/**
 * Copyright 2023 Google Inc. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
import { ClickOptions, ElementHandle } from '../api/ElementHandle.js';
import { HTTPResponse } from '../api/HTTPResponse.js';
import { Page, WaitTimeoutOptions } from '../api/Page.js';
import { CDPSession } from '../common/Connection.js';
import { DeviceRequestPrompt } from '../common/DeviceRequestPrompt.js';
import { ExecutionContext } from '../common/ExecutionContext.js';
import { IsolatedWorldChart, WaitForSelectorOptions } from '../common/IsolatedWorld.js';
import { PuppeteerLifeCycleEvent } from '../common/LifecycleWatcher.js';
import { EvaluateFunc, EvaluateFuncWith, HandleFor, InnerLazyParams, NodeFor } from '../common/types.js';
import { TaskManager } from '../common/WaitTask.js';
import { KeyboardTypeOptions } from './Input.js';
import { JSHandle } from './JSHandle.js';
import { Locator } from './Locator.js';
/**
 * @internal
 */
export interface Realm {
    taskManager: TaskManager;
    waitForFunction<Params extends unknown[], Func extends EvaluateFunc<InnerLazyParams<Params>> = EvaluateFunc<InnerLazyParams<Params>>>(pageFunction: Func | string, options: {
        polling?: 'raf' | 'mutation' | number;
        timeout?: number;
        root?: ElementHandle<Node>;
        signal?: AbortSignal;
    }, ...args: Params): Promise<HandleFor<Awaited<ReturnType<Func>>>>;
    adoptHandle<T extends JSHandle<Node>>(handle: T): Promise<T>;
    transferHandle<T extends JSHandle<Node>>(handle: T): Promise<T>;
    evaluateHandle<Params extends unknown[], Func extends EvaluateFunc<Params> = EvaluateFunc<Params>>(pageFunction: Func | string, ...args: Params): Promise<HandleFor<Awaited<ReturnType<Func>>>>;
    evaluate<Params extends unknown[], Func extends EvaluateFunc<Params> = EvaluateFunc<Params>>(pageFunction: Func | string, ...args: Params): Promise<Awaited<ReturnType<Func>>>;
    click(selector: string, options: Readonly<ClickOptions>): Promise<void>;
    focus(selector: string): Promise<void>;
    hover(selector: string): Promise<void>;
    select(selector: string, ...values: string[]): Promise<string[]>;
    tap(selector: string): Promise<void>;
    type(selector: string, text: string, options?: Readonly<KeyboardTypeOptions>): Promise<void>;
}
/**
 * @public
 */
export interface FrameWaitForFunctionOptions {
    /**
     * An interval at which the `pageFunction` is executed, defaults to `raf`. If
     * `polling` is a number, then it is treated as an interval in milliseconds at
     * which the function would be executed. If `polling` is a string, then it can
     * be one of the following values:
     *
     * - `raf` - to constantly execute `pageFunction` in `requestAnimationFrame`
     *   callback. This is the tightest polling mode which is suitable to observe
     *   styling changes.
     *
     * - `mutation` - to execute `pageFunction` on every DOM mutation.
     */
    polling?: 'raf' | 'mutation' | number;
    /**
     * Maximum time to wait in milliseconds. Defaults to `30000` (30 seconds).
     * Pass `0` to disable the timeout. Puppeteer's default timeout can be changed
     * using {@link Page.setDefaultTimeout}.
     */
    timeout?: number;
    /**
     * A signal object that allows you to cancel a waitForFunction call.
     */
    signal?: AbortSignal;
}
/**
 * @public
 */
export interface FrameAddScriptTagOptions {
    /**
     * URL of the script to be added.
     */
    url?: string;
    /**
     * Path to a JavaScript file to be injected into the frame.
     *
     * @remarks
     * If `path` is a relative path, it is resolved relative to the current
     * working directory (`process.cwd()` in Node.js).
