ARRAY_LIST_STRIDE_IBM", GLenum::GL_INDEX_ARRAY_LIST_STRIDE_IBM },
    { "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", GLenum::GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM },
    { "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM", GLenum::GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM },
    { "GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM", GLenum::GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM },
    { "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", GLenum::GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM },
    { "GL_LAYOUT_LINEAR_CPU_CACHED_INTEL", GLenum::GL_LAYOUT_LINEAR_CPU_CACHED_INTEL }
#endif
};

} // namespace glbinding