     */
    path?: string;
    /**
     * JavaScript to be injected into the frame.
     */
    content?: string;
    /**
     * Sets the `type` of the script. Use `module` in order to load an ES2015 module.
     */
    type?: string;
    /**
     * Sets the `id` of the script.
     */
    id?: string;
}
/**
 * @public
 */
export interface FrameAddStyleTagOptions {
    /**
     * the URL of the CSS file to be added.
     */
    url?: string;
    /**
     * The path to a CSS file to be injected into the frame.
     * @remarks
     * If `path` is a relative path, it is resolved relative to the current
     * working directory (`process.cwd()` in Node.js).
     */
    path?: string;
    /**
     * Raw CSS content to be injected into the frame.
     */
    content?: string;
}
/**
 * Represents a DOM frame.
 *
 * To understand frames, you can think of frames as `<iframe>` elements. Just
 * like iframes, frames can be nested, and when JavaScript is executed in a
 * frame, the JavaScript does not effect frames inside the ambient frame the
 * JavaScript executes in.
 *
 * @example
 * At any point in time, {@link Page | pages} expose their current frame
 * tree via the {@link Page.mainFrame} and {@link Frame.childFrames} methods.
 *
 * @example
 * An example of dumping frame tree:
 *
 * ```ts
 * import puppeteer from 'puppeteer';
 *
 * (async () => {
 *   const browser = await puppeteer.launch();
 *   const page = await browser.newPage();
 *   await page.goto('https://www.google.com/chrome/browser/canary.html');
 *   dumpFrameTree(page.mainFrame(), '');
 *   await browser.close();
 *
 *   function dumpFrameTree(frame, indent) {
 *     console.log(indent + frame.url());
 *     for (const child of frame.childFrames()) {
 *       dumpFrameTree(child, indent + '  ');
 *     }
 *   }
 * })();
 * ```
 *
 * @example
 * An example of getting text from an iframe element:
 *
 * ```ts
 * const frame = page.frames().find(frame => frame.name() === 'myframe');
 * const text = await frame.$eval('.selector', element => element.textContent);
 * console.log(text);
 * ```
 *
 * @remarks
 * Frame lifecycles are controlled by three events that are all dispatched on
 * the parent {@link Frame.page | page}:
 *
 * - {@link PageEmittedEvents.FrameAttached}
 * - {@link PageEmittedEvents.FrameNavigated}
 * - {@link PageEmittedEvents.FrameDetached}
 *
 * @public
 */
export declare class Frame {
    /**
     * @internal
     */
    _id: string;
    /**
     * @internal
     */
    _parentId?: string;
    /**
     * @internal
     */
    worlds: IsolatedWorldChart;
    /**
     * @internal
     */
    _name?: string;
    /**
     * @internal
     */
    _hasStartedLoading: boolean;
    /**
     * @internal
     */
    constructor();
    /**
     * The page associated with the frame.
     */
    page(): Page;
    /**
     * Is `true` if the frame is an out-of-process (OOP) frame. Otherwise,
     * `false`.
     */
    isOOPFrame(): boolean;
    /**
     * Navigates a frame to the given url.
     *
     * @remarks
     * Navigation to `about:blank` or navigation to the same URL with a different
     * hash will succeed and return `null`.
     *
     * :::warning
     *
     * Headless mode doesn't support navigation to a PDF document. See the {@link
     * https://bugs.chromium.org/p/chromium/issues/detail?id=761295 | upstream
     * issue}.
     *
     * :::
     *
     * @param url - the URL to navigate the frame to. This should include the
     * scheme, e.g. `https://`.
     * @param options - navigation options. `waitUntil` is useful to define when
     * the navigation should be considered successful - see the docs for
     * {@link PuppeteerLifeCycleEvent} for more details.
     *
     * @returns A promise which resolves to the main resource response. In case of
     * multiple redirects, the navigation will resolve with the response of the
     * last redirect.
     * @throws This method will throw an error if:
     *
     * - there's an SSL error (e.g. in case of self-signed certificates).
     * - target URL is invalid.
     * - the `timeout` is exceeded during navigation.
     * - the remote server does not respond or is unreachable.
     * - the main resource failed to load.
     *
     * This method will not throw an error when any valid HTTP status code is
     * returned by the remote server, including 404 "Not Found" and 500 "Internal
     * Server Error". The status code for such responses can be retrieved by
     * calling {@link HTTPResponse.status}.
     */
    goto(url: string, options?: {
        referer?: string;
        referrerPolicy?: string;
        timeout?: number;
        waitUntil?: PuppeteerLifeCycleEvent | PuppeteerLifeCycleEvent[];
    }): Promise<HTTPResponse | null>;
    /**
     * Waits for the frame to navigate. It is useful for when you run code which
     * will indirectly cause the frame to navigate.
     *
     * Usage of the
     * {@link https://developer.mozilla.org/en-US/docs/Web/API/History_API | History API}
     * to change the URL is considered a navigation.
     *
     * @example
     *
     * ```ts
     * const [response] = await Promise.all([
     *   // The navigation promise resolves after navigation has finished
     *   frame.waitForNavigation(),
     *   // Clicking the link will indirectly cause a navigation
     *   frame.click('a.my-link'),
     * ]);
     * ```
     *
     * @param options - options to configure when the navigation is consided
     * finished.
     * @returns a promise that resolves when the frame navigates to a new URL.
     */
    waitForNavigation(options?: {
        timeout?: number;
        waitUntil?: PuppeteerLifeCycleEvent | PuppeteerLifeCycleEvent[];
    }): Promise<HTTPResponse | null>;
    /**
     * @internal
     */
    _client(): CDPSession;
    /**
     * @internal
     */
    executionContext(): Promise<ExecutionContext>;
    /**
     * @internal
     */
    mainRealm(): Realm;
    /**
     * @internal
     */
    isolatedRealm(): Realm;
    /**
     * Behaves identically to {@link Page.evaluateHandle} except it's run within
     * the context of this frame.
     *
     * @see {@link Page.evaluateHandle} for details.
     */
    evaluateHandle<Params extends unknown[], Func extends EvaluateFunc<Params> = EvaluateFunc<Params>>(pageFunction: Func | string, ...args: Params): Promise<HandleFor<Awaited<ReturnType<Func>>>>;
    /**
     * Behaves identically to {@link Page.evaluate} except it's run within the
     * the context of this frame.
     *
     * @see {@link Page.evaluate} for details.
     */
    evaluate<Params extends unknown[], Func extends EvaluateFunc<Params> = EvaluateFunc<Params>>(pageFunction: Func | string, ...args: Params): Promise<Awaited<ReturnType<Func>>>;
    /**
     * Creates a locator for the provided `selector`. See {@link Locator} for
     * details and supported actions.
     *
     * @remarks
     * Locators API is experimental and we will not follow semver for breaking
     * change in the Locators API.
     */
    locator<Selector extends string>(selector: Selector): Locator<NodeFor<Selector>>;
    /**
     * Queries the frame for an element matching the given selector.
     *
     * @param selector - The selector to query for.
     * @returns A {@link ElementHandle | element handle} to the first element
     * matching the given selector. Otherwise, `null`.
     */
    $<Selector extends string>(selector: Selector): Promise<ElementHandle<NodeFor<Selector>> | null>;
    /**
     * Queries the frame for all elements matching the given selector.
     *
     * @param selector - The selector to query for.
     * @returns An array of {@link ElementHandle | element handles} that point to
     * elements matching the given selector.
     */
    $$<Selector extends string>(selector: Selector): Promise<Array<ElementHandle<NodeFor<Selector>>>>;
    /**
     * Runs the given function on the first element matching the given selector in
     * the frame.
     *
     * If the given function returns a promise, then this method will wait till
     * the promise resolves.
     *
     * @example
     *
     * ```ts
     * const searchValue = await frame.$eval('#search', el => el.value);
     * ```
     *
     * @param selector - The selector to query for.
     * @param pageFunction - The function to be evaluated in the frame's context.
     * The first element matching the selector will be passed to the function as
     * its first argument.
     * @param args - Additional arguments to pass to `pageFunction`.
     * @returns A promise to the result of the function.
     */
    $eval<Selector extends string, Params extends unknown[], Func extends EvaluateFuncWith<NodeFor<Selector>, Params> = EvaluateFuncWith<NodeFor<Selector>, Params>>(selector: Selector, pageFunction: Func | string, ...args: Params): Promise<Awaited<ReturnType<Func>>>;
    /**
     * Runs the given function on an array of elements matching the given selector
     * in the frame.
     *
     * If the given function returns a promise, then this method will wait till
     * the promise resolves.
     *
     * @example
     *
     * ```js
     * const divsCounts = await frame.$$eval('div', divs => divs.length);
     * ```
     *
     * @param selector - The selector to query for.
     * @param pageFunction - The function to be evaluated in the frame's context.
     * An array of elements matching the given selector will be passed to the
     * function as its first argument.
     * @param args - Additional arguments to pass to `pageFunction`.
     * @returns A promise to the result of the function.
     */
    $$eval<Selector extends string, Params extends unknown[], Func extends EvaluateFuncWith<Array<NodeFor<Selector>>, Params> = EvaluateFuncWith<Array<NodeFor<Selector>>, Params>>(selector: Selector, pageFunction: Func | string, ...args: Params): Promise<Awaited<ReturnType<Func>>>;
    /**
     * @deprecated Use {@link Frame.$$} with the `xpath` prefix.
     *
     * Example: `await frame.$$('xpath/' + xpathExpression)`
     *
     * This method evaluates the given XPath expression and returns the results.
     * If `xpath` starts with `//` instead of `.//`, the dot will be appended
     * automatically.
     * @param expression - the XPath expression to evaluate.
     */
    $x(expression: string): Promise<Array<ElementHandle<Node>>>;
    /**
     * Waits for an element matching the given selector to appear in the frame.
     *
     * This method works across navigations.
     *
     * @example
     *
     * ```ts
     * import puppeteer from 'puppeteer';
     *
     * (async () => {
     *   const browser = await puppeteer.launch();
     *   const page = await browser.newPage();
     *   let currentURL;
     *   page
     *     .mainFrame()
     *     .waitForSelector('img')
     *     .then(() => console.log('First URL with image: ' + currentURL));
     *
     *   for (currentURL of [
     *     'https://example.com',
     *     'https://google.com',
     *     'https://bbc.com',
     *   ]) {
     *     await page.goto(currentURL);
     *   }
     *   await browser.close();
     * })();
     * ```
     *
     * @param selector - The selector to query and wait for.
     * @param options - Options for customizing waiting behavior.
     * @returns An element matching the given selector.
     * @throws Throws if an element matching the given selector doesn't appear.
     */
    waitForSelector<Selector extends string>(selector: Selector, options?: WaitForSelectorOptions): Promise<ElementHandle<NodeFor<Selector>> | null>;
    /**
     * @deprecated Use {@link Frame.waitForSelector} with the `xpath` prefix.
     *
     * Example: `await frame.waitForSelector('xpath/' + xpathExpression)`
     *
     * The method evaluates the XPath expression relative to the Frame.
     * If `xpath` starts with `//` instead of `.//`, the dot will be appended
     * automatically.
     *
     * Wait for the `xpath` to appear in page. If at the moment of calling the
     * method the `xpath` already exists, the method will return immediately. If
     * the xpath doesn't appear after the `timeout` milliseconds of waiting, the
     * function will throw.
     *
     * For a code example, see the example for {@link Frame.waitForSelector}. That
     * function behaves identically other than taking a CSS selector rather than
     * an XPath.
     *
     * @param xpath - the XPath expression to wait for.
     * @param options - options to configure the visibility of the element and how
     * long to wait before timing out.
     */
    waitForXPath(xpath: string, options?: WaitForSelectorOptions): Promise<ElementHandle<Node> | null>;
    /**
     * @example
     * The `waitForFunction` can be used to observe viewport size change:
     *
     * ```ts
     * import puppeteer from 'puppeteer';
     *
     * (async () => {
     * .  const browser = await puppeteer.launch();
     * .  const page = await browser.newPage();
     * .  const watchDog = page.mainFrame().waitForFunction('window.innerWidth < 100');
     * .  page.setViewport({width: 50, height: 50});
     * .  await watchDog;
     * .  await browser.close();
     * })();
     * ```
     *
     * To pass arguments from Node.js to the predicate of `page.waitForFunction` function:
     *
     * ```ts
     * const selector = '.foo';
     * await frame.waitForFunction(
     *   selector => !!document.querySelector(selector),
     *   {}, // empty options object
     *   selector
     * );
     * ```
     *
     * @param pageFunction - the function to evaluate in the frame context.
     * @param options - options to configure the polling method and timeout.
     * @param args - arguments to pass to the `pageFunction`.
     * @returns the promise which resolve when the `pageFunction` returns a truthy value.
     */
    waitForFunction<Params extends unknown[], Func extends EvaluateFunc<Params> = EvaluateFunc<Params>>(pageFunction: Func | string, options?: FrameWaitForFunctionOptions, ...args: Params): Promise<HandleFor<Awaited<ReturnType<Func>>>>;
    /**
     * The full HTML contents of the frame, including the DOCTYPE.
     */
    content(): Promise<string>;
    /**
     * Set the content of the frame.
     *
     * @param html - HTML markup to assign to the page.
     * @param options - Options to configure how long before timing out and at
     * what point to consider the content setting successful.
     */
    setContent(html: string, options?: {
        timeout?: number;
        waitUntil?: PuppeteerLifeCycleEvent | PuppeteerLifeCycleEvent[];
    }): Promise<void>;
    /**
     * The frame's `name` attribute as specified in the tag.
     *
     * @remarks
     * If the name is empty, it returns the `id` attribute instead.
     *
     * @remarks
     * This value is calculated once when the frame is created, and will not
     * update if the attribute is changed later.
     */
    name(): string;
    /**
     * The frame's URL.
     */
    url(): string;
    /**
     * The parent frame, if any. Detached and main frames return `null`.
     */
    parentFrame(): Frame | null;
    /**
     * An array of child frames.
     */
    childFrames(): Frame[];
    /**
     * Is`true` if the frame has been detached. Otherwise, `false`.
     */
    isDetached(): boolean;
    /**
     * Adds a `<script>` tag into the page with the desired url or content.
     *
     * @param options - Options for the script.
     * @returns An {@link ElementHandle | element handle} to the injected
     * `<script>` element.
     */
    addScriptTag(options: FrameAddScriptTagOptions): Promise<ElementHandle<HTMLScriptElement>>;
    /**
     * Adds a `<link rel="stylesheet">` tag into the page with the desired URL or
     * a `<style type="text/css">` tag with the content.
     *
     * @returns An {@link ElementHandle | element handle} to the loaded `<link>`
     * or `<style>` element.
     */
    addStyleTag(options: Omit<FrameAddStyleTagOptions, 'url'>): Promise<ElementHandle<HTMLStyleElement>>;
    addStyleTag(options: FrameAddStyleTagOptions): Promise<ElementHandle<HTMLLinkElement>>;
    /**
     * Clicks the first element found that matches `selector`.
     *
     * @remarks
     * If `click()` triggers a navigation event and there's a separate
     * `page.waitForNavigation()` promise to be resolved, you may end up with a
     * race condition that yields unexpected results. The correct pattern for
     * click and wait for navigation is the following:
     *
     * ```ts
     * const [response] = await Promise.all([
     *   page.waitForNavigation(waitOptions),
     *   frame.click(selector, clickOptions),
     * ]);
     * ```
     *
     * @param selector - The selector to query for.
     */
    click(selector: string, options?: Readonly<ClickOptions>): Promise<void>;
    /**
     * Focuses the first element that matches the `selector`.
     *
     * @param selector - The selector to query for.
     * @throws Throws if there's no element matching `selector`.
     */
    focus(selector: string): Promise<void>;
    /**
     * Hovers the pointer over the center of the first element that matches the
     * `selector`.
     *
     * @param selector - The selector to query for.
     * @throws Throws if there's no element matching `selector`.
     */
    hover(selector: string): Promise<void>;
    /**
     * Selects a set of value on the first `<select>` element that matches the
     * `selector`.
     *
     * @example
     *
     * ```ts
     * frame.select('select#colors', 'blue'); // single selection
     * frame.select('select#colors', 'red', 'green', 'blue'); // multiple selections
     * ```
     *
     * @param selector - The selector to query for.
     * @param values - The array of values to select. If the `<select>` has the
     * `multiple` attribute, all values are considered, otherwise only the first
     * one is taken into account.
     * @returns the list of values that were successfully selected.
     * @throws Throws if there's no `<select>` matching `selector`.
     */
    select(selector: string, ...values: string[]): Promise<string[]>;
    /**
     * Taps the first element that matches the `selector`.
     *
     * @param selector - The selector to query for.
     * @throws Throws if there's no element matching `selector`.
     */
    tap(selector: string): Promise<void>;
    /**
     * Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character
     * in the text.
     *
     * @remarks
     * To press a special key, like `Control` or `ArrowDown`, use
     * {@link Keyboard.press}.
     *
     * @example
     *
     * ```ts
     * await frame.type('#mytextarea', 'Hello'); // Types instantly
     * await frame.type('#mytextarea', 'World', {delay: 100}); // Types slower, like a user
     * ```
     *
     * @param selector - the selector for the element to type into. If there are
     * multiple the first will be used.
     * @param text - text to type into the element
     * @param options - takes one option, `delay`, which sets the time to wait
     * between key presses in milliseconds. Defaults to `0`.
     */
    type(selector: string, text: string, options?: Readonly<KeyboardTypeOptions>): Promise<void>;
    /**
     * @deprecated Replace with `new Promise(r => setTimeout(r, milliseconds));`.
     *
     * Causes your script to wait for the given number of milliseconds.
     *
     * @remarks
     * It's generally recommended to not wait for a number of seconds, but instead
     * use {@link Frame.waitForSelector}, {@link Frame.waitForXPath} or
     * {@link Frame.waitForFunction} to wait for exactly the conditions you want.
     *
     * @example
     *
     * Wait for 1 second:
     *
     * ```ts
     * await frame.waitForTimeout(1000);
     * ```
     *
     * @param milliseconds - the number of milliseconds to wait.
     */
    waitForTimeout(milliseconds: number): Promise<void>;
    /**
     * The frame's title.
     */
    title(): Promise<string>;
    /**
     * This method is typically coupled with an action that triggers a device
     * request from an api such as WebBluetooth.
     *
     * :::caution
     *
     * This must be called before the device request is made. It will not return a
     * currently active device prompt.
     *
     * :::
     *
     * @example
     *
     * ```ts
     * const [devicePrompt] = Promise.all([
     *   frame.waitForDevicePrompt(),
     *   frame.click('#connect-bluetooth'),
     * ]);
     * await devicePrompt.select(
     *   await devicePrompt.waitForDevice(({name}) => name.includes('My Device'))
     * );
     * ```
     */
    waitForDevicePrompt(options?: WaitTimeoutOptions): Promise<DeviceRequestPrompt>;
}
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